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#include "../../common/RingBuffer.h" |
#include "../../common/RingBuffer.h" |
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#include "../../common/Pool.h" |
#include "../../common/Pool.h" |
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#include "../../common/ArrayList.h" |
#include "../../common/ArrayList.h" |
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#include "../../common/Condition.h" |
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#include "../../common/ConditionServer.h" |
#include "../../common/ConditionServer.h" |
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#include "../Engine.h" |
#include "../Engine.h" |
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#include "../common/Event.h" |
#include "../common/Event.h" |
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// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
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virtual int RenderAudio(uint Samples); |
virtual int RenderAudio(uint Samples); |
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virtual void SendSysex(void* pData, uint Size); |
virtual void SendSysex(void* pData, uint Size, MidiInputPort* pSender); |
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virtual void Reset(); |
virtual void Reset(); |
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virtual void Enable(); |
virtual void Enable(); |
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virtual void Disable(); |
virtual void Disable(); |
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virtual String EngineName(); |
virtual String EngineName(); |
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virtual InstrumentManager* GetInstrumentManager(); |
virtual InstrumentManager* GetInstrumentManager(); |
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void SetVoiceCount(uint Count); |
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// Simple array wrapper just to make sure memory is freed |
// Simple array wrapper just to make sure memory is freed |
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// when liblinuxsampler is unloaded |
// when liblinuxsampler is unloaded |
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class FloatTable { |
class FloatTable { |
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RTList<Event>* pGlobalEvents; ///< All engine global events for the current audio fragment (usually only SysEx messages). |
RTList<Event>* pGlobalEvents; ///< All engine global events for the current audio fragment (usually only SysEx messages). |
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Pool<Event>* pEventPool; ///< Contains all Event objects that can be used. |
Pool<Event>* pEventPool; ///< Contains all Event objects that can be used. |
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RingBuffer<uint8_t,false>* pSysexBuffer; ///< Input buffer for MIDI system exclusive messages. |
RingBuffer<uint8_t,false>* pSysexBuffer; ///< Input buffer for MIDI system exclusive messages. |
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int ActiveVoiceCount; ///< number of currently active voices (this value will be returned for public calls) |
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int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation) |
int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation) |
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int ActiveVoiceCountMax; ///< the maximum voice usage since application start |
int ActiveVoiceCountMax; ///< the maximum voice usage since application start |
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int VoiceSpawnsLeft; ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit. |
int VoiceSpawnsLeft; ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit. |
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bool SuspensionRequested; |
bool SuspensionRequested; |
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ConditionServer EngineDisabled; |
ConditionServer EngineDisabled; |
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int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
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int MaxFadeOutPos; ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks. |
int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks. |
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uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
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Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads). |
Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads). |
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Pool< ::gig::DimensionRegion*>* pDimRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of dimension regions in use. |
Pool< ::gig::DimensionRegion*>* pDimRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of dimension regions in use. |
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static float* InitCurve(const float* segments, int size = 128); |
static float* InitCurve(const float* segments, int size = 128); |
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unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment |
unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment |
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atomic_t ActiveVoiceCount; ///< number of currently active voices |
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}; |
}; |
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}} // namespace LinuxSampler::gig |
}} // namespace LinuxSampler::gig |