/[svn]/linuxsampler/trunk/src/engines/gig/Engine.cpp
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revision 53 by schoenebeck, Mon Apr 26 17:15:51 2004 UTC revision 1038 by persson, Sat Feb 3 15:33:00 2007 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck         *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck   *
6     *   Copyright (C) 2005-2007 Christian Schoenebeck                        *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 23  Line 24 
24  #include <sstream>  #include <sstream>
25  #include "DiskThread.h"  #include "DiskThread.h"
26  #include "Voice.h"  #include "Voice.h"
27    #include "EGADSR.h"
28    #include "../EngineFactory.h"
29    
30  #include "Engine.h"  #include "Engine.h"
31    
32  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
33    
34      InstrumentResourceManager Engine::Instruments;      InstrumentResourceManager Engine::instruments;
35    
36        std::map<AudioOutputDevice*,Engine*> Engine::engines;
37    
38        /**
39         * Get a gig::Engine object for the given gig::EngineChannel and the
40         * given AudioOutputDevice. All engine channels which are connected to
41         * the same audio output device will use the same engine instance. This
42         * method will be called by a gig::EngineChannel whenever it's
43         * connecting to a audio output device.
44         *
45         * @param pChannel - engine channel which acquires an engine object
46         * @param pDevice  - the audio output device \a pChannel is connected to
47         */
48        Engine* Engine::AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice) {
49            Engine* pEngine = NULL;
50            // check if there's already an engine for the given audio output device
51            if (engines.count(pDevice)) {
52                dmsg(4,("Using existing gig::Engine.\n"));
53                pEngine = engines[pDevice];
54            } else { // create a new engine (and disk thread) instance for the given audio output device
55                dmsg(4,("Creating new gig::Engine.\n"));
56                pEngine = (Engine*) EngineFactory::Create("gig");
57                pEngine->Connect(pDevice);
58                engines[pDevice] = pEngine;
59            }
60    
61            // register engine channel to the engine instance
62    
63            // Disable the engine while the new engine channel is added
64            // and initialized. The engine will be enabled again in
65            // EngineChannel::Connect.
66            pEngine->DisableAndLock();
67    
68            pEngine->engineChannels.add(pChannel);
69            // remember index in the ArrayList
70            pChannel->iEngineIndexSelf = pEngine->engineChannels.size() - 1;
71            dmsg(4,("This gig::Engine has now %d EngineChannels.\n",pEngine->engineChannels.size()));
72            return pEngine;
73        }
74    
75        /**
76         * Once an engine channel is disconnected from an audio output device,
77         * it wil immediately call this method to unregister itself from the
78         * engine instance and if that engine instance is not used by any other
79         * engine channel anymore, then that engine instance will be destroyed.
80         *
81         * @param pChannel - engine channel which wants to disconnect from it's
82         *                   engine instance
83         * @param pDevice  - audio output device \a pChannel was connected to
84         */
85        void Engine::FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice) {
86            dmsg(4,("Disconnecting EngineChannel from gig::Engine.\n"));
87            Engine* pEngine = engines[pDevice];
88            // unregister EngineChannel from the Engine instance
89            pEngine->engineChannels.remove(pChannel);
90            // if the used Engine instance is not used anymore, then destroy it
91            if (pEngine->engineChannels.empty()) {
92                pDevice->Disconnect(pEngine);
93                engines.erase(pDevice);
94                delete pEngine;
95                dmsg(4,("Destroying gig::Engine.\n"));
96            }
97            else dmsg(4,("This gig::Engine has now %d EngineChannels.\n",pEngine->engineChannels.size()));
98        }
99    
100        /**
101         * Constructor
102         */
103      Engine::Engine() {      Engine::Engine() {
         pRIFF              = NULL;  
         pGig               = NULL;  
         pInstrument        = NULL;  
104          pAudioOutputDevice = NULL;          pAudioOutputDevice = NULL;
105          pDiskThread        = NULL;          pDiskThread        = NULL;
106          pEventGenerator    = NULL;          pEventGenerator    = NULL;
107          pEventQueue        = new RingBuffer<Event>(MAX_EVENTS_PER_FRAGMENT);          pSysexBuffer       = new RingBuffer<uint8_t,false>(CONFIG_SYSEX_BUFFER_SIZE, 0);
108          pEventPool         = new RTELMemoryPool<Event>(MAX_EVENTS_PER_FRAGMENT);          pEventQueue        = new RingBuffer<Event,false>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
109          pVoicePool         = new RTELMemoryPool<Voice>(MAX_AUDIO_VOICES);          pEventPool         = new Pool<Event>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
110          pActiveKeys        = new RTELMemoryPool<uint>(128);          pVoicePool         = new Pool<Voice>(CONFIG_MAX_VOICES);
111          pEvents            = new RTEList<Event>(pEventPool);          pDimRegionsInUse   = new ::gig::DimensionRegion*[CONFIG_MAX_VOICES + 1];
112          pCCEvents          = new RTEList<Event>(pEventPool);          pVoiceStealingQueue = new RTList<Event>(pEventPool);
113          for (uint i = 0; i < Event::destination_count; i++) {          pGlobalEvents      = new RTList<Event>(pEventPool);
114              pSynthesisEvents[i] = new RTEList<Event>(pEventPool);          InstrumentChangeQueue      = new RingBuffer<instrument_change_command_t,false>(1, 0);
115          }          InstrumentChangeReplyQueue = new RingBuffer<instrument_change_reply_t,false>(1, 0);
116          for (uint i = 0; i < 128; i++) {  
117              pMIDIKeyInfo[i].pActiveVoices = new RTEList<Voice>(pVoicePool);          for (RTList<Voice>::Iterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
118              pMIDIKeyInfo[i].KeyPressed    = false;              iterVoice->SetEngine(this);
             pMIDIKeyInfo[i].Active        = false;  
             pMIDIKeyInfo[i].pSelf         = NULL;  
             pMIDIKeyInfo[i].pEvents       = new RTEList<Event>(pEventPool);  
         }  
         for (Voice* pVoice = pVoicePool->alloc(); pVoice; pVoice = pVoicePool->alloc()) {  
             pVoice->SetEngine(this);  
119          }          }
120          pVoicePool->clear();          pVoicePool->clear();
121    
         pSynthesisParameters[0] = NULL; // we allocate when an audio device is connected  
   
122          ResetInternal();          ResetInternal();
123            ResetScaleTuning();
124      }      }
125    
126        /**
127         * Destructor
128         */
129      Engine::~Engine() {      Engine::~Engine() {
130            MidiInputPort::RemoveSysexListener(this);
131          if (pDiskThread) {          if (pDiskThread) {
132                dmsg(1,("Stopping disk thread..."));
133              pDiskThread->StopThread();              pDiskThread->StopThread();
134              delete pDiskThread;              delete pDiskThread;
135                dmsg(1,("OK\n"));
136          }          }
         if (pGig)  delete pGig;  
         if (pRIFF) delete pRIFF;  
         for (uint i = 0; i < 128; i++) {  
             if (pMIDIKeyInfo[i].pActiveVoices) delete pMIDIKeyInfo[i].pActiveVoices;  
             if (pMIDIKeyInfo[i].pEvents)       delete pMIDIKeyInfo[i].pEvents;  
         }  
         for (uint i = 0; i < Event::destination_count; i++) {  
             if (pSynthesisEvents[i]) delete pSynthesisEvents[i];  
         }  
         delete[] pSynthesisEvents;  
         if (pEvents)     delete pEvents;  
         if (pCCEvents)   delete pCCEvents;  
137          if (pEventQueue) delete pEventQueue;          if (pEventQueue) delete pEventQueue;
138          if (pEventPool)  delete pEventPool;          if (pEventPool)  delete pEventPool;
139          if (pVoicePool)  delete pVoicePool;          if (pVoicePool) {
140          if (pActiveKeys) delete pActiveKeys;              pVoicePool->clear();
141                delete pVoicePool;
142            }
143          if (pEventGenerator) delete pEventGenerator;          if (pEventGenerator) delete pEventGenerator;
144          if (pSynthesisParameters[0]) delete[] pSynthesisParameters[0];          if (pVoiceStealingQueue) delete pVoiceStealingQueue;
145            if (pSysexBuffer) delete pSysexBuffer;
146            Unregister();
147      }      }
148    
149      void Engine::Enable() {      void Engine::Enable() {
150          dmsg(3,("gig::Engine: enabling\n"));          dmsg(3,("gig::Engine: enabling\n"));
151          EngineDisabled.PushAndUnlock(false, 2); // set condition object 'EngineDisabled' to false (wait max. 2s)          EngineDisabled.PushAndUnlock(false, 2); // set condition object 'EngineDisabled' to false (wait max. 2s)
152          dmsg(1,("gig::Engine: enabled (val=%d)\n", EngineDisabled.GetUnsafe()));          dmsg(3,("gig::Engine: enabled (val=%d)\n", EngineDisabled.GetUnsafe()));
153      }      }
154    
155      void Engine::Disable() {      void Engine::Disable() {
# Line 112  namespace LinuxSampler { namespace gig { Line 170  namespace LinuxSampler { namespace gig {
170       */       */
171      void Engine::Reset() {      void Engine::Reset() {
172          DisableAndLock();          DisableAndLock();
   
         //if (pAudioOutputDevice->IsPlaying()) { // if already running  
             /*  
             // signal audio thread not to enter render part anymore  
             SuspensionRequested = true;  
             // sleep until wakened by audio thread  
             pthread_mutex_lock(&__render_state_mutex);  
             pthread_cond_wait(&__render_exit_condition, &__render_state_mutex);  
             pthread_mutex_unlock(&__render_state_mutex);  
             */  
         //}  
   
         //if (wasplaying) pAudioOutputDevice->Stop();  
   
173          ResetInternal();          ResetInternal();
174            ResetScaleTuning();
         // signal audio thread to continue with rendering  
         //SuspensionRequested = false;  
175          Enable();          Enable();
176      }      }
177    
178      /**      /**
179       *  Reset all voices and disk thread and clear input event queue and all       *  Reset all voices and disk thread and clear input event queue and all
180       *  control and status variables. This method is not thread safe!       *  control and status variables. This method is protected by a mutex.
181       */       */
182      void Engine::ResetInternal() {      void Engine::ResetInternal() {
183          Pitch               = 0;          ResetInternalMutex.Lock();
184          SustainPedal        = false;  
185            // make sure that the engine does not get any sysex messages
186            // while it's reseting
187            bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
188          ActiveVoiceCount    = 0;          ActiveVoiceCount    = 0;
189          ActiveVoiceCountMax = 0;          ActiveVoiceCountMax = 0;
190    
191          // set all MIDI controller values to zero          // reset voice stealing parameters
192          memset(ControllerTable, 0x00, 128);          pVoiceStealingQueue->clear();
193            itLastStolenVoice          = RTList<Voice>::Iterator();
194          // reset key info          itLastStolenVoiceGlobally  = RTList<Voice>::Iterator();
195          for (uint i = 0; i < 128; i++) {          iuiLastStolenKey           = RTList<uint>::Iterator();
196              pMIDIKeyInfo[i].pActiveVoices->clear();          iuiLastStolenKeyGlobally   = RTList<uint>::Iterator();
197              pMIDIKeyInfo[i].pEvents->clear();          pLastStolenChannel         = NULL;
             pMIDIKeyInfo[i].KeyPressed = false;  
             pMIDIKeyInfo[i].Active     = false;  
             pMIDIKeyInfo[i].pSelf      = NULL;  
         }  
198    
199          // reset all voices          // reset all voices
200          for (Voice* pVoice = pVoicePool->alloc(); pVoice; pVoice = pVoicePool->alloc()) {          for (RTList<Voice>::Iterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
201              pVoice->Reset();              iterVoice->Reset();
202          }          }
203          pVoicePool->clear();          pVoicePool->clear();
204    
         // free all active keys  
         pActiveKeys->clear();  
   
