/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.cpp
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Annotation of /linuxsampler/trunk/src/engines/gig/EngineChannel.cpp

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Revision 438 - (hide annotations) (download)
Wed Mar 9 22:12:15 2005 UTC (19 years, 1 month ago) by persson
File size: 15876 byte(s)
* 24-bit decompression now supports the 20 and 18 bit formats
* support for "random" and "round robin" dimensions
* removed a warning printout for empty samples during instrument
  loading

1 schoenebeck 411 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6     * Copyright (C) 2005 Christian Schoenebeck *
7     * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #include "EngineChannel.h"
25    
26 persson 438 namespace LinuxSampler { namespace gig {
27 schoenebeck 411
28     EngineChannel::EngineChannel() {
29     pMIDIKeyInfo = new midi_key_info_t[128];
30     pEngine = NULL;
31     pInstrument = NULL;
32 persson 438 pEventQueue = new RingBuffer<Event>(MAX_EVENTS_PER_FRAGMENT, 0);
33 schoenebeck 411 pActiveKeys = new Pool<uint>(128);
34     for (uint i = 0; i < 128; i++) {
35     pMIDIKeyInfo[i].pActiveVoices = NULL; // we allocate when we retrieve the right Engine object
36     pMIDIKeyInfo[i].KeyPressed = false;
37     pMIDIKeyInfo[i].Active = false;
38     pMIDIKeyInfo[i].ReleaseTrigger = false;
39     pMIDIKeyInfo[i].pEvents = NULL; // we allocate when we retrieve the right Engine object
40 persson 438 pMIDIKeyInfo[i].RoundRobinIndex = 0;
41 schoenebeck 411 }
42     InstrumentIdx = -1;
43     InstrumentStat = -1;
44     AudioDeviceChannelLeft = -1;
45     AudioDeviceChannelRight = -1;
46     }
47    
48     EngineChannel::~EngineChannel() {
49     if (pInstrument) Engine::instruments.HandBack(pInstrument, this);
50     for (uint i = 0; i < 128; i++) {
51     if (pMIDIKeyInfo[i].pActiveVoices) {
52     pMIDIKeyInfo[i].pActiveVoices->clear();
53     delete pMIDIKeyInfo[i].pActiveVoices;
54     }
55     if (pMIDIKeyInfo[i].pEvents) {
56     pMIDIKeyInfo[i].pEvents->clear();
57     delete pMIDIKeyInfo[i].pEvents;
58     }
59     }
60     if (pEventQueue) delete pEventQueue;
61     if (pActiveKeys) delete pActiveKeys;
62     if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;
63     }
64    
65     /**
66     * This method is not thread safe!
67     */
68     void EngineChannel::ResetInternal() {
69     Pitch = 0;
70     SustainPedal = false;
71     GlobalVolume = 1.0;
72 schoenebeck 424 GlobalPanLeft = 1.0f;
73     GlobalPanRight = 1.0f;
74 schoenebeck 411 CurrentKeyDimension = 0;
75    
76     // set all MIDI controller values to zero
77     memset(ControllerTable, 0x00, 128);
78    
79 schoenebeck 412 // reset voice stealing parameters
80     itLastStolenVoice = RTList<Voice>::Iterator();
81     iuiLastStolenKey = RTList<uint>::Iterator();
82    
83 schoenebeck 411 // reset key info
84     for (uint i = 0; i < 128; i++) {
85     if (pMIDIKeyInfo[i].pActiveVoices)
86     pMIDIKeyInfo[i].pActiveVoices->clear();
87     if (pMIDIKeyInfo[i].pEvents)
88     pMIDIKeyInfo[i].pEvents->clear();
89     pMIDIKeyInfo[i].KeyPressed = false;
90     pMIDIKeyInfo[i].Active = false;
91     pMIDIKeyInfo[i].ReleaseTrigger = false;
92     pMIDIKeyInfo[i].itSelf = Pool<uint>::Iterator();
93     }
94    
95     // reset all key groups
96     std::map<uint,uint*>::iterator iter = ActiveKeyGroups.begin();
97     for (; iter != ActiveKeyGroups.end(); iter++) iter->second = NULL;
98    
99     // free all active keys
100     pActiveKeys->clear();
101    
102     // delete all input events
103     pEventQueue->init();
104    
105     if (pEngine) pEngine->ResetInternal();
106     }
107    
108     LinuxSampler::Engine* EngineChannel::GetEngine() {
109     return pEngine;
110     }
111    
112     /**
113     * More or less a workaround to set the instrument name, index and load
114     * status variable to zero percent immediately, that is without blocking
115     * the calling thread. It might be used in future for other preparations
116     * as well though.
