/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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Log of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

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Revision 473 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Mar 17 20:13:08 2005 UTC (14 years, 11 months ago) by schoenebeck
File length: 6877 byte(s)
Diff to previous 460
* fixed event leak (events sent to inactive keys were not freed)
* implemented MIDI channel mode messages "All Sound Off", "Reset All
  Controller", "All Notes Off" (fixes bug #5)


Revision 460 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Mar 14 22:35:44 2005 UTC (14 years, 11 months ago) by schoenebeck
File length: 6840 byte(s)
Diff to previous 424
* spawning layered voices now within a loop instead of recursively (fixes
  segmentation fault under heavy voice count load and reduces stress on the
  stack)
* voice stealing operates on all engine channels now
* limit voice stealing to MAX_AUDIO_VOICES thefts per audio fragment cycle
* fixed keygroup handling (layered voices could kill each other)


Revision 424 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Mar 4 22:54:11 2005 UTC (14 years, 11 months ago) by schoenebeck
File length: 6662 byte(s)
Diff to previous 412
* implemented MIDI Control Change 7 (Volume)
* implemented MIDI Control Change 10 (Panpot)


Revision 412 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sat Feb 26 22:44:51 2005 UTC (14 years, 11 months ago) by schoenebeck
File length: 6559 byte(s)
Diff to previous 411
* gig::Engine: fixed silence (engine channels' events were not imported
  into the engine, fixed undesired creation of new gig::Engine instances
  (and disk threads)
* AudioOutputDevice: reverted behavior to render per Engine instance (and
  not per EngineChannel instance)


Revision 411 - (view) (download) (as text) (annotate) - [select for diffs]
Added Sat Feb 26 02:01:14 2005 UTC (14 years, 11 months ago) by schoenebeck
File length: 6191 byte(s)
* design change: using now one sampler engine instance and one disk thread
  instance for all sampler channels that are connected to the same audio
  output device (and are using the same engine type of course)
* added EngineFactory / EngineChannelFactory to remove the annoying build
  dependencies e.g. of the lscpserver to the actual sampler engine
  implementations
* bumped version to 0.3.0 (current CVS state is still quite broken,
  previous, stable CVS version was tagged as "v0_2_0" and is also available
  as source tarball)


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