/[svn]/linuxsampler/trunk/src/engines/gig/EGDecay.cpp
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Annotation of /linuxsampler/trunk/src/engines/gig/EGDecay.cpp

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Revision 56 - (hide annotations) (download)
Tue Apr 27 09:21:58 2004 UTC (20 years ago) by schoenebeck
File size: 3410 byte(s)
updated copyright header for 2004

1 schoenebeck 53 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5 schoenebeck 56 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 schoenebeck 53 * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #include "EGDecay.h"
24    
25     namespace LinuxSampler { namespace gig {
26    
27     EGDecay::EGDecay(gig::Engine* pEngine, Event::destination_t ModulationDestination) {
28     this->ModulationDestination = ModulationDestination;
29     this->pEngine = pEngine;
30     }
31    
32     /**
33     * Will be called by the voice for every audio fragment to let the EG
34     * queue it's modulation changes for the current audio fragment.
35     *
36     * @param Samples - total number of sample points to be rendered in this
37     * audio fragment cycle by the audio engine
38     */
39     void EGDecay::Process(uint Samples) {
40     if (!DecayStepsLeft) return;
41    
42     int iSample = TriggerDelay;
43     int to_process = RTMath::Min(Samples - iSample, DecayStepsLeft);
44     int process_end = iSample + to_process;
45     DecayStepsLeft -= to_process;
46     while (iSample < to_process) {
47     pEngine->pSynthesisParameters[ModulationDestination][iSample++] *= Level;
48     Level += DecayCoeff;
49     }
50     TriggerDelay = 0;
51     }
52    
53     /**
54     * Will be called by the voice when the key / voice was triggered.
55     *
56     * @param Depth - Initial level of the envelope
57     * @param DecayTime - Decay time of the envelope (0.000 - 10.000s)
58     * @param Delay - Number of sample points triggering should be delayed.
59     */
60     void EGDecay::Trigger(float Depth, double DecayTime, uint Delay) {
61     this->TriggerDelay = Delay;
62     this->Level = Depth;
63    
64     // calculate decay parameters (lin. curve)
65     DecayStepsLeft = (long) (DecayTime * pEngine->pAudioOutputDevice->SampleRate());
66     DecayCoeff = (1.0 - Depth) / DecayStepsLeft;
67    
68     dmsg(4,("Depth=%d, DecayTime=%f\n", Depth, DecayTime));
69     }
70    
71     }} // namespace LinuxSampler::gig

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