/[svn]/linuxsampler/trunk/src/engines/gig/EGADSR.h
ViewVC logotype

Contents of /linuxsampler/trunk/src/engines/gig/EGADSR.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 688 - (show annotations) (download) (as text)
Thu Jul 14 12:25:20 2005 UTC (18 years, 9 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 4635 byte(s)
* if period time of chosen audio device is too small (< MIN_RELEASE_TIME)
  then simply show a warning about possible click sounds and reduce the
  volume ramp down appropriately instead of cancelling the audio device
  connection

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_GIG_EGADSR_H__
25 #define __LS_GIG_EGADSR_H__
26
27 #include <math.h>
28
29 #include "../../common/global.h"
30 #include "../../common/RTMath.h"
31 #include "../../common/Pool.h"
32 #include "../common/Event.h"
33 #include "Manipulator.h"
34 #include "Engine.h"
35
36 namespace LinuxSampler { namespace gig {
37
38 /**
39 * ADSR Envelope Generator
40 *
41 * Envelope Generator with stage 'Attack', 'Attack_Hold', 'Decay_1',
42 * 'Decay_2', 'Sustain' and 'Release' for modulating arbitrary synthesis
43 * parameters.
44 */
45 class EGADSR {
46 public:
47 enum stage_t {
48 stage_attack,
49 stage_attack_hold,
50 stage_decay1_init,
51 stage_decay1,
52 stage_decay1_part2_init,
53 stage_decay1_part2,
54 stage_decay2_init,
55 stage_decay2,
56 stage_sustain,
57 stage_release_init,
58 stage_release,
59 stage_release_part2_init,
60 stage_release_part2,
61 stage_fadeout,
62 stage_end
63 };
64
65 EGADSR(gig::Engine* pEngine, Event::destination_t ModulationDestination);
66 void Process(uint TotalSamples, RTList<Event>* pEvents, RTList<Event>::Iterator itTriggerEvent, double SamplePos, double CurrentPitch, RTList<Event>::Iterator itKillEvent = RTList<Event>::Iterator());
67 void Trigger(uint PreAttack, double AttackTime, bool HoldAttack, long LoopStart, double Decay1Time, double Decay2Time, bool InfiniteSustain, uint SustainLevel, double ReleaseTime, uint Delay, float Volume);
68 void CalculateFadeOutCoeff(float FadeOutTime, float SampleRate);
69 inline EGADSR::stage_t GetStage() { return Stage; }
70 protected:
71 gig::Engine* pEngine;
72 Event::destination_t ModulationDestination;
73 uint TriggerDelay; ///< number of sample points triggering should be delayed
74 float Level;
75 stage_t Stage;
76 float AttackCoeff;
77 long AttackStepsLeft; ///< number of sample points til end of attack stage
78 bool HoldAttack;
79 long LoopStart;
80 float Decay1Coeff;
81 float Decay1Coeff2;
82 float Decay1Coeff3;
83 float Decay1Level2;
84 float Decay1Slope;
85 long Decay1StepsLeft; ///< number of sample points in Decay1 stage
86 float Decay2Coeff;
87 long Decay2StepsLeft;
88 bool InfiniteSustain;
89 float SustainLevel;
90 float ReleaseCoeff;
91 float ReleaseCoeff2;
92 float ReleaseCoeff3;
93 float ReleaseLevel2;
94 float ReleaseSlope;
95 long ReleaseStepsLeft; ///< number of sample points til end of release stage
96 bool ReleasePostponed; ///< If a "release" event occured in the previous audio fragment, but wasn't processed yet.
97 float ExpOffset;
98 float FadeOutCoeff; ///< very fast ramp down for e.g. voice stealing
99 };
100
101 }} // namespace LinuxSampler::gig
102
103 #endif // __LS_GIG_EGADSR_H__

  ViewVC Help
Powered by ViewVC