1 |
/* |
/* |
2 |
* Copyright (c) 2016 - 2017 Christian Schoenebeck |
* Copyright (c) 2016 - 2018 Christian Schoenebeck |
3 |
* |
* |
4 |
* http://www.linuxsampler.org |
* http://www.linuxsampler.org |
5 |
* |
* |
16 |
|
|
17 |
#define DEFAULT_NOTE_VOLUME_TIME_S 0.013f /* 13ms */ |
#define DEFAULT_NOTE_VOLUME_TIME_S 0.013f /* 13ms */ |
18 |
#define DEFAULT_NOTE_PITCH_TIME_S 0.013f /* 13ms */ |
#define DEFAULT_NOTE_PITCH_TIME_S 0.013f /* 13ms */ |
19 |
|
#define DEFAULT_NOTE_PAN_TIME_S 0.013f /* 13ms */ |
20 |
|
|
21 |
namespace LinuxSampler { |
namespace LinuxSampler { |
22 |
|
|
23 |
|
/// Whether release trigger sample(s) should be played and if yes under which circumstance(s). Options are bit flags to be able to combine them bitwise. |
24 |
|
enum release_trigger_t { |
25 |
|
release_trigger_none = 0, ///< Don't play release trigger sample. |
26 |
|
release_trigger_noteoff = 1, ///< Play release trigger sample on MIDI note-off event. |
27 |
|
release_trigger_sustain_maxvelocity = (1 << 1), ///< Play release trigger sample on sustain pedal up, use 127 as MIDI velocity. |
28 |
|
release_trigger_sustain_keyvelocity = (1 << 2) ///< Play release trigger sample on sustain pedal up, use latest MIDI note-on velocity on key. |
29 |
|
}; |
30 |
|
|
31 |
|
/// convenience macro for checking playing release trigger sample by sustain pedal in general |
32 |
|
#define release_trigger_sustain \ |
33 |
|
(release_trigger_sustain_maxvelocity | release_trigger_sustain_keyvelocity) |
34 |
|
|
35 |
|
// remove strictness of C++ regarding raw bitwise operations (on type release_trigger_t) |
36 |
|
inline release_trigger_t operator|(release_trigger_t a, release_trigger_t b) { |
37 |
|
return (release_trigger_t) (a | b); |
38 |
|
} |
39 |
|
inline release_trigger_t& operator|=(release_trigger_t& a, release_trigger_t b) { |
40 |
|
a = (release_trigger_t) (a | b); |
41 |
|
return a; |
42 |
|
} |
43 |
|
|
44 |
/** |
/** |
45 |
* Abstract base class of its deriving @c Note class, this class (NoteBase) |
* Abstract base class of its deriving @c Note class, this class (NoteBase) |
46 |
* is not intended to be instantiated directly. It just provides access to |
* is not intended to be instantiated directly. It just provides access to |
62 |
float Pitch; ///< as linear frequency ratio (1.0 being neutral) |
float Pitch; ///< as linear frequency ratio (1.0 being neutral) |
63 |
float PitchTime; ///< Transition duration (in seconds) for changes to @c Pitch. |
float PitchTime; ///< Transition duration (in seconds) for changes to @c Pitch. |
64 |
float Pan; ///< between -1.0 (most left) and +1.0 (most right) and 0.0 being neutral. |
float Pan; ///< between -1.0 (most left) and +1.0 (most right) and 0.0 being neutral. |
65 |
|
float PanTime; ///< Transition duration (in seconds) for changes to @c Pan. |
66 |
int64_t PanSources; ///< Might be used for calculating an average pan value in differential way: amount of times the Pan value had been changed and shall be calculated relatively upon. |
int64_t PanSources; ///< Might be used for calculating an average pan value in differential way: amount of times the Pan value had been changed and shall be calculated relatively upon. |
67 |
float Cutoff; ///< between 0.0 and 1.0 |
float Cutoff; ///< between 0.0 and 1.0 |
68 |
float Resonance; ///< between 0.0 and 1.0 |
float Resonance; ///< between 0.0 and 1.0 |
69 |
float Attack; ///< between 0.0 and 1.0 |
float Attack; ///< between 0.0 and 1.0 |
70 |
float Decay; ///< between 0.0 and 1.0 |
float Decay; ///< between 0.0 and 1.0 |
71 |
|
float Sustain; ///< between 0.0 and 1.0 |
72 |
float Release; ///< between 0.0 and 1.0 |
float Release; ///< between 0.0 and 1.0 |
73 |
|
float CutoffAttack; ///< between 0.0 and 1.0 |
74 |
|
float CutoffDecay; ///< between 0.0 and 1.0 |
75 |
|
float CutoffSustain;///< between 0.0 and 1.0 |
76 |
|
float CutoffRelease;///< between 0.0 and 1.0 |
77 |
float AmpLFODepth; ///< between 0.0 and 1.0 |
