33 |
#include "Engine.h" |
#include "Engine.h" |
34 |
|
|
35 |
#define EG_ENVELOPE_LIMIT 0.001 |
#define EG_ENVELOPE_LIMIT 0.001 |
36 |
#define EG_MIN_RELEASE_TIME 0.005 |
#define EG_MIN_RELEASE_TIME 0.0001 |
37 |
|
|
38 |
namespace LinuxSampler { namespace gig { |
namespace LinuxSampler { namespace gig { |
39 |
|
|
53 |
stage_decay2, |
stage_decay2, |
54 |
stage_sustain, |
stage_sustain, |
55 |
stage_release, |
stage_release, |
56 |
|
stage_fadeout, |
57 |
stage_end |
stage_end |
58 |
}; |
}; |
59 |
|
|
60 |
EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination); |
EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination); |
61 |
void Process(uint Samples, RTEList<Event>* pEvents, Event* pTriggerEvent, double SamplePos, double CurrentPitch); |
void Process(uint TotalSamples, RTList<Event>* pEvents, RTList<Event>::Iterator itTriggerEvent, double SamplePos, double CurrentPitch, RTList<Event>::Iterator itKillEvent = RTList<Event>::Iterator()); |
62 |
void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay); |
void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay); |
63 |
inline EGADSR::stage_t GetStage() { return Stage; } |
inline EGADSR::stage_t GetStage() { return Stage; } |
64 |
protected: |
protected: |
79 |
float ReleaseCoeff; |
float ReleaseCoeff; |
80 |
long ReleaseStepsLeft; ///< number of sample points til end of release stage |
long ReleaseStepsLeft; ///< number of sample points til end of release stage |
81 |
bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet. |
bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet. |
82 |
|
const static float FadeOutCoeff; |
83 |
|
private: |
84 |
|
static float CalculateFadeOutCoeff(); |
85 |
}; |
}; |
86 |
|
|
87 |
}} // namespace LinuxSampler::gig |
}} // namespace LinuxSampler::gig |