/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.cpp
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Diff of /linuxsampler/trunk/src/engines/gig/EngineChannel.cpp

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revision 880 by schoenebeck, Tue Jun 27 22:57:37 2006 UTC revision 1212 by schoenebeck, Tue May 29 23:59:36 2007 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005, 2006 Christian Schoenebeck                        *   *   Copyright (C) 2005 - 2007 Christian Schoenebeck                       *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 30  namespace LinuxSampler { namespace gig { Line 30  namespace LinuxSampler { namespace gig {
30          pEngine      = NULL;          pEngine      = NULL;
31          pInstrument  = NULL;          pInstrument  = NULL;
32          pEvents      = NULL; // we allocate when we retrieve the right Engine object          pEvents      = NULL; // we allocate when we retrieve the right Engine object
33          pEventQueue  = new RingBuffer<Event>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);          pEventQueue  = new RingBuffer<Event,false>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
34          pActiveKeys  = new Pool<uint>(128);          pActiveKeys  = new Pool<uint>(128);
35          for (uint i = 0; i < 128; i++) {          for (uint i = 0; i < 128; i++) {
36              pMIDIKeyInfo[i].pActiveVoices  = NULL; // we allocate when we retrieve the right Engine object              pMIDIKeyInfo[i].pActiveVoices  = NULL; // we allocate when we retrieve the right Engine object
# Line 43  namespace LinuxSampler { namespace gig { Line 43  namespace LinuxSampler { namespace gig {
43          }          }
44          InstrumentIdx  = -1;          InstrumentIdx  = -1;
45          InstrumentStat = -1;          InstrumentStat = -1;
46            pChannelLeft  = NULL;
47            pChannelRight = NULL;
48          AudioDeviceChannelLeft  = -1;          AudioDeviceChannelLeft  = -1;
49          AudioDeviceChannelRight = -1;          AudioDeviceChannelRight = -1;
50          pMidiInputPort = NULL;          pMidiInputPort = NULL;
# Line 59  namespace LinuxSampler { namespace gig { Line 61  namespace LinuxSampler { namespace gig {
61          if (pEventQueue) delete pEventQueue;          if (pEventQueue) delete pEventQueue;
62          if (pActiveKeys) delete pActiveKeys;          if (pActiveKeys) delete pActiveKeys;
63          if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;          if (pMIDIKeyInfo) delete[] pMIDIKeyInfo;
64            RemoveAllFxSends();
65      }      }
66    
67      /**      /**
# Line 156  namespace LinuxSampler { namespace gig { Line 159  namespace LinuxSampler { namespace gig {
159       * This method will then actually start to load the instrument and block       * This method will then actually start to load the instrument and block
160       * the calling thread until loading was completed.       * the calling thread until loading was completed.
