/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.cpp
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Annotation of /linuxsampler/trunk/src/engines/gig/EngineChannel.cpp

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Revision 660 - (hide annotations) (download)
Fri Jun 17 19:49:30 2005 UTC (18 years, 10 months ago) by schoenebeck
File size: 20400 byte(s)
* LSCP server: fixed LSCP event "CHANNEL_INFO" notification
  (e.g. did not notify on volume changes)

1 schoenebeck 411 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6     * Copyright (C) 2005 Christian Schoenebeck *
7     * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #include "EngineChannel.h"
25    
26 persson 438 namespace LinuxSampler { namespace gig {
27 schoenebeck 411
28     EngineChannel::EngineChannel() {
29     pMIDIKeyInfo = new midi_key_info_t[128];
30     pEngine = NULL;
31     pInstrument = NULL;
32 schoenebeck 460 pEvents = NULL; // we allocate when we retrieve the right Engine object
33     pCCEvents = NULL; // we allocate when we retrieve the right Engine object
34 schoenebeck 554 pEventQueue = new RingBuffer<Event>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
35 schoenebeck 411 pActiveKeys = new Pool<uint>(128);
36     for (uint i = 0; i < 128; i++) {
37     pMIDIKeyInfo[i].pActiveVoices = NULL; // we allocate when we retrieve the right Engine object
38     pMIDIKeyInfo[i].KeyPressed = false;
39     pMIDIKeyInfo[i].Active = false;
40     pMIDIKeyInfo[i].ReleaseTrigger = false;
41     pMIDIKeyInfo[i].pEvents = NULL; // we allocate when we retrieve the right Engine object
42 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
43 persson 438 pMIDIKeyInfo[i].RoundRobinIndex = 0;
44 schoenebeck 411 }
45 schoenebeck 460 for (uint i = 0; i < Event::destination_count; i++) {
46     pSynthesisEvents[i] = NULL; // we allocate when we retrieve the right Engine object
47     }
48 schoenebeck 411 InstrumentIdx = -1;
49     InstrumentStat = -1;
50     AudioDeviceChannelLeft = -1;
51     AudioDeviceChannelRight = -1;
52     }
53    
54     EngineChannel::~EngineChannel() {
55 schoenebeck 460 DisconnectAudioOutputDevice();
56 schoenebeck 411 if (pInstrument) Engine::instruments.HandBack(pInstrument, this);
57     if (pEventQueue) delete pEventQueue;
58     if (pActiveKeys) delete pActiveKeys;
59     if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;
60     }
61    
62     /**
63 schoenebeck 660 * Implementation of virtual method from abstract EngineChannel interface.
64     * This method will periodically be polled (e.g. by the LSCP server) to
65     * check if some engine channel parameter has changed since the last
66     * StatusChanged() call.
67     *
68     * TODO: This "poll method" is just a lazy solution and might be
69     * replaced in future.
70     *
71     * @returns true if engine channel status has changed since last
72     * StatusChanged() call
73     */
74     bool EngineChannel::StatusChanged() {
75     bool b = bStatusChanged;
76     bStatusChanged = false;
77     return b;
78     }
79    
80     /**
81 schoenebeck 411 * This method is not thread safe!
82     */
83     void EngineChannel::ResetInternal() {
84     Pitch = 0;
85     SustainPedal = false;
86     GlobalVolume = 1.0;
87 schoenebeck 424 GlobalPanLeft = 1.0f;
88     GlobalPanRight = 1.0f;
89 schoenebeck 411 CurrentKeyDimension = 0;
90    
91 schoenebeck 473 ResetControllers();
92 schoenebeck 411
93     // reset key info
94     for (uint i = 0; i < 128; i++) {
95     if (pMIDIKeyInfo[i].pActiveVoices)
96     pMIDIKeyInfo[i].pActiveVoices->clear();
97     if (pMIDIKeyInfo[i].pEvents)
98     pMIDIKeyInfo[i].pEvents->clear();
99     pMIDIKeyInfo[i].KeyPressed = false;
100     pMIDIKeyInfo[i].Active = false;
101     pMIDIKeyInfo[i].ReleaseTrigger = false;
102     pMIDIKeyInfo[i].itSelf = Pool<uint>::Iterator();
103 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
104 schoenebeck 411 }
105    
106     // reset all key groups
107     std::map<uint,uint*>::iterator iter = ActiveKeyGroups.begin();
108     for (; iter != ActiveKeyGroups.end(); iter++) iter->second = NULL;
109    
110     // free all active keys
111     pActiveKeys->clear();
112    
113     // delete all input events
114     pEventQueue->init();
115    
116     if (pEngine) pEngine->ResetInternal();
117 schoenebeck 660
118     // status of engine channel has changed, so set notify flag
119     bStatusChanged = true;
120 schoenebeck 411 }
121    
122     LinuxSampler::Engine* EngineChannel::GetEngine() {
123     return pEngine;
124     }
125    
126     /**
127     * More or less a workaround to set the instrument name, index and load
128     * status variable to zero percent immediately, that is without blocking
129     * the calling thread. It might be used in future for other preparations
130     * as well though.
