--- linuxsampler/trunk/src/engines/gig/EngineChannel.cpp 2005/03/09 22:12:15 438 +++ linuxsampler/trunk/src/engines/gig/EngineChannel.cpp 2005/03/14 22:35:44 460 @@ -29,6 +29,8 @@ pMIDIKeyInfo = new midi_key_info_t[128]; pEngine = NULL; pInstrument = NULL; + pEvents = NULL; // we allocate when we retrieve the right Engine object + pCCEvents = NULL; // we allocate when we retrieve the right Engine object pEventQueue = new RingBuffer(MAX_EVENTS_PER_FRAGMENT, 0); pActiveKeys = new Pool(128); for (uint i = 0; i < 128; i++) { @@ -39,6 +41,9 @@ pMIDIKeyInfo[i].pEvents = NULL; // we allocate when we retrieve the right Engine object pMIDIKeyInfo[i].RoundRobinIndex = 0; } + for (uint i = 0; i < Event::destination_count; i++) { + pSynthesisEvents[i] = NULL; // we allocate when we retrieve the right Engine object + } InstrumentIdx = -1; InstrumentStat = -1; AudioDeviceChannelLeft = -1; @@ -46,17 +51,8 @@ } EngineChannel::~EngineChannel() { + DisconnectAudioOutputDevice(); if (pInstrument) Engine::instruments.HandBack(pInstrument, this); - for (uint i = 0; i < 128; i++) { - if (pMIDIKeyInfo[i].pActiveVoices) { - pMIDIKeyInfo[i].pActiveVoices->clear(); - delete pMIDIKeyInfo[i].pActiveVoices; - } - if (pMIDIKeyInfo[i].pEvents) { - pMIDIKeyInfo[i].pEvents->clear(); - delete pMIDIKeyInfo[i].pEvents; - } - } if (pEventQueue) delete pEventQueue; if (pActiveKeys) delete pActiveKeys; if (pMIDIKeyInfo) delete[] pMIDIKeyInfo; @@ -76,10 +72,6 @@ // set all MIDI controller values to zero memset(ControllerTable, 0x00, 128); - // reset voice stealing parameters - itLastStolenVoice = RTList::Iterator(); - iuiLastStolenKey = RTList::Iterator(); - // reset key info for (uint i = 0; i < 128; i++) { if (pMIDIKeyInfo[i].pActiveVoices) @@ -218,11 +210,17 @@ } void EngineChannel::Connect(AudioOutputDevice* pAudioOut) { - if (pEngine && pEngine->pAudioOutputDevice != pAudioOut) { + if (pEngine) { + if (pEngine->pAudioOutputDevice == pAudioOut) return; DisconnectAudioOutputDevice(); } pEngine = Engine::AcquireEngine(this, pAudioOut); ResetInternal(); + pEvents = new RTList(pEngine->pEventPool); + pCCEvents = new RTList(pEngine->pEventPool); + for (uint i = 0; i < Event::destination_count; i++) { + pSynthesisEvents[i] = new RTList(pEngine->pEventPool); + } for (uint i = 0; i < 128; i++) { pMIDIKeyInfo[i].pActiveVoices = new RTList(pEngine->pVoicePool); pMIDIKeyInfo[i].pEvents = new RTList(pEngine->pEventPool); @@ -236,6 +234,14 @@ void EngineChannel::DisconnectAudioOutputDevice() { if (pEngine) { // if clause to prevent disconnect loops ResetInternal(); + if (pEvents) { + delete pEvents; + pEvents = NULL; + } + if (pCCEvents) { + delete pCCEvents; + pCCEvents = NULL; + } for (uint i = 0; i < 128; i++) { if (pMIDIKeyInfo[i].pActiveVoices) { delete pMIDIKeyInfo[i].pActiveVoices; @@ -246,6 +252,12 @@ pMIDIKeyInfo[i].pEvents = NULL; } } + for (uint i = 0; i < Event::destination_count; i++) { + if (pSynthesisEvents[i]) { + delete pSynthesisEvents[i]; + pSynthesisEvents[i] = NULL; + } + } Engine* oldEngine = pEngine; AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice; pEngine = NULL; @@ -359,6 +371,58 @@ } } + void EngineChannel::ClearEventLists() { + pEvents->clear(); + pCCEvents->clear(); + for (uint i = 0; i < Event::destination_count; i++) { + pSynthesisEvents[i]->clear(); + } + // empty MIDI key specific event lists + { + RTList::Iterator iuiKey = pActiveKeys->first(); + RTList::Iterator end = pActiveKeys->end(); + for(; iuiKey != end; ++iuiKey) { + pMIDIKeyInfo[*iuiKey].pEvents->clear(); // free all events on the key + } + } + } + + /** + * Copy all events from the engine channel's input event queue buffer to + * the internal event list. This will be done at the beginning of each + * audio cycle (that is each RenderAudio() call) to distinguish all + * events which have to be processed in the current audio cycle. Each + * EngineChannel has it's own input event queue for the common channel + * specific events (like NoteOn, NoteOff and ControlChange events). + * Beside that, the engine also has a input event queue for global + * events (usually SysEx messages). + * + * @param Samples - number of sample points to be processed in the + * current audio cycle + */ + void EngineChannel::ImportEvents(uint Samples) { + RingBuffer::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader(); + Event* pEvent; + while (true) { + // get next event from input event queue + if (!(pEvent = eventQueueReader.pop())) break; + // if younger event reached, ignore that and all subsequent ones for now + if (pEvent->FragmentPos() >= Samples) { + eventQueueReader--; + dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples)); + pEvent->ResetFragmentPos(); + break; + } + // copy event to internal event list + if (pEvents->poolIsEmpty()) { + dmsg(1,("Event pool emtpy!\n")); + break; + } + *pEvents->allocAppend() = *pEvent; + } + eventQueueReader.free(); // free all copied events from input queue + } + float EngineChannel::Volume() { return GlobalVolume; }