/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.cpp
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Annotation of /linuxsampler/trunk/src/engines/gig/EngineChannel.cpp

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Revision 829 - (hide annotations) (download)
Sat Jan 14 14:07:47 2006 UTC (18 years, 3 months ago) by schoenebeck
File size: 21012 byte(s)
* implemented portamento mode and solo mode (a.k.a 'mono mode'):
  all modes can be altered via standard GM messages, that is CC5 for
  altering portamento time, CC65 for enabling / disabling portamento
  mode, CC126 for enabling solo mode and CC127 for disabling solo mode
* fixed EG3 (pitch envelope) synthesis which was neutral all the time
* configure.in: do not automatically pick optimized gcc flags if the user
  already provided some on his own (as CXXFLAGS)

1 schoenebeck 411 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 schoenebeck 829 * Copyright (C) 2005, 2006 Christian Schoenebeck *
7 schoenebeck 411 * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #include "EngineChannel.h"
25    
26 persson 438 namespace LinuxSampler { namespace gig {
27 schoenebeck 411
28     EngineChannel::EngineChannel() {
29     pMIDIKeyInfo = new midi_key_info_t[128];
30     pEngine = NULL;
31     pInstrument = NULL;
32 schoenebeck 460 pEvents = NULL; // we allocate when we retrieve the right Engine object
33 schoenebeck 554 pEventQueue = new RingBuffer<Event>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
34 schoenebeck 411 pActiveKeys = new Pool<uint>(128);
35     for (uint i = 0; i < 128; i++) {
36     pMIDIKeyInfo[i].pActiveVoices = NULL; // we allocate when we retrieve the right Engine object
37     pMIDIKeyInfo[i].KeyPressed = false;
38     pMIDIKeyInfo[i].Active = false;
39     pMIDIKeyInfo[i].ReleaseTrigger = false;
40     pMIDIKeyInfo[i].pEvents = NULL; // we allocate when we retrieve the right Engine object
41 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
42 persson 438 pMIDIKeyInfo[i].RoundRobinIndex = 0;
43 schoenebeck 411 }
44     InstrumentIdx = -1;
45     InstrumentStat = -1;
46     AudioDeviceChannelLeft = -1;
47     AudioDeviceChannelRight = -1;
48 schoenebeck 675 pMidiInputPort = NULL;
49     midiChannel = midi_chan_all;
50 schoenebeck 670 ResetControllers();
51 schoenebeck 829 SoloMode = false;
52     PortamentoMode = false;
53     PortamentoTime = CONFIG_PORTAMENTO_TIME_DEFAULT;
54 schoenebeck 411 }
55    
56     EngineChannel::~EngineChannel() {
57 schoenebeck 460 DisconnectAudioOutputDevice();
58 schoenebeck 411 if (pInstrument) Engine::instruments.HandBack(pInstrument, this);
59     if (pEventQueue) delete pEventQueue;
60     if (pActiveKeys) delete pActiveKeys;
61     if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;
62     }
63    
64     /**
65 schoenebeck 660 * Implementation of virtual method from abstract EngineChannel interface.
66     * This method will periodically be polled (e.g. by the LSCP server) to
67     * check if some engine channel parameter has changed since the last
68     * StatusChanged() call.
69     *
70 schoenebeck 670 * This method can also be used to mark the engine channel as changed
71     * from outside, e.g. by a MIDI input device. The optional argument
72     * \a nNewStatus can be used for this.
73     *
74 schoenebeck 660 * TODO: This "poll method" is just a lazy solution and might be
75     * replaced in future.
76 schoenebeck 670 * @param bNewStatus - (optional, default: false) sets the new status flag
77 schoenebeck 660 * @returns true if engine channel status has changed since last
78     * StatusChanged() call
79     */
80 schoenebeck 670 bool EngineChannel::StatusChanged(bool bNewStatus) {
81 schoenebeck 660 bool b = bStatusChanged;
82 schoenebeck 670 bStatusChanged = bNewStatus;
83 schoenebeck 660 return b;
84     }
85    
86 schoenebeck 670 void EngineChannel::Reset() {
87     if (pEngine) pEngine->DisableAndLock();
88     ResetInternal();
89     ResetControllers();
90     if (pEngine) {
91     pEngine->Enable();
92     pEngine->Reset();
93     }
94     }
95    
96 schoenebeck 660 /**
97 schoenebeck 411 * This method is not thread safe!
