/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * * Copyright (C) 2005 - 2013 Christian Schoenebeck * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include #include "InstrumentResourceManager.h" #include "EngineChannel.h" #include "Engine.h" #include "../../common/global_private.h" #include "../../plugins/InstrumentEditorFactory.h" namespace LinuxSampler { namespace gig { // some data needed for the libgig callback function struct progress_callback_arg_t { InstrumentResourceManager* pManager; InstrumentManager::instrument_id_t* pInstrumentKey; }; // we use this to react on events concerning an instrument on behalf of an instrument editor class InstrumentEditorProxy : public InstrumentConsumer { public: virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg) { //TODO: inform the instrument editor about the pending update } virtual void ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg) { //TODO:: inform the instrument editor about finished update } virtual void OnResourceProgress(float fProgress) { //TODO: inform the instrument editor about the progress of an update } // the instrument we borrowed on behalf of the editor ::gig::Instrument* pInstrument; // the instrument editor we work on behalf InstrumentEditor* pEditor; }; /** * Callback function which will be called by libgig during loading of * instruments to inform about the current progress. Or to be more * specific; it will be called during the GetInstrument() call. * * @param pProgress - contains current progress value, pointer to the * InstrumentResourceManager instance and * instrument ID */ void InstrumentResourceManager::OnInstrumentLoadingProgress(::gig::progress_t* pProgress) { dmsg(7,("gig::InstrumentResourceManager: progress %f%", pProgress->factor)); progress_callback_arg_t* pArg = static_cast(pProgress->custom); // we randomly schedule 90% for the .gig file loading and the remaining 10% later for sample caching const float localProgress = 0.9f * pProgress->factor; pArg->pManager->DispatchResourceProgressEvent(*pArg->pInstrumentKey, localProgress); } String InstrumentResourceManager::GetInstrumentName(instrument_id_t ID) { Lock(); ::gig::Instrument* pInstrument = Resource(ID, false); String res = (pInstrument) ? pInstrument->pInfo->Name : ""; Unlock(); return res; } String InstrumentResourceManager::GetInstrumentDataStructureName(instrument_id_t ID) { return ::gig::libraryName(); } String InstrumentResourceManager::GetInstrumentDataStructureVersion(instrument_id_t ID) { return ::gig::libraryVersion(); } std::vector InstrumentResourceManager::GetInstrumentFileContent(String File) throw (InstrumentManagerException) { ::RIFF::File* riff = NULL; ::gig::File* gig = NULL; try { std::vector result; riff = new ::RIFF::File(File); gig = new ::gig::File(riff); gig->SetAutoLoad(false); // avoid time consuming samples scanning for (int i = 0; gig->GetInstrument(i); i++) { instrument_id_t id; id.FileName = File; id.Index = i; result.push_back(id); } if (gig) delete gig; if (riff) delete riff; return result; } catch (::RIFF::Exception e) { if (gig) delete gig; if (riff) delete riff; throw InstrumentManagerException(e.Message); } catch (...) { if (gig) delete gig; if (riff) delete riff; throw InstrumentManagerException("Unknown exception while trying to parse '" + File + "'"); } } InstrumentResourceManager::instrument_info_t InstrumentResourceManager::GetInstrumentInfo(instrument_id_t ID) throw (InstrumentManagerException) { Lock(); ::gig::Instrument* pInstrument = Resource(ID, false); bool loaded = (pInstrument != NULL); if (!loaded) Unlock(); ::RIFF::File* riff = NULL; ::gig::File* gig = NULL; try { if (!loaded) { riff = new ::RIFF::File(ID.FileName); gig = new ::gig::File(riff); gig->SetAutoLoad(false); // avoid time consuming samples scanning pInstrument = gig->GetInstrument(ID.Index); } if (!pInstrument) throw InstrumentManagerException("There is no instrument " + ToString(ID.Index) + " in " + ID.FileName); instrument_info_t info; for (int i = 0; i < 128; i++) { info.KeyBindings[i] = info.KeySwitchBindings[i] = 0; } ::gig::File* pFile = (::gig::File*) pInstrument->GetParent(); if (pFile->pVersion) { info.FormatVersion = ToString(pFile->pVersion->major); info.Product = pFile->pInfo->Product; info.Artists = pFile->pInfo->Artists; } info.InstrumentName = pInstrument->pInfo->Name; ::gig::Region* pRegion = pInstrument->GetFirstRegion(); while (pRegion) { int low = pRegion->KeyRange.low; int high = pRegion->KeyRange.high; if (low < 0 || low > 127 || high < 0 || high > 127 || low > high) { std::cerr << "Invalid key range: " << low << " - " << high << std::endl; } else { for (int i = low; i <= high; i++) info.KeyBindings[i] = 1; } pRegion = pInstrument->GetNextRegion(); } if (loaded) { // retrieve keyswitching only if the instrument is fully loaded. // only return keyswitch range if keyswitching is used bool hasKeyswitches = false; for (::gig::Region* pRegion = pInstrument->GetFirstRegion() ; pRegion && !hasKeyswitches ; pRegion = pInstrument->GetNextRegion()) { for (int i = 0 ; i < pRegion->Dimensions ; i++) { if (pRegion->pDimensionDefinitions[i].dimension == ::gig::dimension_keyboard) { hasKeyswitches = true; break; } } } if (hasKeyswitches) { int low = pInstrument->DimensionKeyRange.low; int high = pInstrument->DimensionKeyRange.high; if (low < 0 || low > 127 || high < 0 || high > 127 || low > high) { std::cerr << "Invalid keyswitch range: " << low << " - " << high << std::endl; } else { for (int i = low; i <= high; i++) info.KeySwitchBindings[i] = 1; } } } if (loaded) Unlock(); if (gig) delete gig; if (riff) delete riff; return info; } catch (::RIFF::Exception e) { if (loaded) Unlock(); if (gig) delete gig; if (riff) delete riff; throw InstrumentManagerException(e.Message); } catch (...) { if (loaded) Unlock(); if (gig) delete gig; if (riff) delete riff; throw InstrumentManagerException("Unknown exception while trying to parse '" + ID.FileName + "'"); } } InstrumentEditor* InstrumentResourceManager::LaunchInstrumentEditor(LinuxSampler::EngineChannel* pEngineChannel, instrument_id_t ID, void* pUserData) throw (InstrumentManagerException) { const String sDataType = GetInstrumentDataStructureName(ID); const String sDataVersion = GetInstrumentDataStructureVersion(ID); // find instrument editors capable to handle given instrument std::vector vEditors = InstrumentEditorFactory::MatchingEditors(sDataType, sDataVersion); if (!vEditors.size()) throw InstrumentManagerException( "There is no instrument editor capable to handle this instrument" ); // simply use the first editor in the result set dmsg(1,("Found matching editor '%s' for instrument ('%s', %d) having data structure ('%s','%s')\n", vEditors[0].c_str(), ID.FileName.c_str(), ID.Index, sDataType.c_str(), sDataVersion.c_str())); InstrumentEditor* pEditor = InstrumentEditorFactory::Create(vEditors[0]); // register for receiving notifications from the instrument editor pEditor->AddListener(this); // create a proxy that reacts on notification on behalf of the editor InstrumentEditorProxy* pProxy = new InstrumentEditorProxy; // borrow the instrument on behalf of the instrument editor ::gig::Instrument* pInstrument = Borrow(ID, pProxy); // remember the proxy and instrument for this instrument editor pProxy->pInstrument = pInstrument; pProxy->pEditor = pEditor; InstrumentEditorProxiesMutex.Lock(); InstrumentEditorProxies.add(pProxy); InstrumentEditorProxiesMutex.Unlock(); // launch the instrument editor for the given instrument pEditor->Launch(pEngineChannel, pInstrument, sDataType, sDataVersion, pUserData); // register the instrument editor as virtual MIDI device as well ... VirtualMidiDevice* pVirtualMidiDevice = dynamic_cast(pEditor); if (!pVirtualMidiDevice) { std::cerr << "Instrument editor not a virtual MIDI device\n" << std::flush; return pEditor; } // NOTE: for now connect the virtual MIDI keyboard of the instrument editor (if any) with all engine channels that have the same instrument as the editor was opened for ( other ideas ? ) Lock(); std::set engineChannels = GetEngineChannelsUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engineChannels.begin(); std::set::iterator end = engineChannels.end(); for (; iter != end; ++iter) (static_cast(*iter))->Connect(pVirtualMidiDevice); Unlock(); return pEditor; } /** * Will be called by the respective instrument editor once it left its * Main() loop. That way we can handle cleanup before its thread finally * dies. * * @param pSender - instrument editor that stops execution */ void InstrumentResourceManager::OnInstrumentEditorQuit(InstrumentEditor* pSender) { dmsg(1,("InstrumentResourceManager: instrument editor quit, doing cleanup\n")); ::gig::Instrument* pInstrument = NULL; InstrumentEditorProxy* pProxy = NULL; int iProxyIndex = -1; // first find the editor proxy entry for this editor { LockGuard lock(InstrumentEditorProxiesMutex); for (int i = 0; i < InstrumentEditorProxies.size(); i++) { InstrumentEditorProxy* pCurProxy = dynamic_cast( InstrumentEditorProxies[i] ); if (pCurProxy->pEditor == pSender) { pProxy = pCurProxy; iProxyIndex = i; pInstrument = pCurProxy->pInstrument; } } } if (!pProxy) { std::cerr << "Eeeek, could not find instrument editor proxy, " "this is a bug!\n" << std::flush; return; } // now unregister editor as not being available as a virtual MIDI device anymore VirtualMidiDevice* pVirtualMidiDevice = dynamic_cast(pSender); if (pVirtualMidiDevice) { Lock(); // NOTE: see note in LaunchInstrumentEditor() std::set engineChannels = GetEngineChannelsUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engineChannels.begin(); std::set::iterator end = engineChannels.end(); for (; iter != end; ++iter) (*iter)->Disconnect(pVirtualMidiDevice); Unlock(); } else { std::cerr << "Could not unregister editor as not longer acting as " "virtual MIDI device. Wasn't it registered?\n" << std::flush; } // finally delete proxy entry and hand back instrument if (pInstrument) { { LockGuard lock(InstrumentEditorProxiesMutex); InstrumentEditorProxies.remove(iProxyIndex); } HandBack(pInstrument, pProxy); delete pProxy; } // Note that we don't need to free the editor here. As it // derives from Thread, it will delete itself when the thread // dies. } #if 0 // currently unused : /** * Try to inform the respective instrument editor(s), that a note on * event just occured. This method is called by the MIDI thread. If any * obstacles are in the way (e.g. if a wait for an unlock would be * required) we give up immediately, since the RT safeness of the MIDI * thread has absolute priority. */ void InstrumentResourceManager::TrySendNoteOnToEditors(uint8_t Key, uint8_t Velocity, ::gig::Instrument* pInstrument) { const bool bGotLock = InstrumentEditorProxiesMutex.Trylock(); // naively assumes RT safe implementation if (!bGotLock) return; // hell, forget it, not worth the hassle for (int i = 0; i < InstrumentEditorProxies.size(); i++) { InstrumentEditorProxy* pProxy = dynamic_cast( InstrumentEditorProxies[i] ); if (pProxy->pInstrument == pInstrument) pProxy->pEditor->SendNoteOnToDevice(Key, Velocity); } InstrumentEditorProxiesMutex.Unlock(); // naively assumes RT safe implementation } /** * Try to inform the respective instrument editor(s), that a note off * event just occured. This method is called by the MIDI thread. If any * obstacles are in the way (e.g. if a wait for an unlock would be * required) we give up immediately, since the RT safeness of the MIDI * thread has absolute priority. */ void InstrumentResourceManager::TrySendNoteOffToEditors(uint8_t Key, uint8_t Velocity, ::gig::Instrument* pInstrument) { const bool bGotLock = InstrumentEditorProxiesMutex.Trylock(); // naively assumes RT safe implementation if (!bGotLock) return; // hell, forget it, not worth the hassle for (int i = 0; i < InstrumentEditorProxies.size(); i++) { InstrumentEditorProxy* pProxy = dynamic_cast( InstrumentEditorProxies[i] ); if (pProxy->pInstrument == pInstrument) pProxy->pEditor->SendNoteOffToDevice(Key, Velocity); } InstrumentEditorProxiesMutex.Unlock(); // naively assumes RT safe implementation } #endif // unused void InstrumentResourceManager::OnSamplesToBeRemoved(std::set Samples, InstrumentEditor* pSender) { if (Samples.empty()) { std::cerr << "gig::InstrumentResourceManager: WARNING, " "OnSamplesToBeRemoved() called with empty list, this " "is a bug!