float AmpLFODepth; ///< between 0.0 and 1.0 |
78 |
float AmpLFOFreq; ///< between 0.0 and 1.0 |
float AmpLFOFreq; ///< between 0.0 and 1.0 |
79 |
|
float CutoffLFODepth;///< between 0.0 and 1.0 |
80 |
|
float CutoffLFOFreq; ///< between 0.0 and 1.0 |
81 |
float PitchLFODepth; ///< between 0.0 and 1.0 |
float PitchLFODepth; ///< between 0.0 and 1.0 |
82 |
float PitchLFOFreq; ///< between 0.0 and 1.0 |
float PitchLFOFreq; ///< between 0.0 and 1.0 |
83 |
fade_curve_t VolumeCurve; |
fade_curve_t VolumeCurve; |
84 |
fade_curve_t PitchCurve; |
fade_curve_t PitchCurve; |
85 |
|
fade_curve_t PanCurve; |
86 |
int SampleOffset; ///< Where the sample shall start playback in microseconds (otherwise this is -1 for being ignored). |
int SampleOffset; ///< Where the sample shall start playback in microseconds (otherwise this is -1 for being ignored). |
87 |
} Override; |
} Override; |
88 |
/// Sampler format specific informations and variables. |
/// Sampler format specific informations and variables. |
101 |
Override.Pitch = 1.f; |
Override.Pitch = 1.f; |
102 |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
103 |
Override.Pan = 0.f; |
Override.Pan = 0.f; |
104 |
|
Override.PanTime = DEFAULT_NOTE_PAN_TIME_S; |
105 |
Override.PanSources = 0; |
Override.PanSources = 0; |
106 |
Override.Cutoff = 1.f; |
Override.Cutoff = 1.f; |
107 |
Override.Resonance = 1.f; |
Override.Resonance = 1.f; |
108 |
Override.Attack = 1.f; |
Override.Attack = 1.f; |
109 |
Override.Decay = 1.f; |
Override.Decay = 1.f; |
110 |
|
Override.Sustain = 1.f; |
111 |
Override.Release = 1.f; |
Override.Release = 1.f; |
112 |
|
Override.CutoffAttack = 1.f; |
113 |
|
Override.CutoffDecay = 1.f; |
114 |
|
Override.CutoffSustain = 1.f; |
115 |
|
Override.CutoffRelease = 1.f; |
116 |
Override.AmpLFODepth = 1.f; |
Override.AmpLFODepth = 1.f; |
117 |
Override.AmpLFOFreq = 1.f; |
Override.AmpLFOFreq = 1.f; |
118 |
|
Override.CutoffLFODepth = 1.f; |
119 |
|
Override.CutoffLFOFreq = 1.f; |
120 |
Override.PitchLFODepth = 1.f; |
Override.PitchLFODepth = 1.f; |
121 |
Override.PitchLFOFreq = 1.f; |
Override.PitchLFOFreq = 1.f; |
122 |
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
123 |
Override.PitchCurve = DEFAULT_FADE_CURVE; |
Override.PitchCurve = DEFAULT_FADE_CURVE; |
124 |
|
Override.PanCurve = DEFAULT_FADE_CURVE; |
125 |
Override.SampleOffset = -1; |
Override.SampleOffset = -1; |
126 |
|
|
127 |
Format = _Format(); |
Format = _Format(); |
188 |
Override.Pitch = 1.f; |
Override.Pitch = 1.f; |
189 |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
Override.PitchTime = DEFAULT_NOTE_PITCH_TIME_S; |
190 |
Override.Pan = 0.f; |
Override.Pan = 0.f; |
191 |
|
Override.PanTime = DEFAULT_NOTE_PAN_TIME_S; |
192 |
Override.PanSources = 0; |
Override.PanSources = 0; |
193 |
Override.Cutoff = 1.f; |
Override.Cutoff = 1.f; |
194 |
Override.Resonance = 1.f; |
Override.Resonance = 1.f; |
195 |
Override.Attack = 1.f; |
Override.Attack = 1.f; |
196 |
Override.Decay = 1.f; |
Override.Decay = 1.f; |
197 |
|
Override.Sustain = 1.f; |
198 |
Override.Release = 1.f; |
Override.Release = 1.f; |
199 |
|
Override.CutoffAttack = 1.f; |
200 |
|
Override.CutoffDecay = 1.f; |
201 |
|
Override.CutoffSustain = 1.f; |
202 |
|
Override.CutoffRelease = 1.f; |
203 |
Override.AmpLFODepth = 1.f; |
Override.AmpLFODepth = 1.f; |
204 |
Override.AmpLFOFreq = 1.f; |
Override.AmpLFOFreq = 1.f; |
205 |
|
Override.CutoffLFODepth = 1.f; |
206 |
|
Override.CutoffLFOFreq = 1.f; |
207 |
Override.PitchLFODepth = 1.f; |
Override.PitchLFODepth = 1.f; |
208 |
Override.PitchLFOFreq = 1.f; |
Override.PitchLFOFreq = 1.f; |
209 |
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
Override.VolumeCurve = DEFAULT_FADE_CURVE; |
210 |
Override.PitchCurve = DEFAULT_FADE_CURVE; |
Override.PitchCurve = DEFAULT_FADE_CURVE; |
211 |
|
Override.PanCurve = DEFAULT_FADE_CURVE; |
212 |
Override.SampleOffset = -1; |
Override.SampleOffset = -1; |
213 |
Format = _Format(); |
Format = _Format(); |
214 |
userPar[0] = 0; |
userPar[0] = 0; |