/* * Copyright (c) 2019 Christian Schoenebeck * * http://www.linuxsampler.org * * This file is part of LinuxSampler and released under the same terms. * See README file for details. */ #ifndef LS_LFOSQUAREINTMATH_H #define LS_LFOSQUAREINTMATH_H #include #include "LFOBase.h" namespace LinuxSampler { /** @brief Square LFO (int math implementation) * * This is a square Low Frequency Oscillator which uses pure integer * math (without branches) to synthesize the triangular wave. */ template class LFOSquareIntMath : public LFOBase { public: /** * Constructor * * @param Max - maximum value of the output levels */ LFOSquareIntMath(float Max) : LFOBase::LFOBase(Max) { } /** * Calculates exactly one sample point of the LFO wave. * * @returns next LFO level */ inline float render() { this->slope += this->c; if (RANGE == LFO::range_unsigned) { return this->denormalizer * float( this->slope >> (sizeof(int) * 8 - 1) ); } else { // signed range const int signshifts = (sizeof(int) * 8) - 1; const int iSign = (int(this->slope) >> signshifts) | 1; return this->denormalizer * iSign; } } /** * Update LFO depth with a new external controller value. * * @param ExtControlValue - new external controller value */ inline void updateByMIDICtrlValue(const uint16_t& ExtControlValue) { this->ExtControlValue = ExtControlValue; const float max = (this->InternalDepth + ExtControlValue * this->ExtControlDepthCoeff) * this->ScriptDepthFactor; if (RANGE == LFO::range_unsigned) denormalizer = max / 2.0; else // signed range denormalizer = max; } /** * Will be called by the voice when the key / voice was triggered. * * @param Frequency - frequency of the oscillator in Hz * @param StartLevel - on which level the wave should start * @param InternalDepth - firm, internal oscillator amplitude * @param ExtControlDepth - defines how strong the external MIDI * controller has influence on the * oscillator amplitude * @param FlipPhase - inverts the oscillator wave against * a horizontal axis * @param SampleRate - current sample rate of the engines * audio output signal */ void trigger(float Frequency, LFO::start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) { this->Frequency = Frequency; this->InternalDepth = (InternalDepth / 1200.0f) * this->Max; this->ExtControlDepthCoeff = (((float) ExtControlDepth / 1200.0f) / 127.0f) * this->Max; this->ScriptFrequencyFactor = this->ScriptDepthFactor = 1.f; // reset for new voice if (RANGE == LFO::range_unsigned) { this->InternalDepth *= 2.0f; this->ExtControlDepthCoeff *= 2.0f; } this->pFinalDepth = NULL; this->pFinalFrequency = NULL; const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF... const float freq = Frequency * this->ScriptFrequencyFactor; const float r = freq / (float) SampleRate; // frequency alteration quotient c = (int) (intLimit * r); const int slopeAtMax = (RANGE == LFO::range_unsigned) ? intLimit / 2 : intLimit; const int slopeAtMin = (RANGE == LFO::range_unsigned) ? intLimit : intLimit / 2; switch (StartLevel) { case LFO::start_level_mid: // mid does actually not make sense with square function, so we just map it on max for now case LFO::start_level_max: slope = (FlipPhase) ? slopeAtMin : slopeAtMax; break; case LFO::start_level_min: slope = (FlipPhase) ? slopeAtMax : slopeAtMin; break; } } /** * Should be invoked after the LFO is triggered. * @param phase From 0 to 360 degrees. */ void setPhase(float phase) { if (phase < 0) phase = 0; if (phase > 360) phase = 360; phase /= 360.0f; const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF... slope += intLimit * phase; } void setFrequency(float Frequency, unsigned int SampleRate) { this->Frequency = Frequency; const float freq = Frequency * this->ScriptFrequencyFactor; const unsigned int intLimit = (unsigned int) -1; // all 0xFFFF... float r = freq / (float) SampleRate; // frequency alteration quotient c = (int) (intLimit * r); } void setScriptDepthFactor(float factor, bool isFinal) { this->ScriptDepthFactor = factor; // set or reset this script depth parameter to be the sole // source for the LFO depth if (isFinal && !this->pFinalDepth) this->pFinalDepth = &this->ScriptDepthFactor; else if (!isFinal && this->pFinalDepth == &this->ScriptDepthFactor) this->pFinalDepth = NULL; // recalculate upon new depth updateByMIDICtrlValue(this->ExtControlValue); } void setScriptFrequencyFactor(float factor, unsigned int SampleRate) { this->ScriptFrequencyFactor = factor; // in case script frequency was set as "final" value before, // reset it so that all sources are processed from now on if (this->pFinalFrequency == &this->ScriptFrequencyFactor) this->pFinalFrequency = NULL; // recalculate upon new frequency setFrequency(this->Frequency, SampleRate); } void setScriptFrequencyFinal(float hz, unsigned int SampleRate) { this->ScriptFrequencyFactor = hz; // assign script's given frequency as sole source for the LFO // frequency, thus ignore all other sources if (!this->pFinalFrequency) this->pFinalFrequency = &this->ScriptFrequencyFactor; // recalculate upon new frequency setFrequency(this->Frequency, SampleRate); } protected: unsigned int slope; unsigned int c; float denormalizer; }; } // namespace LinuxSampler #endif // LS_LFOSQUAREINTMATH_H