161       *       *
      * @returns detailed description of the method call result  
162       * @see PrepareLoadInstrument()       * @see PrepareLoadInstrument()
163       */       */
164      void EngineChannel::LoadInstrument() {      void EngineChannel::LoadInstrument() {
165            ::gig::Instrument* oldInstrument = pInstrument;
         if (pEngine) pEngine->DisableAndLock();  
   
         ResetInternal();  
166    
167          // free old instrument          // free old instrument
168          if (pInstrument) {          if (oldInstrument) {
169              // give old instrument back to instrument manager              if (pEngine) {
170              Engine::instruments.HandBack(pInstrument, this);                  // make sure we don't trigger any new notes with the
171                    // old instrument
172                    ::gig::DimensionRegion** dimRegionsInUse = pEngine->ChangeInstrument(this, 0);
173    
174                    // give old instrument back to instrument manager, but
175                    // keep the dimension regions and samples that are in
176                    // use
177                    Engine::instruments.HandBackInstrument(oldInstrument, this, dimRegionsInUse);
178                } else {
179                    Engine::instruments.HandBack(oldInstrument, this);
180                }
181          }          }
182    
183          // delete all key groups          // delete all key groups
184          ActiveKeyGroups.clear();          ActiveKeyGroups.clear();
185    
186          // request gig instrument from instrument manager          // request gig instrument from instrument manager
187            ::gig::Instrument* newInstrument;
188          try {          try {
189              instrument_id_t instrid;              InstrumentManager::instrument_id_t instrid;
190              instrid.FileName    = InstrumentFile;              instrid.FileName  = InstrumentFile;
191              instrid.iInstrument = InstrumentIdx;              instrid.Index     = InstrumentIdx;
192              pInstrument = Engine::instruments.Borrow(instrid, this);              newInstrument = Engine::instruments.Borrow(instrid, this);
193              if (!pInstrument) {              if (!newInstrument) {
194                  InstrumentStat = -1;                  throw InstrumentManagerException("resource was not created");
                 dmsg(1,("no instrument loaded!!!\n"));  
                 exit(EXIT_FAILURE);  
195              }              }
196          }          }
197          catch (RIFF::Exception e) {          catch (RIFF::Exception e) {
# Line 191  namespace LinuxSampler { namespace gig { Line 199  namespace LinuxSampler { namespace gig {
199              String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;              String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message;
200              throw Exception(msg);              throw Exception(msg);
201          }          }
202          catch (InstrumentResourceManagerException e) {          catch (InstrumentManagerException e) {
203              InstrumentStat = -3;              InstrumentStat = -3;
204              String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();              String msg = "gig::Engine error: Failed to load instrument, cause: " + e.Message();
205              throw Exception(msg);              throw Exception(msg);
# Line 202  namespace LinuxSampler { namespace gig { Line 210  namespace LinuxSampler { namespace gig {
210          }          }
211    
212          // rebuild ActiveKeyGroups map with key groups of current instrument          // rebuild ActiveKeyGroups map with key groups of current instrument
213          for (::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion())          for (::gig::Region* pRegion = newInstrument->GetFirstRegion(); pRegion; pRegion = newInstrument->GetNextRegion())
214              if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;              if (pRegion->KeyGroup) ActiveKeyGroups[pRegion->KeyGroup] = NULL;
215    
216          InstrumentIdxName = pInstrument->pInfo->Name;          InstrumentIdxName = newInstrument->pInfo->Name;
217          InstrumentStat = 100;          InstrumentStat = 100;
218    
219          // inform audio driver for the need of two channels          if (pEngine) pEngine->ChangeInstrument(this, newInstrument);
220          try {          else pInstrument = newInstrument;
             if (pEngine && pEngine->pAudioOutputDevice)  
                 pEngine->pAudioOutputDevice->AcquireChannels(2); // gig Engine only stereo  
         }  
         catch (AudioOutputException e) {  
             String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();  
             throw Exception(msg);  
         }  
   
         if (pEngine) pEngine->Enable();  
221      }      }
222    
223      /**      /**
# Line 269  namespace LinuxSampler { namespace gig { Line 268  namespace LinuxSampler { namespace gig {
268          }          }