205          // reset disk thread          // reset disk thread
206          if (pDiskThread) pDiskThread->Reset();          if (pDiskThread) pDiskThread->Reset();
207    
208          // delete all input events          // delete all input events
209          pEventQueue->init();          pEventQueue->init();
210            pSysexBuffer->init();
211            if (sysexDisabled) MidiInputPort::AddSysexListener(this);
212            ResetInternalMutex.Unlock();
213      }      }
214    
215      /**      /**
216       *  Load an instrument from a .gig file.       * Reset to normal, chromatic scale (means equal tempered).
      *  
      *  @param FileName   - file name of the Gigasampler instrument file  
      *  @param Instrument - index of the instrument in the .gig file  
      *  @throws LinuxSamplerException  on error  
      *  @returns          detailed description of the method call result  
217       */       */
218      void Engine::LoadInstrument(const char* FileName, uint Instrument) {      void Engine::ResetScaleTuning() {
219            memset(&ScaleTuning[0], 0x00, 12);
         DisableAndLock();  
   
         ResetInternal(); // reset engine  
   
         // free old instrument  
         if (pInstrument) {  
             // give old instrument back to instrument manager  
             Instruments.HandBack(pInstrument, this);  
         }  
   
         // request gig instrument from instrument manager  
         try {  
             instrument_id_t instrid;  
             instrid.FileName    = FileName;  
             instrid.iInstrument = Instrument;  
             pInstrument = Instruments.Borrow(instrid, this);  
             if (!pInstrument) {  
                 dmsg(1,("no instrument loaded!!!\n"));  
                 exit(EXIT_FAILURE);  
             }  
         }  
         catch (RIFF::Exception e) {  
             String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;  
             throw LinuxSamplerException(msg);  
         }  
         catch (InstrumentResourceManagerException e) {  
             String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();  
             throw LinuxSamplerException(msg);  
         }  
         catch (...) {  
             throw LinuxSamplerException("gig::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse gig file.");  
         }  
   
         // inform audio driver for the need of two channels  
         try {  
             if (pAudioOutputDevice) pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo  
         }  
         catch (AudioOutputException e) {  
             String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();  
             throw LinuxSamplerException(msg);  
         }  
   
         Enable();  
     }  
   
     /**  
      * Will be called by the InstrumentResourceManager when the instrument  
      * we are currently using in this engine is going to be updated, so we  
      * can stop playback before that happens.  
      */  
     void Engine::ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) {  
         dmsg(3,("gig::Engine: Received instrument update message.\n"));  
         DisableAndLock();  
         ResetInternal();  
         this->pInstrument = NULL;  
220      }      }
221    
222      /**      /**
223       * Will be called by the InstrumentResourceManager when the instrument       * Connect this engine instance with the given audio output device.
224       * update process was completed, so we can continue with playback.       * This method will be called when an Engine instance is created.
225         * All of the engine's data structures which are dependant to the used
226         * audio output device / driver will be (re)allocated and / or
227         * adjusted appropriately.
228         *
229         * @param pAudioOut - audio output device to connect to
230       */       */
     void Engine::ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) {  
         this->pInstrument = pNewResource;  
         Enable();  
     }  
   
231      void Engine::Connect(AudioOutputDevice* pAudioOut) {      void Engine::Connect(AudioOutputDevice* pAudioOut) {
232          pAudioOutputDevice = pAudioOut;          pAudioOutputDevice = pAudioOut;
233    
# Line 258  namespace LinuxSampler { namespace gig { Line 239  namespace LinuxSampler { namespace gig {
239          }          }
240          catch (AudioOutputException e) {          catch (AudioOutputException e) {
241              String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();              String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
242              throw LinuxSamplerException(msg);              throw Exception(msg);
243            }
244    
245            this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
246            this->SampleRate         = pAudioOutputDevice->SampleRate();
247    
248            // FIXME: audio drivers with varying fragment sizes might be a problem here
249            MaxFadeOutPos = MaxSamplesPerCycle - int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
250            if (MaxFadeOutPos < 0) {
251                std::cerr << "gig::Engine: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
252                          << "too big for current audio fragment size & sampling rate! "
253                          << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
254                // force volume ramp downs at the beginning of each fragment
255                MaxFadeOutPos = 0;
256                // lower minimum release time
257                const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
258                for (RTList<Voice>::Iterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
259                    iterVoice->EG1.CalculateFadeOutCoeff(minReleaseTime, SampleRate);
260                }
261                pVoicePool->clear();
262          }          }
263    
264          // (re)create disk thread          // (re)create disk thread
265          if (this->pDiskThread) {          if (this->pDiskThread) {
266                dmsg(1,("Stopping disk thread..."));
267              this->pDiskThread->StopThread();              this->pDiskThread->StopThread();
268              delete this->pDiskThread;              delete this->pDiskThread;
269                dmsg(1,("OK\n"));
270          }          }
271          this->pDiskThread = new DiskThread(((pAudioOut->MaxSamplesPerCycle() << MAX_PITCH) << 1) + 6); //FIXME: assuming stereo          this->pDiskThread = new DiskThread(((pAudioOut->MaxSamplesPerCycle() << CONFIG_MAX_PITCH) << 1) + 6, //FIXME: assuming stereo
272                                               &instruments);
273          if (!pDiskThread) {          if (!pDiskThread) {
274              dmsg(0,("gig::Engine  new diskthread = NULL\n"));              dmsg(0,("gig::Engine  new diskthread = NULL\n"));
275              exit(EXIT_FAILURE);              exit(EXIT_FAILURE);
276          }          }
277    
278          for (Voice* pVoice = pVoicePool->alloc(); pVoice; pVoice = pVoicePool->alloc()) {          for (RTList<Voice>::Iterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
279              pVoice->pDiskThread = this->pDiskThread;              iterVoice->pDiskThread = this->pDiskThread;
             pVoice->SetOutput(pAudioOut);  
280              dmsg(3,("d"));              dmsg(3,("d"));
281          }          }
282          pVoicePool->clear();          pVoicePool->clear();
# Line 283  namespace LinuxSampler { namespace gig { Line 285  namespace LinuxSampler { namespace gig {
285          if (pEventGenerator) delete pEventGenerator;          if (pEventGenerator) delete pEventGenerator;
286          pEventGenerator = new EventGenerator(pAudioOut->SampleRate());          pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
287    
         // (re)allocate synthesis parameter matrix  
         if (pSynthesisParameters[0]) delete[] pSynthesisParameters[0];  
         pSynthesisParameters[0] = new float[Event::destination_count * pAudioOut->MaxSamplesPerCycle()];  
         for (int dst = 1; dst < Event::destination_count; dst++)  
             pSynthesisParameters[dst] = pSynthesisParameters[dst - 1] + pAudioOut->MaxSamplesPerCycle();  
   
