/[svn]/linuxsampler/trunk/src/engines/gig/Engine.h
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revision 831 by persson, Sat Jan 28 16:55:30 2006 UTC revision 846 by persson, Sun Mar 19 16:38:22 2006 UTC
# Line 78  namespace LinuxSampler { namespace gig { Line 78  namespace LinuxSampler { namespace gig {
78              virtual String Version();              virtual String Version();
79              virtual String EngineName();              virtual String EngineName();
80    
81              static const float* VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90.              static const float* VolumeCurve;    ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90.
82              static const float* PanCurve;    ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center).              static const float* PanCurve;       ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center).
83                static const float* CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127.
84    
85          //protected:          //protected:
86              static InstrumentResourceManager instruments;              static InstrumentResourceManager instruments;
# Line 109  namespace LinuxSampler { namespace gig { Line 110  namespace LinuxSampler { namespace gig {
110              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave
111              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.
112              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.
113                Mutex                   ResetInternalMutex;    ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
114    
115              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);
116              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);
# Line 149  namespace LinuxSampler { namespace gig { Line 151  namespace LinuxSampler { namespace gig {
151              bool    ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key);              bool    ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key);
152              static float* InitVolumeCurve();              static float* InitVolumeCurve();
153              static float* InitPanCurve();              static float* InitPanCurve();
154                static float* InitCrossfadeCurve();
155              static float* InitCurve(const float* segments, int size = 128);              static float* InitCurve(const float* segments, int size = 128);
156    
157              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment

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