/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.cpp
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Annotation of /linuxsampler/trunk/src/engines/gig/EngineChannel.cpp

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Revision 473 - (hide annotations) (download)
Thu Mar 17 20:13:08 2005 UTC (19 years, 1 month ago) by schoenebeck
File size: 18881 byte(s)
* fixed event leak (events sent to inactive keys were not freed)
* implemented MIDI channel mode messages "All Sound Off", "Reset All
  Controller", "All Notes Off" (fixes bug #5)

1 schoenebeck 411 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6     * Copyright (C) 2005 Christian Schoenebeck *
7     * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #include "EngineChannel.h"
25    
26 persson 438 namespace LinuxSampler { namespace gig {
27 schoenebeck 411
28     EngineChannel::EngineChannel() {
29     pMIDIKeyInfo = new midi_key_info_t[128];
30     pEngine = NULL;
31     pInstrument = NULL;
32 schoenebeck 460 pEvents = NULL; // we allocate when we retrieve the right Engine object
33     pCCEvents = NULL; // we allocate when we retrieve the right Engine object
34 persson 438 pEventQueue = new RingBuffer<Event>(MAX_EVENTS_PER_FRAGMENT, 0);
35 schoenebeck 411 pActiveKeys = new Pool<uint>(128);
36     for (uint i = 0; i < 128; i++) {
37     pMIDIKeyInfo[i].pActiveVoices = NULL; // we allocate when we retrieve the right Engine object
38     pMIDIKeyInfo[i].KeyPressed = false;
39     pMIDIKeyInfo[i].Active = false;
40     pMIDIKeyInfo[i].ReleaseTrigger = false;
41     pMIDIKeyInfo[i].pEvents = NULL; // we allocate when we retrieve the right Engine object
42 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
43 persson 438 pMIDIKeyInfo[i].RoundRobinIndex = 0;
44 schoenebeck 411 }
45 schoenebeck 460 for (uint i = 0; i < Event::destination_count; i++) {
46     pSynthesisEvents[i] = NULL; // we allocate when we retrieve the right Engine object
47     }
48 schoenebeck 411 InstrumentIdx = -1;
49     InstrumentStat = -1;
50     AudioDeviceChannelLeft = -1;
51     AudioDeviceChannelRight = -1;
52     }
53    
54     EngineChannel::~EngineChannel() {
55 schoenebeck 460 DisconnectAudioOutputDevice();
56 schoenebeck 411 if (pInstrument) Engine::instruments.HandBack(pInstrument, this);
57     if (pEventQueue) delete pEventQueue;
58     if (pActiveKeys) delete pActiveKeys;
59     if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;
60     }
61    
62     /**
63     * This method is not thread safe!
64     */
65     void EngineChannel::ResetInternal() {
66     Pitch = 0;
67     SustainPedal = false;
68     GlobalVolume = 1.0;
69 schoenebeck 424 GlobalPanLeft = 1.0f;
70     GlobalPanRight = 1.0f;
71 schoenebeck 411 CurrentKeyDimension = 0;
72    
73 schoenebeck 473 ResetControllers();
74 schoenebeck 411
75     // reset key info
76     for (uint i = 0; i < 128; i++) {
77     if (pMIDIKeyInfo[i].pActiveVoices)
78     pMIDIKeyInfo[i].pActiveVoices->clear();
79     if (pMIDIKeyInfo[i].pEvents)
80     pMIDIKeyInfo[i].pEvents->clear();
81     pMIDIKeyInfo[i].KeyPressed = false;
82     pMIDIKeyInfo[i].Active = false;
83     pMIDIKeyInfo[i].ReleaseTrigger = false;
84     pMIDIKeyInfo[i].itSelf = Pool<uint>::Iterator();
85 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
86 schoenebeck 411 }
87    
88     // reset all key groups
89     std::map<uint,uint*>::iterator iter = ActiveKeyGroups.begin();
90     for (; iter != ActiveKeyGroups.end(); iter++) iter->second = NULL;
91    
92     // free all active keys
93     pActiveKeys->clear();
94    
95     // delete all input events
96     pEventQueue->init();
97    
98     if (pEngine) pEngine->ResetInternal();
99     }
100    
101     LinuxSampler::Engine* EngineChannel::GetEngine() {
102     return pEngine;
103     }
104    
105     /**
106     * More or less a workaround to set the instrument name, index and load
107     * status variable to zero percent immediately, that is without blocking
108     * the calling thread. It might be used in future for other preparations
109     * as well though.