288          dmsg(1,("Starting disk thread..."));          dmsg(1,("Starting disk thread..."));
289          pDiskThread->StartThread();          pDiskThread->StartThread();
290          dmsg(1,("OK\n"));          dmsg(1,("OK\n"));
291    
292          for (Voice* pVoice = pVoicePool->first(); pVoice; pVoice = pVoicePool->next()) {          for (RTList<Voice>::Iterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
293              if (!pVoice->pDiskThread) {              if (!iterVoice->pDiskThread) {
294                  dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));                  dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
295                  exit(EXIT_FAILURE);                  exit(EXIT_FAILURE);
296              }              }
297          }          }
298      }      }
299    
300      void Engine::DisconnectAudioOutputDevice() {      /**
301          if (pAudioOutputDevice) { // if clause to prevent disconnect loops       * Clear all engine global event lists.
302              AudioOutputDevice* olddevice = pAudioOutputDevice;       */
303              pAudioOutputDevice = NULL;      void Engine::ClearEventLists() {
304              olddevice->Disconnect(this);          pGlobalEvents->clear();
305        }
306    
307        /**
308         * Copy all events from the engine's global input queue buffer to the
309         * engine's internal event list. This will be done at the beginning of
310         * each audio cycle (that is each RenderAudio() call) to distinguish
311         * all global events which have to be processed in the current audio
312         * cycle. These events are usually just SysEx messages. Every
313         * EngineChannel has it's own input event queue buffer and event list
314         * to handle common events like NoteOn, NoteOff and ControlChange
315         * events.
316         *
317         * @param Samples - number of sample points to be processed in the
318         *                  current audio cycle
319         */
320        void Engine::ImportEvents(uint Samples) {
321            RingBuffer<Event,false>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
322            Event* pEvent;
323            while (true) {
324                // get next event from input event queue
325                if (!(pEvent = eventQueueReader.pop())) break;
326                // if younger event reached, ignore that and all subsequent ones for now
327                if (pEvent->FragmentPos() >= Samples) {
328                    eventQueueReader--;
329                    dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
330                    pEvent->ResetFragmentPos();
331                    break;
332                }
333                // copy event to internal event list
334                if (pGlobalEvents->poolIsEmpty()) {
335                    dmsg(1,("Event pool emtpy!\n"));
336                    break;
337                }
338                *pGlobalEvents->allocAppend() = *pEvent;
339          }          }
340            eventQueueReader.free(); // free all copied events from input queue
341      }      }
342    
343      /**      /**
344       *  Let this engine proceed to render the given amount of sample points. The       * Let this engine proceed to render the given amount of sample points.
345       *  calculated audio data of all voices of this engine will be placed into       * The engine will iterate through all engine channels and render audio
346       *  the engine's audio sum buffer which has to be copied and eventually be       * for each engine channel independently. The calculated audio data of
347       *  converted to the appropriate value range by the audio output class (e.g.       * all voices of each engine channel will be placed into the audio sum
348       *  AlsaIO or JackIO) right after.       * buffers of the respective audio output device, connected to the
349         * respective engine channel.
350       *       *
351       *  @param Samples - number of sample points to be rendered       *  @param Samples - number of sample points to be rendered
352       *  @returns       0 on success       *  @returns       0 on success
353       */       */
354      int Engine::RenderAudio(uint Samples) {      int Engine::RenderAudio(uint Samples) {
355          dmsg(5,("RenderAudio(Samples=%d)\n", Samples));          dmsg(7,("RenderAudio(Samples=%d)\n", Samples));
356    
357          // return if no instrument loaded or engine disabled          // return if engine disabled
358          if (EngineDisabled.Pop()) {          if (EngineDisabled.Pop()) {
359              dmsg(5,("gig::Engine: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));              dmsg(5,("gig::Engine: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
360              return 0;              return 0;
361          }          }
362          if (!pInstrument) {  
363              dmsg(5,("gig::Engine: no instrument loaded\n"));          // update time of start and end of this audio fragment (as events' time stamps relate to this)
364              return 0;          pEventGenerator->UpdateFragmentTime(Samples);
365    
366            // We only allow a maximum of CONFIG_MAX_VOICES voices to be spawned
367            // in each audio fragment. All subsequent request for spawning new
368            // voices in the same audio fragment will be ignored.
369            VoiceSpawnsLeft = CONFIG_MAX_VOICES;
370    
371            // get all events from the engine's global input event queue which belong to the current fragment
372            // (these are usually just SysEx messages)
373            ImportEvents(Samples);
374    
375            // process engine global events (these are currently only MIDI System Exclusive messages)
376            {
377                RTList<Event>::Iterator itEvent = pGlobalEvents->first();
378                RTList<Event>::Iterator end     = pGlobalEvents->end();
379                for (; itEvent != end; ++itEvent) {
380                    switch (itEvent->Type) {
381                        case Event::type_sysex:
382                            dmsg(5,("Engine: Sysex received\n"));
383                            ProcessSysex(itEvent);
384                            break;
385                    }
386                }
387          }          }
388    
389            // reset internal voice counter (just for statistic of active voices)
390            ActiveVoiceCountTemp = 0;
391    
392          // empty the event lists for the new fragment          // handle instrument change commands
393          pEvents->clear();          instrument_change_command_t command;
394          pCCEvents->clear();          if (InstrumentChangeQueue->pop(&command) > 0) {
395          for (uint i = 0; i < Event::destination_count; i++) {              EngineChannel* pEngineChannel = command.pEngineChannel;
396              pSynthesisEvents[i]->clear();              pEngineChannel->pInstrument = command.pInstrument;
397    
398                // iterate through all active voices and mark their
399                // dimension regions as "in use". The instrument resource
400                // manager may delete all of the instrument except the
401                // dimension regions and samples that are in use.
402                int i = 0;
403                RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
404                RTList<uint>::Iterator end    = pEngineChannel->pActiveKeys->end();
405                while (iuiKey != end) { // iterate through all active keys
406                    midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
407                    ++iuiKey;
408    
409                    RTList<Voice>::Iterator itVoice     = pKey->pActiveVoices->first();
410                    RTList<Voice>::Iterator itVoicesEnd = pKey->pActiveVoices->end();
411                    for (; itVoice != itVoicesEnd; ++itVoice) { // iterate through all voices on this key
412                        if (!itVoice->Orphan) {
413                            itVoice->Orphan = true;
414                            pDimRegionsInUse[i++] = itVoice->pDimRgn;
415                        }
416                    }
417                }
418                pDimRegionsInUse[i] = 0; // end of list
419    
420                // send a reply to the calling thread, which is waiting
421                instrument_change_reply_t reply;
422                InstrumentChangeReplyQueue->push(&reply);
423          }          }
424    
425          // read and copy events from input queue          // handle events on all engine channels
426          Event event = pEventGenerator->CreateEvent();          for (int i = 0; i < engineChannels.size(); i++) {
427          while (true) {              ProcessEvents(engineChannels[i], Samples);
             if (!pEventQueue->pop(&event)) break;  
             pEvents->alloc_assign(event);  
428          }          }
429    
430            // render all 'normal', active voices on all engine channels
431            for (int i = 0; i < engineChannels.size(); i++) {
432                RenderActiveVoices(engineChannels[i], Samples);
433            }
434    
435          // update time of start and end of this audio fragment (as events' time stamps relate to this)          // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
436          pEventGenerator->UpdateFragmentTime(Samples);          RenderStolenVoices(Samples);
437    
438            // handle audio routing for engine channels with FX sends
439            for (int i = 0; i < engineChannels.size(); i++) {
440                if (engineChannels[i]->fxSends.empty()) continue; // ignore if no FX sends
441                RouteAudio(engineChannels[i], Samples);
442            }
443    
444            // handle cleanup on all engine channels for the next audio fragment
445            for (int i = 0; i < engineChannels.size(); i++) {
446                PostProcess(engineChannels[i]);
447            }
448    
449    
450            // empty the engine's event list for the next audio fragment
451            ClearEventLists();
452    
453            // reset voice stealing for the next audio fragment
454            pVoiceStealingQueue->clear();
455    
456            // just some statistics about this engine instance
457            ActiveVoiceCount = ActiveVoiceCountTemp;
458            if (ActiveVoiceCount > ActiveVoiceCountMax) ActiveVoiceCountMax = ActiveVoiceCount;
459    
460            FrameTime += Samples;
461    
462            return 0;
463        }
464    
465        /**
466         * Dispatch and handle all events in this audio fragment for the given
467         * engine channel.
468         *
469         * @param pEngineChannel - engine channel on which events should be
470         *                         processed
471         * @param Samples        - amount of sample points to be processed in
472         *                         this audio fragment cycle
473         */
474        void Engine::ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
475            // get all events from the engine channels's input event queue which belong to the current fragment
476            // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
477            pEngineChannel->ImportEvents(Samples);
478    
479          // process events          // process events
480          Event* pNextEvent = pEvents->first();          {
481          while (pNextEvent) {              RTList<Event>::Iterator itEvent = pEngineChannel->pEvents->first();
482              Event* pEvent = pNextEvent;              RTList<Event>::Iterator end     = pEngineChannel->pEvents->end();
483              pEvents->set_current(pEvent);              for (; itEvent != end; ++itEvent) {
484              pNextEvent = pEvents->next();                  switch (itEvent->Type) {
485              switch (pEvent->Type) {                      case Event::type_note_on:
486                  case Event::type_note_on:                          dmsg(5,("Engine: Note on received\n"));
487                      dmsg(5,("Audio Thread: Note on received\n"));                          ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
488                      ProcessNoteOn(pEvent);                          break;
489                      break;                      case Event::type_note_off:
490                  case Event::type_note_off:                          dmsg(5,("Engine: Note off received\n"));
491                      dmsg(5,("Audio Thread: Note off received\n"));                          ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
492                      ProcessNoteOff(pEvent);                          break;
493                      break;                      case Event::type_control_change:
494                  case Event::type_control_change:                          dmsg(5,("Engine: MIDI CC received\n"));
495                      dmsg(5,("Audio Thread: MIDI CC received\n"));                          ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
496                      ProcessControlChange(pEvent);                          break;
497                      break;                      case Event::type_pitchbend:
498                  case Event::type_pitchbend:                          dmsg(5,("Engine: Pitchbend received\n"));
499                      dmsg(5,("Audio Thread: Pitchbend received\n"));                          ProcessPitchbend((EngineChannel*)itEvent->pEngineChannel, itEvent);
500                      ProcessPitchbend(pEvent);                          break;
501                      break;                  }
502              }              }
503          }          }
504    
505            // reset voice stealing for the next engine channel (or next audio fragment)
506            itLastStolenVoice         = RTList<Voice>::Iterator();
507            itLastStolenVoiceGlobally = RTList<Voice>::Iterator();
508            iuiLastStolenKey          = RTList<uint>::Iterator();
509            iuiLastStolenKeyGlobally  = RTList<uint>::Iterator();
510            pLastStolenChannel        = NULL;
511        }
512    
513          // render audio from all active voices      /**
514          int active_voices = 0;       * Render all 'normal' voices (that is voices which were not stolen in
515          uint* piKey = pActiveKeys->first();       * this fragment) on the given engine channel.
516          while (piKey) { // iterate through all active keys       *
517              midi_key_info_t* pKey = &pMIDIKeyInfo[*piKey];       * @param pEngineChannel - engine channel on which audio should be
518              pActiveKeys->set_current(piKey);       *                         rendered
519              piKey = pActiveKeys->next();       * @param Samples        - amount of sample points to be rendered in
520         *                         this audio fragment cycle
521              Voice* pVoiceNext = pKey->pActiveVoices->first();       */
522              while (pVoiceNext) { // iterate through all voices on this key      void Engine::RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
523                  // already get next voice on key          #if !CONFIG_PROCESS_MUTED_CHANNELS
524                  Voice* pVoice = pVoiceNext;          if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
525                  pKey->pActiveVoices->set_current(pVoice);          #endif
526                  pVoiceNext = pKey->pActiveVoices->next();  
527            RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
528            RTList<uint>::Iterator end    = pEngineChannel->pActiveKeys->end();
529            while (iuiKey != end) { // iterate through all active keys
530                midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
531                ++iuiKey;
532    
533                RTList<Voice>::Iterator itVoice     = pKey->pActiveVoices->first();
534                RTList<Voice>::Iterator itVoicesEnd = pKey->pActiveVoices->end();
535                for (; itVoice != itVoicesEnd; ++itVoice) { // iterate through all voices on this key
536                  // now render current voice                  // now render current voice
537                  pVoice->Render(Samples);                  itVoice->Render(Samples);
538                  if (pVoice->IsActive()) active_voices++; // still active                  if (itVoice->IsActive()) ActiveVoiceCountTemp++; // still active
539                  else { // voice reached end, is now inactive                  else { // voice reached end, is now inactive
540                      KillVoice(pVoice); // remove voice from the list of active voices                      FreeVoice(pEngineChannel, itVoice); // remove voice from the list of active voices
541                  }                  }
542              }              }
             pKey->pEvents->clear(); // free all events on the key  
543          }          }
   
   
         // write that to the disk thread class so that it can print it  
         // on the console for debugging purposes  
         ActiveVoiceCount = active_voices;  
         if (ActiveVoiceCount > ActiveVoiceCountMax) ActiveVoiceCountMax = ActiveVoiceCount;  
   
