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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005 - 2010 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#ifndef __LS_GIG_EGADSR_H__ |
#ifndef __LS_GIG_EGADSR_H__ |
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#define __LS_GIG_EGADSR_H__ |
#define __LS_GIG_EGADSR_H__ |
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#include <math.h> |
#include "../common/EG.h" |
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#include "../../common/global.h" |
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#include "../../common/RTMath.h" |
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#include "../../common/RTELMemoryPool.h" |
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#include "../common/Event.h" |
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#include "Manipulator.h" |
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#include "Engine.h" |
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#define EG_ENVELOPE_LIMIT 0.001 |
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#define EG_MIN_RELEASE_TIME 0.0001 |
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namespace LinuxSampler { namespace gig { |
namespace LinuxSampler { namespace gig { |
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* 'Decay_2', 'Sustain' and 'Release' for modulating arbitrary synthesis |
* 'Decay_2', 'Sustain' and 'Release' for modulating arbitrary synthesis |
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* parameters. |
* parameters. |
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*/ |
*/ |
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class EGADSR { |
class EGADSR : public EG { |
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public: |
public: |
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/** |
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* Will be called by the voice when the key / voice was triggered. |
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* |
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* @param PreAttack - Preattack value for the envelope |
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* (0 - 1000 permille) |
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* @param AttackTime - Attack time for the envelope |
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* (0.000 - 60.000s) |
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* @param HoldAttack - if true, Decay1 will be postponed until the |
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* sample reached the sample loop start. |
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* @param Decay1Time - Decay1 time of the sample amplitude EG |
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* (0.000 - 60.000s) |
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* @param Decay2Time - only if !InfiniteSustain: 2nd decay stage |
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* time of the sample amplitude EG |
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* (0.000 - 60.000s) |
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* @param InfiniteSustain - if true, instead of going into Decay2 |
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* stage, Decay1 level will be hold until note |
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* will be released |
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* @param SustainLevel - Sustain level of the sample amplitude EG |
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* (0 - 1000 permille) |
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* @param ReleaseTIme - Release time for the envelope |
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* (0.000 - 60.000s) |
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* @param Volume - volume the sample will be played at |
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* (0.0 - 1.0) - used when calculating the |
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* exponential curve parameters. |
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* @param SampleRate - sample rate of used audio output driver |
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*/ |
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void trigger(uint PreAttack, float AttackTime, bool HoldAttack, float Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, float ReleaseTime, float Volume, uint SampleRate); //FIXME: we should better use 'float' for SampleRate |
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/** |
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* Should be called to inform the EG about an external event and |
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* also whenever an envelope stage is completed. This will handle |
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* the envelope's transition to the respective next stage. |
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* |
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* @param Event - what happened |
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*/ |
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void update(event_t Event, uint SampleRate); |
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private: |
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enum stage_t { |
enum stage_t { |
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stage_attack, |
stage_attack, |
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stage_attack_hold, |
stage_attack_hold, |
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stage_decay1, |
stage_decay1_part1, |
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stage_decay1_part2, |
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stage_decay2, |
stage_decay2, |
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stage_sustain, |
stage_sustain, |
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stage_release, |
stage_release_part1, |
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stage_release_part2, |
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stage_fadeout, |
stage_fadeout, |
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stage_end |
stage_end |
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}; |
}; |
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EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination); |
stage_t Stage; |
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void Process(uint TotalSamples, RTList<Event>* pEvents, RTList<Event>::Iterator itTriggerEvent, double SamplePos, double CurrentPitch, RTList<Event>::Iterator itKillEvent = RTList<Event>::Iterator()); |
bool HoldAttack; |
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void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay); |
bool InfiniteSustain; |
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inline EGADSR::stage_t GetStage() { return Stage; } |
float Decay1Time; |
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protected: |
float Decay1Level2; |
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gig::Engine* pEngine; |
float Decay1Slope; |
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Event::destination_t ModulationDestination; |
float Decay2Time; |
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uint TriggerDelay; ///< number of sample points triggering should be delayed |
float SustainLevel; |
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float Level; |
float ReleaseCoeff; |
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stage_t Stage; |
float ReleaseCoeff2; |
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float AttackCoeff; |
float ReleaseCoeff3; |
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long AttackStepsLeft; ///< number of sample points til end of attack stage |
float ReleaseLevel2; |
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bool HoldAttack; |
float ReleaseSlope; |
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long LoopStart; |
float invVolume; |
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float Decay1Coeff; |
float ExpOffset; |
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long Decay1StepsLeft; ///< number of sample points in Decay1 stage |
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float Decay2Coeff; |
void enterAttackStage(const uint PreAttack, const float AttackTime, const uint SampleRate); |
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bool InfiniteSustain; |
void enterAttackHoldStage(); |
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float SustainLevel; |
void enterDecay1Part1Stage(const uint SampleRate); |
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float ReleaseCoeff; |
void enterDecay1Part2Stage(const uint SampleRate); |
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long ReleaseStepsLeft; ///< number of sample points til end of release stage |
void enterDecay2Stage(const uint SampleRate); |
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bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet. |
void enterSustainStage(); |
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const static float FadeOutCoeff; |
void enterReleasePart1Stage(); |
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private: |
void enterReleasePart2Stage(); |
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static float CalculateFadeOutCoeff(); |
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}; |
}; |
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}} // namespace LinuxSampler::gig |
}} // namespace LinuxSampler::gig |