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#ifndef __LS_GIG_ENGINECHANNEL_H__ |
#ifndef __LS_GIG_ENGINECHANNEL_H__ |
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#define __LS_GIG_ENGINECHANNEL_H__ |
#define __LS_GIG_ENGINECHANNEL_H__ |
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#if DEBUG_HEADERS |
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# warning EngineChannel.h included |
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#endif // DEBUG_HEADERS |
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#include "../common/Event.h" |
#include "../common/Event.h" |
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#include "../EngineChannel.h" |
#include "../EngineChannel.h" |
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#include "../../common/RingBuffer.h" |
#include "../../common/RingBuffer.h" |
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#include "../../drivers/audio/AudioChannel.h" |
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#include "EngineGlobals.h" |
#include "EngineGlobals.h" |
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#include "Engine.h" |
#include "Engine.h" |
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#include "Voice.h" |
#include "Voice.h" |
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virtual uint Channels(); |
virtual uint Channels(); |
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virtual void Connect(AudioOutputDevice* pAudioOut); |
virtual void Connect(AudioOutputDevice* pAudioOut); |
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virtual void DisconnectAudioOutputDevice(); |
virtual void DisconnectAudioOutputDevice(); |
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virtual AudioOutputDevice* GetAudioOutputDevice(); |
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virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel); |
virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel); |
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virtual int OutputChannel(uint EngineAudioChannel); |
virtual int OutputChannel(uint EngineAudioChannel); |
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virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel); |
virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel); |
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virtual int InstrumentStatus(); |
virtual int InstrumentStatus(); |
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virtual LinuxSampler::Engine* GetEngine(); |
virtual LinuxSampler::Engine* GetEngine(); |
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virtual String EngineName(); |
virtual String EngineName(); |
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virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception); |
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virtual FxSend* GetFxSend(uint FxSendIndex); |
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virtual uint GetFxSendCount(); |
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virtual void RemoveFxSend(FxSend* pFxSend); |
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// implementation of abstract methods derived from interface class 'InstrumentConsumer' |
// implementation of abstract methods derived from interface class 'InstrumentConsumer' |
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virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg); |
virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg); |
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//protected: |
//protected: |
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Engine* pEngine; |
Engine* pEngine; |
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float* pOutputLeft; ///< Audio output channel buffer (left) |
AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left) |
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float* pOutputRight; ///< Audio output channel buffer (right) |
AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right) |
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int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
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int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
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MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned. |
MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned. |
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int InstrumentStat; |
int InstrumentStat; |
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int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList. |
int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList. |
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bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet) |
bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet) |
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std::vector<FxSend*> fxSends; |
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void ResetControllers(); |
void ResetControllers(); |
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void ClearEventLists(); |
void ClearEventLists(); |
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private: |
private: |
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void ResetInternal(); |
void ResetInternal(); |
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void RemoveAllFxSends(); |
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}; |
}; |
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}} // namespace LinuxSampler::gig |
}} // namespace LinuxSampler::gig |