/[svn]/linuxsampler/trunk/src/engines/common/LFOSineBuiltinFn.h
ViewVC logotype

Contents of /linuxsampler/trunk/src/engines/common/LFOSineBuiltinFn.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 3614 - (show annotations) (download) (as text)
Tue Oct 1 09:11:27 2019 UTC (4 years, 6 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 7706 byte(s)
Refactored LFO class names and their header file names:

* Renamed PulseLFO -> LFOPulse, LFOSawIntMath -> LFOSawIntMathNew,
  SawLFO -> LFOSawIntMathOld, SineLFO -> LFOSineBuiltinFn,
  LFOSine -> LFOSineNumericComplexNr, SquareLFO -> LFOSquarePulse.

* Separated LFOSquarePulse (previously "SquareLFO") to its own
  header file.

* Renamed type LFOSigned -> LFOTriangleSigned.

* Renamed type LFOUnsigned -> LFOTriangleUnsigned.

* Bumped version (2.1.1.svn19).

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 Christian Schoenebeck *
4 * Copyright (C) 2011 Christian Schoenebeck and Grigor Iliev *
5 * *
6 * This library is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This library is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this library; if not, write to the Free Software *
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
19 * MA 02111-1307 USA *
20 ***************************************************************************/
21
22 #ifndef __LS_SINELFO_BUILTIN_H__
23 #define __LS_SINELFO_BUILTIN_H__
24
25 #include "LFOBase.h"
26
27 namespace LinuxSampler {
28
29 /** @brief Sine LFO (using built-in sin() function as implementation)
30 */
31 template<LFO::range_type_t RANGE>
32 class LFOSineBuiltinFn : public LFOBase<RANGE> {
33 public:
34
35 /**
36 * Constructor
37 *
38 * @param Max - maximum value of the output levels
39 */
40 LFOSineBuiltinFn(float Max) : LFOBase<RANGE>::LFOBase(Max) {
41 }
42
43 /**
44 * Calculates exactly one sample point of the LFO wave.
45 *
46 * @returns next LFO level
47 */
48 inline float render() {
49 uiLevel += c;
50 if (RANGE == LFO::range_unsigned)
51 return normalizer * (sin(c2 * (float)uiLevel) + 1.0f);
52 else /* signed range */
53 return normalizer * sin(c2 * (float)uiLevel);
54 }
55
56 /**
57 * Update LFO depth with a new external controller value.
58 *
59 * @param ExtControlValue - new external controller value
60 */
61 inline void updateByMIDICtrlValue(const uint16_t& ExtControlValue) {
62 this->ExtControlValue = ExtControlValue;
63
64 //const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
65 const float max = (this->InternalDepth + ExtControlValue * this->ExtControlDepthCoeff) * this->ScriptDepthFactor;
66 if (RANGE == LFO::range_unsigned) {
67 normalizer = max / 2.0f;
68 } else { // signed range
69 normalizer = max;
70 }
71 }
72
73 /**
74 * Will be called by the voice when the key / voice was triggered.
75 *
76 * @param Frequency - frequency of the oscillator in Hz
77 * @param StartLevel - not implemented
78 * @param InternalDepth - firm, internal oscillator amplitude
79 * @param ExtControlDepth - defines how strong the external MIDI
80 * controller has influence on the
81 * oscillator amplitude
82 * @param FlipPhase - not implemented
83 * @param SampleRate - current sample rate of the engines
84 * audio output signal
85 */
86 virtual void trigger(float Frequency, LFO::start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) {
87 this->Frequency = Frequency;
88 this->InternalDepth = (InternalDepth / 1200.0f) * this->Max;
89 this->ExtControlDepthCoeff = (((float) ExtControlDepth / 1200.0f) / 127.0f) * this->Max;
90 this->ScriptFrequencyFactor = this->ScriptDepthFactor = 1.f; // reset for new voice
91 this->pFinalDepth = NULL;
92 this->pFinalFrequency = NULL;
93
94 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
95 const float freq = Frequency * this->ScriptFrequencyFactor;
96 const float r = freq / (float) SampleRate; // frequency alteration quotient
97 c = (int) (intLimit * r);
98 c2 = (2.0f * M_PI) / (float) intLimit;
99
100 uiLevel = 0;
101 }
102
103 /**
104 * @param phase 0 to 360 degrees
105 */
106 void setPhase(float phase) {
107 if (phase < 0) phase = 0;
108 if (phase > 360) phase = 360;
109 phase /= 360.0f;
110 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
111 uiLevel = intLimit * phase;
112 }
113
114 void setFrequency(float Frequency, unsigned int SampleRate) {
115 this->Frequency = Frequency;
116 const float freq = Frequency * this->ScriptFrequencyFactor;
117 const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF...
118 float r = freq / (float) SampleRate; // frequency alteration quotient
119 c = (int) (intLimit * r);
120 }
121
122 void setScriptDepthFactor(float factor, bool isFinal) {
123 this->ScriptDepthFactor = factor;
124 // set or reset this script depth parameter to be the sole
125 // source for the LFO depth
126 if (isFinal && !this->pFinalDepth)
127 this->pFinalDepth = &this->ScriptDepthFactor;
128 else if (!isFinal && this->pFinalDepth == &this->ScriptDepthFactor)
129 this->pFinalDepth = NULL;
130 // recalculate upon new depth
131 updateByMIDICtrlValue(this->ExtControlValue);
132 }
133
134 void setScriptFrequencyFactor(float factor, unsigned int SampleRate) {
135 this->ScriptFrequencyFactor = factor;
136 // in case script frequency was set as "final" value before,
137 // reset it so that all sources are processed from now on
138 if (this->pFinalFrequency == &this->ScriptFrequencyFactor)
139 this->pFinalFrequency = NULL;
140 // recalculate upon new frequency
141 setFrequency(this->Frequency, SampleRate);
142 }
143
144 void setScriptFrequencyFinal(float hz, unsigned int SampleRate) {
145 this->ScriptFrequencyFactor = hz;
146 // assign script's given frequency as sole source for the LFO
147 // frequency, thus ignore all other sources
148 if (!this->pFinalFrequency)
149 this->pFinalFrequency = &this->ScriptFrequencyFactor;
150 // recalculate upon new frequency
151 setFrequency(this->Frequency, SampleRate);
152 }
153
154 protected:
155 unsigned int uiLevel;
156 int c;
157 float c2;
158 float normalizer;
159 };
160
161 } // namespace LinuxSampler
162
163 #endif // __LS_SINELFO_BUILTIN_H__

  ViewVC Help
Powered by ViewVC