/[svn]/linuxsampler/trunk/src/engines/gig/Engine.h
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revision 668 by schoenebeck, Mon Jun 20 15:30:47 2005 UTC revision 1038 by persson, Sat Feb 3 15:33:00 2007 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005-2007 Christian Schoenebeck                        *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 34  Line 34 
34  #include "../../common/Pool.h"  #include "../../common/Pool.h"
35  #include "../../common/ArrayList.h"  #include "../../common/ArrayList.h"
36  #include "../../common/ConditionServer.h"  #include "../../common/ConditionServer.h"
37  #include "../common/Engine.h"  #include "../Engine.h"
38  #include "../common/Event.h"  #include "../common/Event.h"
 #include "../common/BiquadFilter.h"  
39  #include "../../network/lscp.h"  #include "../../network/lscp.h"
40  #include "EngineChannel.h"  #include "EngineChannel.h"
41    
42  // identifier of this sampler engine  // identifier of this sampler engine
43  #define LS_GIG_ENGINE_NAME "GigEngine"  #define LS_GIG_ENGINE_NAME "GIG"
44    
45  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
46    
# Line 61  namespace LinuxSampler { namespace gig { Line 60  namespace LinuxSampler { namespace gig {
60              Engine();              Engine();
61              virtual ~Engine();              virtual ~Engine();
62              void Connect(AudioOutputDevice* pAudioOut);              void Connect(AudioOutputDevice* pAudioOut);
63                ::gig::DimensionRegion** ChangeInstrument(EngineChannel* pEngineChannel, ::gig::Instrument* pInstrument);
64    
65              // implementation of abstract methods derived from class 'LinuxSampler::Engine'              // implementation of abstract methods derived from class 'LinuxSampler::Engine'
66              virtual int    RenderAudio(uint Samples);              virtual int    RenderAudio(uint Samples);
# Line 78  namespace LinuxSampler { namespace gig { Line 78  namespace LinuxSampler { namespace gig {
78              virtual String Description();              virtual String Description();
79              virtual String Version();              virtual String Version();
80              virtual String EngineName();              virtual String EngineName();
81                virtual InstrumentManager* GetInstrumentManager();
82    
83                static const float* VolumeCurve;    ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90.
84                static const float* PanCurve;       ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center).
85                static const float* CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127.
86    
87          //protected:          //protected:
88              static InstrumentResourceManager instruments;              static InstrumentResourceManager instruments;
# Line 86  namespace LinuxSampler { namespace gig { Line 91  namespace LinuxSampler { namespace gig {
91              uint                    SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)              uint                    SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)
92              uint                    MaxSamplesPerCycle;    ///< Size of each audio output buffer              uint                    MaxSamplesPerCycle;    ///< Size of each audio output buffer
93              DiskThread*             pDiskThread;              DiskThread*             pDiskThread;
94              RingBuffer<Event>*      pEventQueue;           ///< Input event queue for engine global events (e.g. SysEx messages).              RingBuffer<Event,false>* pEventQueue;          ///< Input event queue for engine global events (e.g. SysEx messages).
95              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.
96              EventGenerator*         pEventGenerator;              EventGenerator*         pEventGenerator;
97              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.
98              RTList<Event>*          pGlobalEvents;         ///< All engine global events for the current audio fragment (usually only SysEx messages).              RTList<Event>*          pGlobalEvents;         ///< All engine global events for the current audio fragment (usually only SysEx messages).
99              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.
100              RingBuffer<uint8_t>*    pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.              RingBuffer<uint8_t,false>* pSysexBuffer;       ///< Input buffer for MIDI system exclusive messages.
             float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.  
             biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.  
             biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).  
101              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)
102              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)
103              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start
# Line 110  namespace LinuxSampler { namespace gig { Line 112  namespace LinuxSampler { namespace gig {
112              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave
113              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.
114              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.
115                Mutex                   ResetInternalMutex;    ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
116    
117              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);
118              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);
119              void RenderStolenVoices(uint Samples);              void RenderStolenVoices(uint Samples);
120                void RouteAudio(EngineChannel* pEngineChannel, uint Samples);
121              void PostProcess(EngineChannel* pEngineChannel);              void PostProcess(EngineChannel* pEngineChannel);
122              void ClearEventLists();              void ClearEventLists();
123              void ImportEvents(uint Samples);              void ImportEvents(uint Samples);
# Line 126  namespace LinuxSampler { namespace gig { Line 130  namespace LinuxSampler { namespace gig {
130              int  StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);              int  StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);
131              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);
132              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);
             void ResetSynthesisParameters(Event::destination_t dst, float val);  
133              void ResetInternal();              void ResetInternal();
134              void ResetScaleTuning();              void ResetScaleTuning();
135    
# Line 136  namespace LinuxSampler { namespace gig { Line 139  namespace LinuxSampler { namespace gig {
139              void DisableAndLock(); // FIXME: should at least be protected              void DisableAndLock(); // FIXME: should at least be protected
140    
141              friend class Voice;              friend class Voice;
             friend class EGADSR;  
             friend class EGDecay;  
             friend class VCAManipulator;  
             friend class VCFCManipulator;  
             friend class VCOManipulator;  
142          private:          private:
143    
144                /// Command used by the instrument loader thread to
145                /// request an instrument change on a channel.
146                struct instrument_change_command_t {
147                    EngineChannel* pEngineChannel;
148                    ::gig::Instrument* pInstrument;
149                };
150                struct instrument_change_reply_t {
151                    int dummy;
152                };
153                RingBuffer<instrument_change_command_t,false>* InstrumentChangeQueue;      ///< Contains the instrument change command
154                RingBuffer<instrument_change_reply_t,false>*   InstrumentChangeReplyQueue; ///< Contains the acknowledge of an instrument change
155               ::gig::DimensionRegion** pDimRegionsInUse; ///< After an instrument change, this contains a list of dimension regions that are still in use by playing voices
156    
157              ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.              ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.
158    
159              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.
160    
161              uint8_t GSCheckSum(const RingBuffer<uint8_t>::NonVolatileReader AddrReader, uint DataSize);              int SostenutoKeys[128];
162                int SostenutoKeyCount;
163    
164                uint8_t GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize);
165              void    AdjustScale(int8_t ScaleTunes[12]);              void    AdjustScale(int8_t ScaleTunes[12]);
166              void    ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent);              void    ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent);
167              void    KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent);              void    KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent);
168                bool    ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key);
169                static float* InitVolumeCurve();
170                static float* InitPanCurve();
171                static float* InitCrossfadeCurve();
172                static float* InitCurve(const float* segments, int size = 128);
173    
174              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment
175      };      };

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