/[svn]/linuxsampler/trunk/src/engines/common/Event.h
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Contents of /linuxsampler/trunk/src/engines/common/Event.h

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Revision 3563 - (show annotations) (download) (as text)
Fri Aug 23 13:33:21 2019 UTC (4 years, 7 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 25080 byte(s)
- Fixed no notes being processed
  (bug was introduced by SVN r3561).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2019 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_EVENT_H__
25 #define __LS_EVENT_H__
26
27 #include "../../common/global.h"
28 #include "../../common/RTMath.h"
29 #include "../../common/RTAVLTree.h"
30 #include "../../common/Pool.h"
31 #include "../EngineChannel.h"
32 #include "../../scriptvm/common.h"
33
34 namespace LinuxSampler {
35
36 // just symbol prototyping
37 class Event;
38 class SchedulerNode;
39 class ScriptEvent;
40 class ScheduledEvent;
41
42 /**
43 * Data type used to schedule events sample point accurately both within, as
44 * well as beyond the scope of the current audio fragment cycle. The timing
45 * reflected by this data type is consecutively running for a very long
46 * time. Even with a sample rate of 96 kHz a scheduler time of this data
47 * type will not wrap before 6 million years. So in practice such time
48 * stamps are unique and will not repeat (unless the EventGenerator is
49 * reset).
50 */
51 typedef uint64_t sched_time_t;
52
53 /**
54 * Generates Event objects and is responsible for resolving the position
55 * in the current audio fragment each Event actually belongs to.
56 */
57 class EventGenerator {
58 public:
59 EventGenerator(uint SampleRate);
60 void UpdateFragmentTime(uint SamplesToProcess);
61 void SetSampleRate(uint SampleRate);
62 Event CreateEvent();
63 Event CreateEvent(int32_t FragmentPos);
64
65 template<typename T>
66 void scheduleAheadMicroSec(RTAVLTree<T>& queue, T& node, int32_t fragmentPosBase, uint64_t microseconds);
67
68 RTList<ScheduledEvent>::Iterator popNextScheduledEvent(RTAVLTree<ScheduledEvent>& queue, Pool<ScheduledEvent>& pool, sched_time_t end);
69 RTList<ScriptEvent>::Iterator popNextScheduledScriptEvent(RTAVLTree<ScriptEvent>& queue, Pool<ScriptEvent>& pool, sched_time_t end);
70
71 /**
72 * Returns the scheduler time for the first sample point of the
73 * current audio fragment cycle.
74 */
75 sched_time_t schedTimeAtCurrentFragmentStart() const {
76 return uiTotalSamplesProcessed;
77 }
78
79 /**
80 * Returns the scheduler time for the first sample point of the next
81 * audio fragment cycle.
82 */
83 sched_time_t schedTimeAtCurrentFragmentEnd() const {
84 return uiTotalSamplesProcessed + uiSamplesProcessed;
85 }
86
87 protected:
88 typedef RTMath::time_stamp_t time_stamp_t;
89 inline int32_t ToFragmentPos(time_stamp_t TimeStamp) {
90 return int32_t (int32_t(TimeStamp - FragmentTime.begin) * FragmentTime.sample_ratio);
91 }
92 friend class Event;
93 private:
94 uint uiSampleRate;
95 uint uiSamplesProcessed;
96 struct __FragmentTime__ {
97 time_stamp_t begin; ///< Real time stamp of the beginning of this audio fragment cycle.
98 time_stamp_t end; ///< Real time stamp of the end of this audio fragment cycle.
99 float sample_ratio; ///< (Samples per cycle) / (Real time duration of cycle)
100 } FragmentTime;
101 sched_time_t uiTotalSamplesProcessed; ///< Total amount of sample points that have been processed since this EventGenerator object has been created. This is used to schedule instrument script events long time ahead in future (that is beyond the scope of the current audio fragment).
102 };
103
104 /**
105 * Unique numeric ID of an event which can be used to retrieve access to
106 * the actual @c Event object. Once the event associated with a certain ID
107 * was released (back to its event pool), this numeric ID becomes invalid
108 * and Pool< Event >::fromID() will detect this circumstance and will
109 * return an invalid Iterator, and thus will prevent you from misusing an
110 * event which no longer "exists".
