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* See README file for details. |
* See README file for details. |
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*/ |
*/ |
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#include "../../common/global_private.h" |
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#include "InstrumentScriptVM.h" |
#include "InstrumentScriptVM.h" |
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#include "../AbstractEngineChannel.h" |
#include "../AbstractEngineChannel.h" |
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#include "../../common/global_private.h" |
#include "../../common/global_private.h" |
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m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this), |
m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this), |
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m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this), |
m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this), |
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m_fnChangeVol(this), m_fnChangeTune(this), m_fnChangePan(this), |
m_fnChangeVol(this), m_fnChangeTune(this), m_fnChangePan(this), |
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m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnEventStatus(this), |
m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnChangeAttack(this), |
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m_fnChangeDecay(this), m_fnChangeRelease(this), m_fnEventStatus(this), |
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m_fnWait2(this), m_fnStopWait(this), |
m_fnWait2(this), m_fnStopWait(this), |
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m_varEngineUptime(this), m_varCallbackID(this) |
m_varEngineUptime(this), m_varCallbackID(this) |
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{ |
{ |
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else if (name == "change_pan") return &m_fnChangePan; |
else if (name == "change_pan") return &m_fnChangePan; |
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else if (name == "change_cutoff") return &m_fnChangeCutoff; |
else if (name == "change_cutoff") return &m_fnChangeCutoff; |
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else if (name == "change_reso") return &m_fnChangeReso; |
else if (name == "change_reso") return &m_fnChangeReso; |
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else if (name == "change_attack") return &m_fnChangeAttack; |
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else if (name == "change_decay") return &m_fnChangeDecay; |
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else if (name == "change_release") return &m_fnChangeRelease; |
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else if (name == "event_status") return &m_fnEventStatus; |
else if (name == "event_status") return &m_fnEventStatus; |
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else if (name == "wait") return &m_fnWait2; // override wait() core implementation |
else if (name == "wait") return &m_fnWait2; // override wait() core implementation |
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else if (name == "stop_wait") return &m_fnStopWait; |
else if (name == "stop_wait") return &m_fnStopWait; |