   
         return 0;  
544      }      }
545    
546      /**      /**
547       *  Will be called by the MIDIIn Thread to let the audio thread trigger a new       * Render all stolen voices (only voices which were stolen in this
548       *  voice for the given key.       * fragment) on the given engine channel. Stolen voices are rendered
549         * after all normal voices have been rendered; this is needed to render
550         * audio of those voices which were selected for voice stealing until
551         * the point were the stealing (that is the take over of the voice)
552         * actually happened.
553       *       *
554       *  @param Key      - MIDI key number of the triggered key       * @param pEngineChannel - engine channel on which audio should be
555       *  @param Velocity - MIDI velocity value of the triggered key       *                         rendered
556         * @param Samples        - amount of sample points to be rendered in
557         *                         this audio fragment cycle
558       */       */
559      void Engine::SendNoteOn(uint8_t Key, uint8_t Velocity) {      void Engine::RenderStolenVoices(uint Samples) {
560          Event event    = pEventGenerator->CreateEvent();          RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
561          event.Type     = Event::type_note_on;          RTList<Event>::Iterator end               = pVoiceStealingQueue->end();
562          event.Key      = Key;          for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
563          event.Velocity = Velocity;              EngineChannel* pEngineChannel = (EngineChannel*) itVoiceStealEvent->pEngineChannel;
564          if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);              if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
565          else dmsg(1,("Engine: Input event queue full!"));              Pool<Voice>::Iterator itNewVoice =
566                    LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
567                if (itNewVoice) {
568                    itNewVoice->Render(Samples);
569                    if (itNewVoice->IsActive()) ActiveVoiceCountTemp++; // still active
570                    else { // voice reached end, is now inactive
571                        FreeVoice(pEngineChannel, itNewVoice); // remove voice from the list of active voices
572                    }
573                }
574                else dmsg(1,("gig::Engine: ERROR, voice stealing didn't work out!\n"));
575    
576                // we need to clear the key's event list explicitly here in case key was never active
577                midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
578                pKey->VoiceTheftsQueued--;
579                if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
580            }
581      }      }
582    
583      /**      /**
584       *  Will be called by the MIDIIn Thread to signal the audio thread to release       * Will be called in case the respective engine channel sports FX send
585       *  voice(s) on the given key.       * channels. In this particular case, engine channel local buffers are
586         * used to render and mix all voices to. This method is responsible for
587         * copying the audio data from those local buffers to the master audio
588         * output channels as well as to the FX send audio output channels with
589         * their respective FX send levels.
590       *       *
591       *  @param Key      - MIDI key number of the released key       * @param pEngineChannel - engine channel from which audio should be
592       *  @param Velocity - MIDI release velocity value of the released key       *                         routed
593         * @param Samples        - amount of sample points to be routed in
594         *                         this audio fragment cycle
595       */       */
596      void Engine::SendNoteOff(uint8_t Key, uint8_t Velocity) {      void Engine::RouteAudio(EngineChannel* pEngineChannel, uint Samples) {
597          Event event    = pEventGenerator->CreateEvent();          // route master signal
598          event.Type     = Event::type_note_off;          {
599          event.Key      = Key;              AudioChannel* pDstL = pAudioOutputDevice->Channel(pEngineChannel->AudioDeviceChannelLeft);
600          event.Velocity = Velocity;              AudioChannel* pDstR = pAudioOutputDevice->Channel(pEngineChannel->AudioDeviceChannelRight);
601          if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);              pEngineChannel->pChannelLeft->MixTo(pDstL, Samples);
602          else dmsg(1,("Engine: Input event queue full!"));              pEngineChannel->pChannelRight->MixTo(pDstR, Samples);
603            }
604            // route FX send signal
605            {
606                for (int iFxSend = 0; iFxSend < pEngineChannel->GetFxSendCount(); iFxSend++) {
607                    FxSend* pFxSend = pEngineChannel->GetFxSend(iFxSend);
608                    // left channel
609                    const int iDstL = pFxSend->DestinationChannel(0);
610                    if (iDstL < 0) {
611                        dmsg(1,("Engine::RouteAudio() Error: invalid FX send (L) destination channel"));
612                    } else {
613                        AudioChannel* pDstL = pAudioOutputDevice->Channel(iDstL);
614                        if (!pDstL) {
615                            dmsg(1,("Engine::RouteAudio() Error: invalid FX send (L) destination channel"));
616                        } else pEngineChannel->pChannelLeft->MixTo(pDstL, Samples, pFxSend->Level());
617                    }
618                    // right channel
619                    const int iDstR = pFxSend->DestinationChannel(1);
620                    if (iDstR < 0) {
621                        dmsg(1,("Engine::RouteAudio() Error: invalid FX send (R) destination channel"));
622                    } else {
623                        AudioChannel* pDstR = pAudioOutputDevice->Channel(iDstR);
624                        if (!pDstR) {
625                            dmsg(1,("Engine::RouteAudio() Error: invalid FX send (R) destination channel"));
626                        } else pEngineChannel->pChannelRight->MixTo(pDstR, Samples, pFxSend->Level());
627                    }
628                }
629            }
630            // reset buffers with silence (zero out) for the next audio cycle
631            pEngineChannel->pChannelLeft->Clear();
632            pEngineChannel->pChannelRight->Clear();
633      }      }
634    
635      /**      /**
636       *  Will be called by the MIDIIn Thread to signal the audio thread to change       * Free all keys which have turned inactive in this audio fragment, from
637       *  the pitch value for all voices.       * the list of active keys and clear all event lists on that engine
638         * channel.
639       *       *
640       *  @param Pitch - MIDI pitch value (-8192 ... +8191)       * @param pEngineChannel - engine channel to cleanup
641       */       */
642      void Engine::SendPitchbend(int Pitch) {      void Engine::PostProcess(EngineChannel* pEngineChannel) {
643          Event event = pEventGenerator->CreateEvent();          // free all keys which have no active voices left
644          event.Type  = Event::type_pitchbend;          {
645          event.Pitch = Pitch;              RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
646          if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);              RTList<uint>::Iterator end    = pEngineChannel->pActiveKeys->end();
647          else dmsg(1,("Engine: Input event queue full!"));              while (iuiKey != end) { // iterate through all active keys
648                    midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
649                    ++iuiKey;
650                    if (pKey->pActiveVoices->isEmpty()) FreeKey(pEngineChannel, pKey);
651                    #if CONFIG_DEVMODE
652                    else { // just a sanity check for debugging
653                        RTList<Voice>::Iterator itVoice     = pKey->pActiveVoices->first();
654                        RTList<Voice>::Iterator itVoicesEnd = pKey->pActiveVoices->end();
655                        for (; itVoice != itVoicesEnd; ++itVoice) { // iterate through all voices on this key
656                            if (itVoice->itKillEvent) {
657                                dmsg(1,("gig::Engine: ERROR, killed voice survived !!!\n"));
658                            }
659                        }
660                    }
661                    #endif // CONFIG_DEVMODE
662                }
663            }
664    
665            // empty the engine channel's own event lists
666            pEngineChannel->ClearEventLists();
667      }      }
668    
669      /**      /**
670       *  Will be called by the MIDIIn Thread to signal the audio thread that a       *  Will be called by the MIDI input device whenever a MIDI system
671       *  continuous controller value has changed.       *  exclusive message has arrived.
672       *       *
673       *  @param Controller - MIDI controller number of the occured control change       *  @param pData - pointer to sysex data
674       *  @param Value      - value of the control change       *  @param Size  - lenght of sysex data (in bytes)
675       */       */
676      void Engine::SendControlChange(uint8_t Controller, uint8_t Value) {      void Engine::SendSysex(void* pData, uint Size) {
677          Event event      = pEventGenerator->CreateEvent();          Event event             = pEventGenerator->CreateEvent();
678          event.Type       = Event::type_control_change;          event.Type              = Event::type_sysex;
679          event.Controller = Controller;          event.Param.Sysex.Size  = Size;
680          event.Value      = Value;          event.pEngineChannel    = NULL; // as Engine global event
681          if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);          if (pEventQueue->write_space() > 0) {
682                if (pSysexBuffer->write_space() >= Size) {
683                    // copy sysex data to input buffer
684                    uint toWrite = Size;
685                    uint8_t* pPos = (uint8_t*) pData;
686                    while (toWrite) {
687                        const uint writeNow = RTMath::Min(toWrite, pSysexBuffer->write_space_to_end());
688                        pSysexBuffer->write(pPos, writeNow);
689                        toWrite -= writeNow;
690                        pPos    += writeNow;
691    
692                    }
693                    // finally place sysex event into input event queue
694                    pEventQueue->push(&event);
695                }
696                else dmsg(1,("Engine: Sysex message too large (%d byte) for input buffer (%d byte)!",Size,CONFIG_SYSEX_BUFFER_SIZE));
697            }
698          else dmsg(1,("Engine: Input event queue full!"));          else dmsg(1,("Engine: Input event queue full!"));
699      }      }
700    
701      /**      /**
702       *  Assigns and triggers a new voice for the respective MIDI key.       *  Assigns and triggers a new voice for the respective MIDI key.
703       *       *
704       *  @param pNoteOnEvent - key, velocity and time stamp of the event       *  @param pEngineChannel - engine channel on which this event occured on
705         *  @param itNoteOnEvent - key, velocity and time stamp of the event
706       */       */
707      void Engine::ProcessNoteOn(Event* pNoteOnEvent) {      void Engine::ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
708          midi_key_info_t* pKey = &pMIDIKeyInfo[pNoteOnEvent->Key];          #if !CONFIG_PROCESS_MUTED_CHANNELS
709            if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
710            #endif
711    
712            if (!pEngineChannel->pInstrument) return; // ignore if no instrument loaded
713    
714            const int key = itNoteOnEvent->Param.Note.Key;
715            midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[key];
716    
717            // move note on event to the key's own event list
718            RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
719    
720            // if Solo Mode then kill all already active voices
721            if (pEngineChannel->SoloMode) {
722                Pool<uint>::Iterator itYoungestKey = pEngineChannel->pActiveKeys->last();
723                if (itYoungestKey) {
724                    const int iYoungestKey = *itYoungestKey;
725                    const midi_key_info_t* pOtherKey = &pEngineChannel->pMIDIKeyInfo[iYoungestKey];
726                    if (pOtherKey->Active) {
727                        // get final portamento position of currently active voice
728                        if (pEngineChannel->PortamentoMode) {
729                            RTList<Voice>::Iterator itVoice = pOtherKey->pActiveVoices->last();
730                            if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
731                        }
732                        // kill all voices on the (other) key
733                        RTList<Voice>::Iterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
734                        RTList<Voice>::Iterator end               = pOtherKey->pActiveVoices->end();
735                        for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
736                            if (itVoiceToBeKilled->Type != Voice::type_release_trigger)
737                                itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
738                        }
739                    }
740                }
741                // set this key as 'currently active solo key'
742                pEngineChannel->SoloKey = key;
743            }
744    
745            // Change key dimension value if key is in keyswitching area
746            {
747                const ::gig::Instrument* pInstrument = pEngineChannel->pInstrument;
748                if (key >= pInstrument->DimensionKeyRange.low && key <= pInstrument->DimensionKeyRange.high)
749                    pEngineChannel->CurrentKeyDimension = float(key - pInstrument->DimensionKeyRange.low) /
750                        (pInstrument->DimensionKeyRange.high - pInstrument->DimensionKeyRange.low + 1);
751            }
752    
753          pKey->KeyPressed = true; // the MIDI key was now pressed down          pKey->KeyPressed = true; // the MIDI key was now pressed down
754            pKey->Velocity   = itNoteOnEventOnKeyList->Param.Note.Velocity;
755            pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
756    
757          // cancel release process of voices on this key if needed          // cancel release process of voices on this key if needed
758          if (pKey->Active && !SustainPedal) {          if (pKey->Active && !pEngineChannel->SustainPedal) {
759              pNoteOnEvent->Type = Event::type_cancel_release; // transform event type              RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
760              pEvents->move(pNoteOnEvent, pKey->pEvents); // move event to the key's own event list              if (itCancelReleaseEvent) {
761                    *itCancelReleaseEvent = *itNoteOnEventOnKeyList;         // copy event
762                    itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
763                }
764                else dmsg(1,("Event pool emtpy!\n"));
765          }          }
766    
