/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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revision 675 by schoenebeck, Wed Jun 22 22:09:28 2005 UTC revision 840 by persson, Sun Feb 26 13:00:08 2006 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005, 2006 Christian Schoenebeck                        *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 30  Line 30 
30    
31  #include "../common/Event.h"  #include "../common/Event.h"
32  #include "../common/EngineChannel.h"  #include "../common/EngineChannel.h"
33    #include "../../common/RingBuffer.h"
34  #include "EngineGlobals.h"  #include "EngineGlobals.h"
35  #include "Engine.h"  #include "Engine.h"
36  #include "Voice.h"  #include "Voice.h"
# Line 93  namespace LinuxSampler { namespace gig { Line 94  namespace LinuxSampler { namespace gig {
94              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.
95              RingBuffer<Event>*      pEventQueue;              ///< Input event queue.              RingBuffer<Event>*      pEventQueue;              ///< Input event queue.
96              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.
             RTList<Event>*          pCCEvents;                ///< All control change events for the current audio fragment on this engine channel.  
             RTList<Event>*          pSynthesisEvents[Event::destination_count]; ///< Events directly affecting synthesis parameters (like pitch, volume and filter).  
97              uint8_t                 ControllerTable[128];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel.              uint8_t                 ControllerTable[128];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel.
98              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
99              Pool<uint>*             pActiveKeys;              ///< Holds all keys in it's allocation list with active voices.              Pool<uint>*             pActiveKeys;              ///< Holds all keys in it's allocation list with active voices.
100              std::map<uint,uint*>    ActiveKeyGroups;          ///< Contains active keys (in case they belong to a key group) ordered by key group ID.              std::map<uint,uint*>    ActiveKeyGroups;          ///< Contains active keys (in case they belong to a key group) ordered by key group ID.
101              ::gig::Instrument*      pInstrument;              ::gig::Instrument*      pInstrument;
102              bool                    SustainPedal;             ///< true if sustain pedal is down              bool                    SustainPedal;             ///< true if sustain pedal is down
103                bool                    SostenutoPedal;           ///< true if sostenuto pedal is down
104                bool                    SoloMode;                 ///< in Solo Mode we only play one voice (group) at a time
105                int                     SoloKey;                  ///< Currently 'active' solo key, that is the key to which the currently sounding voice belongs to (only if SoloMode is enabled)
106                bool                    PortamentoMode;           ///< in Portamento Mode we slide the pitch from the last note to the current note.
107                float                   PortamentoTime;           ///< How long it will take to glide from the previous note to the current (in seconds)
108                float                   PortamentoPos;            ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
109              double                  GlobalVolume;             ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)              double                  GlobalVolume;             ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)
110              float                   GlobalPanLeft;              float                   GlobalPanLeft;
111              float                   GlobalPanRight;              float                   GlobalPanRight;

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