83 |
Parameter(const Parameter& Prm) { Copy(Prm); } |
Parameter(const Parameter& Prm) { Copy(Prm); } |
84 |
void operator=(const Parameter& Prm) { Copy(Prm); } |
void operator=(const Parameter& Prm) { Copy(Prm); } |
85 |
|
|
86 |
virtual void Copy(const Parameter& Prm) { |
void Copy(const Parameter& Prm) { |
87 |
if (this == &Prm) return; |
if (this == &Prm) return; |
88 |
|
|
89 |
pUnit = Prm.pUnit; |
pUnit = Prm.pUnit; |
121 |
SignalUnit(const SignalUnit& Unit): pRack(Unit.pRack) { Copy(Unit); } |
SignalUnit(const SignalUnit& Unit): pRack(Unit.pRack) { Copy(Unit); } |
122 |
void operator=(const SignalUnit& Unit) { Copy(Unit); } |
void operator=(const SignalUnit& Unit) { Copy(Unit); } |
123 |
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|
124 |
virtual void Copy(const SignalUnit& Unit) { |
void Copy(const SignalUnit& Unit) { |
125 |
if (this == &Unit) return; |
if (this == &Unit) return; |
126 |
|
|
127 |
bActive = Unit.bActive; |
bActive = Unit.bActive; |
251 |
*/ |
*/ |
252 |
virtual float GetResonance() = 0; |
virtual float GetResonance() = 0; |
253 |
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254 |
|
/** Should return value in the range [-100, 100] (L <-> R) */ |
255 |
|
virtual float GetPan() = 0; |
256 |
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257 |
virtual float CalculateFilterCutoff(float cutoff) { |
virtual float CalculateFilterCutoff(float cutoff) { |
258 |
cutoff *= GetFilterCutoff(); |
cutoff *= GetFilterCutoff(); |
259 |
return cutoff > 13500 ? 13500 : cutoff; |
return cutoff > 13500 ? 13500 : cutoff; |
266 |
virtual float CalculateResonance(float res) { |
virtual float CalculateResonance(float res) { |
267 |
return GetResonance() * res; |
return GetResonance() * res; |
268 |
} |
} |
269 |
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|
270 |
|
/** Should return value in the range [0, 127] (L <-> R) */ |
271 |
|
virtual uint8_t CaluclatePan(uint8_t pan) { |
272 |
|
int p = pan + GetPan() * 0.63; |
273 |
|
if (p < 0) return 0; |
274 |
|
if (p > 127) return 127; |
275 |
|
return p; |
276 |
|
} |
277 |
}; |
}; |
278 |
|
|
279 |
/** |
/** |
290 |
Ctrl = Controller; |
Ctrl = Controller; |
291 |
} |
} |
292 |
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|
293 |
CCSignalUnit(const CCSignalUnit& Unit): SignalUnit(Unit) { Copy(Unit); } |
CCSignalUnit(const CCSignalUnit& Unit): SignalUnit(Unit.pRack) { Copy(Unit); } |
294 |
void operator=(const CCSignalUnit& Unit) { SignalUnit::Copy(Unit); Copy(Unit); } |
void operator=(const CCSignalUnit& Unit) { Copy(Unit); } |
295 |
|
|
296 |
virtual void Copy(const CCSignalUnit& Unit) { |
void Copy(const CCSignalUnit& Unit) { |
297 |
Ctrl = Unit.Ctrl; |
Ctrl = Unit.Ctrl; |
298 |
|
SignalUnit::Copy(Unit); |
299 |
} |
} |
300 |
|
|
301 |
virtual void Increment() { } |
virtual void Increment() { } |