131     *
132     * @param FileName - file name of the Gigasampler instrument file
133     * @param Instrument - index of the instrument in the .gig file
134     * @see LoadInstrument()
135     */
136     void EngineChannel::PrepareLoadInstrument(const char* FileName, uint Instrument) {
137     InstrumentFile = FileName;
138     InstrumentIdx = Instrument;
139     InstrumentStat = 0;
140     }
141    
142     /**
143     * Load an instrument from a .gig file. PrepareLoadInstrument() has to
144     * be called first to provide the information which instrument to load.
145     * This method will then actually start to load the instrument and block
146     * the calling thread until loading was completed.
147     *
148     * @returns detailed description of the method call result
149     * @see PrepareLoadInstrument()
150     */
151     void EngineChannel::LoadInstrument() {
152    
153     if (pEngine) pEngine->DisableAndLock();
154 persson 438
155 schoenebeck 411 ResetInternal();
156 persson 438
157 schoenebeck 411 // free old instrument
158     if (pInstrument) {
159     // give old instrument back to instrument manager
160     Engine::instruments.HandBack(pInstrument, this);
161     }
162    
163     // delete all key groups
164     ActiveKeyGroups.clear();
165    
166     // request gig instrument from instrument manager
167     try {
168     instrument_id_t instrid;
169     instrid.FileName = InstrumentFile;
170     instrid.iInstrument = InstrumentIdx;
171     pInstrument = Engine::instruments.Borrow(instrid, this);
172     if (!pInstrument) {
173     InstrumentStat = -1;
174     dmsg(1,("no instrument loaded!!!\n"));
175     exit(EXIT_FAILURE);
176     }
177     }
178     catch (RIFF::Exception e) {
179     InstrumentStat = -2;
180     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;
181     throw LinuxSamplerException(msg);
182     }
183     catch (InstrumentResourceManagerException e) {
184     InstrumentStat = -3;
185     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();
186     throw LinuxSamplerException(msg);
187     }
188     catch (...) {
189     InstrumentStat = -4;
190     throw LinuxSamplerException("gig::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse gig file.");
191     }
192    
193     // rebuild ActiveKeyGroups map with key groups of current instrument
194     for (::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion())
195     if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;
196    
197     InstrumentIdxName = pInstrument->pInfo->Name;
198     InstrumentStat = 100;
199    
200     // inform audio driver for the need of two channels
201     try {
202     if (pEngine && pEngine->pAudioOutputDevice)
203     pEngine->pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo
204     }
205     catch (AudioOutputException e) {
206     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
207     throw LinuxSamplerException(msg);
208     }
209    
210     if (pEngine) pEngine->Enable();
211     }
212    
213     /**
214     * Will be called by the InstrumentResourceManager when the instrument
215 schoenebeck 517 * we are currently using on this EngineChannel is going to be updated,
216     * so we can stop playback before that happens.
217 schoenebeck 411 */
218     void EngineChannel::ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) {
219     dmsg(3,("gig::Engine: Received instrument update message.\n"));
220     if (pEngine) pEngine->DisableAndLock();
221     ResetInternal();
222     this->pInstrument = NULL;
223     }
224    
225     /**
226     * Will be called by the InstrumentResourceManager when the instrument
227     * update process was completed, so we can continue with playback.
228     */
229     void EngineChannel::ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) {
230     this->pInstrument = pNewResource; //TODO: there are couple of engine parameters we should update here as well if the instrument was updated (see LoadInstrument())
231     if (pEngine) pEngine->Enable();
232 schoenebeck 660 bStatusChanged = true; // status of engine has changed, so set notify flag
233 schoenebeck 411 }
234    
235 schoenebeck 517 /**
236     * Will be called by the InstrumentResourceManager on progress changes
237     * while loading or realoading an instrument for this EngineChannel.