110     *
111     * @param FileName - file name of the Gigasampler instrument file
112     * @param Instrument - index of the instrument in the .gig file
113     * @see LoadInstrument()
114     */
115     void EngineChannel::PrepareLoadInstrument(const char* FileName, uint Instrument) {
116     InstrumentFile = FileName;
117     InstrumentIdx = Instrument;
118     InstrumentStat = 0;
119     }
120    
121     /**
122     * Load an instrument from a .gig file. PrepareLoadInstrument() has to
123     * be called first to provide the information which instrument to load.
124     * This method will then actually start to load the instrument and block
125     * the calling thread until loading was completed.
126     *
127     * @returns detailed description of the method call result
128     * @see PrepareLoadInstrument()
129     */
130     void EngineChannel::LoadInstrument() {
131    
132     if (pEngine) pEngine->DisableAndLock();
133 persson 438
134 schoenebeck 411 ResetInternal();
135 persson 438
136 schoenebeck 411 // free old instrument
137     if (pInstrument) {
138     // give old instrument back to instrument manager
139     Engine::instruments.HandBack(pInstrument, this);
140     }
141    
142     // delete all key groups
143     ActiveKeyGroups.clear();
144    
145     // request gig instrument from instrument manager
146     try {
147     instrument_id_t instrid;
148     instrid.FileName = InstrumentFile;
149     instrid.iInstrument = InstrumentIdx;
150     pInstrument = Engine::instruments.Borrow(instrid, this);
151     if (!pInstrument) {
152     InstrumentStat = -1;
153     dmsg(1,("no instrument loaded!!!\n"));
154     exit(EXIT_FAILURE);
155     }
156     }
157     catch (RIFF::Exception e) {
158     InstrumentStat = -2;
159     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;
160     throw LinuxSamplerException(msg);
161     }
162     catch (InstrumentResourceManagerException e) {
163     InstrumentStat = -3;
164     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();
165     throw LinuxSamplerException(msg);
166     }
167     catch (...) {
168     InstrumentStat = -4;
169     throw LinuxSamplerException("gig::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse gig file.");
170     }
171    
172     // rebuild ActiveKeyGroups map with key groups of current instrument
173     for (::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion())
174     if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;
175    
176     InstrumentIdxName = pInstrument->pInfo->Name;
177     InstrumentStat = 100;
178    
179     // inform audio driver for the need of two channels
180     try {
181     if (pEngine && pEngine->pAudioOutputDevice)
182     pEngine->pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo
183     }
184     catch (AudioOutputException e) {
185     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
186     throw LinuxSamplerException(msg);
187     }
188    
189     if (pEngine) pEngine->Enable();
190     }
191    
192     /**
193     * Will be called by the InstrumentResourceManager when the instrument
194     * we are currently using in this engine is going to be updated, so we
195     * can stop playback before that happens.
196     */
197     void EngineChannel::ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) {
198     dmsg(3,("gig::Engine: Received instrument update message.\n"));
199     if (pEngine) pEngine->DisableAndLock();
200     ResetInternal();
201     this->pInstrument = NULL;
202     }
203    
204     /**
205     * Will be called by the InstrumentResourceManager when the instrument
206     * update process was completed, so we can continue with playback.