767          // allocate a new voice for the key          // allocate and trigger new voice(s) for the key
768          Voice* pNewVoice = pKey->pActiveVoices->alloc();          {
769          if (pNewVoice) {              // first, get total amount of required voices (dependant on amount of layers)
770              // launch the new voice              ::gig::Region* pRegion = pEngineChannel->pInstrument->GetRegion(itNoteOnEventOnKeyList->Param.Note.Key);
771              if (pNewVoice->Trigger(pNoteOnEvent, this->Pitch, this->pInstrument) < 0) {              if (pRegion) {
772                  dmsg(1,("Triggering new voice failed!\n"));                  int voicesRequired = pRegion->Layers;
773                  pKey->pActiveVoices->free(pNewVoice);                  // now launch the required amount of voices
774              }                  for (int i = 0; i < voicesRequired; i++)
775              else if (!pKey->Active) { // mark as active key                      LaunchVoice(pEngineChannel, itNoteOnEventOnKeyList, i, false, true, true);
                 pKey->Active = true;  
                 pKey->pSelf  = pActiveKeys->alloc();  
                 *pKey->pSelf = pNoteOnEvent->Key;  
776              }              }
777          }          }
778          else std::cerr << "No free voice!" << std::endl << std::flush;  
779            // if neither a voice was spawned or postponed then remove note on event from key again
780            if (!pKey->Active && !pKey->VoiceTheftsQueued)
781                pKey->pEvents->free(itNoteOnEventOnKeyList);
782    
783            if (!pEngineChannel->SoloMode || pEngineChannel->PortamentoPos < 0.0f) pEngineChannel->PortamentoPos = (float) key;
784            pKey->RoundRobinIndex++;
785      }      }
786    
787      /**      /**
# Line 515  namespace LinuxSampler { namespace gig { Line 790  namespace LinuxSampler { namespace gig {
790       *  sustain pedal will be released or voice turned inactive by itself (e.g.       *  sustain pedal will be released or voice turned inactive by itself (e.g.
791       *  due to completion of sample playback).       *  due to completion of sample playback).
792       *       *
793       *  @param pNoteOffEvent - key, velocity and time stamp of the event       *  @param pEngineChannel - engine channel on which this event occured on
794         *  @param itNoteOffEvent - key, velocity and time stamp of the event
795       */       */
796      void Engine::ProcessNoteOff(Event* pNoteOffEvent) {      void Engine::ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
797          midi_key_info_t* pKey = &pMIDIKeyInfo[pNoteOffEvent->Key];          #if !CONFIG_PROCESS_MUTED_CHANNELS
798            if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
799            #endif
800    
801            const int iKey = itNoteOffEvent->Param.Note.Key;
802            midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[iKey];
803          pKey->KeyPressed = false; // the MIDI key was now released          pKey->KeyPressed = false; // the MIDI key was now released
804    
805          // release voices on this key if needed          // move event to the key's own event list
806          if (pKey->Active && !SustainPedal) {          RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
807              pNoteOffEvent->Type = Event::type_release; // transform event type  
808              pEvents->move(pNoteOffEvent, pKey->pEvents); // move event to the key's own event list          bool bShouldRelease = pKey->Active && ShouldReleaseVoice(pEngineChannel, itNoteOffEventOnKeyList->Param.Note.Key);
809    
810            // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
811            if (pEngineChannel->SoloMode && pEngineChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
812                bool bOtherKeysPressed = false;
813                if (iKey == pEngineChannel->SoloKey) {
814                    pEngineChannel->SoloKey = -1;
815                    // if there's still a key pressed down, respawn a voice (group) on the highest key
816                    for (int i = 127; i > 0; i--) {
817                        midi_key_info_t* pOtherKey = &pEngineChannel->pMIDIKeyInfo[i];
818                        if (pOtherKey->KeyPressed) {
819                            bOtherKeysPressed = true;
820                            // make the other key the new 'currently active solo key'
821                            pEngineChannel->SoloKey = i;
822                            // get final portamento position of currently active voice
823                            if (pEngineChannel->PortamentoMode) {
824                                RTList<Voice>::Iterator itVoice = pKey->pActiveVoices->first();
825                                if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
826                            }
827                            // create a pseudo note on event
828                            RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
829                            if (itPseudoNoteOnEvent) {
830                                // copy event
831                                *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
832                                // transform event to a note on event
833                                itPseudoNoteOnEvent->Type                = Event::type_note_on;
834                                itPseudoNoteOnEvent->Param.Note.Key      = i;
835                                itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
836                                // allocate and trigger new voice(s) for the other key
837                                {
838                                    // first, get total amount of required voices (dependant on amount of layers)
839                                    ::gig::Region* pRegion = pEngineChannel->pInstrument->GetRegion(i);
840                                    if (pRegion) {
841                                        int voicesRequired = pRegion->Layers;
842                                        // now launch the required amount of voices
843                                        for (int iLayer = 0; iLayer < voicesRequired; iLayer++)
844                                            LaunchVoice(pEngineChannel, itPseudoNoteOnEvent, iLayer, false, true, false);
845                                    }
846                                }
847                                // if neither a voice was spawned or postponed then remove note on event from key again
848                                if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
849                                    pOtherKey->pEvents->free(itPseudoNoteOnEvent);
850    
851                            } else dmsg(1,("Could not respawn voice, no free event left\n"));
852                            break; // done
853                        }
854                    }
855                }
856                if (bOtherKeysPressed) {
857                    if (pKey->Active) { // kill all voices on this key
858                        bShouldRelease = false; // no need to release, as we kill it here
859                        RTList<Voice>::Iterator itVoiceToBeKilled = pKey->pActiveVoices->first();
860                        RTList<Voice>::Iterator end               = pKey->pActiveVoices->end();
861                        for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
862                            if (itVoiceToBeKilled->Type != Voice::type_release_trigger)
863                                itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
864                        }
865                    }
866                } else pEngineChannel->PortamentoPos = -1.0f;
867            }
868    
869            // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
870            if (bShouldRelease) {
871                itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
872    
873                // spawn release triggered voice(s) if needed
874                if (pKey->ReleaseTrigger && pEngineChannel->pInstrument) {
875                    // first, get total amount of required voices (dependant on amount of layers)
876                    ::gig::Region* pRegion = pEngineChannel->pInstrument->GetRegion(itNoteOffEventOnKeyList->Param.Note.Key);
877                    if (pRegion) {
878                        int voicesRequired = pRegion->Layers;
879    
880                        // MIDI note-on velocity is used instead of note-off velocity
881                        itNoteOffEventOnKeyList->Param.Note.Velocity = pKey->Velocity;
882    
883                        // now launch the required amount of voices
884                        for (int i = 0; i < voicesRequired; i++)
885                            LaunchVoice(pEngineChannel, itNoteOffEventOnKeyList, i, true, false, false); //FIXME: for the moment we don't perform voice stealing for release triggered samples
886                    }
887                    pKey->ReleaseTrigger = false;
888                }
889          }          }
890    
891            // if neither a voice was spawned or postponed on this key then remove note off event from key again
892            if (!pKey->Active && !pKey->VoiceTheftsQueued)
893                pKey->pEvents->free(itNoteOffEventOnKeyList);
894      }      }
895    
896      /**      /**
897       *  Moves pitchbend event from the general (input) event list to the pitch       *  Moves pitchbend event from the general (input) event list to the engine
898       *  event list.       *  channel's event list. It will actually processed later by the
899         *  respective voice.
900       *       *
901       *  @param pPitchbendEvent - absolute pitch value and time stamp of the event       *  @param pEngineChannel - engine channel on which this event occured on
902         *  @param itPitchbendEvent - absolute pitch value and time stamp of the event
903       */       */
904      void Engine::ProcessPitchbend(Event* pPitchbendEvent) {      void Engine::ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent) {
905          this->Pitch = pPitchbendEvent->Pitch; // store current pitch value          pEngineChannel->Pitch = itPitchbendEvent->Param.Pitch.Pitch; // store current pitch value
906          pEvents->move(pPitchbendEvent, pSynthesisEvents[Event::destination_vco]);      }
907    
908        /**
909         *  Allocates and triggers a new voice. This method will usually be
910         *  called by the ProcessNoteOn() method and by the voices itself
911         *  (e.g. to spawn further voices on the same key for layered sounds).
912         *
913         *  @param pEngineChannel      - engine channel on which this event occured on
914         *  @param itNoteOnEvent       - key, velocity and time stamp of the event
915         *  @param iLayer              - layer index for the new voice (optional - only
916         *                               in case of layered sounds of course)
917         *  @param ReleaseTriggerVoice - if new voice is a release triggered voice
918         *                               (optional, default = false)
919         *  @param VoiceStealing       - if voice stealing should be performed
920         *                               when there is no free voice
921         *                               (optional, default = true)
922         *  @param HandleKeyGroupConflicts - if voices should be killed due to a
923         *                                   key group conflict
924         *  @returns pointer to new voice or NULL if there was no free voice or
925         *           if the voice wasn't triggered (for example when no region is
926         *           defined for the given key).
927         */
928        Pool<Voice>::Iterator Engine::LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts) {
929            int MIDIKey            = itNoteOnEvent->Param.Note.Key;
930            midi_key_info_t* pKey  = &pEngineChannel->pMIDIKeyInfo[MIDIKey];
931            ::gig::Region* pRegion = pEngineChannel->pInstrument->GetRegion(MIDIKey);
932    
933            // if nothing defined for this key
934            if (!pRegion) return Pool<Voice>::Iterator(); // nothing to do
935    
936            // only mark the first voice of a layered voice (group) to be in a
937            // key group, so the layered voices won't kill each other
938            int iKeyGroup = (iLayer == 0 && !ReleaseTriggerVoice) ? pRegion->KeyGroup : 0;
939    
940            // handle key group (a.k.a. exclusive group) conflicts
941            if (HandleKeyGroupConflicts) {
942                if (iKeyGroup) { // if this voice / key belongs to a key group
943                    uint** ppKeyGroup = &pEngineChannel->ActiveKeyGroups[iKeyGroup];
944                    if (*ppKeyGroup) { // if there's already an active key in that key group
945                        midi_key_info_t* pOtherKey = &pEngineChannel->pMIDIKeyInfo[**ppKeyGroup];
946                        // kill all voices on the (other) key
947                        RTList<Voice>::Iterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
948                        RTList<Voice>::Iterator end               = pOtherKey->pActiveVoices->end();
949                        for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
950                            if (itVoiceToBeKilled->Type != Voice::type_release_trigger) {
951                                itVoiceToBeKilled->Kill(itNoteOnEvent);
952                                --VoiceSpawnsLeft; //FIXME: just a hack, we should better check in StealVoice() if the voice was killed due to key conflict
953                            }
954                        }
955                    }
956                }
957            }
958    
959            Voice::type_t VoiceType = Voice::type_normal;
960    
961            // get current dimension values to select the right dimension region
962            //TODO: for stolen voices this dimension region selection block is processed twice, this should be changed
963            //FIXME: controller values for selecting the dimension region here are currently not sample accurate
964            uint DimValues[8] = { 0 };
965            for (int i = pRegion->Dimensions - 1; i >= 0; i--) {
966                switch (pRegion->pDimensionDefinitions[i].dimension) {
967                    case ::gig::dimension_samplechannel:
968                        DimValues[i] = 0; //TODO: we currently ignore this dimension
969                        break;
970                    case ::gig::dimension_layer:
971                        DimValues[i] = iLayer;
972                        break;
973                    case ::gig::dimension_velocity:
974                        DimValues[i] = itNoteOnEvent->Param.Note.Velocity;
975                        break;
976                    case ::gig::dimension_channelaftertouch:
977                        DimValues[i] = pEngineChannel->ControllerTable[128];
978                        break;
979                    case ::gig::dimension_releasetrigger:
980                        VoiceType = (ReleaseTriggerVoice) ? Voice::type_release_trigger : (!iLayer) ? Voice::type_release_trigger_required : Voice::type_normal;
981                        DimValues[i] = (uint) ReleaseTriggerVoice;
982                        break;
983                    case ::gig::dimension_keyboard:
984                        DimValues[i] = (uint) (pEngineChannel->CurrentKeyDimension * pRegion->pDimensionDefinitions[i].zones);