111 *
112 * Note that an @c Event object usually just "exists" for exactly on audio
113 * fragment cycle: that is it exists right from the beginning of the audio
114 * fragment cycle where it was caused (i.e. where its MIDI data was
115 * received by the respective engine channel) and will disappear
116 * automatically at the end of that audio fragment cycle.
117 */
118 typedef pool_element_id_t event_id_t;
119
120 /**
121 * Unique numeric ID of a note which can be used to retrieve access to the
122 * actual @c Note object. Once the note associated with a certain ID was
123 * released (back to its note pool), this numeric ID becomes invalid and
124 * Pool< Note >::fromID() will detect this circumstance and will return
125 * an invalid Iterator, and thus will prevent you from misusing a note
126 * which no longer is "alive".
127 *
128 * A @c Note object exists right when the respective MIDI note-on event
129 * was received by the respective engine channel, and remains existent
130 * until the caused note and all its voices were finally freed (which might
131 * even be long time after the respective note-off event was received,
132 * depending on the duration of the voice's release stages etc.).
133 */
134 typedef pool_element_id_t note_id_t;
135
136 /**
137 * Unique numeric ID of a script callback ID instance which can be used to
138 * retrieve access to the actual @c ScriptEvent object. Once the script
139 * callback instance associated with a certain ID stopped its execution
140 * (that is completely stopped, not just suspended) then this numeric ID
141 * becomes invalid and Pool< ScriptEvent >::fromID() will detect this
142 * circumstance and will return an invalid Iterator, and thus will prevent
143 * you from misusing a script callback instance which no longer "exists".
144 */
145 typedef pool_element_id_t script_callback_id_t;
146
147 /**
148 * Events are usually caused by a MIDI source or an internal modulation
149 * controller like LFO or EG. An event should only be created by an
150 * EventGenerator!
151 *
152 * @see EventGenerator, ScriptEvent
153 */
154 class Event {
155 public:
156 Event(){}
157 enum type_t {
158 type_note_on, ///< (real) MIDI note-on event
159 type_note_off, ///< (real) MIDI note-off event
160 type_pitchbend, ///< MIDI pitch bend wheel change event
161 type_control_change, ///< MIDI CC event
162 type_sysex, ///< MIDI system exclusive message
163 type_cancel_release_key, ///< transformed either from a (real) MIDI note-on or sustain-pedal-down event
164 type_release_key, ///< transformed either from a (real) MIDI note-off or sustain-pedal-up event
165 type_release_note, ///< transformed from a type_stop_note event
166 type_channel_pressure, ///< a.k.a. aftertouch
167 type_note_pressure, ///< polyphonic key pressure (aftertouch)
168 type_play_note, ///< caused by a call to built-in instrument script function play_note()
169 type_stop_note, ///< caused by a call to built-in instrument script function note_off()
170 type_kill_note, ///< caused by a call to built-in instrument script function fade_out()
171 type_note_synth_param, ///< change a note's synthesis parameters (upon real-time instrument script function calls, i.e. change_vol(), change_tune(), change_pan(), etc.)
172 } Type;
173 enum synth_param_t {
174 synth_param_volume,
175 synth_param_volume_time,
176 synth_param_volume_curve,
177 synth_param_pitch,
178 synth_param_pitch_time,
179 synth_param_pitch_curve,
180 synth_param_pan,
181 synth_param_pan_time,
182 synth_param_pan_curve,
183 synth_param_cutoff,
184 synth_param_resonance,
185 synth_param_attack,
186 synth_param_decay,
187 synth_param_sustain,
188 synth_param_release,
189 synth_param_cutoff_attack,
190 synth_param_cutoff_decay,
191 synth_param_cutoff_sustain,
192 synth_param_cutoff_release,
193 synth_param_amp_lfo_depth,
194 synth_param_amp_lfo_freq,
195 synth_param_cutoff_lfo_depth,
196 synth_param_cutoff_lfo_freq,
197 synth_param_pitch_lfo_depth,
198 synth_param_pitch_lfo_freq,
199 };
200 enum class ValueScope : unsigned char {
201 /**
202 * The new synthesis parameter value should be applied
203 * relatively to itself (as normalized value range), and then
204 * applied relatively against other sources (i.e. LFOs, EGs)
205 * for the same synthesis parameter.
