/[svn]/linuxsampler/trunk/src/engines/common/InstrumentScriptVM.cpp
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Contents of /linuxsampler/trunk/src/engines/common/InstrumentScriptVM.cpp

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Revision 3360 - (show annotations) (download)
Fri Oct 27 21:19:18 2017 UTC (6 years, 5 months ago) by schoenebeck
File size: 19463 byte(s)
* NKSP: Added built-in script function "change_cutoff_attack()".
* NKSP: Added built-in script function "change_cutoff_decay()".
* NKSP: Added built-in script function "change_cutoff_sustain()".
* NKSP: Added built-in script function "change_cutoff_release()".
* NKSP: Added built-in script function "change_cutoff_lfo_depth()".
* NKSP: Added built-in script function "change_cutoff_lfo_freq()".
* Bumped version (2.0.0.svn77).

1 /*
2 * Copyright (c) 2014 - 2017 Christian Schoenebeck
3 *
4 * http://www.linuxsampler.org
5 *
6 * This file is part of LinuxSampler and released under the same terms.
7 * See README file for details.
8 */
9
10 #include "../../common/global_private.h"
11 #include "InstrumentScriptVM.h"
12 #include "../AbstractEngineChannel.h"
13 #include "../../common/global_private.h"
14 #include "AbstractInstrumentManager.h"
15 #include "MidiKeyboardManager.h"
16 #include "Fade.h"
17
18 namespace LinuxSampler {
19
20 ///////////////////////////////////////////////////////////////////////
21 // class 'EventGroup'
22
23 void EventGroup::insert(int eventID) {
24 if (contains(eventID)) return;
25
26 AbstractEngine* pEngine = m_script->pEngineChannel->pEngine;
27
28 // before adding the new event ID, check if there are any dead events
29 // and remove them in that case, before otherwise we might run in danger
30 // to run out of free space on this group for event IDs if a lot of
31 // events die before being removed explicitly from the group by script
32 //
33 // NOTE: or should we do this "dead ones" check only once in a while?
34 int firstDead = -1;
35 for (int i = 0; i < size(); ++i) {
36 if (firstDead >= 0) {
37 if (pEngine->EventByID(eventID)) {
38 remove(firstDead, i - firstDead);
39 firstDead = -1;
40 }
41 } else {
42 if (!pEngine->EventByID(eventID)) firstDead = i;
43 }
44 }
45
46 append(eventID);
47 }
48
49 void EventGroup::erase(int eventID) {
50 int index = find(eventID);
51 remove(index);
52 }
53
54 ///////////////////////////////////////////////////////////////////////
55 // class 'InstrumentScript'
56
57 InstrumentScript::InstrumentScript(AbstractEngineChannel* pEngineChannel) {
58 parserContext = NULL;
59 bHasValidScript = false;
60 handlerInit = NULL;
61 handlerNote = NULL;
62 handlerRelease = NULL;
63 handlerController = NULL;
64 pEvents = NULL;
65 for (int i = 0; i < 128; ++i)
66 pKeyEvents[i] = NULL;
67 this->pEngineChannel = pEngineChannel;
68 for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
69 eventGroups[i].setScript(this);
70 }
71
72 InstrumentScript::~InstrumentScript() {
73 resetAll();
74 if (pEvents) {
75 for (int i = 0; i < 128; ++i) delete pKeyEvents[i];
76 delete pEvents;
77 }
78 }
79
80 /** @brief Load real-time instrument script.
81 *
82 * Loads the real-time instrument script given by @a text on the engine
83 * channel this InstrumentScript object belongs to (defined by
84 * pEngineChannel member variable). The sampler engine's resource manager is
85 * used to allocate and share equivalent scripts on multiple engine
86 * channels.