985                        break;
986                    case ::gig::dimension_roundrobin:
987                        DimValues[i] = (uint) pEngineChannel->pMIDIKeyInfo[MIDIKey].RoundRobinIndex; // incremented for each note on
988                        break;
989                    case ::gig::dimension_random:
990                        RandomSeed   = RandomSeed * 1103515245 + 12345; // classic pseudo random number generator
991                        DimValues[i] = (uint) RandomSeed >> (32 - pRegion->pDimensionDefinitions[i].bits); // highest bits are most random
992                        break;
993                    case ::gig::dimension_modwheel:
994                        DimValues[i] = pEngineChannel->ControllerTable[1];
995                        break;
996                    case ::gig::dimension_breath:
997                        DimValues[i] = pEngineChannel->ControllerTable[2];
998                        break;
999                    case ::gig::dimension_foot:
1000                        DimValues[i] = pEngineChannel->ControllerTable[4];
1001                        break;
1002                    case ::gig::dimension_portamentotime:
1003                        DimValues[i] = pEngineChannel->ControllerTable[5];
1004                        break;
1005                    case ::gig::dimension_effect1:
1006                        DimValues[i] = pEngineChannel->ControllerTable[12];
1007                        break;
1008                    case ::gig::dimension_effect2:
1009                        DimValues[i] = pEngineChannel->ControllerTable[13];
1010                        break;
1011                    case ::gig::dimension_genpurpose1:
1012                        DimValues[i] = pEngineChannel->ControllerTable[16];
1013                        break;
1014                    case ::gig::dimension_genpurpose2:
1015                        DimValues[i] = pEngineChannel->ControllerTable[17];
1016                        break;
1017                    case ::gig::dimension_genpurpose3:
1018                        DimValues[i] = pEngineChannel->ControllerTable[18];
1019                        break;
1020                    case ::gig::dimension_genpurpose4:
1021                        DimValues[i] = pEngineChannel->ControllerTable[19];
1022                        break;
1023                    case ::gig::dimension_sustainpedal:
1024                        DimValues[i] = pEngineChannel->ControllerTable[64];
1025                        break;
1026                    case ::gig::dimension_portamento:
1027                        DimValues[i] = pEngineChannel->ControllerTable[65];
1028                        break;
1029                    case ::gig::dimension_sostenutopedal:
1030                        DimValues[i] = pEngineChannel->ControllerTable[66];
1031                        break;
1032                    case ::gig::dimension_softpedal:
1033                        DimValues[i] = pEngineChannel->ControllerTable[67];
1034                        break;
1035                    case ::gig::dimension_genpurpose5:
1036                        DimValues[i] = pEngineChannel->ControllerTable[80];
1037                        break;
1038                    case ::gig::dimension_genpurpose6:
1039                        DimValues[i] = pEngineChannel->ControllerTable[81];
1040                        break;
1041                    case ::gig::dimension_genpurpose7:
1042                        DimValues[i] = pEngineChannel->ControllerTable[82];
1043                        break;
1044                    case ::gig::dimension_genpurpose8:
1045                        DimValues[i] = pEngineChannel->ControllerTable[83];
1046                        break;
1047                    case ::gig::dimension_effect1depth:
1048                        DimValues[i] = pEngineChannel->ControllerTable[91];
1049                        break;
1050                    case ::gig::dimension_effect2depth:
1051                        DimValues[i] = pEngineChannel->ControllerTable[92];
1052                        break;
1053                    case ::gig::dimension_effect3depth:
1054                        DimValues[i] = pEngineChannel->ControllerTable[93];
1055                        break;
1056                    case ::gig::dimension_effect4depth:
1057                        DimValues[i] = pEngineChannel->ControllerTable[94];
1058                        break;
1059                    case ::gig::dimension_effect5depth:
1060                        DimValues[i] = pEngineChannel->ControllerTable[95];
1061                        break;
1062                    case ::gig::dimension_none:
1063                        std::cerr << "gig::Engine::LaunchVoice() Error: dimension=none\n" << std::flush;
1064                        break;
1065                    default:
1066                        std::cerr << "gig::Engine::LaunchVoice() Error: Unknown dimension\n" << std::flush;
1067                }
1068            }
1069    
1070            // return if this is a release triggered voice and there is no
1071            // releasetrigger dimension (could happen if an instrument
1072            // change has occured between note on and off)
1073            if (ReleaseTriggerVoice && VoiceType != Voice::type_release_trigger) return Pool<Voice>::Iterator();
1074    
1075            ::gig::DimensionRegion* pDimRgn = pRegion->GetDimensionRegionByValue(DimValues);
1076    
1077            // no need to continue if sample is silent
1078            if (!pDimRgn->pSample || !pDimRgn->pSample->SamplesTotal) return Pool<Voice>::Iterator();
1079    
1080            // allocate a new voice for the key
1081            Pool<Voice>::Iterator itNewVoice = pKey->pActiveVoices->allocAppend();
1082            if (itNewVoice) {
1083                // launch the new voice
1084                if (itNewVoice->Trigger(pEngineChannel, itNoteOnEvent, pEngineChannel->Pitch, pDimRgn, VoiceType, iKeyGroup) < 0) {
1085                    dmsg(4,("Voice not triggered\n"));
1086                    pKey->pActiveVoices->free(itNewVoice);
1087                }
1088                else { // on success
1089                    --VoiceSpawnsLeft;
1090                    if (!pKey->Active) { // mark as active key
1091                        pKey->Active = true;
1092                        pKey->itSelf = pEngineChannel->pActiveKeys->allocAppend();
1093                        *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1094                    }
1095                    if (itNewVoice->KeyGroup) {
1096                        uint** ppKeyGroup = &pEngineChannel->ActiveKeyGroups[itNewVoice->KeyGroup];
1097                        *ppKeyGroup = &*pKey->itSelf; // put key as the (new) active key to its key group
1098                    }
1099                    if (itNewVoice->Type == Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1100                    return itNewVoice; // success
1101                }
1102            }
1103            else if (VoiceStealing) {
1104                // try to steal one voice
1105                int result = StealVoice(pEngineChannel, itNoteOnEvent);
1106                if (!result) { // voice stolen successfully
1107                    // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1108                    RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1109                    if (itStealEvent) {
1110                        *itStealEvent = *itNoteOnEvent; // copy event
1111                        itStealEvent->Param.Note.Layer = iLayer;
1112                        itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1113                        pKey->VoiceTheftsQueued++;
1114                    }
1115                    else dmsg(1,("Voice stealing queue full!\n"));
1116                }
1117            }
1118    
1119            return Pool<Voice>::Iterator(); // no free voice or error
1120      }      }
1121    
1122      /**      /**
1123       *  Immediately kills the voice given with pVoice (no matter if sustain is       *  Will be called by LaunchVoice() method in case there are no free
1124       *  pressed or not) and removes it from the MIDI key's list of active voice.       *  voices left. This method will select and kill one old voice for
1125       *  This method will e.g. be called if a voice went inactive by itself.       *  voice stealing and postpone the note-on event until the selected
1126         *  voice actually died.
1127       *       *
1128       *  @param pVoice - points to the voice to be killed       *  @param pEngineChannel - engine channel on which this event occured on
1129         *  @param itNoteOnEvent - key, velocity and time stamp of the event
1130         *  @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
1131       */       */
1132      void Engine::KillVoice(Voice* pVoice) {      int Engine::StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1133          if (pVoice) {          if (VoiceSpawnsLeft <= 0) {
1134              if (pVoice->IsActive()) pVoice->Kill();              dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
1135                return -1;
1136            }
1137            if (!pEventPool->poolIsEmpty()) {
1138    
1139                RTList<Voice>::Iterator itSelectedVoice;
1140    
1141                // Select one voice for voice stealing
1142                switch (CONFIG_VOICE_STEAL_ALGO) {
1143    
1144                    // try to pick the oldest voice on the key where the new
1145                    // voice should be spawned, if there is no voice on that
1146                    // key, or no voice left to kill, then procceed with
1147                    // 'oldestkey' algorithm
1148                    case voice_steal_algo_oldestvoiceonkey: {
1149                        midi_key_info_t* pSelectedKey = &pEngineChannel->pMIDIKeyInfo[itNoteOnEvent->Param.Note.Key];
1150                        itSelectedVoice = pSelectedKey->pActiveVoices->first();
1151                        // proceed iterating if voice was created in this fragment cycle
1152                        while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
1153                        // if we haven't found a voice then proceed with algorithm 'oldestkey'
1154                        if (itSelectedVoice && itSelectedVoice->IsStealable()) break;
1155                    } // no break - intentional !
1156    
1157                    // try to pick the oldest voice on the oldest active key
1158                    // from the same engine channel
1159                    // (caution: must stay after 'oldestvoiceonkey' algorithm !)
1160                    case voice_steal_algo_oldestkey: {
1161                        // if we already stole in this fragment, try to proceed on same key
1162                        if (this->itLastStolenVoice) {
1163                            itSelectedVoice = this->itLastStolenVoice;
1164                            do {
1165                                ++itSelectedVoice;
1166                            } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
1167                            // found a "stealable" voice ?
1168                            if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1169                                // remember which voice we stole, so we can simply proceed on next voice stealing
1170                                this->itLastStolenVoice = itSelectedVoice;
1171                                break; // selection succeeded
1172                            }
1173                        }
1174                        // get (next) oldest key
1175                        RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKey) ? ++this->iuiLastStolenKey : pEngineChannel->pActiveKeys->first();
1176                        while (iuiSelectedKey) {
1177                            midi_key_info_t* pSelectedKey = &pEngineChannel->pMIDIKeyInfo[*iuiSelectedKey];
1178                            itSelectedVoice = pSelectedKey->pActiveVoices->first();
1179                            // proceed iterating if voice was created in this fragment cycle
1180                            while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
1181                            // found a "stealable" voice ?
1182                            if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1183                                // remember which voice on which key we stole, so we can simply proceed on next voice stealing
1184                                this->iuiLastStolenKey  = iuiSelectedKey;
1185                                this->itLastStolenVoice = itSelectedVoice;
1186                                break; // selection succeeded
1187                            }
1188                            ++iuiSelectedKey; // get next oldest key
1189                        }
1190                        break;
1191                    }
1192    
1193                    // don't steal anything
1194                    case voice_steal_algo_none:
1195                    default: {
1196                        dmsg(1,("No free voice (voice stealing disabled)!\n"));
1197                        return -1;
1198                    }
1199                }
1200    
1201                // if we couldn't steal a voice from the same engine channel then
1202                // steal oldest voice on the oldest key from any other engine channel
1203                // (the smaller engine channel number, the higher priority)
1204                if (!itSelectedVoice || !itSelectedVoice->IsStealable()) {
1205                    EngineChannel* pSelectedChannel;
1206                    int            iChannelIndex;
1207                    // select engine channel
1208                    if (pLastStolenChannel) {
1209                        pSelectedChannel = pLastStolenChannel;
1210                        iChannelIndex    = pSelectedChannel->iEngineIndexSelf;
1211                    } else { // pick the engine channel followed by this engine channel
1212                        iChannelIndex    = (pEngineChannel->iEngineIndexSelf + 1) % engineChannels.size();
1213                        pSelectedChannel = engineChannels[iChannelIndex];
1214                    }
1215    
1216                    // if we already stole in this fragment, try to proceed on same key
1217                    if (this->itLastStolenVoiceGlobally) {
1218                        itSelectedVoice = this->itLastStolenVoiceGlobally;
1219                        do {
1220                            ++itSelectedVoice;
1221                        } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
1222                    }
1223    
1224              midi_key_info_t* pKey = &pMIDIKeyInfo[pVoice->MIDIKey];                  #if CONFIG_DEVMODE
1225                    EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
1226                    #endif // CONFIG_DEVMODE
1227    
1228                    // did we find a 'stealable' voice?
1229                    if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1230                        // remember which voice we stole, so we can simply proceed on next voice stealing
1231                        this->itLastStolenVoiceGlobally = itSelectedVoice;
1232                    } else while (true) { // iterate through engine channels
1233                        // get (next) oldest key
1234                        RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
1235                        this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
