/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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Diff of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

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revision 890 by schoenebeck, Sat Jul 1 13:43:04 2006 UTC revision 906 by schoenebeck, Sun Jul 23 16:44:08 2006 UTC
# Line 57  namespace LinuxSampler { namespace gig { Line 57  namespace LinuxSampler { namespace gig {
57              virtual void    LoadInstrument();              virtual void    LoadInstrument();
58              virtual void    Reset();              virtual void    Reset();
59              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity);
60                virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
61              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity);
62                virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
63              virtual void    SendPitchbend(int Pitch);              virtual void    SendPitchbend(int Pitch);
64                virtual void    SendPitchbend(int Pitch, int32_t FragmentPos);
65              virtual void    SendControlChange(uint8_t Controller, uint8_t Value);              virtual void    SendControlChange(uint8_t Controller, uint8_t Value);
66                virtual void    SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);
67              virtual bool    StatusChanged(bool bNewStatus = false);              virtual bool    StatusChanged(bool bNewStatus = false);
68              virtual float   Volume();              virtual float   Volume();
69              virtual void    Volume(float f);              virtual void    Volume(float f);
# Line 94  namespace LinuxSampler { namespace gig { Line 98  namespace LinuxSampler { namespace gig {
98              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.
99              RingBuffer<Event>*      pEventQueue;              ///< Input event queue.              RingBuffer<Event>*      pEventQueue;              ///< Input event queue.
100              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.
101              uint8_t                 ControllerTable[128];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel.              uint8_t                 ControllerTable[129];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
102              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
103              Pool<uint>*             pActiveKeys;              ///< Holds all keys in it's allocation list with active voices.              Pool<uint>*             pActiveKeys;              ///< Holds all keys in it's allocation list with active voices.
104              std::map<uint,uint*>    ActiveKeyGroups;          ///< Contains active keys (in case they belong to a key group) ordered by key group ID.              std::map<uint,uint*>    ActiveKeyGroups;          ///< Contains active keys (in case they belong to a key group) ordered by key group ID.

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