98     */
99     void EngineChannel::ResetInternal() {
100     CurrentKeyDimension = 0;
101    
102     // reset key info
103     for (uint i = 0; i < 128; i++) {
104     if (pMIDIKeyInfo[i].pActiveVoices)
105     pMIDIKeyInfo[i].pActiveVoices->clear();
106     if (pMIDIKeyInfo[i].pEvents)
107     pMIDIKeyInfo[i].pEvents->clear();
108     pMIDIKeyInfo[i].KeyPressed = false;
109     pMIDIKeyInfo[i].Active = false;
110     pMIDIKeyInfo[i].ReleaseTrigger = false;
111     pMIDIKeyInfo[i].itSelf = Pool<uint>::Iterator();
112 schoenebeck 473 pMIDIKeyInfo[i].VoiceTheftsQueued = 0;
113 schoenebeck 411 }
114 schoenebeck 829 SoloKey = -1; // no solo key active yet
115     PortamentoPos = -1.0f; // no portamento active yet
116 schoenebeck 411
117     // reset all key groups
118     std::map<uint,uint*>::iterator iter = ActiveKeyGroups.begin();
119     for (; iter != ActiveKeyGroups.end(); iter++) iter->second = NULL;
120    
121     // free all active keys
122     pActiveKeys->clear();
123    
124     // delete all input events
125     pEventQueue->init();
126    
127     if (pEngine) pEngine->ResetInternal();
128 schoenebeck 660
129     // status of engine channel has changed, so set notify flag
130     bStatusChanged = true;
131 schoenebeck 411 }
132    
133     LinuxSampler::Engine* EngineChannel::GetEngine() {
134     return pEngine;
135     }
136    
137     /**
138     * More or less a workaround to set the instrument name, index and load
139     * status variable to zero percent immediately, that is without blocking
140     * the calling thread. It might be used in future for other preparations
141     * as well though.
142     *
143     * @param FileName - file name of the Gigasampler instrument file
144     * @param Instrument - index of the instrument in the .gig file
145     * @see LoadInstrument()
146     */
147     void EngineChannel::PrepareLoadInstrument(const char* FileName, uint Instrument) {
148     InstrumentFile = FileName;
149     InstrumentIdx = Instrument;
150     InstrumentStat = 0;
151     }
152    
153     /**
154     * Load an instrument from a .gig file. PrepareLoadInstrument() has to
155     * be called first to provide the information which instrument to load.
156     * This method will then actually start to load the instrument and block
157     * the calling thread until loading was completed.
158     *
159     * @returns detailed description of the method call result
160     * @see PrepareLoadInstrument()
161     */
162     void EngineChannel::LoadInstrument() {
163    
164     if (pEngine) pEngine->DisableAndLock();
165 persson 438
166 schoenebeck 411 ResetInternal();
167 persson 438
168 schoenebeck 411 // free old instrument
169     if (pInstrument) {
170     // give old instrument back to instrument manager
171     Engine::instruments.HandBack(pInstrument, this);
172     }
173    
174     // delete all key groups
175     ActiveKeyGroups.clear();
176    
177     // request gig instrument from instrument manager
178     try {
179     instrument_id_t instrid;
180     instrid.FileName = InstrumentFile;
181     instrid.iInstrument = InstrumentIdx;
182     pInstrument = Engine::instruments.Borrow(instrid, this);
183     if (!pInstrument) {
184     InstrumentStat = -1;
185     dmsg(1,("no instrument loaded!!!\n"));
186     exit(EXIT_FAILURE);
187     }
188     }
189     catch (RIFF::Exception e) {
190     InstrumentStat = -2;
191     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;
192     throw LinuxSamplerException(msg);
193     }
194     catch (InstrumentResourceManagerException e) {
195     InstrumentStat = -3;
196     String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();
197     throw LinuxSamplerException(msg);
198     }
199     catch (...) {
200     InstrumentStat = -4;
201     throw LinuxSamplerException("gig::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse gig file.");
202     }
203    
204     // rebuild ActiveKeyGroups map with key groups of current instrument
205     for (::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion())
206     if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;
207    
208     InstrumentIdxName = pInstrument->pInfo->Name;
209     InstrumentStat = 100;
210    
211     // inform audio driver for the need of two channels
212     try {
213     if (pEngine && pEngine->pAudioOutputDevice)
214     pEngine->pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo
215     }
216     catch (AudioOutputException e) {
217     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
218     throw LinuxSamplerException(msg);
219     }
220    
221     if (pEngine) pEngine->Enable();
222     }
223    
224     /**
225     * Will be called by the InstrumentResourceManager when the instrument
226 schoenebeck 517 * we are currently using on this EngineChannel is going to be updated,
227     * so we can stop playback before that happens.
