/[svn]/linuxsampler/trunk/src/engines/common/Voice.h
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Contents of /linuxsampler/trunk/src/engines/common/Voice.h

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Revision 2061 - (show annotations) (download) (as text)
Tue Feb 23 18:32:31 2010 UTC (14 years ago) by persson
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* sfz engine: added support for trigger=release and rt_decay

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2009 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_VOICE_H__
25 #define __LS_VOICE_H__
26
27 #include "Event.h"
28 #include "../../common/Pool.h"
29
30 #include <gig.h> // TODO: remove gig dependency
31
32 namespace LinuxSampler {
33
34 class Voice {
35 public:
36 enum playback_state_t {
37 playback_state_end = 0,
38 playback_state_init = 1,
39 playback_state_ram = 2,
40 playback_state_disk = 3
41 };
42
43 // Types
44 enum type_t {
45 type_normal,
46 type_release_trigger_required, ///< If the key of this voice will be released, it causes a release triggered voice to be spawned
47 type_release_trigger ///< Release triggered voice which cannot be killed by releasing its key
48 };
49
50 struct PitchInfo {
51 float PitchBase; ///< Basic pitch depth, stays the same for the whole life time of the voice
52 float PitchBend; ///< Current pitch value of the pitchbend wheel
53 float PitchBendRange; ///< The pitch range of the pitchbend wheel, value is in cents / 8192
54 };
55
56 struct EGInfo {
57 double Attack;
58 double Decay;
59 double Release;
60 };
61
62 struct SampleInfo {
63 uint SampleRate;
64 uint ChannelCount;
65 uint FrameSize;
66 uint TotalFrameCount;
67 uint BitDepth;
68 bool HasLoops;
69 uint LoopStart;
70 uint LoopLength;
71 uint LoopPlayCount; ///< Number of times the loop should be played (a value of 0 = infinite).
72 bool Unpitched; ///< sound which is not characterized by a perceived frequency
73 };
74
75 struct RegionInfo {
76 uint8_t UnityNote; ///< The MIDI key number of the recorded pitch of the sample
77 int16_t FineTune;
78 int Pan; ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
79 uint SampleStartOffset; ///< Number of samples the sample start should be moved
80
81 double EG1PreAttack; ///< Preattack value of the sample amplitude EG (in permilles)
82 double EG1Attack; ///< Attack time of the sample amplitude EG (in seconds)
83 double EG1Hold; ///< If true, Decay1 stage should be postponed until the sample reached the sample loop start
84 double EG1Decay1; ///< Decay time of the sample amplitude EG (in seconds)
85 double EG1Decay2; ///< Only if (EG1InfiniteSustain == false): 2nd decay stage time of the sample amplitude EG (in seconds)
86 double EG1Sustain; ///< Sustain value of the sample amplitude EG (in permilles)
87 bool EG1InfiniteSustain; ///< If true, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
88 double EG1Release; ///< Release time of the sample amplitude EG (in seconds)
89
90 double EG2PreAttack; ///< Preattack value of the filter cutoff EG (in permilles)
91 double EG2Attack; ///< Attack time of the filter cutoff EG (in seconds)
92 double EG2Decay1; ///< Decay time of the filter cutoff EG (in seconds)
93 double EG2Decay2; ///< Only if (EG2InfiniteSustain == false): 2nd decay stage time of the filter cutoff EG (in seconds)
94 double EG2Sustain; ///< Sustain value of the filter cutoff EG (in permilles)
95 bool EG2InfiniteSustain; ///< If true, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
96 double EG2Release; ///< Release time of the filter cutoff EG (in seconds)
97
98 double EG3Attack; ///< Attack time of the sample pitch EG (in seconds)
99 int EG3Depth; ///< Depth of the sample pitch EG (-1200 - +1200)
100 double ReleaseTriggerDecay; ///< How much release sample volume depends on note length. Release sample amplitude is multiplied with (1 - ReleaseTriggerDecay * note length).
101
102 bool VCFEnabled; ///< If filter should be used.
103 ::gig::vcf_type_t VCFType; ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
104 uint8_t VCFResonance; ///< Firm internal filter resonance weight.
105 };
106
107 struct InstrumentInfo {
108 int FineTune; // in cents
109 uint PitchbendRange; ///< Number of semitones pitchbend controller can pitch
110 };
111
112 /// Reflects a MIDI controller
113 struct midi_ctrl {
114 uint8_t controller; ///< MIDI control change controller number
115 uint8_t value; ///< Current MIDI controller value
116 float fvalue; ///< Transformed / effective value (e.g. volume level or filter cutoff frequency)
117 };
118
119 Voice() { }
120 virtual ~Voice() { }
121 };
122 } // namespace LinuxSampler
123
124 #endif /* __LS_VOICE_H__ */
125

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