/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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Diff of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

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revision 903 by persson, Sat Jul 22 14:22:53 2006 UTC revision 970 by schoenebeck, Wed Dec 6 22:28:17 2006 UTC
# Line 57  namespace LinuxSampler { namespace gig { Line 57  namespace LinuxSampler { namespace gig {
57              virtual void    LoadInstrument();              virtual void    LoadInstrument();
58              virtual void    Reset();              virtual void    Reset();
59              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity);
60                virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
61              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity);
62                virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
63              virtual void    SendPitchbend(int Pitch);              virtual void    SendPitchbend(int Pitch);
64                virtual void    SendPitchbend(int Pitch, int32_t FragmentPos);
65              virtual void    SendControlChange(uint8_t Controller, uint8_t Value);              virtual void    SendControlChange(uint8_t Controller, uint8_t Value);
66                virtual void    SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);
67              virtual bool    StatusChanged(bool bNewStatus = false);              virtual bool    StatusChanged(bool bNewStatus = false);
68              virtual float   Volume();              virtual float   Volume();
69              virtual void    Volume(float f);              virtual void    Volume(float f);
# Line 92  namespace LinuxSampler { namespace gig { Line 96  namespace LinuxSampler { namespace gig {
96              int                     AudioDeviceChannelRight;  ///< audio device channel number to which the right channel is connected to              int                     AudioDeviceChannelRight;  ///< audio device channel number to which the right channel is connected to
97              MidiInputPort*          pMidiInputPort;           ///< Points to the connected MIDI input port or NULL if none assigned.              MidiInputPort*          pMidiInputPort;           ///< Points to the connected MIDI input port or NULL if none assigned.
98              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.              midi_chan_t             midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.
99              RingBuffer<Event>*      pEventQueue;              ///< Input event queue.              RingBuffer<Event,false>* pEventQueue;             ///< Input event queue.
100              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.              RTList<Event>*          pEvents;                  ///< All engine channel specific events for the current audio fragment.
101              uint8_t                 ControllerTable[129];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).              uint8_t                 ControllerTable[129];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
102              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key              midi_key_info_t*        pMIDIKeyInfo;             ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
# Line 106  namespace LinuxSampler { namespace gig { Line 110  namespace LinuxSampler { namespace gig {
110              bool                    PortamentoMode;           ///< in Portamento Mode we slide the pitch from the last note to the current note.              bool                    PortamentoMode;           ///< in Portamento Mode we slide the pitch from the last note to the current note.
111              float                   PortamentoTime;           ///< How long it will take to glide from the previous note to the current (in seconds)              float                   PortamentoTime;           ///< How long it will take to glide from the previous note to the current (in seconds)
112              float                   PortamentoPos;            ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)              float                   PortamentoPos;            ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
113              double                  GlobalVolume;             ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)              double                  GlobalVolume;             ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
114                double                  MidiVolume;               ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
115              float                   GlobalPanLeft;              float                   GlobalPanLeft;
116              float                   GlobalPanRight;              float                   GlobalPanRight;
117              int                     Pitch;                    ///< Current (absolute) MIDI pitch value.              int                     Pitch;                    ///< Current (absolute) MIDI pitch value.

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