228 schoenebeck 411 */
229     void EngineChannel::ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) {
230     dmsg(3,("gig::Engine: Received instrument update message.\n"));
231     if (pEngine) pEngine->DisableAndLock();
232     ResetInternal();
233     this->pInstrument = NULL;
234     }
235    
236     /**
237     * Will be called by the InstrumentResourceManager when the instrument
238     * update process was completed, so we can continue with playback.
239     */
240     void EngineChannel::ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) {
241     this->pInstrument = pNewResource; //TODO: there are couple of engine parameters we should update here as well if the instrument was updated (see LoadInstrument())
242     if (pEngine) pEngine->Enable();
243 schoenebeck 660 bStatusChanged = true; // status of engine has changed, so set notify flag
244 schoenebeck 411 }
245    
246 schoenebeck 517 /**
247     * Will be called by the InstrumentResourceManager on progress changes
248     * while loading or realoading an instrument for this EngineChannel.
249     *
250     * @param fProgress - current progress as value between 0.0 and 1.0
251     */
252     void EngineChannel::OnResourceProgress(float fProgress) {
253     this->InstrumentStat = int(fProgress * 100.0f);
254     dmsg(7,("gig::EngineChannel: progress %d%", InstrumentStat));
255 schoenebeck 660 bStatusChanged = true; // status of engine has changed, so set notify flag
256 schoenebeck 517 }
257    
258 schoenebeck 412 void EngineChannel::Connect(AudioOutputDevice* pAudioOut) {
259 schoenebeck 460 if (pEngine) {
260     if (pEngine->pAudioOutputDevice == pAudioOut) return;
261 schoenebeck 412 DisconnectAudioOutputDevice();
262     }
263 schoenebeck 411 pEngine = Engine::AcquireEngine(this, pAudioOut);
264 persson 438 ResetInternal();
265 schoenebeck 738 pEvents = new RTList<Event>(pEngine->pEventPool);
266 schoenebeck 411 for (uint i = 0; i < 128; i++) {
267     pMIDIKeyInfo[i].pActiveVoices = new RTList<Voice>(pEngine->pVoicePool);
268     pMIDIKeyInfo[i].pEvents = new RTList<Event>(pEngine->pEventPool);
269     }
270     AudioDeviceChannelLeft = 0;
271     AudioDeviceChannelRight = 1;
272     pOutputLeft = pAudioOut->Channel(0)->Buffer();
273     pOutputRight = pAudioOut->Channel(1)->Buffer();
274     }
275    
276     void EngineChannel::DisconnectAudioOutputDevice() {
277     if (pEngine) { // if clause to prevent disconnect loops
278     ResetInternal();
279 schoenebeck 460 if (pEvents) {
280     delete pEvents;
281     pEvents = NULL;
282     }
283 schoenebeck 411 for (uint i = 0; i < 128; i++) {
284 schoenebeck 420 if (pMIDIKeyInfo[i].pActiveVoices) {
285     delete pMIDIKeyInfo[i].pActiveVoices;
286     pMIDIKeyInfo[i].pActiveVoices = NULL;
287     }
288     if (pMIDIKeyInfo[i].pEvents) {
289     delete pMIDIKeyInfo[i].pEvents;
290     pMIDIKeyInfo[i].pEvents = NULL;
291     }
292 schoenebeck 411 }
293     Engine* oldEngine = pEngine;
294     AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;
295     pEngine = NULL;
296     Engine::FreeEngine(this, oldAudioDevice);
297     AudioDeviceChannelLeft = -1;
298 persson 438 AudioDeviceChannelRight = -1;
299 schoenebeck 411 }
300     }
301    
302     void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
303     if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
304 persson 438
305 schoenebeck 411 AudioChannel* pChannel = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannel);
306     if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
307     switch (EngineAudioChannel) {
308     case 0: // left output channel
309     pOutputLeft = pChannel->Buffer();
310     AudioDeviceChannelLeft = AudioDeviceChannel;
311     break;
