117 |
} |
} |
118 |
|
|
119 |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
120 |
|
// forward this to the CC routine, so it updates the current aftertouch value and may handle aftertouch trigger rules |
121 |
|
ProcessControlChange(pEngineChannel, itChannelPressureEvent); |
122 |
|
|
123 |
// if required: engine global aftertouch handling (apart from the per voice handling) |
// if required: engine global aftertouch handling (apart from the per voice handling) |
124 |
} |
} |
125 |
|
|