/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

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Revision 947 - (show annotations) (download) (as text)
Mon Nov 27 21:34:55 2006 UTC (17 years, 4 months ago) by schoenebeck
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* implemented MIDI instrument mapping according to latest LSCP draft

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005, 2006 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_GIG_ENGINECHANNEL_H__
25 #define __LS_GIG_ENGINECHANNEL_H__
26
27 #if DEBUG_HEADERS
28 # warning EngineChannel.h included
29 #endif // DEBUG_HEADERS
30
31 #include "../common/Event.h"
32 #include "../EngineChannel.h"
33 #include "../../common/RingBuffer.h"
34 #include "EngineGlobals.h"
35 #include "Engine.h"
36 #include "Voice.h"
37 #include "InstrumentResourceManager.h"
38
39 namespace LinuxSampler { namespace gig {
40
41 // just symbol prototyping
42 class midi_key_info_t;
43 class Voice;
44
45 /** @brief Engine Channel of a gig::Engine
46 *
47 * Encapsulates a engine channel for the Gigasampler format capable
48 * sampler engine.
49 */
50 class EngineChannel : public LinuxSampler::EngineChannel, public InstrumentConsumer {
51 public:
52 EngineChannel();
53 virtual ~EngineChannel();
54
55 // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
56 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument);
57 virtual void LoadInstrument();
58 virtual void Reset();
59 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity);
60 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
61 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity);
62 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
63 virtual void SendPitchbend(int Pitch);
64 virtual void SendPitchbend(int Pitch, int32_t FragmentPos);
65 virtual void SendControlChange(uint8_t Controller, uint8_t Value);
66 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);
67 virtual bool StatusChanged(bool bNewStatus = false);
68 virtual float Volume();
69 virtual void Volume(float f);
70 virtual uint Channels();
71 virtual void Connect(AudioOutputDevice* pAudioOut);
72 virtual void DisconnectAudioOutputDevice();
73 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel);
74 virtual int OutputChannel(uint EngineAudioChannel);
75 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel);
76 virtual void DisconnectMidiInputPort();
77 virtual MidiInputPort* GetMidiInputPort();
78 virtual midi_chan_t MidiChannel();
79 virtual String InstrumentFileName();
80 virtual String InstrumentName();
81 virtual int InstrumentIndex();
82 virtual int InstrumentStatus();
83 virtual LinuxSampler::Engine* GetEngine();
84 virtual String EngineName();
85
86 // implementation of abstract methods derived from interface class 'InstrumentConsumer'
87 virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg);
88 virtual void ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg);
89 virtual void OnResourceProgress(float fProgress);
90
91 //protected:
92 Engine* pEngine;
93 float* pOutputLeft; ///< Audio output channel buffer (left)
94 float* pOutputRight; ///< Audio output channel buffer (right)
95 int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to
96 int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to
97 MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned.
98 midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to.
99 RingBuffer<Event>* pEventQueue; ///< Input event queue.
100 RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment.
101 uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
102 midi_key_info_t* pMIDIKeyInfo; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
103 Pool<uint>* pActiveKeys; ///< Holds all keys in it's allocation list with active voices.
104 std::map<uint,uint*> ActiveKeyGroups; ///< Contains active keys (in case they belong to a key group) ordered by key group ID.
105 ::gig::Instrument* pInstrument;
106 bool SustainPedal; ///< true if sustain pedal is down
107 bool SostenutoPedal; ///< true if sostenuto pedal is down
108 bool SoloMode; ///< in Solo Mode we only play one voice (group) at a time
109 int SoloKey; ///< Currently 'active' solo key, that is the key to which the currently sounding voice belongs to (only if SoloMode is enabled)
110 bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note.
111 float PortamentoTime; ///< How long it will take to glide from the previous note to the current (in seconds)
112 float PortamentoPos; ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
113 double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
114 double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
115 float GlobalPanLeft;
116 float GlobalPanRight;
117 int Pitch; ///< Current (absolute) MIDI pitch value.
118 float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
119 String InstrumentFile;
120 int InstrumentIdx;
121 String InstrumentIdxName;
122 int InstrumentStat;
123 int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
124 bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
125
126 void ResetControllers();
127 void ClearEventLists();
128 void ImportEvents(uint Samples);
129
130 friend class Engine;
131 friend class Voice;
132 friend class InstrumentResourceManager;
133
134 private:
135 void ResetInternal();
136 };
137
138 }} // namespace LinuxSampler::gig
139
140 #endif // __LS_GIG_ENGINECHANNEL_H__

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