117     *
118     * @param FileName - file name of the Gigasampler instrument file
119     * @param Instrument - index of the instrument in the .gig file
120     * @see LoadInstrument()
121     */
122     void EngineChannel::PrepareLoadInstrument(const char* FileName, uint Instrument) {
123     InstrumentFile = FileName;
124     InstrumentIdx = Instrument;
125     InstrumentStat = 0;
126     }
127    
128     /**
129     * Load an instrument from a .gig file. PrepareLoadInstrument() has to
130     * be called first to provide the information which instrument to load.
131     * This method will then actually start to load the instrument and block
132     * the calling thread until loading was completed.
133     *
134     * @returns detailed description of the method call result
135     * @see PrepareLoadInstrument()
136     */
137     void EngineChannel::LoadInstrument() {
138    
139     if (pEngine) pEngine->DisableAndLock();
140 persson 438
141 schoenebeck 411 ResetInternal();
142 persson 438
143 schoenebeck 411 // free old instrument
144     if (pInstrument) {
145     // give old instrument back to instrument manager
146     Engine::instruments.HandBack(pInstrument, this);
147     }
148    
149     // delete all key groups
150     ActiveKeyGroups.clear();
151    
152     // request gig instrument from instrument manager
153     try {
154     instrument_id_t instrid;
155     instrid.FileName = InstrumentFile;
156     instrid.iInstrument = InstrumentIdx;
157     pInstrument = Engine::instruments.Borrow(instrid, this);
158     if (!pInstrument) {
159     InstrumentStat = -1;
160     dmsg(1,("no instrument loaded!!!\n"));
161     exit(EXIT_FAILURE);
162     }
163     }
164     catch (RIFF::Exception e) {
165     InstrumentStat = -2;
166     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;
167     throw LinuxSamplerException(msg);
168     }
169     catch (InstrumentResourceManagerException e) {
170     InstrumentStat = -3;
171     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();
172     throw LinuxSamplerException(msg);
173     }
174     catch (...) {
175     InstrumentStat = -4;
176     throw LinuxSamplerException("gig::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse gig file.");
177     }
178    
179     // rebuild ActiveKeyGroups map with key groups of current instrument
180     for (::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion())
181     if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;
182    
183     InstrumentIdxName = pInstrument->pInfo->Name;
184     InstrumentStat = 100;
185    
186     // inform audio driver for the need of two channels
187     try {
188     if (pEngine && pEngine->pAudioOutputDevice)
189     pEngine->pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo
190     }
191     catch (AudioOutputException e) {
192     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
193     throw LinuxSamplerException(msg);
194     }
195    
196     if (pEngine) pEngine->Enable();
197     }
198    
199     /**
200     * Will be called by the InstrumentResourceManager when the instrument
201     * we are currently using in this engine is going to be updated, so we
202     * can stop playback before that happens.
203     */
204     void EngineChannel::ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) {
205     dmsg(3,("gig::Engine: Received instrument update message.\n"));
206     if (pEngine) pEngine->DisableAndLock();
207     ResetInternal();
208     this->pInstrument = NULL;
209     }
210    
211     /**
212     * Will be called by the InstrumentResourceManager when the instrument
213     * update process was completed, so we can continue with playback.
214     */
215     void EngineChannel::ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) {
216     this->pInstrument = pNewResource; //TODO: there are couple of engine parameters we should update here as well if the instrument was updated (see LoadInstrument())
217     if (pEngine) pEngine->Enable();
218     }
219    
220 schoenebeck 412 void EngineChannel::Connect(AudioOutputDevice* pAudioOut) {
221     if (pEngine && pEngine->pAudioOutputDevice != pAudioOut) {
222     DisconnectAudioOutputDevice();
223     }
224 schoenebeck 411 pEngine = Engine::AcquireEngine(this, pAudioOut);
225 persson 438 ResetInternal();
226 schoenebeck 411 for (uint i = 0; i < 128; i++) {
227     pMIDIKeyInfo[i].pActiveVoices = new RTList<Voice>(pEngine->pVoicePool);
228     pMIDIKeyInfo[i].pEvents = new RTList<Event>(pEngine->pEventPool);
229     }
230     AudioDeviceChannelLeft = 0;
231     AudioDeviceChannelRight = 1;
232     pOutputLeft = pAudioOut->Channel(0)->Buffer();
233     pOutputRight = pAudioOut->Channel(1)->Buffer();
234     }
235    
236     void EngineChannel::DisconnectAudioOutputDevice() {
237     if (pEngine) { // if clause to prevent disconnect loops
238     ResetInternal();
239     for (uint i = 0; i < 128; i++) {
240 schoenebeck 420 if (pMIDIKeyInfo[i].pActiveVoices) {
241     delete pMIDIKeyInfo[i].pActiveVoices;
242     pMIDIKeyInfo[i].pActiveVoices = NULL;
243     }
244     if (pMIDIKeyInfo[i].pEvents) {
245     delete pMIDIKeyInfo[i].pEvents;
246     pMIDIKeyInfo[i].pEvents = NULL;
247     }
