12 |
|
|
13 |
#include "../../common/Pool.h" |
#include "../../common/Pool.h" |
14 |
#include "Event.h" |
#include "Event.h" |
15 |
|
#include "Fade.h" |
16 |
|
|
17 |
#define DEFAULT_NOTE_VOLUME_TIME_S 0.013 /* 13ms */ |
#define DEFAULT_NOTE_VOLUME_TIME_S 0.013f /* 13ms */ |
18 |
#define DEFAULT_NOTE_PITCH_TIME_S 0.013 /* 13ms */ |
#define DEFAULT_NOTE_PITCH_TIME_S 0.013f /* 13ms */ |
19 |
|
#define DEFAULT_NOTE_PAN_TIME_S 0.013f /* 13ms */ |
20 |
|
|
21 |
namespace LinuxSampler { |
namespace LinuxSampler { |
22 |
|
|
41 |
float Pitch; ///< as linear frequency ratio (1.0 being neutral) |
float Pitch; ///< as linear frequency ratio (1.0 being neutral) |
42 |
float PitchTime; ///< Transition duration (in seconds) for changes to @c Pitch. |
float PitchTime; ///< Transition duration (in seconds) for changes to @c Pitch. |
43 |
float Pan; ///< between -1.0 (most left) and +1.0 (most right) and 0.0 being neutral. |
float Pan; ///< between -1.0 (most left) and +1.0 (most right) and 0.0 being neutral. |
44 |
|
float PanTime; ///< Transition duration (in seconds) for changes to @c Pan. |
45 |
int64_t PanSources; ///< Might be used for calculating an average pan value in differential way: amount of times the Pan value had been changed and shall be calculated relatively upon. |
int64_t PanSources; ///< Might be used for calculating an average pan value in differential way: amount of times the Pan value had been changed and shall be calculated relatively upon. |
46 |
float Cutoff; ///< between 0.0 and 1.0 |
float Cutoff; ///< between 0.0 and 1.0 |
47 |
float Resonance; ///< between 0.0 and 1.0 |
float Resonance; ///< between 0.0 and 1.0 |
48 |
float Attack; ///< between 0.0 and 1.0 |
float Attack; ///< between 0.0 and 1.0 |
49 |
float Decay; ///< between 0.0 and 1.0 |
float Decay; ///< between 0.0 and 1.0 |
50 |
|
float Sustain; ///< between 0.0 and 1.0 |
51 |
float Release; ///< between 0.0 and 1.0 |
float Release; ///< between 0.0 and 1.0 |
52 |
|
float CutoffAttack; ///< between 0.0 and 1.0 |
53 |
|
float CutoffDecay; ///< between 0.0 and 1.0 |
54 |
|
float CutoffSustain;///< between 0.0 and 1.0 |
55 |
|
float CutoffRelease;///< between 0.0 and 1.0 |
56 |
float AmpLFODepth; ///< between 0.0 and 1.0 |
float AmpLFODepth; ///< between 0.0 and 1.0 |
57 |
float AmpLFOFreq; ///< between 0.0 and 1.0 |
float AmpLFOFreq; ///< between 0.0 and 1.0 |
58 |
|
float CutoffLFODepth;///< between 0.0 and 1.0 |
59 |
|
float CutoffLFOFreq; ///< between 0.0 and 1.0 |
60 |
float PitchLFODepth; ///< between 0.0 and 1.0 |
float PitchLFODepth; ///< between 0.0 and 1.0 |
61 |
float PitchLFOFreq; ///< between 0.0 and 1.0 |
float PitchLFOFreq; ///< between 0.0 and 1.0 |
62 |
|
fade_curve_t VolumeCurve; |
63 |
|
fade_curve_t PitchCurve; |
64 |
|
fade_curve_t PanCurve; |
65 |
|
int SampleOffset; ///< Where the sample shall start playback in microseconds (otherwise this is -1 for being ignored). |
66 |
} Override; |
} Override; |
67 |