206 */
207 SELF_RELATIVE = 1,
208 /**
209 * The new synthesis paramater value of itself should be
210 * replaced, and then applied relatively to other sources
211 * (i.e. LFOs, EGs) for the same synthesis parameter.
212 */
213 RELATIVE = 0, //IMPORANT: must remain 0 because of the union structure below which would otherwise i.e. assign invalid pointers/IDs to Param.Note structure in Init()
214 /**
215 * The new synthesis parameter value should be applied
216 * relatively to itself (as normalized value range), and then
217 * applied directly (as normalized value range) as final value
218 * of this synthesis chain, thus all other sources (i.e. LFOs,
219 * EGs) should entirely be ignored.
220 */
221 FINAL_SELF_RELATIVE = 2,
222 /**
223 * The new synthesis parameter value of itself should be
224 * replaced, and then applied directly (as normalized value
225 * range) as final value of this synthesis chain, thus all other
226 * sources (i.e. LFOs, EGs) should entirely be ignored.
227 */
228 FINAL_NORM = 3,
229 /**
230 * Same as @c FINAL_NORM, but this one is already in the native
231 * unit (i.e. seconds, Hz) of this synthesis parameter.
232 */
233 FINAL_NATIVE = 4,
234 };
235 union {
236 /// Note-on and note-off event specifics
237 struct _Note {
238 uint8_t Channel; ///< MIDI channel (0..15)
239 uint8_t Key; ///< MIDI key number of note-on / note-off event.
240 uint8_t Velocity; ///< Trigger or release velocity of note-on / note-off event.
241 int8_t Layer; ///< Layer index (usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).
242 int8_t ReleaseTrigger; ///< If new voice should be a release triggered voice (actually boolean field and usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).
243 note_id_t ID; ///< Unique numeric ID of the @c Note object associated with this note event.
244 note_id_t ParentNoteID; ///< If not zero: Unique numeric ID of the parent @c Note object that shall become parent of resulting new Note object of this Event. So this is used to associate a new note with a previous note, i.e. to release the new note once the parent note was released.
245 void* pRegion; ///< Engine specific pointer to instrument region
246 } Note;
247 /// Control change event specifics
248 struct _CC {
249 uint8_t Channel; ///< MIDI channel (0..15)
250 uint8_t Controller; ///< MIDI controller number of control change event.
251 uint8_t Value; ///< Controller Value of control change event.
252 } CC;
253 /// Pitchbend event specifics
254 struct _Pitch {
255 uint8_t Channel; ///< MIDI channel (0..15)
256 int16_t Pitch; ///< Pitch value of pitchbend event.
257 } Pitch;
258 /// MIDI system exclusive event specifics
259 struct _Sysex {
260 uint Size; ///< Data length (in bytes) of MIDI system exclusive message.
261 } Sysex;
262 /// Channel Pressure (aftertouch) event specifics
263 struct _ChannelPressure {
264 uint8_t Channel; ///< MIDI channel (0..15)
265 uint8_t Controller; ///< Should always be assigned to CTRL_TABLE_IDX_AFTERTOUCH.
266 uint8_t Value; ///< New aftertouch / pressure value for keys on that channel.
267 } ChannelPressure;
268 /// Polyphonic Note Pressure (aftertouch) event specifics
269 struct _NotePressure {
270 uint8_t Channel; ///< MIDI channel (0..15)
271 uint8_t Key; ///< MIDI note number where key pressure (polyphonic aftertouch) changed.
272 uint8_t Value; ///< New pressure value for note.
273 } NotePressure;
274 ///< Note synthesis parameter change event's specifics (used for real-time instrument script built-in functions which may alter synthesis parameters on note level).
275 struct _NoteSynthParam {
276 note_id_t NoteID; ///< ID of Note whose voices shall be modified.
277 synth_param_t Type; ///< Synthesis parameter which is to be changed.
278 float Delta; ///< The value change that should be applied against the note's current synthesis parameter value.
279 float AbsValue; ///< New current absolute value of synthesis parameter (that is after @c Delta being applied).
280 ValueScope Scope; ///< How @c Delta should be applied against @c AbsValue, and how @c AbsValue should then actually be applied to the synthesis chain.
