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/* |
/* |
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* Copyright (c) 2014 Christian Schoenebeck |
* Copyright (c) 2014 - 2016 Christian Schoenebeck |
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* |
* |
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* http://www.linuxsampler.org |
* http://www.linuxsampler.org |
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* |
* |
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handlerRelease = NULL; |
handlerRelease = NULL; |
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handlerController = NULL; |
handlerController = NULL; |
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pEvents = NULL; |
pEvents = NULL; |
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for (int i = 0; i < 128; ++i) |
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pKeyEvents[i] = NULL; |
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this->pEngineChannel = pEngineChannel; |
this->pEngineChannel = pEngineChannel; |
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for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i) |
for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i) |
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eventGroups[i].setScript(this); |
eventGroups[i].setScript(this); |
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} |
} |
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InstrumentScript::~InstrumentScript() { |
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resetAll(); |
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if (pEvents) { |
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for (int i = 0; i < 128; ++i) delete pKeyEvents[i]; |
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delete pEvents; |
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} |
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} |
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/** @brief Load real-time instrument script. |
/** @brief Load real-time instrument script. |
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* |
* |
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* Loads the real-time instrument script given by @a text on the engine |
* Loads the real-time instrument script given by @a text on the engine |
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handlerExecCount++; |
handlerExecCount++; |
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// create script event pool (if it doesn't exist already) |
// create script event pool (if it doesn't exist already) |
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if (!pEvents) |
if (!pEvents) { |
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pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT); |
pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT); |
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for (int i = 0; i < 128; ++i) |
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pKeyEvents[i] = new RTList<ScriptEvent>(pEvents); |
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} |
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// create new VM execution contexts for new script |
// create new VM execution contexts for new script |
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while (!pEvents->poolIsEmpty()) { |
while (!pEvents->poolIsEmpty()) { |
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if (parserContext) |
if (parserContext) |
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dmsg(1,("Unloading current instrument script.\n")); |
dmsg(1,("Unloading current instrument script.\n")); |
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resetEvents(); |
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// free allocated VM execution contexts |
// free allocated VM execution contexts |
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if (pEvents) { |
if (pEvents) { |
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pEvents->clear(); |
pEvents->clear(); |
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unload(); |
unload(); |
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code.clear(); |
code.clear(); |
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} |
} |
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/** |
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* Clears all currently active script events. This should be called |
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* whenever the engine or engine channel was reset for some reason. |
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*/ |
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void InstrumentScript::resetEvents() { |
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for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i) |
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eventGroups[i].clear(); |
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for (int i = 0; i < 128; ++i) |
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if (pKeyEvents[i]) |
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pKeyEvents[i]->clear(); |
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suspendedEvents.clear(); |
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if (pEvents) pEvents->clear(); |
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} |
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/////////////////////////////////////////////////////////////////////// |
/////////////////////////////////////////////////////////////////////// |
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// class 'InstrumentScriptVM' |
// class 'InstrumentScriptVM' |