269          AudioDeviceChannelLeft  = 0;          AudioDeviceChannelLeft  = 0;
270          AudioDeviceChannelRight = 1;          AudioDeviceChannelRight = 1;
271          pOutputLeft             = pAudioOut->Channel(0)->Buffer();          if (fxSends.empty()) { // render directly into the AudioDevice's output buffers
272          pOutputRight            = pAudioOut->Channel(1)->Buffer();              pChannelLeft  = pAudioOut->Channel(AudioDeviceChannelLeft);
273                pChannelRight = pAudioOut->Channel(AudioDeviceChannelRight);
274            } else { // use local buffers for rendering and copy later
275                // ensure the local buffers have the correct size
276                if (pChannelLeft)  delete pChannelLeft;
277                if (pChannelRight) delete pChannelRight;
278                pChannelLeft  = new AudioChannel(0, pAudioOut->MaxSamplesPerCycle());
279                pChannelRight = new AudioChannel(1, pAudioOut->MaxSamplesPerCycle());
280            }
281            if (pEngine->EngineDisabled.GetUnsafe()) pEngine->Enable();
282          MidiInputPort::AddSysexListener(pEngine);          MidiInputPort::AddSysexListener(pEngine);
283      }      }
284    
# Line 297  namespace LinuxSampler { namespace gig { Line 305  namespace LinuxSampler { namespace gig {
305              Engine::FreeEngine(this, oldAudioDevice);              Engine::FreeEngine(this, oldAudioDevice);
306              AudioDeviceChannelLeft  = -1;              AudioDeviceChannelLeft  = -1;
307              AudioDeviceChannelRight = -1;              AudioDeviceChannelRight = -1;
308                if (!fxSends.empty()) { // free the local rendering buffers
309                    if (pChannelLeft)  delete pChannelLeft;
310                    if (pChannelRight) delete pChannelRight;
311                }
312                pChannelLeft  = NULL;
313                pChannelRight = NULL;
314          }          }
315      }      }
316    
317        AudioOutputDevice* EngineChannel::GetAudioOutputDevice() {
318            return (pEngine) ? pEngine->pAudioOutputDevice : NULL;
319        }
320    
321      void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {      void EngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
322          if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");          if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
323    
# Line 307  namespace LinuxSampler { namespace gig { Line 325  namespace LinuxSampler { namespace gig {
325          if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));          if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
326          switch (EngineAudioChannel) {          switch (EngineAudioChannel) {
327              case 0: // left output channel              case 0: // left output channel
328                  pOutputLeft = pChannel->Buffer();                  if (fxSends.empty()) pChannelLeft = pChannel;
329                  AudioDeviceChannelLeft = AudioDeviceChannel;                  AudioDeviceChannelLeft = AudioDeviceChannel;
330                  break;                  break;
331              case 1: // right output channel              case 1: // right output channel
332                  pOutputRight = pChannel->Buffer();                  if (fxSends.empty()) pChannelRight = pChannel;
333                  AudioDeviceChannelRight = AudioDeviceChannel;                  AudioDeviceChannelRight = AudioDeviceChannel;
334                  break;                  break;
335              default:              default:
# Line 352  namespace LinuxSampler { namespace gig { Line 370  namespace LinuxSampler { namespace gig {
370          return midiChannel;          return midiChannel;
371      }      }
372    
373        FxSend* EngineChannel::AddFxSend(uint8_t MidiCtrl, String Name) throw (Exception) {
374            if (pEngine) pEngine->DisableAndLock();
375            FxSend* pFxSend = new FxSend(this, MidiCtrl, Name);
376            if (fxSends.empty()) {
377                if (pEngine && pEngine->pAudioOutputDevice) {
378                    AudioOutputDevice* pDevice = pEngine->pAudioOutputDevice;
379                    // create local render buffers
380                    pChannelLeft  = new AudioChannel(0, pDevice->MaxSamplesPerCycle());
381                    pChannelRight = new AudioChannel(1, pDevice->MaxSamplesPerCycle());
382                } else {
383                    // postpone local render buffer creation until audio device is assigned
384                    pChannelLeft  = NULL;
385                    pChannelRight = NULL;
386                }
387            }
388            fxSends.push_back(pFxSend);
389            if (pEngine) pEngine->Enable();
390            fireFxSendCountChanged(iSamplerChannelIndex, GetFxSendCount());
391            
392            return pFxSend;
393        }
394    
395        FxSend* EngineChannel::GetFxSend(uint FxSendIndex) {
396            return (FxSendIndex < fxSends.size()) ? fxSends[FxSendIndex] : NULL;
397        }
398    