1236                        while (iuiSelectedKey) {
1237                            midi_key_info_t* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
1238                            itSelectedVoice = pSelectedKey->pActiveVoices->first();
1239                            // proceed iterating if voice was created in this fragment cycle
1240                            while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
1241                            // found a "stealable" voice ?
1242                            if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1243                                // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
1244                                this->iuiLastStolenKeyGlobally  = iuiSelectedKey;
1245                                this->itLastStolenVoiceGlobally = itSelectedVoice;
1246                                this->pLastStolenChannel        = pSelectedChannel;
1247                                goto stealable_voice_found; // selection succeeded
1248                            }
1249                            ++iuiSelectedKey; // get next key on current engine channel
1250                        }
1251                        // get next engine channel
1252                        iChannelIndex    = (iChannelIndex + 1) % engineChannels.size();
1253                        pSelectedChannel = engineChannels[iChannelIndex];
1254    
1255                        #if CONFIG_DEVMODE
1256                        if (pSelectedChannel == pBegin) {
1257                            dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
1258                            dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
1259                            dmsg(1,("Exiting.\n"));
1260                            exit(-1);
1261                        }
1262                        #endif // CONFIG_DEVMODE
1263                    }
1264                }
1265    
1266                // jump point if a 'stealable' voice was found
1267                stealable_voice_found:
1268    
1269                #if CONFIG_DEVMODE
1270                if (!itSelectedVoice->IsActive()) {
1271                    dmsg(1,("gig::Engine: ERROR, tried to steal a voice which was not active !!!\n"));
1272                    return -1;
1273                }
1274                #endif // CONFIG_DEVMODE
1275    
1276                // now kill the selected voice
1277                itSelectedVoice->Kill(itNoteOnEvent);
1278    
1279                --VoiceSpawnsLeft;
1280    
1281                return 0; // success
1282            }
1283            else {
1284                dmsg(1,("Event pool emtpy!\n"));
1285                return -1;
1286            }
1287        }
1288    
1289        /**
1290         *  Removes the given voice from the MIDI key's list of active voices.
1291         *  This method will be called when a voice went inactive, e.g. because
1292         *  it finished to playback its sample, finished its release stage or
1293         *  just was killed.
1294         *
1295         *  @param pEngineChannel - engine channel on which this event occured on
1296         *  @param itVoice - points to the voice to be freed
1297         */
1298        void Engine::FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice) {
1299            if (itVoice) {
1300                midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[itVoice->MIDIKey];
1301    
1302                uint keygroup = itVoice->KeyGroup;
1303    
1304                // if the sample and dimension region belong to an
1305                // instrument that is unloaded, tell the disk thread to
1306                // release them
1307                if (itVoice->Orphan) {
1308                    pDiskThread->OrderDeletionOfDimreg(itVoice->pDimRgn);
1309                }
1310    
1311              // free the voice object              // free the voice object
1312              pVoicePool->free(pVoice);              pVoicePool->free(itVoice);
1313    
1314              // check if there are no voices left on the MIDI key and update the key info if so              // if no other voices left and member of a key group, remove from key group
1315              if (pKey->pActiveVoices->is_empty()) {              if (pKey->pActiveVoices->isEmpty() && keygroup) {
1316                  pKey->Active = false;                  uint** ppKeyGroup = &pEngineChannel->ActiveKeyGroups[keygroup];
1317                  pActiveKeys->free(pKey->pSelf); // remove key from list of active keys                  if (*ppKeyGroup == &*pKey->itSelf) *ppKeyGroup = NULL; // remove key from key group
                 pKey->pSelf = NULL;  
                 dmsg(3,("Key has no more voices now\n"));  
1318              }              }
1319          }          }
1320          else std::cerr << "Couldn't release voice! (pVoice == NULL)\n" << std::flush;          else std::cerr << "Couldn't release voice! (!itVoice)\n" << std::flush;
1321        }
1322    
1323        /**
1324         *  Called when there's no more voice left on a key, this call will
1325         *  update the key info respectively.
1326         *
1327         *  @param pEngineChannel - engine channel on which this event occured on
1328         *  @param pKey - key which is now inactive
1329         */
1330        void Engine::FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey) {
1331            if (pKey->pActiveVoices->isEmpty()) {
1332                pKey->Active = false;
1333                pEngineChannel->pActiveKeys->free(pKey->itSelf); // remove key from list of active keys
1334                pKey->itSelf = RTList<uint>::Iterator();
1335                pKey->ReleaseTrigger = false;
1336                pKey->pEvents->clear();
1337                dmsg(3,("Key has no more voices now\n"));
1338            }
1339            else dmsg(1,("gig::Engine: Oops, tried to free a key which contains voices.\n"));
1340      }      }
1341    
1342      /**      /**
1343       *  Reacts on supported control change commands (e.g. pitch bend wheel,       *  Reacts on supported control change commands (e.g. pitch bend wheel,
1344       *  modulation wheel, aftertouch).       *  modulation wheel, aftertouch).
1345       *       *
1346       *  @param pControlChangeEvent - controller, value and time stamp of the event       *  @param pEngineChannel - engine channel on which this event occured on
1347         *  @param itControlChangeEvent - controller, value and time stamp of the event
1348       */       */
1349      void Engine::ProcessControlChange(Event* pControlChangeEvent) {      void Engine::ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent) {
1350          dmsg(4,("Engine::ContinuousController cc=%d v=%d\n", pControlChangeEvent->Controller, pControlChangeEvent->Value));          dmsg(4,("Engine::ContinuousController cc=%d v=%d\n", itControlChangeEvent->Param.CC.Controller, itControlChangeEvent->Param.CC.Value));
1351    
1352          switch (pControlChangeEvent->Controller) {          // update controller value in the engine channel's controller table
1353              case 64: {          pEngineChannel->ControllerTable[itControlChangeEvent->Param.CC.Controller] = itControlChangeEvent->Param.CC.Value;
1354                  if (pControlChangeEvent->Value >= 64 && !SustainPedal) {  
1355                      dmsg(4,("PEDAL DOWN\n"));          // handle hard coded MIDI controllers
1356                      SustainPedal = true;          switch (itControlChangeEvent->Param.CC.Controller) {
1357                case 5: { // portamento time
1358                    pEngineChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1359                    break;
1360                }
1361                case 7: { // volume
1362                    //TODO: not sample accurate yet
1363                    pEngineChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1364                    pEngineChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1365                    break;
1366                }
1367                case 10: { // panpot
1368                    //TODO: not sample accurate yet
1369                    pEngineChannel->GlobalPanLeft  = PanCurve[128 - itControlChangeEvent->Param.CC.Value];
1370                    pEngineChannel->GlobalPanRight = PanCurve[itControlChangeEvent->Param.CC.Value];
1371                    break;
1372                }
1373                case 64: { // sustain
1374                    if (itControlChangeEvent->Param.CC.Value >= 64 && !pEngineChannel->SustainPedal) {
1375                        dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1376                        pEngineChannel->SustainPedal = true;
1377    
1378                        #if !CONFIG_PROCESS_MUTED_CHANNELS
1379                        if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1380                        #endif
1381    
1382                      // cancel release process of voices if necessary                      // cancel release process of voices if necessary
1383                      uint* piKey = pActiveKeys->first();                      RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
1384                      if (piKey) {                      for (; iuiKey; ++iuiKey) {
1385                          pControlChangeEvent->Type = Event::type_cancel_release; // transform event type                          midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
1386                          while (piKey) {                          if (!pKey->KeyPressed) {
1387                              midi_key_info_t* pKey = &pMIDIKeyInfo[*piKey];                              RTList<Event>::Iterator itNewEvent = pKey->pEvents->allocAppend();
1388                              pActiveKeys->set_current(piKey);                              if (itNewEvent) {
1389                              piKey = pActiveKeys->next();                                  *itNewEvent = *itControlChangeEvent; // copy event to the key's own event list
1390                              if (!pKey->KeyPressed) {                                  itNewEvent->Type = Event::type_cancel_release; // transform event type
                                 Event* pNewEvent = pKey->pEvents->alloc();  
                                 if (pNewEvent) *pNewEvent = *pControlChangeEvent; // copy event to the key's own event list  
                                 else dmsg(1,("Event pool emtpy!\n"));  
1391                              }                              }
1392                                else dmsg(1,("Event pool emtpy!\n"));
1393                          }                          }
1394                      }                      }
1395                  }                  }
1396                  if (pControlChangeEvent->Value < 64 && SustainPedal) {                  if (itControlChangeEvent->Param.CC.Value < 64 && pEngineChannel->SustainPedal) {
1397                      dmsg(4,("PEDAL UP\n"));                      dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1398                      SustainPedal = false;                      pEngineChannel->SustainPedal = false;
1399    
1400                        #if !CONFIG_PROCESS_MUTED_CHANNELS
1401                        if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1402                        #endif
1403    
1404                      // release voices if their respective key is not pressed                      // release voices if their respective key is not pressed
1405                      uint* piKey = pActiveKeys->first();                      RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
1406                      if (piKey) {                      for (; iuiKey; ++iuiKey) {
1407                          pControlChangeEvent->Type = Event::type_release; // transform event type                          midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
1408                          while (piKey) {                          if (!pKey->KeyPressed && ShouldReleaseVoice(pEngineChannel, *iuiKey)) {
1409                              midi_key_info_t* pKey = &pMIDIKeyInfo[*piKey];                              RTList<Event>::Iterator itNewEvent = pKey->pEvents->allocAppend();
1410                              pActiveKeys->set_current(piKey);                              if (itNewEvent) {
1411                              piKey = pActiveKeys->next();                                  *itNewEvent = *itControlChangeEvent; // copy event to the key's own event list
1412                              if (!pKey->KeyPressed) {                                  itNewEvent->Type = Event::type_release; // transform event type
                                 Event* pNewEvent = pKey->pEvents->alloc();  
                                 if (pNewEvent) *pNewEvent = *pControlChangeEvent; // copy event to the key's own event list  
                                 else dmsg(1,("Event pool emtpy!\n"));  
1413                              }                              }
1414                                else dmsg(1,("Event pool emtpy!\n"));
1415                          }                          }
1416                      }                      }
1417                  }                  }
1418                  break;                  break;
1419              }              }
1420                case 65: { // portamento on / off
1421                    KillAllVoices(pEngineChannel, itControlChangeEvent);
1422                    pEngineChannel->PortamentoMode = itControlChangeEvent->Param.CC.Value >= 64;
1423                    break;
1424                }
1425                case 66: { // sostenuto
1426                    if (itControlChangeEvent->Param.CC.Value >= 64 && !pEngineChannel->SostenutoPedal) {
1427                        dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1428                        pEngineChannel->SostenutoPedal = true;
1429    
1430                        #if !CONFIG_PROCESS_MUTED_CHANNELS
1431                        if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1432                        #endif
1433    
1434                        SostenutoKeyCount = 0;
1435                        // Remeber the pressed keys
1436                        RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
1437                        for (; iuiKey; ++iuiKey) {
1438                            midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
1439                            if (pKey->KeyPressed && SostenutoKeyCount < 128) SostenutoKeys[SostenutoKeyCount++] = *iuiKey;
1440                        }
1441                    }
1442                    if (itControlChangeEvent->Param.CC.Value < 64 && pEngineChannel->SostenutoPedal) {
1443                        dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1444                        pEngineChannel->SostenutoPedal = false;
1445    
1446                        #if !CONFIG_PROCESS_MUTED_CHANNELS
1447                        if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1448                        #endif
1449    
1450                        // release voices if the damper pedal is up and their respective key is not pressed
1451                        for (int i = 0; i < SostenutoKeyCount; i++) {
1452                            midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[SostenutoKeys[i]];
1453                            if (!pKey->KeyPressed && !pEngineChannel->SustainPedal) {
