/[svn]/linuxsampler/trunk/src/engines/gig/Engine.h
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revision 438 by persson, Wed Mar 9 22:12:15 2005 UTC revision 630 by persson, Sat Jun 11 14:51:49 2005 UTC
# Line 26  Line 26 
26    
27  #include "../../common/global.h"  #include "../../common/global.h"
28    
 #if DEBUG_HEADERS  
 # warning Engine.h included  
 #endif // DEBUG_HEADERS  
   
29  #include <map>  #include <map>
30    #include <gig.h>
31    
32  #include "EngineGlobals.h"  #include "EngineGlobals.h"
33  #include "../../common/RingBuffer.h"  #include "../../common/RingBuffer.h"
34  #include "../../common/Pool.h"  #include "../../common/Pool.h"
35    #include "../../common/ArrayList.h"
36  #include "../../common/ConditionServer.h"  #include "../../common/ConditionServer.h"
37  #include "../common/Engine.h"  #include "../common/Engine.h"
38  #include "../common/Event.h"  #include "../common/Event.h"
39  #include "../common/BiquadFilter.h"  #include "../common/BiquadFilter.h"
 #include "../../lib/fileloader/libgig/gig.h"  
40  #include "../../network/lscp.h"  #include "../../network/lscp.h"
41  #include "EngineChannel.h"  #include "EngineChannel.h"
42    
43    // identifier of this sampler engine
44    #define LS_GIG_ENGINE_NAME "GigEngine"
45    
46  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
47    
48      // just symbol prototyping      // just symbol prototyping
# Line 59  namespace LinuxSampler { namespace gig { Line 59  namespace LinuxSampler { namespace gig {
59          public:          public:
60              // methods              // methods
61              Engine();              Engine();
62             ~Engine();              virtual ~Engine();
63              void Connect(AudioOutputDevice* pAudioOut);              void Connect(AudioOutputDevice* pAudioOut);
64    
65              // implementation of abstract methods derived from class 'LinuxSampler::Engine'              // implementation of abstract methods derived from class 'LinuxSampler::Engine'
# Line 90  namespace LinuxSampler { namespace gig { Line 90  namespace LinuxSampler { namespace gig {
90              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.
91              EventGenerator*         pEventGenerator;              EventGenerator*         pEventGenerator;
92              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.
93              RTList<Event>*          pEvents;               ///< All events for the current audio fragment.              RTList<Event>*          pGlobalEvents;         ///< All engine global events for the current audio fragment (usually only SysEx messages).
94              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.
             RTList<Event>*          pCCEvents;             ///< All control change events for the current audio fragment.  
95              RingBuffer<uint8_t>*    pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.              RingBuffer<uint8_t>*    pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.
             RTList<Event>*          pSynthesisEvents[Event::destination_count];     ///< Events directly affecting synthesis parameter (like pitch, volume and filter).  
96              float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.              float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.
97              biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.              biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.
98              biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).              biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).
99              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)
100              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)
101              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start
102                int                     VoiceTheftsLeft;       ///< We only allow CONFIG_MAX_VOICES voices to be stolen per audio fragment, we use this variable to ensure this limit.
103                RTList<Voice>::Iterator itLastStolenVoice;     ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
104                RTList<uint>::Iterator  iuiLastStolenKey;      ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
105                EngineChannel*          pLastStolenChannel;    ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
106              bool                    SuspensionRequested;              bool                    SuspensionRequested;
107              ConditionServer         EngineDisabled;              ConditionServer         EngineDisabled;
108              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave
109              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.
110              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.
111    
112              void RenderAudio(EngineChannel* pEngineChannel, uint Samples);              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);
113                void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);
114                void RenderStolenVoices(uint Samples);
115                void PostProcess(EngineChannel* pEngineChannel);
116              void ClearEventLists();              void ClearEventLists();
117              void ImportEvents(RingBuffer<Event>* pEventQueue, uint Samples);              void ImportEvents(uint Samples);
118              void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);              void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);
119              void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent);              void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent);
120              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);
121              void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent);              void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent);
122              void ProcessSysex(Pool<Event>::Iterator& itSysexEvent);              void ProcessSysex(Pool<Event>::Iterator& itSysexEvent);
123              Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing);              Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing);
124              void StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);              int  StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);
125              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);
126              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);
127              void ResetSynthesisParameters(Event::destination_t dst, float val);              void ResetSynthesisParameters(Event::destination_t dst, float val);
# Line 134  namespace LinuxSampler { namespace gig { Line 139  namespace LinuxSampler { namespace gig {
139              friend class VCFCManipulator;              friend class VCFCManipulator;
140              friend class VCOManipulator;              friend class VCOManipulator;
141          private:          private:
142              std::list<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.              ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.
143    
144              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.
145    
146              uint8_t GSCheckSum(const RingBuffer<uint8_t>::NonVolatileReader AddrReader, uint DataSize);              uint8_t GSCheckSum(const RingBuffer<uint8_t>::NonVolatileReader AddrReader, uint DataSize);
147              void    AdjustScale(int8_t ScaleTunes[12]);              void    AdjustScale(int8_t ScaleTunes[12]);
148                void    ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent);
149                void    KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent);
150    
151                unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment
152      };      };
153    
154  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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