399        uint EngineChannel::GetFxSendCount() {
400            return fxSends.size();
401        }
402    
403        void EngineChannel::RemoveFxSend(FxSend* pFxSend) {
404            if (pEngine) pEngine->DisableAndLock();
405            for (
406                std::vector<FxSend*>::iterator iter = fxSends.begin();
407                iter != fxSends.end(); iter++
408            ) {
409                if (*iter == pFxSend) {
410                    delete pFxSend;
411                    fxSends.erase(iter);
412                    if (fxSends.empty()) {
413                        // destroy local render buffers
414                        if (pChannelLeft)  delete pChannelLeft;
415                        if (pChannelRight) delete pChannelRight;
416                        // fallback to render directly into AudioOutputDevice's buffers
417                        if (pEngine && pEngine->pAudioOutputDevice) {
418                            pChannelLeft  = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelLeft);
419                            pChannelRight = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelRight);
420                        } else { // we update the pointers later
421                            pChannelLeft  = NULL;
422                            pChannelRight = NULL;
423                        }
424                    }
425                    break;
426                }
427            }
428            if (pEngine) pEngine->Enable();
429            fireFxSendCountChanged(iSamplerChannelIndex, GetFxSendCount());
430        }
431    
432      /**      /**
433       *  Will be called by the MIDIIn Thread to let the audio thread trigger a new       *  Will be called by the MIDIIn Thread to let the audio thread trigger a new
434       *  voice for the given key.       *  voice for the given key. This method is meant for real time rendering,
435         *  that is an event will immediately be created with the current system
436         *  time as time stamp.
437       *       *
438       *  @param Key      - MIDI key number of the triggered key       *  @param Key      - MIDI key number of the triggered key
439       *  @param Velocity - MIDI velocity value of the triggered key       *  @param Velocity - MIDI velocity value of the triggered key
# Line 372  namespace LinuxSampler { namespace gig { Line 451  namespace LinuxSampler { namespace gig {
451      }      }
452    
453      /**      /**
454         *  Will be called by the MIDIIn Thread to let the audio thread trigger a new
455         *  voice for the given key. This method is meant for offline rendering
456         *  and / or for cases where the exact position of the event in the current
457         *  audio fragment is already known.
458         *
459         *  @param Key         - MIDI key number of the triggered key
460         *  @param Velocity    - MIDI velocity value of the triggered key
461         *  @param FragmentPos - sample point position in the current audio
462         *                       fragment to which this event belongs to
463         */
464        void EngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) {
465            if (FragmentPos < 0) {
466                dmsg(1,("EngineChannel::SendNoteOn(): negative FragmentPos! Seems MIDI driver is buggy!"));
467            }
468            else if (pEngine) {
469                Event event               = pEngine->pEventGenerator->CreateEvent(FragmentPos);
470                event.Type                = Event::type_note_on;
471                event.Param.Note.Key      = Key;
472                event.Param.Note.Velocity = Velocity;
473                event.pEngineChannel      = this;
474                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
475                else dmsg(1,("EngineChannel: Input event queue full!"));
476            }
477        }
478    
479        /**
480       *  Will be called by the MIDIIn Thread to signal the audio thread to release       *  Will be called by the MIDIIn Thread to signal the audio thread to release
481       *  voice(s) on the given key.       *  voice(s) on the given key. This method is meant for real time rendering,
482         *  that is an event will immediately be created with the current system
483         *  time as time stamp.
484       *       *
485       *  @param Key      - MIDI key number of the released key       *  @param Key      - MIDI key number of the released key
486       *  @param Velocity - MIDI release velocity value of the released key       *  @param Velocity - MIDI release velocity value of the released key
# Line 391  namespace LinuxSampler { namespace gig { Line 498  namespace LinuxSampler { namespace gig {
498      }      }
499    
500      /**      /**
501         *  Will be called by the MIDIIn Thread to signal the audio thread to release
502         *  voice(s) on the given key. This method is meant for offline rendering
503         *  and / or for cases where the exact position of the event in the current
504         *  audio fragment is already known.