281
282 inline bool isFinal() const { return Scope >= ValueScope::FINAL_SELF_RELATIVE; }
283 } NoteSynthParam;
284 } Param;
285 EngineChannel* pEngineChannel; ///< Pointer to the EngineChannel where this event occured on, NULL means Engine global event (e.g. SysEx message).
286 MidiInputPort* pMidiInputPort; ///< Pointer to the MIDI input port on which this event occured (NOTE: currently only for global events, that is SysEx messages)
287
288 inline void Init() {
289 //FIXME: probably we should memset() zero entire structure here, due to potential union initialization conflicts (see comment on ValueScope::RELATIVE)
290 Param.Note.ID = 0;
291 Param.Note.ParentNoteID = 0;
292 Param.NoteSynthParam.NoteID = 0;
293 Param.NoteSynthParam.Scope = ValueScope::RELATIVE;
294 }
295 inline int32_t FragmentPos() {
296 if (iFragmentPos >= 0) return iFragmentPos;
297 iFragmentPos = pEventGenerator->ToFragmentPos(TimeStamp);
298 if (iFragmentPos < 0) iFragmentPos = 0; // if event arrived shortly before the beginning of current fragment
299 return iFragmentPos;
300 }
301 inline void ResetFragmentPos() {
302 iFragmentPos = -1;
303 }
304 inline void CopyTimeFrom(const Event& other) {
305 TimeStamp = other.TimeStamp;
306 iFragmentPos = other.iFragmentPos;
307 }
308 inline sched_time_t SchedTime() {
309 return pEventGenerator->schedTimeAtCurrentFragmentStart() + FragmentPos();
310 }
311 inline static ValueScope scopeBy_FinalRelativeUnit(bool bFinal, bool bRelative, bool bNativeUnit) {
312 if (!bFinal && bRelative)
313 return ValueScope::SELF_RELATIVE;
314 if (!bFinal)
315 return ValueScope::RELATIVE;
316 if (bRelative)
317 return ValueScope::FINAL_SELF_RELATIVE;
318 if (bNativeUnit)
319 return ValueScope::FINAL_NATIVE;
320 return ValueScope::FINAL_NORM;
321 }
322 protected:
323 typedef EventGenerator::time_stamp_t time_stamp_t;
324 Event(EventGenerator* pGenerator, EventGenerator::time_stamp_t Time);
325 Event(EventGenerator* pGenerator, int32_t FragmentPos);
326 friend class EventGenerator;
327 private:
328 EventGenerator* pEventGenerator; ///< Creator of the event.
329 time_stamp_t TimeStamp; ///< Time stamp of the event's occurence.
330 int32_t iFragmentPos; ///< Position in the current fragment this event refers to.
331 };
332
333 /**
334 * Used to sort timing relevant objects (i.e. events) into timing/scheduler
335 * queue. This class is just intended as base class and should be derived
336 * for its actual purpose (for the precise data type being scheduled).
337 */
338 class SchedulerNode : public RTAVLNode {
339 public:
340 using RTAVLNode::reset; // make reset() method public
341
342 sched_time_t scheduleTime; ///< Time ahead in future (in sample points) when this object shall be processed. This value is compared with EventGenerator's uiTotalSamplesProcessed member variable.
343
344 /// Required operator implementation for RTAVLTree class.
345 inline bool operator==(const SchedulerNode& other) const {
346 return this->scheduleTime == other.scheduleTime;
347 }
348
349 /// Required operator implementation for RTAVLTree class.
350 inline bool operator<(const SchedulerNode& other) const {
351 return this->scheduleTime < other.scheduleTime;
352 }
353
354 /// This is actually just for code readability.
355 inline RTAVLTreeBase* currentSchedulerQueue() const { return rtavlTree(); }
356 };
357
358 /**
359 * Used to sort delayed MIDI events into a timing/scheduler queue. This
360 * object just contains the timing informations, the actual MIDI event is
361 * pointed by member variable @c itEvent.
362 */
363 class ScheduledEvent : public SchedulerNode {
364 public:
365 Pool<Event>::Iterator itEvent; ///< Points to the actual Event object being scheduled.
366 };
367
368 class VMEventHandler;
369 class VMExecContext;
370
371 /**
372 * Maximum amount of child script handler instances one script handler is
373 * allowed to create by calling built-in script function fork().
374 */
375 #define MAX_FORK_PER_SCRIPT_HANDLER 8
376
377 /** @brief Real-time instrument script event.
