/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
ViewVC logotype

Contents of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 1662 - (show annotations) (download) (as text)
Sun Feb 3 16:21:38 2008 UTC (16 years, 2 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 11230 byte(s)
* the promised "cleanup": rewrote virtual MIDI device's notification a bit
  (using now a safe double buffer approach using "SynchronizedConfig"
  instead of the Trylock() approach previously to synchronize the list of
  virtual MIDI devices)
* bumped version to 0.5.1.2cvs

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_GIG_ENGINECHANNEL_H__
25 #define __LS_GIG_ENGINECHANNEL_H__
26
27 #include "../common/Event.h"
28 #include "../EngineChannel.h"
29 #include "../../common/RingBuffer.h"
30 #include "../../common/ArrayList.h"
31 #include "../../drivers/audio/AudioChannel.h"
32 #include "../../drivers/midi/VirtualMidiDevice.h"
33 #include "EngineGlobals.h"
34 #include "Engine.h"
35 #include "Voice.h"
36 #include "InstrumentResourceManager.h"
37
38 namespace LinuxSampler { namespace gig {
39
40 // just symbol prototyping
41 class midi_key_info_t;
42 class Voice;
43
44 /** @brief Engine Channel of a gig::Engine
45 *
46 * Encapsulates a engine channel for the Gigasampler format capable
47 * sampler engine.
48 */
49 class EngineChannel : public LinuxSampler::EngineChannel, public InstrumentConsumer {
50 public:
51 EngineChannel();
52 virtual ~EngineChannel();
53
54 // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
55 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument);
56 virtual void LoadInstrument();
57 virtual void Reset();
58 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity);
59 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
60 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity);
61 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
62 virtual void SendPitchbend(int Pitch);
63 virtual void SendPitchbend(int Pitch, int32_t FragmentPos);
64 virtual void SendControlChange(uint8_t Controller, uint8_t Value);
65 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);
66 virtual bool StatusChanged(bool bNewStatus = false);
67 virtual float Volume();
68 virtual void Volume(float f);
69 virtual uint Channels();
70 virtual void Connect(AudioOutputDevice* pAudioOut);
71 virtual void DisconnectAudioOutputDevice();
72 virtual AudioOutputDevice* GetAudioOutputDevice();
73 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel);
74 virtual int OutputChannel(uint EngineAudioChannel);
75 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel);
76 virtual void DisconnectMidiInputPort();
77 virtual MidiInputPort* GetMidiInputPort();
78 virtual midi_chan_t MidiChannel();
79 virtual String InstrumentFileName();
80 virtual String InstrumentName();
81 virtual int InstrumentIndex();
82 virtual int InstrumentStatus();
83 virtual LinuxSampler::Engine* GetEngine();
84 virtual String EngineName();
85 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception);
86 virtual FxSend* GetFxSend(uint FxSendIndex);
87 virtual uint GetFxSendCount();
88 virtual void RemoveFxSend(FxSend* pFxSend);
89
90 // implementation of abstract methods derived from interface class 'InstrumentConsumer'
91 virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg);
92 virtual void ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg);
93 virtual void OnResourceProgress(float fProgress);
94
95 void Connect(VirtualMidiDevice* pDevice);
96 void Disconnect(VirtualMidiDevice* pDevice);
97
98 //protected:
99 Engine* pEngine;
100 AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left)
101 AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right)
102 int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to
103 int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to
104 MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned.
105 midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to.
106 RingBuffer<Event,false>* pEventQueue; ///< Input event queue.
107 RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment.
108 uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
109 midi_key_info_t* pMIDIKeyInfo; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
110 Pool<uint>* pActiveKeys; ///< Holds all keys in it's allocation list with active voices.
111 std::map<uint,uint*> ActiveKeyGroups; ///< Contains active keys (in case they belong to a key group) ordered by key group ID.
112 ::gig::Instrument* pInstrument;
113 bool SustainPedal; ///< true if sustain pedal is down
114 bool SostenutoPedal; ///< true if sostenuto pedal is down
115 bool SoloMode; ///< in Solo Mode we only play one voice (group) at a time
116 int SoloKey; ///< Currently 'active' solo key, that is the key to which the currently sounding voice belongs to (only if SoloMode is enabled)
117 bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note.
118 float PortamentoTime; ///< How long it will take to glide from the previous note to the current (in seconds)
119 float PortamentoPos; ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
120 double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
121 double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
122 float GlobalPanLeft;
123 float GlobalPanRight;
124 int Pitch; ///< Current (absolute) MIDI pitch value.
125 float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
126 String InstrumentFile;
127 int InstrumentIdx;
128 String InstrumentIdxName;
129 int InstrumentStat;
130 int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
131 bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
132 std::vector<FxSend*> fxSends;
133 int GlobalTranspose; ///< amount of semi tones all notes should be transposed
134
135 /// Command used by the instrument loader thread to
136 /// request an instrument change on a channel.
137 struct instrument_change_command_t {
138 bool bChangeInstrument; ///< Set to true by the loader when the channel should change instrument.
139 ::gig::Instrument* pInstrument; ///< The new instrument. Also used by the loader to read the previously loaded instrument.
140 RTList< ::gig::DimensionRegion*>* pDimRegionsInUse; ///< List of dimension regions in use by the currently loaded instrument. Continuously updated by the audio thread.
141 };
142 SynchronizedConfig<instrument_change_command_t> InstrumentChangeCommand;
143 SynchronizedConfig<instrument_change_command_t>::Reader InstrumentChangeCommandReader;
144
145 RTList< ::gig::DimensionRegion*>* pDimRegionsInUse; ///< temporary pointer into the instrument change command, used by the audio thread
146
147 SynchronizedConfig< ArrayList<VirtualMidiDevice*> > virtualMidiDevices;
148 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_AudioThread;
149 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_MidiThread;
150
151 void ResetControllers();
152 void ClearEventLists();
153 void ImportEvents(uint Samples);
154
155 friend class Engine;
156 friend class Voice;
157 friend class InstrumentResourceManager;
158
159 private:
160 void ResetInternal();
161 void RemoveAllFxSends();
162 instrument_change_command_t& ChangeInstrument(::gig::Instrument* pInstrument);
163 };
164
165 }} // namespace LinuxSampler::gig
166
167 #endif // __LS_GIG_ENGINECHANNEL_H__

  ViewVC Help
Powered by ViewVC