312     case 1: // right output channel
313     pOutputRight = pChannel->Buffer();
314     AudioDeviceChannelRight = AudioDeviceChannel;
315     break;
316     default:
317     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
318     }
319     }
320    
321     int EngineChannel::OutputChannel(uint EngineAudioChannel) {
322     switch (EngineAudioChannel) {
323     case 0: // left channel
324     return AudioDeviceChannelLeft;
325     case 1: // right channel
326     return AudioDeviceChannelRight;
327     default:
328     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
329     }
330     }
331    
332 schoenebeck 675 void EngineChannel::Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) {
333     if (!pMidiPort || pMidiPort == this->pMidiInputPort) return;
334     DisconnectMidiInputPort();
335     this->pMidiInputPort = pMidiPort;
336     this->midiChannel = MidiChannel;
337     pMidiPort->Connect(this, MidiChannel);
338     }
339    
340     void EngineChannel::DisconnectMidiInputPort() {
341     MidiInputPort* pOldPort = this->pMidiInputPort;
342     this->pMidiInputPort = NULL;
343     if (pOldPort) pOldPort->Disconnect(this);
344     }
345    
346     MidiInputPort* EngineChannel::GetMidiInputPort() {
347     return pMidiInputPort;
348     }
349    
350     midi_chan_t EngineChannel::MidiChannel() {
351     return midiChannel;
352     }
353    
354 schoenebeck 411 /**
355     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
356     * voice for the given key.
357     *
358     * @param Key - MIDI key number of the triggered key
359     * @param Velocity - MIDI velocity value of the triggered key
360     */
361     void EngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity) {
362     if (pEngine) {
363     Event event = pEngine->pEventGenerator->CreateEvent();
364     event.Type = Event::type_note_on;
365     event.Param.Note.Key = Key;
366     event.Param.Note.Velocity = Velocity;
367 persson 438 event.pEngineChannel = this;
368 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
369 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
370 schoenebeck 411 }
371     }
372    
373     /**
374     * Will be called by the MIDIIn Thread to signal the audio thread to release
375     * voice(s) on the given key.
376     *
377     * @param Key - MIDI key number of the released key
378     * @param Velocity - MIDI release velocity value of the released key
379     */
380     void EngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity) {
381     if (pEngine) {
382     Event event = pEngine->pEventGenerator->CreateEvent();
383     event.Type = Event::type_note_off;
384     event.Param.Note.Key = Key;
385     event.Param.Note.Velocity = Velocity;
386 schoenebeck 412 event.pEngineChannel = this;
387 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
388 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
389 schoenebeck 411 }
390     }
391    
392     /**
393     * Will be called by the MIDIIn Thread to signal the audio thread to change
394     * the pitch value for all voices.
395     *
396     * @param Pitch - MIDI pitch value (-8192 ... +8191)
397     */
398     void EngineChannel::SendPitchbend(int Pitch) {
399 persson 438 if (pEngine) {
400 schoenebeck 411 Event event = pEngine->pEventGenerator->CreateEvent();
401     event.Type = Event::type_pitchbend;
402     event.Param.Pitch.Pitch = Pitch;
403 schoenebeck 412 event.pEngineChannel = this;
404 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
405 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
406 schoenebeck 411 }
407     }
408    
409     /**
410     * Will be called by the MIDIIn Thread to signal the audio thread that a
411     * continuous controller value has changed.
