/[svn]/linuxsampler/trunk/src/engines/common/InstrumentScriptVM.cpp
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revision 2598 by schoenebeck, Fri Jun 6 12:38:54 2014 UTC revision 2948 by schoenebeck, Fri Jul 15 15:29:04 2016 UTC
# Line 1  Line 1 
1  /*  /*
2   * Copyright (c) 2014 Christian Schoenebeck   * Copyright (c) 2014 - 2016 Christian Schoenebeck
3   *   *
4   * http://www.linuxsampler.org   * http://www.linuxsampler.org
5   *   *
# Line 9  Line 9 
9    
10  #include "InstrumentScriptVM.h"  #include "InstrumentScriptVM.h"
11  #include "../AbstractEngineChannel.h"  #include "../AbstractEngineChannel.h"
12    #include "../../common/global_private.h"
13    #include "AbstractInstrumentManager.h"
14    #include "MidiKeyboardManager.h"
15    
16  namespace LinuxSampler {  namespace LinuxSampler {
17    
18      // circumvents a bug in GCC 4.x which causes a sizeof() expression applied      ///////////////////////////////////////////////////////////////////////
19      // on a class member to throw a compiler error, i.e. with GCC 4.4:      // class 'EventGroup'
20      // "object missing in reference to 'LinuxSampler::AbstractEngineChannel::ControllerTable'")  
21      // or with GCC 4.0:      void EventGroup::insert(int eventID) {
22      // "invalid use of non-static data member 'LinuxSampler::AbstractEngineChannel::ControllerTable'"          if (contains(eventID)) return;
23      #define _MEMBER_SIZEOF(T_Class, Member) sizeof(((T_Class*)NULL)->Member)  
24            AbstractEngine* pEngine = m_script->pEngineChannel->pEngine;
25    
26            // before adding the new event ID, check if there are any dead events
27            // and remove them in that case, before otherwise we might run in danger
28            // to run out of free space on this group for event IDs if a lot of
29            // events die before being removed explicitly from the group by script
30            //
31            // NOTE: or should we do this "dead ones" check only once in a while?
32            int firstDead = -1;
33            for (int i = 0; i < size(); ++i) {
34                if (firstDead >= 0) {
35                    if (pEngine->EventByID(eventID)) {
36                        remove(firstDead, i - firstDead);
37                        firstDead = -1;
38                    }
39                } else {
40                    if (!pEngine->EventByID(eventID)) firstDead = i;
41                }
42            }
43    
44            append(eventID);
45        }
46    
47        void EventGroup::erase(int eventID) {
48            int index = find(eventID);
49            remove(index);
50        }
51    
52        ///////////////////////////////////////////////////////////////////////
53        // class 'InstrumentScript'
54    
55        InstrumentScript::InstrumentScript(AbstractEngineChannel* pEngineChannel) {
56            parserContext = NULL;
57            bHasValidScript = false;
58            handlerInit = NULL;
59            handlerNote = NULL;
60            handlerRelease = NULL;
61            handlerController = NULL;
62            pEvents = NULL;
63            for (int i = 0; i < 128; ++i)
64                pKeyEvents[i] = NULL;
65            this->pEngineChannel = pEngineChannel;
66            for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
67                eventGroups[i].setScript(this);
68        }
69    
70        InstrumentScript::~InstrumentScript() {
71            resetAll();
72            if (pEvents) {
73                for (int i = 0; i < 128; ++i) delete pKeyEvents[i];
74                delete pEvents;
75            }
76        }
77    
78        /** @brief Load real-time instrument script.
79         *
80         * Loads the real-time instrument script given by @a text on the engine
81         * channel this InstrumentScript object belongs to (defined by
82         * pEngineChannel member variable). The sampler engine's resource manager is
83         * used to allocate and share equivalent scripts on multiple engine
84         * channels.