87 *
88 * @param text - source code of script
89 */
90 void InstrumentScript::load(const String& text) {
91 dmsg(1,("Loading real-time instrument script ... "));
92
93 // hand back old script reference and VM execution contexts
94 // (if not done already)
95 unload();
96
97 code = text;
98
99 AbstractInstrumentManager* pManager =
100 dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager());
101
102 // get new script reference
103 parserContext = pManager->scripts.Borrow(text, pEngineChannel);
104 if (!parserContext->errors().empty()) {
105 std::vector<ParserIssue> errors = parserContext->errors();
106 std::cerr << "[ScriptVM] Could not load instrument script, there were "
107 << errors.size() << " parser errors:\n";
108 for (int i = 0; i < errors.size(); ++i)
109 errors[i].dump();
110 return; // stop here if there were any parser errors
111 }
112
113 handlerInit = parserContext->eventHandlerByName("init");
114 handlerNote = parserContext->eventHandlerByName("note");
115 handlerRelease = parserContext->eventHandlerByName("release");
116 handlerController = parserContext->eventHandlerByName("controller");
117 bHasValidScript =
118 handlerInit || handlerNote || handlerRelease || handlerController;
119
120 // amount of script handlers each script event has to execute
121 int handlerExecCount = 0;
122 if (handlerNote || handlerRelease || handlerController) // only one of these are executed after "init" handler
123 handlerExecCount++;
124
125 // create script event pool (if it doesn't exist already)
126 if (!pEvents) {
127 pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
128 for (int i = 0; i < 128; ++i)
129 pKeyEvents[i] = new RTList<ScriptEvent>(pEvents);
130 // reset RTAVLNode's tree node member variables after nodes are allocated
131 // (since we can't use a constructor right now, we do that initialization here)
132 while (!pEvents->poolIsEmpty()) {
133 RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
134 it->reset();
135 }
136 pEvents->clear();
137 }
138
139 // create new VM execution contexts for new script
140 while (!pEvents->poolIsEmpty()) {
141 RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
142 it->execCtx = pEngineChannel->pEngine->pScriptVM->createExecContext(
143 parserContext
144 );
145 it->handlers = new VMEventHandler*[handlerExecCount+1];
146 }
147 pEvents->clear();
148
149 dmsg(1,("Done\n"));
150 }
151
152 /** @brief Unload real-time instrument script.
153 *
154 * Unloads the currently used real-time instrument script and frees all
155 * resources allocated for that script. The sampler engine's resource manager
156 * is used to share equivalent scripts among multiple sampler channels, and
157 * to deallocate the parsed script once not used on any engine channel
158 * anymore.
159 *
160 * Calling this method will however not clear the @c code member variable.
161 * Thus, the script can be parsed again afterwards.
162 */
163 void InstrumentScript::unload() {
164 //dmsg(1,("InstrumentScript::unload(this=0x%llx)\n", this));
165
166 if (parserContext)
167 dmsg(1,("Unloading current instrument script.\n"));
168
169 resetEvents();
170
171 // free allocated VM execution contexts
172 if (pEvents) {
173 pEvents->clear();
174 while (!pEvents->poolIsEmpty()) {
175 RTList<ScriptEvent>::Iterator it = pEvents->allocAppend();
176 if (it->execCtx) {
177 // free VM execution context object
178 delete it->execCtx;
179 it->execCtx = NULL;
180 // free C array of handler pointers
181 delete [] it->handlers;
182 }
183 }
184 pEvents->clear();
185 }
186 // hand back VM representation of script
187 if (parserContext) {
188 AbstractInstrumentManager* pManager =
189 dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager());
190
191 pManager->scripts.HandBack(parserContext, pEngineChannel);
192 parserContext = NULL;
193 handlerInit = NULL;
194 handlerNote = NULL;
195 handlerRelease = NULL;
196 handlerController = NULL;
197 }
198 bHasValidScript = false;
199 }
200
201 /**
202 * Same as unload(), but this one also empties the @c code member variable
203 * to an empty string.
204 */
205 void InstrumentScript::resetAll() {
206 unload();
207 code.clear();
208 }
209
210 /**
211 * Clears all currently active script events. This should be called
212 * whenever the engine or engine channel was reset for some reason.