1454                                RTList<Event>::Iterator itNewEvent = pKey->pEvents->allocAppend();
1455                                if (itNewEvent) {
1456                                    *itNewEvent = *itControlChangeEvent; // copy event to the key's own event list
1457                                    itNewEvent->Type = Event::type_release; // transform event type
1458                                }
1459                                else dmsg(1,("Event pool emtpy!\n"));
1460                            }
1461                        }
1462                    }
1463                    break;
1464                }
1465    
1466    
1467                // Channel Mode Messages
1468    
1469                case 120: { // all sound off
1470                    KillAllVoices(pEngineChannel, itControlChangeEvent);
1471                    break;
1472                }
1473                case 121: { // reset all controllers
1474                    pEngineChannel->ResetControllers();
1475                    break;
1476                }
1477                case 123: { // all notes off
1478                    #if CONFIG_PROCESS_ALL_NOTES_OFF
1479                    ReleaseAllVoices(pEngineChannel, itControlChangeEvent);
1480                    #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1481                    break;
1482                }
1483                case 126: { // mono mode on
1484                    KillAllVoices(pEngineChannel, itControlChangeEvent);
1485                    pEngineChannel->SoloMode = true;
1486                    break;
1487                }
1488                case 127: { // poly mode on
1489                    KillAllVoices(pEngineChannel, itControlChangeEvent);
1490                    pEngineChannel->SoloMode = false;
1491                    break;
1492                }
1493            }
1494    
1495            // handle FX send controllers
1496            if (!pEngineChannel->fxSends.empty()) {
1497                for (int iFxSend = 0; iFxSend < pEngineChannel->GetFxSendCount(); iFxSend++) {
1498                    FxSend* pFxSend = pEngineChannel->GetFxSend(iFxSend);
1499                    if (pFxSend->MidiController() == itControlChangeEvent->Param.CC.Controller)
1500                        pFxSend->SetLevel(itControlChangeEvent->Param.CC.Value);
1501                }
1502          }          }
1503        }
1504    
1505          // update controller value in the engine's controller table      /**
1506          ControllerTable[pControlChangeEvent->Controller] = pControlChangeEvent->Value;       *  Reacts on MIDI system exclusive messages.
1507         *
1508         *  @param itSysexEvent - sysex data size and time stamp of the sysex event
1509         */
1510        void Engine::ProcessSysex(Pool<Event>::Iterator& itSysexEvent) {
1511            RingBuffer<uint8_t,false>::NonVolatileReader reader = pSysexBuffer->get_non_volatile_reader();
1512    
1513          // move event from the unsorted event list to the control change event list          uint8_t exclusive_status, id;
1514          pEvents->move(pControlChangeEvent, pCCEvents);          if (!reader.pop(&exclusive_status)) goto free_sysex_data;
1515            if (!reader.pop(&id))               goto free_sysex_data;
1516            if (exclusive_status != 0xF0)       goto free_sysex_data;
1517    
1518            switch (id) {
1519                case 0x41: { // Roland
1520                    dmsg(3,("Roland Sysex\n"));
1521                    uint8_t device_id, model_id, cmd_id;
1522                    if (!reader.pop(&device_id)) goto free_sysex_data;
1523                    if (!reader.pop(&model_id))  goto free_sysex_data;
1524                    if (!reader.pop(&cmd_id))    goto free_sysex_data;
1525                    if (model_id != 0x42 /*GS*/) goto free_sysex_data;
1526                    if (cmd_id != 0x12 /*DT1*/)  goto free_sysex_data;
1527    
1528                    // command address
1529                    uint8_t addr[3]; // 2 byte addr MSB, followed by 1 byte addr LSB)
1530                    const RingBuffer<uint8_t,false>::NonVolatileReader checksum_reader = reader; // so we can calculate the check sum later
1531                    if (reader.read(&addr[0], 3) != 3) goto free_sysex_data;
1532                    if (addr[0] == 0x40 && addr[1] == 0x00) { // System Parameters
1533                        dmsg(3,("\tSystem Parameter\n"));
1534                    }
1535                    else if (addr[0] == 0x40 && addr[1] == 0x01) { // Common Parameters
1536                        dmsg(3,("\tCommon Parameter\n"));
1537                    }
1538                    else if (addr[0] == 0x40 && (addr[1] & 0xf0) == 0x10) { // Part Parameters (1)
1539                        dmsg(3,("\tPart Parameter\n"));
1540                        switch (addr[2]) {
1541                            case 0x40: { // scale tuning
1542                                dmsg(3,("\t\tScale Tuning\n"));
1543                                uint8_t scale_tunes[12]; // detuning of all 12 semitones of an octave
1544                                if (reader.read(&scale_tunes[0], 12) != 12) goto free_sysex_data;
1545                                uint8_t checksum;
1546                                if (!reader.pop(&checksum)) goto free_sysex_data;
1547                                #if CONFIG_ASSERT_GS_SYSEX_CHECKSUM
1548                                if (GSCheckSum(checksum_reader, 12)) goto free_sysex_data;
1549                                #endif // CONFIG_ASSERT_GS_SYSEX_CHECKSUM
1550                                for (int i = 0; i < 12; i++) scale_tunes[i] -= 64;
1551                                AdjustScale((int8_t*) scale_tunes);
1552                                dmsg(3,("\t\t\tNew scale applied.\n"));
1553                                break;
1554                            }
1555                        }
1556                    }
1557                    else if (addr[0] == 0x40 && (addr[1] & 0xf0) == 0x20) { // Part Parameters (2)
1558                    }
1559                    else if (addr[0] == 0x41) { // Drum Setup Parameters
1560                    }
1561                    break;
1562                }
1563            }
1564    
1565            free_sysex_data: // finally free sysex data
1566            pSysexBuffer->increment_read_ptr(itSysexEvent->Param.Sysex.Size);
1567        }
1568    
1569        /**
1570         * Calculates the Roland GS sysex check sum.
1571         *
1572         * @param AddrReader - reader which currently points to the first GS
1573         *                     command address byte of the GS sysex message in
1574         *                     question
1575         * @param DataSize   - size of the GS message data (in bytes)
1576         */
1577        uint8_t Engine::GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize) {
1578            RingBuffer<uint8_t,false>::NonVolatileReader reader = AddrReader;
1579            uint bytes = 3 /*addr*/ + DataSize;
1580            uint8_t addr_and_data[bytes];
1581            reader.read(&addr_and_data[0], bytes);
1582            uint8_t sum = 0;
1583            for (uint i = 0; i < bytes; i++) sum += addr_and_data[i];
1584            return 128 - sum % 128;
1585      }      }
1586    
1587      /**      /**
1588       * Initialize the parameter sequence for the modulation destination given by       * Allows to tune each of the twelve semitones of an octave.
1589       * by 'dst' with the constant value given by val.       *
1590         * @param ScaleTunes - detuning of all twelve semitones (in cents)
1591       */       */
1592      void Engine::ResetSynthesisParameters(Event::destination_t dst, float val) {      void Engine::AdjustScale(int8_t ScaleTunes[12]) {
1593          int maxsamples = pAudioOutputDevice->MaxSamplesPerCycle();          memcpy(&this->ScaleTuning[0], &ScaleTunes[0], 12); //TODO: currently not sample accurate
         for (int i = 0; i < maxsamples; i++) pSynthesisParameters[dst][i] = val;  
1594      }      }
1595    
1596      float Engine::Volume() {      /**
1597          return GlobalVolume;       * Releases all voices on an engine channel. All voices will go into
1598         * the release stage and thus it might take some time (e.g. dependant to
1599         * their envelope release time) until they actually die.
1600         *
1601         * @param pEngineChannel - engine channel on which all voices should be released
1602         * @param itReleaseEvent - event which caused this releasing of all voices
1603         */
1604        void Engine::ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent) {
1605            RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
1606            while (iuiKey) {
1607                midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
1608                ++iuiKey;
1609                // append a 'release' event to the key's own event list
1610                RTList<Event>::Iterator itNewEvent = pKey->pEvents->allocAppend();
1611                if (itNewEvent) {
1612                    *itNewEvent = *itReleaseEvent; // copy original event (to the key's event list)
1613                    itNewEvent->Type = Event::type_release; // transform event type
1614                }
1615                else dmsg(1,("Event pool emtpy!\n"));
1616            }
1617        }
1618    
1619        /**
1620         * Kills all voices on an engine channel as soon as possible. Voices
1621         * won't get into release state, their volume level will be ramped down
1622         * as fast as possible.
1623         *
1624         * @param pEngineChannel - engine channel on which all voices should be killed
1625         * @param itKillEvent    - event which caused this killing of all voices
1626         */
1627        void Engine::KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1628            RTList<uint>::Iterator iuiKey = pEngineChannel->pActiveKeys->first();
1629            RTList<uint>::Iterator end    = pEngineChannel->pActiveKeys->end();
1630            while (iuiKey != end) { // iterate through all active keys
1631                midi_key_info_t* pKey = &pEngineChannel->pMIDIKeyInfo[*iuiKey];
1632                ++iuiKey;
1633                RTList<Voice>::Iterator itVoice     = pKey->pActiveVoices->first();
1634                RTList<Voice>::Iterator itVoicesEnd = pKey->pActiveVoices->end();
1635                for (; itVoice != itVoicesEnd; ++itVoice) { // iterate through all voices on this key
1636                    itVoice->Kill(itKillEvent);
1637                    --VoiceSpawnsLeft; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1638                }
1639            }
1640      }      }
1641    
1642      void Engine::Volume(float f) {      /**
1643          GlobalVolume = f;       * Determines whether the specified voice should be released.
1644         *
1645         * @param pEngineChannel - The engine channel on which the voice should be checked
1646         * @param Key - The key number
1647         * @returns true if the specified should be released, false otherwise.
1648         */
1649        bool Engine::ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key) {
1650            if (pEngineChannel->SustainPedal) return false;
1651    
1652            if (pEngineChannel->SostenutoPedal) {
1653                for (int i = 0; i < SostenutoKeyCount; i++)
1654                    if (Key == SostenutoKeys[i]) return false;
1655            }
1656    
1657            return true;
1658      }      }
1659    
1660      uint Engine::VoiceCount() {      uint Engine::VoiceCount() {
# Line 674  namespace LinuxSampler { namespace gig { Line 1685  namespace LinuxSampler { namespace gig {
1685          return pDiskThread->GetBufferFillPercentage();          return pDiskThread->GetBufferFillPercentage();
1686      }      }
1687    
1688        String Engine::EngineName() {
1689            return LS_GIG_ENGINE_NAME;
1690        }
1691    
1692      String Engine::Description() {      String Engine::Description() {
1693          return "Gigasampler Engine";          return "Gigasampler Engine";
1694      }      }
1695    
1696      String Engine::Version() {      String Engine::Version() {
1697          return "0.0.1-0cvs20040423";          String s = "$Revision: 1.71 $";
1698            return s.substr(11, s.size() - 13); // cut dollar signs, spaces and CVS macro keyword
1699        }
1700    
1701        InstrumentManager* Engine::GetInstrumentManager() {
1702            return &instruments;
1703        }
1704    
1705        // static constant initializers
1706        const float* Engine::VolumeCurve(InitVolumeCurve());
1707        const float* Engine::PanCurve(InitPanCurve());
1708        const float* Engine::CrossfadeCurve(InitCrossfadeCurve());
1709    
1710        float* Engine::InitVolumeCurve() {
1711            // line-segment approximation
1712            const float segments[] = {
1713                0, 0, 2, 0.0046, 16, 0.016, 31, 0.051, 45, 0.115, 54.5, 0.2,
1714                64.5, 0.39, 74, 0.74, 92, 1.03, 114, 1.94, 119.2, 2.2, 127, 2.2
1715            };
1716            return InitCurve(segments);
1717        }
1718    
1719        float* Engine::InitPanCurve() {
1720            // line-segment approximation
1721            const float segments[] = {
1722                0, 0, 1, 0,
1723                2, 0.05, 31.5, 0.7, 51, 0.851, 74.5, 1.12,
1724                127, 1.41, 128, 1.41
1725            };
1726            return InitCurve(segments, 129);
1727        }
1728    
1729        float* Engine::InitCrossfadeCurve() {
1730            // line-segment approximation
1731            const float segments[] = {
1732                0, 0, 1, 0.03, 10, 0.1, 51, 0.58, 127, 1
1733            };
1734            return InitCurve(segments);
1735        }
1736    
1737        float* Engine::InitCurve(const float* segments, int size) {
1738            float* y = new float[size];
1739            for (int x = 0 ; x < size ; x++) {
1740                if (x > segments[2]) segments += 2;
1741                y[x] = segments[1] + (x - segments[0]) *
1742                    (segments[3] - segments[1]) / (segments[2] - segments[0]);
1743            }
1744            return y;
1745        }
1746    
1747        /**
1748         * Changes the instrument for an engine channel.
1749         *
1750         * @param pEngineChannel - engine channel on which the instrument
1751         *                         should be changed
1752         * @param pInstrument - new instrument
1753         * @returns a list of dimension regions from the old instrument
1754         *          that are still in use
1755         */
1756        ::gig::DimensionRegion** Engine::ChangeInstrument(EngineChannel* pEngineChannel, ::gig::Instrument* pInstrument) {
1757            instrument_change_command_t command;
1758            command.pEngineChannel = pEngineChannel;
1759            command.pInstrument = pInstrument;
1760            InstrumentChangeQueue->push(&command);
1761    
1762            // wait for the audio thread to confirm that the instrument
1763            // change has been done
1764            instrument_change_reply_t reply;
1765            while (InstrumentChangeReplyQueue->pop(&reply) == 0) {
1766                usleep(10000);
1767            }
1768            return pDimRegionsInUse;
1769      }      }
1770    
1771  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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