85         *
86         * @param text - source code of script
87         */
88        void InstrumentScript::load(const String& text) {
89            dmsg(1,("Loading real-time instrument script ... "));
90    
91            // hand back old script reference and VM execution contexts
92            // (if not done already)
93            unload();
94    
95            code = text;
96    
97            AbstractInstrumentManager* pManager =
98                dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager());
99    
100            // get new script reference
101            parserContext = pManager->scripts.Borrow(text, pEngineChannel);
102            if (!parserContext->errors().empty()) {
103                std::vector<ParserIssue> errors = parserContext->errors();
104                std::cerr << "[ScriptVM] Could not load instrument script, there were "
105                        << errors.size() << " parser errors:\n";
106                for (int i = 0; i < errors.size(); ++i)
107                    errors[i].dump();
108                return; // stop here if there were any parser errors
109            }
110    
111            handlerInit = parserContext->eventHandlerByName("init");
112            handlerNote = parserContext->eventHandlerByName("note");
113            handlerRelease = parserContext->eventHandlerByName("release");
114            handlerController = parserContext->eventHandlerByName("controller");
115            bHasValidScript =
116                handlerInit || handlerNote || handlerRelease || handlerController;
117    
118            // amount of script handlers each script event has to execute
119            int handlerExecCount = 0;
120            if (handlerNote || handlerRelease || handlerController) // only one of these are executed after "init" handler
121                handlerExecCount++;
122    
123            // create script event pool (if it doesn't exist already)
124            if (!pEvents) {
125                pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
126                for (int i = 0; i < 128; ++i)
127                    pKeyEvents[i] = new RTList<ScriptEvent>(pEvents);
128                // reset RTAVLNode's tree node member variables after nodes are allocated
129                // (since we can't use a constructor right now, we do that initialization here)
130                while (!pEvents->poolIsEmpty()) {
131                    RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
132                    it->reset();
133                }
134                pEvents->clear();
135            }
136    
137            // create new VM execution contexts for new script
138            while (!pEvents->poolIsEmpty()) {
139                RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
140                it->execCtx = pEngineChannel->pEngine->pScriptVM->createExecContext(
141                    parserContext
142                );
143                it->handlers = new VMEventHandler*[handlerExecCount+1];
144            }
145            pEvents->clear();
146    
147            dmsg(1,("Done\n"));
148        }
149    
150        /** @brief Unload real-time instrument script.
151         *
152         * Unloads the currently used real-time instrument script and frees all
153         * resources allocated for that script. The sampler engine's resource manager
154         * is used to share equivalent scripts among multiple sampler channels, and
155         * to deallocate the parsed script once not used on any engine channel
156         * anymore.
157         *
158         * Calling this method will however not clear the @c code member variable.
159         * Thus, the script can be parsed again afterwards.
160         */
161        void InstrumentScript::unload() {
162            //dmsg(1,("InstrumentScript::unload(this=0x%llx)\n", this));
163    
164            if (parserContext)
165                dmsg(1,("Unloading current instrument script.\n"));
166    
167            resetEvents();
168    
169            // free allocated VM execution contexts
170            if (pEvents) {
171                pEvents->clear();
172                while (!pEvents->poolIsEmpty()) {
173                    RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
174                    if (it->execCtx) {
175                        // free VM execution context object
176                        delete it->execCtx;
177                        it->execCtx = NULL;
178                        // free C array of handler pointers
179                        delete [] it->handlers;
180                    }
181                }
182                pEvents->clear();
183            }
184            // hand back VM representation of script
185            if (parserContext) {
186                AbstractInstrumentManager* pManager =
187                    dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager());
188    
189                pManager->scripts.HandBack(parserContext, pEngineChannel);
190                parserContext = NULL;
191                handlerInit = NULL;
192                handlerNote = NULL;
193                handlerRelease = NULL;
194                handlerController = NULL;
195            }
196            bHasValidScript = false;
197        }
198    
199        /**
200         * Same as unload(), but this one also empties the @c code member variable
201         * to an empty string.
202         */
203        void InstrumentScript::resetAll() {
204            unload();
205            code.clear();
206        }
207        
208        /**
209         * Clears all currently active script events. This should be called
210         * whenever the engine or engine channel was reset for some reason.
