/[svn]/linuxsampler/trunk/src/engines/common/LFOPulse.h
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Contents of /linuxsampler/trunk/src/engines/common/LFOPulse.h

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Revision 3614 - (show annotations) (download) (as text)
Tue Oct 1 09:11:27 2019 UTC (4 years, 6 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 7981 byte(s)
Refactored LFO class names and their header file names:

* Renamed PulseLFO -> LFOPulse, LFOSawIntMath -> LFOSawIntMathNew,
  SawLFO -> LFOSawIntMathOld, SineLFO -> LFOSineBuiltinFn,
  LFOSine -> LFOSineNumericComplexNr, SquareLFO -> LFOSquarePulse.

* Separated LFOSquarePulse (previously "SquareLFO") to its own
  header file.

* Renamed type LFOSigned -> LFOTriangleSigned.

* Renamed type LFOUnsigned -> LFOTriangleUnsigned.

* Bumped version (2.1.1.svn19).

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 Christian Schoenebeck *
4 * Copyright (C) 2011 Christian Schoenebeck and Grigor Iliev *
5 * *
6 * This library is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This library is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this library; if not, write to the Free Software *
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
19 * MA 02111-1307 USA *
20 ***************************************************************************/
21
22 #ifndef __LS_PULSELFO_H__
23 #define __LS_PULSELFO_H__
24
25 #include "LFOBase.h"
26
27 namespace LinuxSampler {
28
29 /** @brief Pulse LFO (int math implementation)
30 *
31 * This is a pulse Low Frequency Oscillator which uses pure integer
32 * math (without branches) to synthesize the pulse wave.
33 */
34 template<LFO::range_type_t RANGE, int WIDTH /* in permilles */>
35 class LFOPulse : public LFOBase<RANGE> {
36 public:
37
38 /**
39 * Constructor
40 *
41 * @param Max - maximum value of the output levels
42 */
43 LFOPulse(float Max) : LFOBase<RANGE>::LFOBase(Max) {
44 }
45
46 /**
47 * Calculates exactly one sample point of the LFO wave.
48 *
49 * @returns next LFO level
50 */
51 inline float render() {
52 uiLevel += c;
53 if (RANGE == LFO::range_unsigned)
54 return uiLevel <= width ? normalizer : 0;
55 else /* signed range */
56 return uiLevel <= width ? normalizer : -normalizer;
57 }
58
59 /**
60 * Update LFO depth with a new external controller value.
61 *
62 * @param ExtControlValue - new external controller value
63 */
64 inline void updateByMIDICtrlValue(const uint16_t& ExtControlValue) {
65 this->ExtControlValue = ExtControlValue;
66
67 const float max = (this->InternalDepth + ExtControlValue * this->ExtControlDepthCoeff) * this->ScriptDepthFactor;
68 normalizer = max;
69 }
70
71 /**
72 * Will be called by the voice when the key / voice was triggered.
73 *
74 * @param Frequency - frequency of the oscillator in Hz
75 * @param InternalDepth - firm, internal oscillator amplitude
76 * @param ExtControlDepth - defines how strong the external MIDI
77 * controller has influence on the
78 * oscillator amplitude
79 * @param FlipPhase - inverts the oscillator wave against
80 * a horizontal axis
81 * @param SampleRate - current sample rate of the engines
82 * audio output signal
83 * @param PulseWidth - the pulse width in percents
84 */
85 void trigger(float Frequency, uint16_t InternalDepth, uint16_t ExtControlDepth, float PulseWidth, unsigned int SampleRate) {
86 this->Frequency = Frequency;
87 this->InternalDepth = (InternalDepth / 1200.0f) * this->Max;
88 this->ExtControlDepthCoeff = (((float) ExtControlDepth / 1200.0f) / 127.0f) * this->Max;
89 this->ScriptFrequencyFactor = this->ScriptDepthFactor = 1.f; // reset for new voice
90 this->pFinalDepth = NULL;
91 this->pFinalFrequency = NULL;
92
93 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
94 const float freq = Frequency * this->ScriptFrequencyFactor;
95 const float r = freq / (float) SampleRate; // frequency alteration quotient
96 c = (int) (intLimit * r);
97 width = (PulseWidth / 100.0) * intLimit;
98
99 uiLevel = 0;
100 }
101
102 virtual void trigger(float Frequency, LFO::start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) {
103 trigger(Frequency, InternalDepth, ExtControlDepth, WIDTH / 10.0f, SampleRate);
104 }
105
106 /**
107 * Should be invoked after the LFO is triggered.
108 * @param phase From 0 to 360 degrees.
109 */
110 void setPhase(float phase) {
111 if (phase < 0) phase = 0;
112 if (phase > 360) phase = 360;
113 phase /= 360.0f;
114 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
115 uiLevel = intLimit * phase;
116 }
117
118 void setFrequency(float Frequency, unsigned int SampleRate) {
119 this->Frequency = Frequency;
120 const float freq = Frequency * this->ScriptFrequencyFactor;
121 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
122 float r = freq / (float) SampleRate; // frequency alteration quotient
123 c = (int) (intLimit * r);
124 }
125
126 void setScriptDepthFactor(float factor, bool isFinal) {
127 this->ScriptDepthFactor = factor;
128 // set or reset this script depth parameter to be the sole
129 // source for the LFO depth
130 if (isFinal && !this->pFinalDepth)
131 this->pFinalDepth = &this->ScriptDepthFactor;
132 else if (!isFinal && this->pFinalDepth == &this->ScriptDepthFactor)
133 this->pFinalDepth = NULL;
134 // recalculate upon new depth
135 updateByMIDICtrlValue(this->ExtControlValue);
136 }
137
138 void setScriptFrequencyFactor(float factor, unsigned int SampleRate) {
139 this->ScriptFrequencyFactor = factor;
140 // in case script frequency was set as "final" value before,
141 // reset it so that all sources are processed from now on
142 if (this->pFinalFrequency == &this->ScriptFrequencyFactor)
143 this->pFinalFrequency = NULL;
144 // recalculate upon new frequency
145 setFrequency(this->Frequency, SampleRate);
146 }
147
148 void setScriptFrequencyFinal(float hz, unsigned int SampleRate) {
149 this->ScriptFrequencyFactor = hz;
150 // assign script's given frequency as sole source for the LFO
151 // frequency, thus ignore all other sources
152 if (!this->pFinalFrequency)
153 this->pFinalFrequency = &this->ScriptFrequencyFactor;
154 // recalculate upon new frequency
155 setFrequency(this->Frequency, SampleRate);
156 }
157
158 protected:
159 unsigned int uiLevel;
160 unsigned int width;
161 int c;
162 float normalizer;
163 };
164
165 } // namespace LinuxSampler
166
167 #endif // __LS_PULSELFO_H__

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