213 */
214 void InstrumentScript::resetEvents() {
215 for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
216 eventGroups[i].clear();
217
218 for (int i = 0; i < 128; ++i)
219 if (pKeyEvents[i])
220 pKeyEvents[i]->clear();
221
222 suspendedEvents.clear();
223
224 if (pEvents) pEvents->clear();
225 }
226
227 ///////////////////////////////////////////////////////////////////////
228 // class 'InstrumentScriptVM'
229
230 InstrumentScriptVM::InstrumentScriptVM() :
231 m_event(NULL), m_fnPlayNote(this), m_fnSetController(this),
232 m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this),
233 m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this),
234 m_fnChangeVol(this), m_fnChangeVolTime(this),
235 m_fnChangeTune(this), m_fnChangeTuneTime(this), m_fnChangePan(this),
236 m_fnChangePanTime(this), m_fnChangePanCurve(this),
237 m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnChangeAttack(this),
238 m_fnChangeDecay(this), m_fnChangeSustain(this), m_fnChangeRelease(this),
239 m_fnChangeCutoffAttack(this), m_fnChangeCutoffDecay(this),
240 m_fnChangeCutoffSustain(this), m_fnChangeCutoffRelease(this),
241 m_fnChangeAmpLFODepth(this), m_fnChangeAmpLFOFreq(this),
242 m_fnChangeCutoffLFODepth(this), m_fnChangeCutoffLFOFreq(this),
243 m_fnChangePitchLFODepth(this), m_fnChangePitchLFOFreq(this),
244 m_fnChangeNote(this), m_fnChangeVelo(this), m_fnFork(this),
245 m_fnEventStatus(this), m_fnWait2(this), m_fnStopWait(this),
246 m_fnAbort(this), m_fnFadeIn(this), m_fnFadeOut(this),
247 m_fnChangeVolCurve(this), m_fnChangeTuneCurve(this),
248 m_fnGetEventPar(this), m_fnSetEventPar(this), m_fnChangePlayPos(this),
249 m_fnCallbackStatus(this),
250 m_varEngineUptime(this), m_varCallbackID(this), m_varAllEvents(this),
251 m_varCallbackChildID(this)
252 {
253 m_CC.size = _MEMBER_SIZEOF(AbstractEngineChannel, ControllerTable);
254 m_CC_NUM = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.CC.Controller);
255 m_EVENT_ID = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, id);
256 m_EVENT_NOTE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Key);
257 m_EVENT_VELOCITY = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Velocity);
258 m_KEY_DOWN.size = 128;
259 m_KEY_DOWN.readonly = true;
260 m_NI_CALLBACK_TYPE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, handlerType);
261 m_NKSP_IGNORE_WAIT = DECLARE_VMINT(m_event, class ScriptEvent, ignoreAllWaitCalls);
262 m_NKSP_CALLBACK_PARENT_ID = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, parentHandlerID);
263 }
264
265 VMExecStatus_t InstrumentScriptVM::exec(VMParserContext* parserCtx, ScriptEvent* event) {
266 AbstractEngineChannel* pEngineChannel =
267 static_cast<AbstractEngineChannel*>(event->cause.pEngineChannel);
268
269 // prepare built-in script variables for script execution
270 m_event = event;
271 m_CC.data = (int8_t*) &pEngineChannel->ControllerTable[0];
272 m_KEY_DOWN.data = &pEngineChannel->GetMidiKeyboardManager()->KeyDown[0];
273
274 // if script is in start condition, then do mandatory MIDI event
275 // preprocessing tasks, which essentially means updating i.e. controller
276 // table with new CC value in case of a controller event, because the
277 // script might access the new CC value
278 if (!event->executionSlices) {
279 switch (event->cause.Type) {
280 case Event::type_control_change:
281 pEngineChannel->ControllerTable[event->cause.Param.CC.Controller] =
282 event->cause.Param.CC.Value;
283 break;
284 case Event::type_channel_pressure:
285 pEngineChannel->ControllerTable[CTRL_TABLE_IDX_AFTERTOUCH] =
286 event->cause.Param.ChannelPressure.Value;
287 break;
288 case Event::type_pitchbend:
289 pEngineChannel->ControllerTable[CTRL_TABLE_IDX_PITCHBEND] =
290 event->cause.Param.Pitch.Pitch;
291 break;
292 default:
293 ; // noop
294 }
295 }
296
297 // run the script handler(s)
298 VMExecStatus_t res = VM_EXEC_NOT_RUNNING;
299 for ( ; event->handlers[event->currentHandler]; event->currentHandler++) {
300 res = ScriptVM::exec(
301 parserCtx, event->execCtx, event->handlers[event->currentHandler]
302 );
303 event->executionSlices++;
304 if (!(res & VM_EXEC_SUSPENDED)) { // if script terminated ...
