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/* |
/* |
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* Copyright (c) 2016 Christian Schoenebeck |
* Copyright (c) 2016 - 2017 Christian Schoenebeck |
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* |
* |
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* http://www.linuxsampler.org |
* http://www.linuxsampler.org |
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* |
* |
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#include "../../common/Pool.h" |
#include "../../common/Pool.h" |
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#include "Event.h" |
#include "Event.h" |
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#define DEFAULT_NOTE_VOLUME_TIME_S 0.013 /* 13ms */ |
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#define DEFAULT_NOTE_PITCH_TIME_S 0.013 /* 13ms */ |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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/** |
/** |
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RTList<note_id_t>* pChildNotes; ///< Note ID list of "child" notes of this note. These are special notes that must be released once this note gets released. |
RTList<note_id_t>* pChildNotes; ///< Note ID list of "child" notes of this note. These are special notes that must be released once this note gets released. |
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Event cause; ///< Copy of the original event (usually a note-on event) which caused this note. |
Event cause; ///< Copy of the original event (usually a note-on event) which caused this note. |
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event_id_t eventID; ///< Unique ID of the actual original @c Event which caused this note. |
event_id_t eventID; ///< Unique ID of the actual original @c Event which caused this note. |
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sched_time_t triggerSchedTime; ///< Engine's scheduler time when this note was launched. |
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/// Optional synthesis parameters that might be overridden (by calling real-time instrument script functions like change_vol(), change_pitch(), etc.). |
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struct _Override { |
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float Volume; ///< as linear amplification ratio (1.0 being neutral) |
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float VolumeTime; ///< Transition duration (in seconds) for changes to @c Volume. |
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float Pitch; ///< as linear frequency ratio (1.0 being neutral) |
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float PitchTime; ///< Transition duration (in seconds) for changes to @c Pitch. |
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float Pan; ///< between -1.0 (most left) and +1.0 (most right) and 0.0 being neutral. |
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int64_t PanSources; ///< Might be used for calculating an average pan value in differential way: amount of times the Pan value had been changed and shall be calculated relatively upon. |
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float Cutoff; ///< between 0.0 and 1.0 |
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float Resonance; ///< between 0.0 and 1.0 |
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float Attack; ///< between 0.0 and 1.0 |
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float Decay; ///< between 0.0 and 1.0 |
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float Release; ///< between 0.0 and 1.0 |
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float AmpLFODepth; ///< between 0.0 and 1.0 |
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float AmpLFOFreq; ///< between 0.0 and 1.0 |
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float PitchLFODepth; ///< between 0.0 and 1.0 |
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float PitchLFOFreq; ///< between 0.0 and 1.0 |
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} Override; |
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/// Sampler format specific informations and variables. |
/// Sampler format specific informations and variables. |
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union _Format { |
union _Format { |
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/// Gigasampler/GigaStudio format specifics. |
/// Gigasampler/GigaStudio format specifics. |
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} Format; |
} Format; |
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protected: |
protected: |
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NoteBase() : hostKey(0), parentNoteID(0), pChildNotes(NULL) { |
NoteBase() : hostKey(0), parentNoteID(0), pChildNotes(NULL) { |
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Format = (_Format) {}; |
Override.Volume = 1.f; |
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Override.VolumeTime = DEFAULT_NOTE_VOLUME_TIME_S; |
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Override.Pitch = 1.f; |
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Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
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Override.Pan = 0.f; |
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Override.PanSources = 0; |
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Override.Cutoff = 1.f; |
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Override.Resonance = 1.f; |
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Override.Attack = 1.f; |
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Override.Decay = 1.f; |
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Override.Release = 1.f; |
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Override.AmpLFODepth = 1.f; |
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Override.AmpLFOFreq = 1.f; |
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Override.PitchLFODepth = 1.f; |
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Override.PitchLFOFreq = 1.f; |
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Format = _Format(); |
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} |
} |
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}; |
}; |
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/** |
/** |
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* Contains the voices caused by one specific note, as well as basic |
* Contains the voices caused by one specific note, as well as basic |
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* informations about the note itself. |
* information about the note itself. You can see a Note object as one |
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* specific event in time where one or more voices were spawned at the same |
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* time and all those voices due to the same cause. |
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* |
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* For example when you press down and hold the sustain pedal, and then |
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* trigger the same note on the keyboard multiple times, for each key |
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* strokes a separate Note instance is created. Assuming you have a layered |
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* sound with 4 layers, then for each note that is triggered 4 voices will |
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* be spawned and assigned to the same Note object. By grouping those voices |
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* to one specific Note object, it allows to control the synthesis paramters |
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* of those layered voices simultaniously. |
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* |
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* If your instrument contains a real-time instrument script, then that |
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* script might also trigger additional voices programmatically (by |
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* calling the built-in script function play_note()). Each time the script |
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* calls play_note() a new Note instance is created and the script may then |
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* further control the voices of specific notes independently from each |
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* other. For example for each key stroke on your keyboard the instrument |
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* script might trigger 3 additional notes programmatically and assign a |
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* different tuning filter parameters for each one of the 3 notes |
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* independently. |
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*/ |
*/ |
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template<class V> |
template<class V> |
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class Note : public NoteBase { |
class Note : public NoteBase { |
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pChildNotes->clear(); |
pChildNotes->clear(); |
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cause = Event(); |
cause = Event(); |
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eventID = 0; |
eventID = 0; |
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Format = (_Format) {}; |
Override.Volume = 1.f; |
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Override.VolumeTime = DEFAULT_NOTE_VOLUME_TIME_S; |
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Override.Pitch = 1.f; |
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Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
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Override.Pan = 0.f; |
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Override.PanSources = 0; |
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Override.Cutoff = 1.f; |
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Override.Resonance = 1.f; |
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Override.Attack = 1.f; |
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Override.Decay = 1.f; |
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Override.Release = 1.f; |
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Override.AmpLFODepth = 1.f; |
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Override.AmpLFOFreq = 1.f; |
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Override.PitchLFODepth = 1.f; |
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Override.PitchLFOFreq = 1.f; |
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Format = _Format(); |
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if (pActiveVoices) { |
if (pActiveVoices) { |
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typename RTList<V>::Iterator itVoice = pActiveVoices->first(); |
typename RTList<V>::Iterator itVoice = pActiveVoices->first(); |
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typename RTList<V>::Iterator itVoicesEnd = pActiveVoices->end(); |
typename RTList<V>::Iterator itVoicesEnd = pActiveVoices->end(); |