207     */
208     void EngineChannel::ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) {
209     this->pInstrument = pNewResource; //TODO: there are couple of engine parameters we should update here as well if the instrument was updated (see LoadInstrument())
210     if (pEngine) pEngine->Enable();
211     }
212    
213 schoenebeck 412 void EngineChannel::Connect(AudioOutputDevice* pAudioOut) {
214 schoenebeck 460 if (pEngine) {
215     if (pEngine->pAudioOutputDevice == pAudioOut) return;
216 schoenebeck 412 DisconnectAudioOutputDevice();
217     }
218 schoenebeck 411 pEngine = Engine::AcquireEngine(this, pAudioOut);
219 persson 438 ResetInternal();
220 schoenebeck 460 pEvents = new RTList<Event>(pEngine->pEventPool);
221     pCCEvents = new RTList<Event>(pEngine->pEventPool);
222     for (uint i = 0; i < Event::destination_count; i++) {
223     pSynthesisEvents[i] = new RTList<Event>(pEngine->pEventPool);
224     }
225 schoenebeck 411 for (uint i = 0; i < 128; i++) {
226     pMIDIKeyInfo[i].pActiveVoices = new RTList<Voice>(pEngine->pVoicePool);
227     pMIDIKeyInfo[i].pEvents = new RTList<Event>(pEngine->pEventPool);
228     }
229     AudioDeviceChannelLeft = 0;
230     AudioDeviceChannelRight = 1;
231     pOutputLeft = pAudioOut->Channel(0)->Buffer();
232     pOutputRight = pAudioOut->Channel(1)->Buffer();
233     }
234    
235     void EngineChannel::DisconnectAudioOutputDevice() {
236     if (pEngine) { // if clause to prevent disconnect loops
237     ResetInternal();
238 schoenebeck 460 if (pEvents) {
239     delete pEvents;
240     pEvents = NULL;
241     }
242     if (pCCEvents) {
243     delete pCCEvents;
244     pCCEvents = NULL;
245     }
246 schoenebeck 411 for (uint i = 0; i < 128; i++) {
247 schoenebeck 420 if (pMIDIKeyInfo[i].pActiveVoices) {
248     delete pMIDIKeyInfo[i].pActiveVoices;
249     pMIDIKeyInfo[i].pActiveVoices = NULL;
250     }
251     if (pMIDIKeyInfo[i].pEvents) {
252     delete pMIDIKeyInfo[i].pEvents;
253     pMIDIKeyInfo[i].pEvents = NULL;
254     }
255 schoenebeck 411 }
256 schoenebeck 460 for (uint i = 0; i < Event::destination_count; i++) {
257     if (pSynthesisEvents[i]) {
258     delete pSynthesisEvents[i];
259     pSynthesisEvents[i] = NULL;
260     }
261     }
262 schoenebeck 411 Engine* oldEngine = pEngine;
263     AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;
264     pEngine = NULL;
265     Engine::FreeEngine(this, oldAudioDevice);
266     AudioDeviceChannelLeft = -1;
267 persson 438 AudioDeviceChannelRight = -1;
268 schoenebeck 411 }
269     }
270    
271     void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
272     if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
273 persson 438
274 schoenebeck 411 AudioChannel* pChannel = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannel);
275     if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
276     switch (EngineAudioChannel) {
277     case 0: // left output channel
278     pOutputLeft = pChannel->Buffer();
279     AudioDeviceChannelLeft = AudioDeviceChannel;
280     break;
281     case 1: // right output channel
282     pOutputRight = pChannel->Buffer();
283     AudioDeviceChannelRight = AudioDeviceChannel;
284     break;
285     default:
286     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
287     }
288     }
289    
290     int EngineChannel::OutputChannel(uint EngineAudioChannel) {
291     switch (EngineAudioChannel) {
292     case 0: // left channel
293     return AudioDeviceChannelLeft;
294     case 1: // right channel
295     return AudioDeviceChannelRight;
296     default:
297     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
298     }
299     }
300    
301     /**
302     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
303     * voice for the given key.
304     *
305     * @param Key - MIDI key number of the triggered key
306     * @param Velocity - MIDI velocity value of the triggered key
307     */
308     void EngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity) {
309     if (pEngine) {
310     Event event = pEngine->pEventGenerator->CreateEvent();
311     event.Type = Event::type_note_on;
312     event.Param.Note.Key = Key;
313     event.Param.Note.Velocity = Velocity;
314 persson 438 event.pEngineChannel = this;
315 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
316 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
317 schoenebeck 411 }
318     }
319    
320     /**
321     * Will be called by the MIDIIn Thread to signal the audio thread to release
322     * voice(s) on the given key.
323     *
324     * @param Key - MIDI key number of the released key
325     * @param Velocity - MIDI release velocity value of the released key
326     */
327     void EngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity) {
328     if (pEngine) {
329     Event event = pEngine->pEventGenerator->CreateEvent();
330     event.Type = Event::type_note_off;
331     event.Param.Note.Key = Key;
332     event.Param.Note.Velocity = Velocity;
333 schoenebeck 412 event.pEngineChannel = this;
334 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
335 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
336 schoenebeck 411 }
337     }
338    
339     /**
340     * Will be called by the MIDIIn Thread to signal the audio thread to change
341     * the pitch value for all voices.