248 schoenebeck 411 }
249     Engine* oldEngine = pEngine;
250     AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;
251     pEngine = NULL;
252     Engine::FreeEngine(this, oldAudioDevice);
253     AudioDeviceChannelLeft = -1;
254 persson 438 AudioDeviceChannelRight = -1;
255 schoenebeck 411 }
256     }
257    
258     void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
259     if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
260 persson 438
261 schoenebeck 411 AudioChannel* pChannel = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannel);
262     if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
263     switch (EngineAudioChannel) {
264     case 0: // left output channel
265     pOutputLeft = pChannel->Buffer();
266     AudioDeviceChannelLeft = AudioDeviceChannel;
267     break;
268     case 1: // right output channel
269     pOutputRight = pChannel->Buffer();
270     AudioDeviceChannelRight = AudioDeviceChannel;
271     break;
272     default:
273     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
274     }
275     }
276    
277     int EngineChannel::OutputChannel(uint EngineAudioChannel) {
278     switch (EngineAudioChannel) {
279     case 0: // left channel
280     return AudioDeviceChannelLeft;
281     case 1: // right channel
282     return AudioDeviceChannelRight;
283     default:
284     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
285     }
286     }
287    
288     /**
289     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
290     * voice for the given key.
291     *
292     * @param Key - MIDI key number of the triggered key
293     * @param Velocity - MIDI velocity value of the triggered key
294     */
295     void EngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity) {
296     if (pEngine) {
297     Event event = pEngine->pEventGenerator->CreateEvent();
298     event.Type = Event::type_note_on;
299     event.Param.Note.Key = Key;
300     event.Param.Note.Velocity = Velocity;
301 persson 438 event.pEngineChannel = this;
302 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
303 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
304 schoenebeck 411 }
305     }
306    
307     /**
308     * Will be called by the MIDIIn Thread to signal the audio thread to release
309     * voice(s) on the given key.
310     *
311     * @param Key - MIDI key number of the released key
312     * @param Velocity - MIDI release velocity value of the released key
313     */
314     void EngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity) {
315     if (pEngine) {
316     Event event = pEngine->pEventGenerator->CreateEvent();
317     event.Type = Event::type_note_off;
318     event.Param.Note.Key = Key;
319     event.Param.Note.Velocity = Velocity;
320 schoenebeck 412 event.pEngineChannel = this;
321 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
322 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
323 schoenebeck 411 }
324     }
325    
326     /**
327     * Will be called by the MIDIIn Thread to signal the audio thread to change
328     * the pitch value for all voices.
329     *
330     * @param Pitch - MIDI pitch value (-8192 ... +8191)
331     */
332     void EngineChannel::SendPitchbend(int Pitch) {
333 persson 438 if (pEngine) {
334 schoenebeck 411 Event event = pEngine->pEventGenerator->CreateEvent();
335     event.Type = Event::type_pitchbend;
336     event.Param.Pitch.Pitch = Pitch;
337 schoenebeck 412 event.pEngineChannel = this;
338 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
339 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
340 schoenebeck 411 }
341     }
342    
343     /**
344     * Will be called by the MIDIIn Thread to signal the audio thread that a
345     * continuous controller value has changed.
346     *
347     * @param Controller - MIDI controller number of the occured control change
348     * @param Value - value of the control change
349     */
350     void EngineChannel::SendControlChange(uint8_t Controller, uint8_t Value) {
351     if (pEngine) {
352     Event event = pEngine->pEventGenerator->CreateEvent();
353     event.Type = Event::type_control_change;
354     event.Param.CC.Controller = Controller;
355     event.Param.CC.Value = Value;
356 schoenebeck 412 event.pEngineChannel = this;
357 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
358 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
359 schoenebeck 411 }
360     }
361    
362     float EngineChannel::Volume() {
363     return GlobalVolume;
364     }
365    
366     void EngineChannel::Volume(float f) {
367     GlobalVolume = f;
368     }
369    
370     uint EngineChannel::Channels() {
371     return 2;
372     }
373    
374     String EngineChannel::InstrumentFileName() {
375     return InstrumentFile;
376     }
377    
378     String EngineChannel::InstrumentName() {
379     return InstrumentIdxName;
380     }
381    
382     int EngineChannel::InstrumentIndex() {
383     return InstrumentIdx;
384     }
385    
386     int EngineChannel::InstrumentStatus() {
387     return InstrumentStat;
388 persson 438 }
389 schoenebeck 411
390     }} // namespace LinuxSampler::gig

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