238     *
239     * @param fProgress - current progress as value between 0.0 and 1.0
240     */
241     void EngineChannel::OnResourceProgress(float fProgress) {
242     this->InstrumentStat = int(fProgress * 100.0f);
243     dmsg(7,("gig::EngineChannel: progress %d%", InstrumentStat));
244 schoenebeck 660 bStatusChanged = true; // status of engine has changed, so set notify flag
245 schoenebeck 517 }
246    
247 schoenebeck 412 void EngineChannel::Connect(AudioOutputDevice* pAudioOut) {
248 schoenebeck 460 if (pEngine) {
249     if (pEngine->pAudioOutputDevice == pAudioOut) return;
250 schoenebeck 412 DisconnectAudioOutputDevice();
251     }
252 schoenebeck 411 pEngine = Engine::AcquireEngine(this, pAudioOut);
253 persson 438 ResetInternal();
254 schoenebeck 460 pEvents = new RTList<Event>(pEngine->pEventPool);
255     pCCEvents = new RTList<Event>(pEngine->pEventPool);
256     for (uint i = 0; i < Event::destination_count; i++) {
257     pSynthesisEvents[i] = new RTList<Event>(pEngine->pEventPool);
258     }
259 schoenebeck 411 for (uint i = 0; i < 128; i++) {
260     pMIDIKeyInfo[i].pActiveVoices = new RTList<Voice>(pEngine->pVoicePool);
261     pMIDIKeyInfo[i].pEvents = new RTList<Event>(pEngine->pEventPool);
262     }
263     AudioDeviceChannelLeft = 0;
264     AudioDeviceChannelRight = 1;
265     pOutputLeft = pAudioOut->Channel(0)->Buffer();
266     pOutputRight = pAudioOut->Channel(1)->Buffer();
267     }
268    
269     void EngineChannel::DisconnectAudioOutputDevice() {
270     if (pEngine) { // if clause to prevent disconnect loops
271     ResetInternal();
272 schoenebeck 460 if (pEvents) {
273     delete pEvents;
274     pEvents = NULL;
275     }
276     if (pCCEvents) {
277     delete pCCEvents;
278     pCCEvents = NULL;
279     }
280 schoenebeck 411 for (uint i = 0; i < 128; i++) {
281 schoenebeck 420 if (pMIDIKeyInfo[i].pActiveVoices) {
282     delete pMIDIKeyInfo[i].pActiveVoices;
283     pMIDIKeyInfo[i].pActiveVoices = NULL;
284     }
285     if (pMIDIKeyInfo[i].pEvents) {
286     delete pMIDIKeyInfo[i].pEvents;
287     pMIDIKeyInfo[i].pEvents = NULL;
288     }
289 schoenebeck 411 }
290 schoenebeck 460 for (uint i = 0; i < Event::destination_count; i++) {
291     if (pSynthesisEvents[i]) {
292     delete pSynthesisEvents[i];
293     pSynthesisEvents[i] = NULL;
294     }
295     }
296 schoenebeck 411 Engine* oldEngine = pEngine;
297     AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;
298     pEngine = NULL;
299     Engine::FreeEngine(this, oldAudioDevice);
300     AudioDeviceChannelLeft = -1;
301 persson 438 AudioDeviceChannelRight = -1;
302 schoenebeck 411 }
303     }
304    
305     void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
306     if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
307 persson 438
308 schoenebeck 411 AudioChannel* pChannel = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannel);
309     if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
310     switch (EngineAudioChannel) {
311     case 0: // left output channel
312     pOutputLeft = pChannel->Buffer();
313     AudioDeviceChannelLeft = AudioDeviceChannel;
314     break;
315     case 1: // right output channel
316     pOutputRight = pChannel->Buffer();
317     AudioDeviceChannelRight = AudioDeviceChannel;
318     break;
319     default:
320     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
321     }
322     }
323    
324     int EngineChannel::OutputChannel(uint EngineAudioChannel) {
325     switch (EngineAudioChannel) {
326     case 0: // left channel
327     return AudioDeviceChannelLeft;
328     case 1: // right channel
329     return AudioDeviceChannelRight;
330     default:
331     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
332     }
333     }
334    
335     /**
336     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
337     * voice for the given key.
338     *
339     * @param Key - MIDI key number of the triggered key
340     * @param Velocity - MIDI velocity value of the triggered key
341     */
342     void EngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity) {
343     if (pEngine) {
344     Event event = pEngine->pEventGenerator->CreateEvent();
345     event.Type = Event::type_note_on;
346     event.Param.Note.Key = Key;
347     event.Param.Note.Velocity = Velocity;
348 persson 438 event.pEngineChannel = this;
349 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
350 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
351 schoenebeck 411 }
352     }
353    
354     /**
355     * Will be called by the MIDIIn Thread to signal the audio thread to release
356     * voice(s) on the given key.
357     *
358     * @param Key - MIDI key number of the released key
359     * @param Velocity - MIDI release velocity value of the released key
360     */
361     void EngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity) {
362     if (pEngine) {
363     Event event = pEngine->pEventGenerator->CreateEvent();
364     event.Type = Event::type_note_off;
365     event.Param.Note.Key = Key;
366     event.Param.Note.Velocity = Velocity;
367 schoenebeck 412 event.pEngineChannel = this;
368 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
369 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
370 schoenebeck 411 }
371     }
372    
373     /**
374     * Will be called by the MIDIIn Thread to signal the audio thread to change
375     * the pitch value for all voices.
