57 |
}; |
}; |
58 |
|
|
59 |
EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination); |
EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination); |
60 |
void Process(uint Samples, RTEList<Event>* pEvents, Event* pTriggerEvent, double SamplePos, double CurrentPitch); |
void Process(uint TotalSamples, RTEList<Event>* pEvents, Event* pTriggerEvent, double SamplePos, double CurrentPitch, Event* pKillEvent = NULL); |
61 |
void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay); |
void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay); |
62 |
inline EGADSR::stage_t GetStage() { return Stage; } |
inline EGADSR::stage_t GetStage() { return Stage; } |
63 |
protected: |
protected: |
78 |
float ReleaseCoeff; |
float ReleaseCoeff; |
79 |
long ReleaseStepsLeft; ///< number of sample points til end of release stage |
long ReleaseStepsLeft; ///< number of sample points til end of release stage |
80 |
bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet. |
bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet. |
81 |
|
const static float EndCoeff; |
82 |
|
private: |
83 |
|
static float CalculateEndCoeff(); |
84 |
}; |
}; |
85 |
|
|
86 |
}} // namespace LinuxSampler::gig |
}} // namespace LinuxSampler::gig |