211         */
212        void InstrumentScript::resetEvents() {
213            for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
214                eventGroups[i].clear();
215    
216            for (int i = 0; i < 128; ++i)
217                if (pKeyEvents[i])
218                    pKeyEvents[i]->clear();
219    
220            suspendedEvents.clear();
221    
222            if (pEvents) pEvents->clear();
223        }
224    
225        ///////////////////////////////////////////////////////////////////////
226        // class 'InstrumentScriptVM'
227    
228      InstrumentScriptVM::InstrumentScriptVM() :      InstrumentScriptVM::InstrumentScriptVM() :
229          m_event(NULL), m_fnPlayNote(this), m_fnIgnoreEvent(this),          m_event(NULL), m_fnPlayNote(this), m_fnSetController(this),
230          m_fnIgnoreController(this)          m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this),
231            m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this),
232            m_fnChangeVol(this), m_fnChangeTune(this), m_fnChangePan(this),
233            m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnEventStatus(this),
234            m_fnWait2(this), m_fnStopWait(this),
235            m_varEngineUptime(this), m_varCallbackID(this)
236      {      {
237          m_CC.size = _MEMBER_SIZEOF(AbstractEngineChannel, ControllerTable);          m_CC.size = _MEMBER_SIZEOF(AbstractEngineChannel, ControllerTable);
238          m_CC_NUM = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.CC.Controller);          m_CC_NUM = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.CC.Controller);
239          m_EVENT_ID = DECLARE_VMINT(m_event, class ScriptEvent, id);          m_EVENT_ID = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, id);
240          m_EVENT_NOTE = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.Note.Key);          m_EVENT_NOTE = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.Note.Key);
241          m_EVENT_VELOCITY = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.Note.Velocity);          m_EVENT_VELOCITY = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.Note.Velocity);
242            m_KEY_DOWN.size = 128;
243            m_NI_CALLBACK_TYPE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, handlerType);
244            m_NKSP_IGNORE_WAIT = DECLARE_VMINT(m_event, class ScriptEvent, ignoreAllWaitCalls);
245      }      }
246    
247      VMExecStatus_t InstrumentScriptVM::exec(VMParserContext* parserCtx, ScriptEvent* event) {      VMExecStatus_t InstrumentScriptVM::exec(VMParserContext* parserCtx, ScriptEvent* event) {
# Line 37  namespace LinuxSampler { Line 251  namespace LinuxSampler {
251          // prepare built-in script variables for script execution          // prepare built-in script variables for script execution
252          m_event = event;          m_event = event;
253          m_CC.data = (int8_t*) &pEngineChannel->ControllerTable[0];          m_CC.data = (int8_t*) &pEngineChannel->ControllerTable[0];
254            m_KEY_DOWN.data = &pEngineChannel->GetMidiKeyboardManager()->KeyDown[0];
255    
256          // if script is in start condition, then do mandatory MIDI event          // if script is in start condition, then do mandatory MIDI event
257          // preprocessing tasks, which essentially means updating i.e. controller          // preprocessing tasks, which essentially means updating i.e. controller
# Line 73  namespace LinuxSampler { Line 288  namespace LinuxSampler {
288      }      }
289    
290      std::map<String,VMIntRelPtr*> InstrumentScriptVM::builtInIntVariables() {      std::map<String,VMIntRelPtr*> InstrumentScriptVM::builtInIntVariables() {
291          // first get buil-in integer variables of derived VM class          // first get built-in integer variables of derived VM class
292          std::map<String,VMIntRelPtr*> m = ScriptVM::builtInIntVariables();          std::map<String,VMIntRelPtr*> m = ScriptVM::builtInIntVariables();
293    
294          // now add own built-in variables          // now add own built-in variables
# Line 82  namespace LinuxSampler { Line 297  namespace LinuxSampler {
297          m["$EVENT_NOTE"] = &m_EVENT_NOTE;          m["$EVENT_NOTE"] = &m_EVENT_NOTE;
298          m["$EVENT_VELOCITY"] = &m_EVENT_VELOCITY;          m["$EVENT_VELOCITY"] = &m_EVENT_VELOCITY;
299  //         m["$POLY_AT_NUM"] = &m_POLY_AT_NUM;  //         m["$POLY_AT_NUM"] = &m_POLY_AT_NUM;
300            m["$NI_CALLBACK_TYPE"] = &m_NI_CALLBACK_TYPE;