305 // check if this script handler instance has any forked children
306 // to be auto aborted
307 for (int iChild = 0; iChild < MAX_FORK_PER_SCRIPT_HANDLER &&
308 event->childHandlerID[iChild]; ++iChild)
309 {
310 RTList<ScriptEvent>::Iterator itChild =
311 pEngineChannel->ScriptCallbackByID(event->childHandlerID[iChild]);
312 if (itChild && itChild->autoAbortByParent)
313 itChild->execCtx->signalAbort();
314 }
315 }
316 if (res & VM_EXEC_SUSPENDED || res & VM_EXEC_ERROR) return res;
317 }
318
319 return res;
320 }
321
322 std::map<String,VMIntRelPtr*> InstrumentScriptVM::builtInIntVariables() {
323 // first get built-in integer variables of derived VM class
324 std::map<String,VMIntRelPtr*> m = ScriptVM::builtInIntVariables();
325
326 // now add own built-in variables
327 m["$CC_NUM"] = &m_CC_NUM;
328 m["$EVENT_ID"] = &m_EVENT_ID;
329 m["$EVENT_NOTE"] = &m_EVENT_NOTE;
330 m["$EVENT_VELOCITY"] = &m_EVENT_VELOCITY;
331 // m["$POLY_AT_NUM"] = &m_POLY_AT_NUM;
332 m["$NI_CALLBACK_TYPE"] = &m_NI_CALLBACK_TYPE;
333 m["$NKSP_IGNORE_WAIT"] = &m_NKSP_IGNORE_WAIT;
334 m["$NKSP_CALLBACK_PARENT_ID"] = &m_NKSP_CALLBACK_PARENT_ID;
335
336 return m;
337 }
338
339 std::map<String,VMInt8Array*> InstrumentScriptVM::builtInIntArrayVariables() {
340 // first get built-in integer array variables of derived VM class
341 std::map<String,VMInt8Array*> m = ScriptVM::builtInIntArrayVariables();
342
343 // now add own built-in variables
344 m["%CC"] = &m_CC;
345 m["%KEY_DOWN"] = &m_KEY_DOWN;
346 //m["%POLY_AT"] = &m_POLY_AT;
347
348 return m;
349 }
350
351 std::map<String,int> InstrumentScriptVM::builtInConstIntVariables() {
352 // first get built-in integer variables of derived VM class
353 std::map<String,int> m = ScriptVM::builtInConstIntVariables();
354
355 m["$EVENT_STATUS_INACTIVE"] = EVENT_STATUS_INACTIVE;
356 m["$EVENT_STATUS_NOTE_QUEUE"] = EVENT_STATUS_NOTE_QUEUE;
357 m["$VCC_MONO_AT"] = CTRL_TABLE_IDX_AFTERTOUCH;
358 m["$VCC_PITCH_BEND"] = CTRL_TABLE_IDX_PITCHBEND;
359 for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i) {
360 m["$MARK_" + ToString(i+1)] = i;
361 }
362 m["$EVENT_PAR_NOTE"] = EVENT_PAR_NOTE;
363 m["$EVENT_PAR_VELOCITY"] = EVENT_PAR_VELOCITY;
364 m["$EVENT_PAR_VOLUME"] = EVENT_PAR_VOLUME;
365 m["$EVENT_PAR_TUNE"] = EVENT_PAR_TUNE;
366 m["$EVENT_PAR_0"] = EVENT_PAR_0;
367 m["$EVENT_PAR_1"] = EVENT_PAR_1;
368 m["$EVENT_PAR_2"] = EVENT_PAR_2;
369 m["$EVENT_PAR_3"] = EVENT_PAR_3;
370 m["$NKSP_LINEAR"] = FADE_CURVE_LINEAR;
371 m["$NKSP_EASE_IN_EASE_OUT"] = FADE_CURVE_EASE_IN_EASE_OUT;
372 m["$CALLBACK_STATUS_TERMINATED"] = CALLBACK_STATUS_TERMINATED;
373 m["$CALLBACK_STATUS_QUEUE"] = CALLBACK_STATUS_QUEUE;
374 m["$CALLBACK_STATUS_RUNNING"] = CALLBACK_STATUS_RUNNING;
375
376 return m;
377 }
378
379 std::map<String,VMDynVar*> InstrumentScriptVM::builtInDynamicVariables() {
380 // first get built-in dynamic variables of derived VM class
381 std::map<String,VMDynVar*> m = ScriptVM::builtInDynamicVariables();
382
383 m["%ALL_EVENTS"] = &m_varAllEvents;
384 m["$ENGINE_UPTIME"] = &m_varEngineUptime;
385 m["$NI_CALLBACK_ID"] = &m_varCallbackID;
386 m["%NKSP_CALLBACK_CHILD_ID"] = &m_varCallbackChildID;
387
388 return m;
389 }
390
391 VMFunction* InstrumentScriptVM::functionByName(const String& name) {