505         *
506         *  @param Key         - MIDI key number of the released key
507         *  @param Velocity    - MIDI release velocity value of the released key
508         *  @param FragmentPos - sample point position in the current audio
509         *                       fragment to which this event belongs to
510         */
511        void EngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) {
512            if (FragmentPos < 0) {
513                dmsg(1,("EngineChannel::SendNoteOff(): negative FragmentPos! Seems MIDI driver is buggy!"));
514            }
515            else if (pEngine) {
516                Event event               = pEngine->pEventGenerator->CreateEvent(FragmentPos);
517                event.Type                = Event::type_note_off;
518                event.Param.Note.Key      = Key;
519                event.Param.Note.Velocity = Velocity;
520                event.pEngineChannel      = this;
521                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
522                else dmsg(1,("EngineChannel: Input event queue full!"));
523            }
524        }
525    
526        /**
527       *  Will be called by the MIDIIn Thread to signal the audio thread to change       *  Will be called by the MIDIIn Thread to signal the audio thread to change
528       *  the pitch value for all voices.       *  the pitch value for all voices. This method is meant for real time
529         *  rendering, that is an event will immediately be created with the
530         *  current system time as time stamp.
531       *       *
532       *  @param Pitch - MIDI pitch value (-8192 ... +8191)       *  @param Pitch - MIDI pitch value (-8192 ... +8191)
533       */       */
# Line 408  namespace LinuxSampler { namespace gig { Line 543  namespace LinuxSampler { namespace gig {
543      }      }
544    
545      /**      /**
546         *  Will be called by the MIDIIn Thread to signal the audio thread to change
547         *  the pitch value for all voices. This method is meant for offline
548         *  rendering and / or for cases where the exact position of the event in
549         *  the current audio fragment is already known.
550         *
551         *  @param Pitch       - MIDI pitch value (-8192 ... +8191)
552         *  @param FragmentPos - sample point position in the current audio
553         *                       fragment to which this event belongs to
554         */
555        void EngineChannel::SendPitchbend(int Pitch, int32_t FragmentPos) {
556            if (FragmentPos < 0) {
557                dmsg(1,("EngineChannel::SendPitchBend(): negative FragmentPos! Seems MIDI driver is buggy!"));
558            }
559            else if (pEngine) {
560                Event event             = pEngine->pEventGenerator->CreateEvent(FragmentPos);
561                event.Type              = Event::type_pitchbend;
562                event.Param.Pitch.Pitch = Pitch;
563                event.pEngineChannel    = this;
564                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
565                else dmsg(1,("EngineChannel: Input event queue full!"));
566            }
567        }
568    
569        /**
570       *  Will be called by the MIDIIn Thread to signal the audio thread that a       *  Will be called by the MIDIIn Thread to signal the audio thread that a
571       *  continuous controller value has changed.       *  continuous controller value has changed. This method is meant for real
572         *  time rendering, that is an event will immediately be created with the
573         *  current system time as time stamp.
574       *       *
575       *  @param Controller - MIDI controller number of the occured control change       *  @param Controller - MIDI controller number of the occured control change
576       *  @param Value      - value of the control change       *  @param Value      - value of the control change
# Line 426  namespace LinuxSampler { namespace gig { Line 587  namespace LinuxSampler { namespace gig {
587          }          }
588      }      }
589    
590        /**
591         *  Will be called by the MIDIIn Thread to signal the audio thread that a
592         *  continuous controller value has changed. This method is meant for
593         *  offline rendering and / or for cases where the exact position of the
594         *  event in the current audio fragment is already known.
