/[svn]/linuxsampler/trunk/src/engines/gig/Engine.h
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revision 411 by schoenebeck, Sat Feb 26 02:01:14 2005 UTC revision 412 by schoenebeck, Sat Feb 26 22:44:51 2005 UTC
# Line 60  namespace LinuxSampler { namespace gig { Line 60  namespace LinuxSampler { namespace gig {
60              // methods              // methods
61              Engine();              Engine();
62             ~Engine();             ~Engine();
             int  RenderAudio(LinuxSampler::gig::EngineChannel* pEngineChannel, uint Samples);  
63              void Connect(AudioOutputDevice* pAudioOut);              void Connect(AudioOutputDevice* pAudioOut);
64    
65              // implementation of abstract methods derived from class 'LinuxSampler::Engine'              // implementation of abstract methods derived from class 'LinuxSampler::Engine'
66                virtual int    RenderAudio(uint Samples);
67              virtual void   SendSysex(void* pData, uint Size);              virtual void   SendSysex(void* pData, uint Size);
68              virtual void   Reset();              virtual void   Reset();
69              virtual void   Enable();              virtual void   Enable();
# Line 98  namespace LinuxSampler { namespace gig { Line 98  namespace LinuxSampler { namespace gig {
98              float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.              float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.
99              biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.              biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.
100              biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).              biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).
101              int                     ActiveVoiceCount;      ///< number of currently active voices              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)
102                int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)
103              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start
104              bool                    SuspensionRequested;              bool                    SuspensionRequested;
105              ConditionServer         EngineDisabled;              ConditionServer         EngineDisabled;
106              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave            
             RTList<Voice>::Iterator itLastStolenVoice;      ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.  
             RTList<uint>::Iterator  iuiLastStolenKey;      ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.  
107              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.
108    
109                void RenderAudio(EngineChannel* pEngineChannel, uint Samples);
110                void ClearEventLists();            
111                void ImportEvents(RingBuffer<Event>* pEventQueue, uint Samples);
112              void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);              void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);
113              void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent);              void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent);
114              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);
# Line 131  namespace LinuxSampler { namespace gig { Line 133  namespace LinuxSampler { namespace gig {
133              friend class VCFCManipulator;              friend class VCFCManipulator;
134              friend class VCOManipulator;                          friend class VCOManipulator;            
135          private:          private:
136              std::list<EngineChannel*> samplerChannels; ///< All sampler channels of a gig::Engine instance.              std::list<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.
137                                                    
138              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.
139                                                    

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