392 // built-in script functions of this class
393 if (name == "play_note") return &m_fnPlayNote;
394 else if (name == "set_controller") return &m_fnSetController;
395 else if (name == "ignore_event") return &m_fnIgnoreEvent;
396 else if (name == "ignore_controller") return &m_fnIgnoreController;
397 else if (name == "note_off") return &m_fnNoteOff;
398 else if (name == "set_event_mark") return &m_fnSetEventMark;
399 else if (name == "delete_event_mark") return &m_fnDeleteEventMark;
400 else if (name == "by_marks") return &m_fnByMarks;
401 else if (name == "change_vol") return &m_fnChangeVol;
402 else if (name == "change_vol_time") return &m_fnChangeVolTime;
403 else if (name == "change_tune") return &m_fnChangeTune;
404 else if (name == "change_tune_time") return &m_fnChangeTuneTime;
405 else if (name == "change_note") return &m_fnChangeNote;
406 else if (name == "change_velo") return &m_fnChangeVelo;
407 else if (name == "change_pan") return &m_fnChangePan;
408 else if (name == "change_pan_time") return &m_fnChangePanTime;
409 else if (name == "change_pan_curve") return &m_fnChangePanCurve;
410 else if (name == "change_cutoff") return &m_fnChangeCutoff;
411 else if (name == "change_reso") return &m_fnChangeReso;
412 else if (name == "change_attack") return &m_fnChangeAttack;
413 else if (name == "change_decay") return &m_fnChangeDecay;
414 else if (name == "change_sustain") return &m_fnChangeSustain;
415 else if (name == "change_release") return &m_fnChangeRelease;
416 else if (name == "change_cutoff_attack") return &m_fnChangeCutoffAttack;
417 else if (name == "change_cutoff_decay") return &m_fnChangeCutoffDecay;
418 else if (name == "change_cutoff_sustain") return &m_fnChangeCutoffSustain;
419 else if (name == "change_cutoff_release") return &m_fnChangeCutoffRelease;
420 else if (name == "change_amp_lfo_depth") return &m_fnChangeAmpLFODepth;
421 else if (name == "change_amp_lfo_freq") return &m_fnChangeAmpLFOFreq;
422 else if (name == "change_cutoff_lfo_depth") return &m_fnChangeCutoffLFODepth;
423 else if (name == "change_cutoff_lfo_freq") return &m_fnChangeCutoffLFOFreq;
424 else if (name == "change_pitch_lfo_depth") return &m_fnChangePitchLFODepth;
425 else if (name == "change_pitch_lfo_freq") return &m_fnChangePitchLFOFreq;
426 else if (name == "fade_in") return &m_fnFadeIn;
427 else if (name == "fade_out") return &m_fnFadeOut;
428 else if (name == "change_vol_curve") return &m_fnChangeVolCurve;
429 else if (name == "change_tune_curve") return &m_fnChangeTuneCurve;
430 else if (name == "change_play_pos") return &m_fnChangePlayPos;
431 else if (name == "get_event_par") return &m_fnGetEventPar;
432 else if (name == "set_event_par") return &m_fnSetEventPar;
433 else if (name == "event_status") return &m_fnEventStatus;
434 else if (name == "wait") return &m_fnWait2; // override wait() core implementation
435 else if (name == "stop_wait") return &m_fnStopWait;
436 else if (name == "abort") return &m_fnAbort;
437 else if (name == "fork") return &m_fnFork;
438 else if (name == "callback_status") return &m_fnCallbackStatus;
439
440 // built-in script functions of derived VM class
441 return ScriptVM::functionByName(name);
442 }
443
444 } // namespace LinuxSampler

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