595         *
596         *  @param Controller  - MIDI controller number of the occured control change
597         *  @param Value       - value of the control change
598         *  @param FragmentPos - sample point position in the current audio
599         *                       fragment to which this event belongs to
600         */
601        void EngineChannel::SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos) {
602            if (FragmentPos < 0) {
603                dmsg(1,("EngineChannel::SendControlChange(): negative FragmentPos! Seems MIDI driver is buggy!"));
604            }
605            else if (pEngine) {
606                Event event               = pEngine->pEventGenerator->CreateEvent(FragmentPos);
607                event.Type                = Event::type_control_change;
608                event.Param.CC.Controller = Controller;
609                event.Param.CC.Value      = Value;
610                event.pEngineChannel      = this;
611                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
612                else dmsg(1,("EngineChannel: Input event queue full!"));
613            }
614        }
615    
616      void EngineChannel::ClearEventLists() {      void EngineChannel::ClearEventLists() {
617          pEvents->clear();          pEvents->clear();
618          // empty MIDI key specific event lists          // empty MIDI key specific event lists
# Line 442  namespace LinuxSampler { namespace gig { Line 629  namespace LinuxSampler { namespace gig {
629          Pitch          = 0;          Pitch          = 0;
630          SustainPedal   = false;          SustainPedal   = false;
631          SostenutoPedal = false;          SostenutoPedal = false;
632          GlobalVolume   = CONFIG_GLOBAL_ATTENUATION;          GlobalVolume   = 1.0f;
633            MidiVolume     = 1.0;
634          GlobalPanLeft  = 1.0f;          GlobalPanLeft  = 1.0f;
635          GlobalPanRight = 1.0f;          GlobalPanRight = 1.0f;
636            GlobalTranspose = 0;
637          // set all MIDI controller values to zero          // set all MIDI controller values to zero
638          memset(ControllerTable, 0x00, 128);          memset(ControllerTable, 0x00, 129);
639            // reset all FX Send levels
640            for (
641                std::vector<FxSend*>::iterator iter = fxSends.begin();
642                iter != fxSends.end(); iter++
643            ) {
644                (*iter)->Reset();
645            }
646      }      }
647    
648      /**      /**
# Line 463  namespace LinuxSampler { namespace gig { Line 659  namespace LinuxSampler { namespace gig {
659       *                  current audio cycle       *                  current audio cycle
660       */       */
661      void EngineChannel::ImportEvents(uint Samples) {      void EngineChannel::ImportEvents(uint Samples) {
662          RingBuffer<Event>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();          RingBuffer<Event,false>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
663          Event* pEvent;          Event* pEvent;
664          while (true) {          while (true) {
665              // get next event from input event queue              // get next event from input event queue
# Line 485  namespace LinuxSampler { namespace gig { Line 681  namespace LinuxSampler { namespace gig {
681          eventQueueReader.free(); // free all copied events from input queue          eventQueueReader.free(); // free all copied events from input queue
682      }      }
683    
684        void EngineChannel::RemoveAllFxSends() {
685            if (pEngine) pEngine->DisableAndLock();
686            if (!fxSends.empty()) { // free local render buffers
687                if (pChannelLeft) {
688                    delete pChannelLeft;
689                    if (pEngine && pEngine->pAudioOutputDevice) {
690                        // fallback to render directly to the AudioOutputDevice's buffer
691                        pChannelLeft = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelLeft);
692                    } else pChannelLeft = NULL;
693                }
694                if (pChannelRight) {
695                    delete pChannelRight;
696                    if (pEngine && pEngine->pAudioOutputDevice) {
697                        // fallback to render directly to the AudioOutputDevice's buffer
698                        pChannelRight = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelRight);
699                    } else pChannelRight = NULL;
700                }
701            }
702            for (int i = 0; i < fxSends.size(); i++) delete fxSends[i];
703            fxSends.clear();
704            if (pEngine) pEngine->Enable();
705        }
706    
707      float EngineChannel::Volume() {      float EngineChannel::Volume() {
708          return GlobalVolume;          return GlobalVolume;
709      }      }

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