/// Sampler format specific informations and variables. |
/// Sampler format specific informations and variables. |
68 |
union _Format { |
union _Format { |
80 |
Override.Pitch = 1.f; |
Override.Pitch = 1.f; |
81 |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
82 |
Override.Pan = 0.f; |
Override.Pan = 0.f; |
83 |
|
Override.PanTime = DEFAULT_NOTE_PAN_TIME_S; |
84 |
Override.PanSources = 0; |
Override.PanSources = 0; |
85 |
Override.Cutoff = 1.f; |
Override.Cutoff = 1.f; |
86 |
Override.Resonance = 1.f; |
Override.Resonance = 1.f; |
87 |
Override.Attack = 1.f; |
Override.Attack = 1.f; |
88 |
Override.Decay = 1.f; |
Override.Decay = 1.f; |
89 |
|
Override.Sustain = 1.f; |
90 |
Override.Release = 1.f; |
Override.Release = 1.f; |
91 |
|
Override.CutoffAttack = 1.f; |
92 |
|
Override.CutoffDecay = 1.f; |
93 |
|
Override.CutoffSustain = 1.f; |
94 |
|
Override.CutoffRelease = 1.f; |
95 |
Override.AmpLFODepth = 1.f; |
Override.AmpLFODepth = 1.f; |
96 |
Override.AmpLFOFreq = 1.f; |
Override.AmpLFOFreq = 1.f; |
97 |
|
Override.CutoffLFODepth = 1.f; |
98 |
|
Override.CutoffLFOFreq = 1.f; |
99 |
Override.PitchLFODepth = 1.f; |
Override.PitchLFODepth = 1.f; |
100 |
Override.PitchLFOFreq = 1.f; |
Override.PitchLFOFreq = 1.f; |
101 |
|
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
102 |
|
Override.PitchCurve = DEFAULT_FADE_CURVE; |
103 |
|
Override.PanCurve = DEFAULT_FADE_CURVE; |
104 |
|
Override.SampleOffset = -1; |
105 |
|
|
106 |
Format = _Format(); |
Format = _Format(); |
107 |
|
|
167 |
Override.Pitch = 1.f; |
Override.Pitch = 1.f; |
168 |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
169 |
Override.Pan = 0.f; |
Override.Pan = 0.f; |
170 |
|
Override.PanTime = DEFAULT_NOTE_PAN_TIME_S; |
171 |
Override.PanSources = 0; |
Override.PanSources = 0; |
172 |
Override.Cutoff = 1.f; |
Override.Cutoff = 1.f; |
173 |
Override.Resonance = 1.f; |
Override.Resonance = 1.f; |
174 |
Override.Attack = 1.f; |
Override.Attack = 1.f; |
175 |
Override.Decay = 1.f; |
Override.Decay = 1.f; |
176 |
|
Override.Sustain = 1.f; |
177 |
Override.Release = 1.f; |
Override.Release = 1.f; |
178 |
|
Override.CutoffAttack = 1.f; |
179 |
|
Override.CutoffDecay = 1.f; |
180 |
|
Override.CutoffSustain = 1.f; |
181 |
|
Override.CutoffRelease = 1.f; |
182 |
Override.AmpLFODepth = 1.f; |
Override.AmpLFODepth = 1.f; |
183 |
Override.AmpLFOFreq = 1.f; |
Override.AmpLFOFreq = 1.f; |
184 |
|
Override.CutoffLFODepth = 1.f; |
185 |
|
Override.CutoffLFOFreq = 1.f; |
186 |
Override.PitchLFODepth = 1.f; |
Override.PitchLFODepth = 1.f; |
187 |
Override.PitchLFOFreq = 1.f; |
Override.PitchLFOFreq = 1.f; |
188 |
|
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
189 |
|
Override.PitchCurve = DEFAULT_FADE_CURVE; |
190 |
|
Override.PanCurve = DEFAULT_FADE_CURVE; |
191 |
|
Override.SampleOffset = -1; |
192 |
Format = _Format(); |
Format = _Format(); |
193 |
userPar[0] = 0; |
userPar[0] = 0; |
194 |
userPar[1] = 0; |
userPar[1] = 0; |