376     *
377     * @param Pitch - MIDI pitch value (-8192 ... +8191)
378     */
379     void EngineChannel::SendPitchbend(int Pitch) {
380 persson 438 if (pEngine) {
381 schoenebeck 411 Event event = pEngine->pEventGenerator->CreateEvent();
382     event.Type = Event::type_pitchbend;
383     event.Param.Pitch.Pitch = Pitch;
384 schoenebeck 412 event.pEngineChannel = this;
385 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
386 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
387 schoenebeck 411 }
388     }
389    
390     /**
391     * Will be called by the MIDIIn Thread to signal the audio thread that a
392     * continuous controller value has changed.
393     *
394     * @param Controller - MIDI controller number of the occured control change
395     * @param Value - value of the control change
396     */
397     void EngineChannel::SendControlChange(uint8_t Controller, uint8_t Value) {
398     if (pEngine) {
399     Event event = pEngine->pEventGenerator->CreateEvent();
400     event.Type = Event::type_control_change;
401     event.Param.CC.Controller = Controller;
402     event.Param.CC.Value = Value;
403 schoenebeck 412 event.pEngineChannel = this;
404 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
405 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
406 schoenebeck 411 }
407     }
408    
409 schoenebeck 460 void EngineChannel::ClearEventLists() {
410     pEvents->clear();
411     pCCEvents->clear();
412     for (uint i = 0; i < Event::destination_count; i++) {
413     pSynthesisEvents[i]->clear();
414     }
415     // empty MIDI key specific event lists
416     {
417     RTList<uint>::Iterator iuiKey = pActiveKeys->first();
418     RTList<uint>::Iterator end = pActiveKeys->end();
419     for(; iuiKey != end; ++iuiKey) {
420     pMIDIKeyInfo[*iuiKey].pEvents->clear(); // free all events on the key
421     }
422     }
423     }
424    
425 schoenebeck 473 void EngineChannel::ResetControllers() {
426     // set all MIDI controller values to zero
427     memset(ControllerTable, 0x00, 128);
428     }
429    
430 schoenebeck 460 /**
431     * Copy all events from the engine channel's input event queue buffer to
432     * the internal event list. This will be done at the beginning of each
433     * audio cycle (that is each RenderAudio() call) to distinguish all
434     * events which have to be processed in the current audio cycle. Each
435     * EngineChannel has it's own input event queue for the common channel
436     * specific events (like NoteOn, NoteOff and ControlChange events).
437     * Beside that, the engine also has a input event queue for global
438     * events (usually SysEx messages).
439     *
440     * @param Samples - number of sample points to be processed in the
441     * current audio cycle
442     */
443     void EngineChannel::ImportEvents(uint Samples) {
444     RingBuffer<Event>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
445     Event* pEvent;
446     while (true) {
447     // get next event from input event queue
448     if (!(pEvent = eventQueueReader.pop())) break;
449     // if younger event reached, ignore that and all subsequent ones for now
450     if (pEvent->FragmentPos() >= Samples) {
451     eventQueueReader--;
452     dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
453     pEvent->ResetFragmentPos();
454     break;
455     }
456     // copy event to internal event list
457     if (pEvents->poolIsEmpty()) {
458     dmsg(1,("Event pool emtpy!\n"));
459     break;
460     }
461     *pEvents->allocAppend() = *pEvent;
462     }
463     eventQueueReader.free(); // free all copied events from input queue
464     }
465    
466 schoenebeck 411 float EngineChannel::Volume() {
467     return GlobalVolume;
468     }
469    
470     void EngineChannel::Volume(float f) {
471     GlobalVolume = f;
472 schoenebeck 660 bStatusChanged = true; // status of engine channel has changed, so set notify flag
473 schoenebeck 411 }
474    
475     uint EngineChannel::Channels() {
476     return 2;
477     }
478    
479     String EngineChannel::InstrumentFileName() {
480     return InstrumentFile;
481     }
482    
483     String EngineChannel::InstrumentName() {
484     return InstrumentIdxName;
485     }
486    
487     int EngineChannel::InstrumentIndex() {
488     return InstrumentIdx;
489     }
490    
491     int EngineChannel::InstrumentStatus() {
492     return InstrumentStat;
493 persson 438 }
494 schoenebeck 411
495 schoenebeck 475 String EngineChannel::EngineName() {
496     return LS_GIG_ENGINE_NAME;
497     }
498 schoenebeck 660
499 schoenebeck 411 }} // namespace LinuxSampler::gig

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