412     *
413     * @param Controller - MIDI controller number of the occured control change
414     * @param Value - value of the control change
415     */
416     void EngineChannel::SendControlChange(uint8_t Controller, uint8_t Value) {
417     if (pEngine) {
418     Event event = pEngine->pEventGenerator->CreateEvent();
419     event.Type = Event::type_control_change;
420     event.Param.CC.Controller = Controller;
421     event.Param.CC.Value = Value;
422 schoenebeck 412 event.pEngineChannel = this;
423 schoenebeck 411 if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
424 schoenebeck 412 else dmsg(1,("EngineChannel: Input event queue full!"));
425 schoenebeck 411 }
426     }
427    
428 schoenebeck 460 void EngineChannel::ClearEventLists() {
429     pEvents->clear();
430     // empty MIDI key specific event lists
431     {
432     RTList<uint>::Iterator iuiKey = pActiveKeys->first();
433     RTList<uint>::Iterator end = pActiveKeys->end();
434     for(; iuiKey != end; ++iuiKey) {
435     pMIDIKeyInfo[*iuiKey].pEvents->clear(); // free all events on the key
436     }
437     }
438     }
439    
440 schoenebeck 473 void EngineChannel::ResetControllers() {
441 schoenebeck 670 Pitch = 0;
442     SustainPedal = false;
443 iliev 776 SostenutoPedal = false;
444 schoenebeck 781 GlobalVolume = CONFIG_GLOBAL_ATTENUATION;
445 schoenebeck 670 GlobalPanLeft = 1.0f;
446     GlobalPanRight = 1.0f;
447 schoenebeck 473 // set all MIDI controller values to zero
448     memset(ControllerTable, 0x00, 128);
449     }
450    
451 schoenebeck 460 /**
452     * Copy all events from the engine channel's input event queue buffer to
453     * the internal event list. This will be done at the beginning of each
454     * audio cycle (that is each RenderAudio() call) to distinguish all
455     * events which have to be processed in the current audio cycle. Each
456     * EngineChannel has it's own input event queue for the common channel
457     * specific events (like NoteOn, NoteOff and ControlChange events).
458     * Beside that, the engine also has a input event queue for global
459     * events (usually SysEx messages).
460     *
461     * @param Samples - number of sample points to be processed in the
462     * current audio cycle
463     */
464     void EngineChannel::ImportEvents(uint Samples) {
465     RingBuffer<Event>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
466     Event* pEvent;
467     while (true) {
468     // get next event from input event queue
469     if (!(pEvent = eventQueueReader.pop())) break;
470     // if younger event reached, ignore that and all subsequent ones for now
471     if (pEvent->FragmentPos() >= Samples) {
472     eventQueueReader--;
473     dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
474     pEvent->ResetFragmentPos();
475     break;
476     }
477     // copy event to internal event list
478     if (pEvents->poolIsEmpty()) {
479     dmsg(1,("Event pool emtpy!\n"));
480     break;
481     }
482     *pEvents->allocAppend() = *pEvent;
483     }
484     eventQueueReader.free(); // free all copied events from input queue
485     }
486    
487 schoenebeck 411 float EngineChannel::Volume() {
488     return GlobalVolume;
489     }
490    
491     void EngineChannel::Volume(float f) {
492     GlobalVolume = f;
493 schoenebeck 660 bStatusChanged = true; // status of engine channel has changed, so set notify flag
494 schoenebeck 411 }
495    
496     uint EngineChannel::Channels() {
497     return 2;
498     }
499    
500     String EngineChannel::InstrumentFileName() {
501     return InstrumentFile;
502     }
503    
504     String EngineChannel::InstrumentName() {
505     return InstrumentIdxName;
506     }
507    
508     int EngineChannel::InstrumentIndex() {
509     return InstrumentIdx;
510     }
511    
512     int EngineChannel::InstrumentStatus() {
513     return InstrumentStat;
514 persson 438 }
515 schoenebeck 411
516 schoenebeck 475 String EngineChannel::EngineName() {
517     return LS_GIG_ENGINE_NAME;
518     }
519 schoenebeck 660
520 schoenebeck 411 }} // namespace LinuxSampler::gig

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