378 *
379 * Encapsulates one execution instance of a real-time instrument script for
380 * exactly one script event handler (script event callback).
381 *
382 * This class derives from SchedulerNode for being able to be sorted efficiently
383 * by the script scheduler if the script was either a) calling the wait()
384 * script function or b) the script was auto suspended by the ScriptVM
385 * because the script was executing for too long. In both cases the
386 * scheduler has to sort the ScriptEvents in its execution queue according
387 * to the precise time the respective script execution instance needs to be
388 * resumed.
389 */
390 class ScriptEvent : public SchedulerNode {
391 public:
392 Event cause; ///< Copy of original external @c Event that triggered this script event (i.e. MIDI note on event, MIDI CC event, etc.).
393 pool_element_id_t id; ///< Native representation of built-in script variable $EVENT_ID. For scripts' "note" event handler this will reflect the unique ID of the @c Note object, for all other event handlers the unique ID of the original external @c Event object that triggered this script event.
394 VMEventHandler** handlers; ///< The script's event handlers (callbacks) to be processed (NULL terminated list).
395 VMExecContext* execCtx; ///< Script's current execution state (polyphonic variables and execution stack).
396 int currentHandler; ///< Current index in 'handlers' list above.
397 int executionSlices; ///< Amount of times this script event has been executed by the ScriptVM runner class.
398 bool ignoreAllWaitCalls; ///< If true: calling any built-in wait*() script function should be ignored (this variable may be set with the 2nd argument of built-in script function stop_wait()).
399 VMEventHandlerType_t handlerType; ///< Native representation of built-in script variable $NI_CALLBACK_TYPE, reflecting the script event type of this script event.
400 script_callback_id_t parentHandlerID; ///< Only in case this script handler instance was created by calling built-in script function fork(): callback ID of the parent event handler instance which created this child. For regular event handler instances which were not created by fork(), this variable reflects 0 (which is always considered an invalid handler ID).
401 script_callback_id_t childHandlerID[MAX_FORK_PER_SCRIPT_HANDLER+1]; ///< In case built-in script function fork() was called by this script handler instance: A zero terminated ID list of all child event handler instances (note: children will not vanish from this list after they terminated).
402 bool autoAbortByParent; ///< Only if this is a child event handler created by calling fork(): if this is true then this child will automatically aborted if the parent event handler terminates.
403 int forkIndex; ///< Only for fork() calls: distinguishment feature which is 0 for parent, 1 for 1st child, 2 for 2nd child, etc.
404
405 void forkTo(ScriptEvent* e, bool bAutoAbort) const;
406 int countChildHandlers() const;
407 void addChildHandlerID(script_callback_id_t childID);
408 };
409
410 /**
411 * Insert given @a node into the supplied timing @a queue with a scheduled
412 * timing position given by @a fragmentPosBase and @a microseconds, where
413 * @a microseconds reflects the amount of microseconds in future from "now"
414 * where the node shall be scheduled, and @a fragmentPos identifies the
415 * sample point within the current audio fragment cycle which shall be
416 * interpreted by this method to be "now".
417 *
418 * The meaning of @a fragmentPosBase becomes more important the larger
419 * the audio fragment size, and vice versa it becomes less important the
420 * smaller the audio fragment size.
421 *
422 * @param queue - destination scheduler queue
423 * @param node - node (i.e. event) to be inserted into the queue
424 * @param fragmentPosBase - sample point in current audio fragment to be "now"
425 * @param microseconds - timing of node from "now" (in microseconds)
426 */
427 template<typename T>
428 void EventGenerator::scheduleAheadMicroSec(RTAVLTree<T>& queue, T& node, int32_t fragmentPosBase, uint64_t microseconds) {
429 // round up (+1) if microseconds is not zero (i.e. because 44.1 kHz and
430 // 1 us would yield in < 1 and thus would be offset == 0)
431 const sched_time_t offset =
432 (microseconds != 0LL) ?
433 1.f + (float(uiSampleRate) * (float(microseconds) / 1000000.f))
434 : 0.f;
435 node.scheduleTime = uiTotalSamplesProcessed + fragmentPosBase + offset;
436 queue.insert(node);
437 }
438
439 } // namespace LinuxSampler
440
441 #endif // __LS_EVENT_H__

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