342     *
343     * @param Pitch - MIDI pitch value (-8192 ... +8191)
344     */
345     void EngineChannel::SendPitchbend(int Pitch) {
346 persson 438 if (pEngine) {
347 schoenebeck 411 Event event = pEngine->pEventGenerator->CreateEvent();
348     event.Type = Event::type_pitchbend;
349     event.Param.Pitch.Pitch = Pitch;
350 schoenebeck 412 event.pEngineChannel = this;
351 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
352 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
353 schoenebeck 411 }
354     }
355    
356     /**
357     * Will be called by the MIDIIn Thread to signal the audio thread that a
358     * continuous controller value has changed.
359     *
360     * @param Controller - MIDI controller number of the occured control change
361     * @param Value - value of the control change
362     */
363     void EngineChannel::SendControlChange(uint8_t Controller, uint8_t Value) {
364     if (pEngine) {
365     Event event = pEngine->pEventGenerator->CreateEvent();
366     event.Type = Event::type_control_change;
367     event.Param.CC.Controller = Controller;
368     event.Param.CC.Value = Value;
369 schoenebeck 412 event.pEngineChannel = this;
370 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
371 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
372 schoenebeck 411 }
373     }
374    
375 schoenebeck 460 void EngineChannel::ClearEventLists() {
376     pEvents->clear();
377     pCCEvents->clear();
378     for (uint i = 0; i < Event::destination_count; i++) {
379     pSynthesisEvents[i]->clear();
380     }
381     // empty MIDI key specific event lists
382     {
383     RTList<uint>::Iterator iuiKey = pActiveKeys->first();
384     RTList<uint>::Iterator end = pActiveKeys->end();
385     for(; iuiKey != end; ++iuiKey) {
386     pMIDIKeyInfo[*iuiKey].pEvents->clear(); // free all events on the key
387     }
388     }
389     }
390    
391 schoenebeck 473 void EngineChannel::ResetControllers() {
392     // set all MIDI controller values to zero
393     memset(ControllerTable, 0x00, 128);
394     }
395    
396 schoenebeck 460 /**
397     * Copy all events from the engine channel's input event queue buffer to
398     * the internal event list. This will be done at the beginning of each
399     * audio cycle (that is each RenderAudio() call) to distinguish all
400     * events which have to be processed in the current audio cycle. Each
401     * EngineChannel has it's own input event queue for the common channel
402     * specific events (like NoteOn, NoteOff and ControlChange events).
403     * Beside that, the engine also has a input event queue for global
404     * events (usually SysEx messages).
405     *
406     * @param Samples - number of sample points to be processed in the
407     * current audio cycle
408     */
409     void EngineChannel::ImportEvents(uint Samples) {
410     RingBuffer<Event>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
411     Event* pEvent;
412     while (true) {
413     // get next event from input event queue
414     if (!(pEvent = eventQueueReader.pop())) break;
415     // if younger event reached, ignore that and all subsequent ones for now
416     if (pEvent->FragmentPos() >= Samples) {
417     eventQueueReader--;
418     dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
419     pEvent->ResetFragmentPos();
420     break;
421     }
422     // copy event to internal event list
423     if (pEvents->poolIsEmpty()) {
424     dmsg(1,("Event pool emtpy!\n"));
425     break;
426     }
427     *pEvents->allocAppend() = *pEvent;
428     }
429     eventQueueReader.free(); // free all copied events from input queue
430     }
431    
432 schoenebeck 411 float EngineChannel::Volume() {
433     return GlobalVolume;
434     }
435    
436     void EngineChannel::Volume(float f) {
437     GlobalVolume = f;
438     }
439    
440     uint EngineChannel::Channels() {
441     return 2;
442     }
443    
444     String EngineChannel::InstrumentFileName() {
445     return InstrumentFile;
446     }
447    
448     String EngineChannel::InstrumentName() {
449     return InstrumentIdxName;
450     }
451    
452     int EngineChannel::InstrumentIndex() {
453     return InstrumentIdx;
454     }
455    
456     int EngineChannel::InstrumentStatus() {
457     return InstrumentStat;
458 persson 438 }
459 schoenebeck 411
460     }} // namespace LinuxSampler::gig

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