301            m["$NKSP_IGNORE_WAIT"] = &m_NKSP_IGNORE_WAIT;
302    
303          return m;          return m;
304      }      }
305    
306      std::map<String,VMInt8Array*> InstrumentScriptVM::builtInIntArrayVariables() {      std::map<String,VMInt8Array*> InstrumentScriptVM::builtInIntArrayVariables() {
307          // first get buil-in integer array variables of derived VM class          // first get built-in integer array variables of derived VM class
308          std::map<String,VMInt8Array*> m = ScriptVM::builtInIntArrayVariables();          std::map<String,VMInt8Array*> m = ScriptVM::builtInIntArrayVariables();
309    
310          // now add own built-in variables          // now add own built-in variables
311          m["%CC"] = &m_CC;          m["%CC"] = &m_CC;
312          //m["%KEY_DOWN"] = &m_KEY_DOWN;          m["%KEY_DOWN"] = &m_KEY_DOWN;
313          //m["%POLY_AT"] = &m_POLY_AT;          //m["%POLY_AT"] = &m_POLY_AT;
314    
315          return m;          return m;
316      }      }
317    
318      std::map<String,int> InstrumentScriptVM::builtInConstIntVariables() {      std::map<String,int> InstrumentScriptVM::builtInConstIntVariables() {
319          // first get buil-in integer variables of derived VM class          // first get built-in integer variables of derived VM class
320          std::map<String,int> m = ScriptVM::builtInConstIntVariables();          std::map<String,int> m = ScriptVM::builtInConstIntVariables();
321    
322            m["$EVENT_STATUS_INACTIVE"] = EVENT_STATUS_INACTIVE;
323            m["$EVENT_STATUS_NOTE_QUEUE"] = EVENT_STATUS_NOTE_QUEUE;
324          m["$VCC_MONO_AT"] = CTRL_TABLE_IDX_AFTERTOUCH;          m["$VCC_MONO_AT"] = CTRL_TABLE_IDX_AFTERTOUCH;
325          m["$VCC_PITCH_BEND"] = CTRL_TABLE_IDX_PITCHBEND;          m["$VCC_PITCH_BEND"] = CTRL_TABLE_IDX_PITCHBEND;
326            for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i) {
327                m["$MARK_" + ToString(i+1)] = i;
328            }
329    
330            return m;
331        }
332    
333        std::map<String,VMDynVar*> InstrumentScriptVM::builtInDynamicVariables() {
334            // first get built-in dynamic variables of derived VM class
335            std::map<String,VMDynVar*> m = ScriptVM::builtInDynamicVariables();
336    
337            m["$ENGINE_UPTIME"] = &m_varEngineUptime;
338            m["$NI_CALLBACK_ID"] = &m_varCallbackID;
339    
340          return m;          return m;
341      }      }
# Line 111  namespace LinuxSampler { Line 343  namespace LinuxSampler {
343      VMFunction* InstrumentScriptVM::functionByName(const String& name) {      VMFunction* InstrumentScriptVM::functionByName(const String& name) {
344          // built-in script functions of this class          // built-in script functions of this class
345          if      (name == "play_note") return &m_fnPlayNote;          if      (name == "play_note") return &m_fnPlayNote;
346            else if (name == "set_controller") return &m_fnSetController;
347          else if (name == "ignore_event") return &m_fnIgnoreEvent;          else if (name == "ignore_event") return &m_fnIgnoreEvent;
348          else if (name == "ignore_controller") return &m_fnIgnoreController;          else if (name == "ignore_controller") return &m_fnIgnoreController;
349            else if (name == "note_off") return &m_fnNoteOff;
350            else if (name == "set_event_mark") return &m_fnSetEventMark;
351            else if (name == "delete_event_mark") return &m_fnDeleteEventMark;
352            else if (name == "by_marks") return &m_fnByMarks;
353            else if (name == "change_vol") return &m_fnChangeVol;
354            else if (name == "change_tune") return &m_fnChangeTune;
355            else if (name == "change_pan") return &m_fnChangePan;
356            else if (name == "change_cutoff") return &m_fnChangeCutoff;
357            else if (name == "change_reso") return &m_fnChangeReso;
358            else if (name == "event_status") return &m_fnEventStatus;
359            else if (name == "wait") return &m_fnWait2; // override wait() core implementation
360            else if (name == "stop_wait") return &m_fnStopWait;
361    
362          // built-in script functions of derived VM class          // built-in script functions of derived VM class
363          return ScriptVM::functionByName(name);          return ScriptVM::functionByName(name);

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