\n" << std::flush; return; } // TODO: ATM we assume here that all samples are from the same file ::gig::Sample* pFirstSample = (::gig::Sample*) *Samples.begin(); ::gig::File* pCriticalFile = dynamic_cast< ::gig::File*>(pFirstSample->GetParent()); // completely suspend all engines that use that same file SuspendEnginesUsing(pCriticalFile); } void InstrumentResourceManager::OnSamplesRemoved(InstrumentEditor* pSender) { // resume all previously, completely suspended engines // (we don't have to un-cache the removed samples here, since that is // automatically done by the gig::Sample destructor) ResumeAllEngines(); } void InstrumentResourceManager::OnDataStructureToBeChanged(void* pStruct, String sStructType, InstrumentEditor* pSender) { //TODO: remove code duplication if (sStructType == "gig::File") { // completely suspend all engines that use that file ::gig::File* pFile = (::gig::File*) pStruct; SuspendEnginesUsing(pFile); } else if (sStructType == "gig::Instrument") { // completely suspend all engines that use that instrument ::gig::Instrument* pInstrument = (::gig::Instrument*) pStruct; SuspendEnginesUsing(pInstrument); } else if (sStructType == "gig::Region") { // only advice the engines to suspend the given region, so they'll // only ignore that region (and probably already other suspended // ones), but beside that continue normal playback ::gig::Region* pRegion = (::gig::Region*) pStruct; ::gig::Instrument* pInstrument = (::gig::Instrument*) pRegion->GetParent(); Lock(); std::set engines = GetEnginesUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engines.begin(); std::set::iterator end = engines.end(); for (; iter != end; ++iter) (*iter)->Suspend(pRegion); Unlock(); } else if (sStructType == "gig::DimensionRegion") { // only advice the engines to suspend the given DimensionRegions's // parent region, so they'll only ignore that region (and probably // already other suspended ones), but beside that continue normal // playback ::gig::DimensionRegion* pDimReg = (::gig::DimensionRegion*) pStruct; ::gig::Region* pRegion = pDimReg->GetParent(); ::gig::Instrument* pInstrument = (::gig::Instrument*) pRegion->GetParent(); Lock(); std::set engines = GetEnginesUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engines.begin(); std::set::iterator end = engines.end(); for (; iter != end; ++iter) (*iter)->Suspend(pRegion); Unlock(); } else { std::cerr << "gig::InstrumentResourceManager: ERROR, unknown data " "structure '" << sStructType << "' requested to be " "suspended by instrument editor. This is a bug!\n" << std::flush; //TODO: we should inform the instrument editor that something seriously went wrong } } void InstrumentResourceManager::OnDataStructureChanged(void* pStruct, String sStructType, InstrumentEditor* pSender) { //TODO: remove code duplication if (sStructType == "gig::File") { // resume all previously suspended engines ResumeAllEngines(); } else if (sStructType == "gig::Instrument") { // resume all previously suspended engines ResumeAllEngines(); } else if (sStructType == "gig::Sample") { // we're assuming here, that OnDataStructureToBeChanged() with // "gig::File" was called previously, so we won't resume anything // here, but just re-cache the given sample Lock(); ::gig::Sample* pSample = (::gig::Sample*) pStruct; ::gig::File* pFile = (::gig::File*) pSample->GetParent(); UncacheInitialSamples(pSample); // now re-cache ... std::vector< ::gig::Instrument*> instruments = GetInstrumentsCurrentlyUsedOf(pFile, false/*don't lock again*/); for (int i = 0; i < instruments.size(); i++) { if (SampleReferencedByInstrument(pSample, instruments[i])) { std::set engineChannels = GetEngineChannelsUsing(instruments[i], false/*don't lock again*/); std::set::iterator iter = engineChannels.begin(); std::set::iterator end = engineChannels.end(); for (; iter != end; ++iter) CacheInitialSamples(pSample, *iter); } } Unlock(); } else if (sStructType == "gig::Region") { // advice the engines to resume the given region, that is to // using it for playback again ::gig::Region* pRegion = (::gig::Region*) pStruct; ::gig::Instrument* pInstrument = (::gig::Instrument*) pRegion->GetParent(); Lock(); std::set engines = GetEnginesUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engines.begin(); std::set::iterator end = engines.end(); for (; iter != end; ++iter) (*iter)->Resume(pRegion); Unlock(); } else if (sStructType == "gig::DimensionRegion") { // advice the engines to resume the given DimensionRegion's parent // region, that is to using it for playback again ::gig::DimensionRegion* pDimReg = (::gig::DimensionRegion*) pStruct; ::gig::Region* pRegion = pDimReg->GetParent(); ::gig::Instrument* pInstrument = (::gig::Instrument*) pRegion->GetParent(); Lock(); std::set engines = GetEnginesUsing(pInstrument, false/*don't lock again*/); std::set::iterator iter = engines.begin(); std::set::iterator end = engines.end(); for (; iter != end; ++iter) (*iter)->Resume(pRegion); Unlock(); } else { std::cerr << "gig::InstrumentResourceManager: ERROR, unknown data " "structure '" << sStructType << "' requested to be " "resumed by instrument editor. This is a bug!\n" << std::flush; //TODO: we should inform the instrument editor that something seriously went wrong } } void InstrumentResourceManager::OnSampleReferenceChanged(void* pOldSample, void* pNewSample, InstrumentEditor* pSender) { // uncache old sample in case it's not used by anybody anymore if (pOldSample) { Lock(); ::gig::Sample* pSample = (::gig::Sample*) pOldSample; ::gig::File* pFile = (::gig::File*) pSample->GetParent(); bool bSampleStillInUse = false; std::vector< ::gig::Instrument*> instruments = GetInstrumentsCurrentlyUsedOf(pFile, false/*don't lock again*/); for (int i = 0; i < instruments.size(); i++) { if (SampleReferencedByInstrument(pSample, instruments[i])) { bSampleStillInUse = true; break; } } if (!bSampleStillInUse) UncacheInitialSamples(pSample); Unlock(); } // make sure new sample reference is cached if (pNewSample) { Lock(); ::gig::Sample* pSample = (::gig::Sample*) pNewSample; ::gig::File* pFile = (::gig::File*) pSample->GetParent(); // get all engines that use that same gig::File std::set engines = GetEnginesUsing(pFile, false/*don't lock again*/); std::set::iterator iter = engines.begin(); std::set::iterator end = engines.end(); for (; iter != end; ++iter) CacheInitialSamples(pSample, *iter); Unlock(); } } ::gig::Instrument* InstrumentResourceManager::Create(instrument_id_t Key, InstrumentConsumer* pConsumer, void*& pArg) { // get gig file from internal gig file manager ::gig::File* pGig = Gigs.Borrow(Key.FileName, reinterpret_cast(Key.Index)); // conversion kinda hackish :/ // we pass this to the progress callback mechanism of libgig progress_callback_arg_t callbackArg; callbackArg.pManager = this; callbackArg.pInstrumentKey = &Key; ::gig::progress_t progress; progress.callback = OnInstrumentLoadingProgress; progress.custom = &callbackArg; dmsg(1,("Loading gig instrument ('%s',%d)...",Key.FileName.c_str(),Key.Index)); ::gig::Instrument* pInstrument = pGig->GetInstrument(Key.Index, &progress); if (!pInstrument) { std::stringstream msg; msg << "There's no instrument with index " << Key.Index << "."; throw InstrumentManagerException(msg.str()); } pGig->GetFirstSample(); // just to force complete instrument loading dmsg(1,("OK\n")); uint maxSamplesPerCycle = GetMaxSamplesPerCycle(pConsumer); // cache initial samples points (for actually needed samples) dmsg(1,("Caching initial samples...")); uint iRegion = 0; // just for progress calculation ::gig::Region* pRgn = pInstrument->GetFirstRegion(); while (pRgn) { // we randomly schedule 90% for the .gig file loading and the remaining 10% now for sample caching const float localProgress = 0.9f + 0.1f * (float) iRegion / (float) pInstrument->Regions; DispatchResourceProgressEvent(Key, localProgress); if (pRgn->GetSample() && !pRgn->GetSample()->GetCache().Size) { dmsg(2,("C")); CacheInitialSamples(pRgn->GetSample(), maxSamplesPerCycle); } for (uint i = 0; i < pRgn->DimensionRegions; i++) { CacheInitialSamples(pRgn->pDimensionRegions[i]->pSample, maxSamplesPerCycle); } pRgn = pInstrument->GetNextRegion(); iRegion++; } dmsg(1,("OK\n")); DispatchResourceProgressEvent(Key, 1.0f); // done; notify all consumers about progress 100% // we need the following for destruction later instr_entry_t* pEntry = new instr_entry_t; pEntry->ID.FileName = Key.FileName; pEntry->ID.Index = Key.Index; pEntry->pFile = pGig; // and we save this to check if we need to reallocate for an engine with higher value of 'MaxSamplesPerSecond' pEntry->MaxSamplesPerCycle = maxSamplesPerCycle; pArg = pEntry; return pInstrument; } void InstrumentResourceManager::Destroy(::gig::Instrument* pResource, void* pArg) { instr_entry_t* pEntry = (instr_entry_t*) pArg; // we don't need the .gig file here anymore Gigs.HandBack(pEntry->pFile, reinterpret_cast(pEntry->ID.Index)); // conversion kinda hackish :/ delete pEntry; } void InstrumentResourceManager::DeleteRegionIfNotUsed(::gig::DimensionRegion* pRegion, region_info_t* pRegInfo) { // TODO: we could delete Region and Instrument here if they have become unused } void InstrumentResourceManager::DeleteSampleIfNotUsed(::gig::Sample* pSample, region_info_t* pRegInfo) { ::gig::File* gig = pRegInfo->file; ::RIFF::File* riff = static_cast< ::RIFF::File*>(pRegInfo->pArg); if (gig) { gig->DeleteSample(pSample); if (!gig->GetFirstSample()) { dmsg(2,("No more samples in use - freeing gig\n")); delete gig; delete riff; } } } /** * Just a wrapper around the other @c CacheInitialSamples() method. * * @param pSample - points to the sample to be cached * @param pEngine - pointer to Gig Engine Channel which caused this call * (may be NULL, in this case default amount of samples * will be cached) */ void InstrumentResourceManager::CacheInitialSamples(::gig::Sample* pSample, EngineChannel* pEngineChannel) { Engine* pEngine = (pEngineChannel && pEngineChannel->GetEngine()) ? dynamic_cast(pEngineChannel->GetEngine()) : NULL; CacheInitialSamples(pSample, pEngine); } /** * Caches a certain size at the beginning of the given sample in RAM. If the * sample is very short, the whole sample will be loaded into RAM and thus * no disk streaming is needed for this sample. Caching an initial part of * samples is needed to compensate disk reading latency. * * @param pSample - points to the sample to be cached * @param pEngine - pointer to Gig Engine which caused this call * (may be NULL, in this case default amount of samples * will be cached) */ void InstrumentResourceManager::CacheInitialSamples(::gig::Sample* pSample, AbstractEngine* pEngine) { uint maxSamplesPerCycle = (pEngine) ? pEngine->pAudioOutputDevice->MaxSamplesPerCycle() : DefaultMaxSamplesPerCycle(); CacheInitialSamples(pSample, maxSamplesPerCycle); } void InstrumentResourceManager::CacheInitialSamples(::gig::Sample* pSample, uint maxSamplesPerCycle) { if (!pSample) { dmsg(4,("gig::InstrumentResourceManager: Skipping sample (pSample == NULL)\n")); return; } if (!pSample->SamplesTotal) return; // skip zero size samples if (pSample->SamplesTotal <= CONFIG_PRELOAD_SAMPLES) { // Sample is too short for disk streaming, so we load the whole // sample into RAM and place 'pAudioIO->FragmentSize << CONFIG_MAX_PITCH' // number of '0' samples (silence samples) behind the official buffer // border, to allow the interpolator do it's work even at the end of // the sample. const uint neededSilenceSamples = (maxSamplesPerCycle << CONFIG_MAX_PITCH) + 3; const uint currentlyCachedSilenceSamples = pSample->GetCache().NullExtensionSize / pSample->FrameSize; if (currentlyCachedSilenceSamples < neededSilenceSamples) { dmsg(3,("Caching whole sample (sample name: \"%s\", sample size: %d)\n", pSample->pInfo->Name.c_str(), pSample->SamplesTotal)); ::gig::buffer_t buf = pSample->LoadSampleDataWithNullSamplesExtension(neededSilenceSamples); dmsg(4,("Cached %d Bytes, %d silence bytes.\n", buf.Size, buf.NullExtensionSize)); } } else { // we only cache CONFIG_PRELOAD_SAMPLES and stream the other sample points from disk if (!pSample->GetCache().Size) pSample->LoadSampleData(CONFIG_PRELOAD_SAMPLES); } if (!pSample->GetCache().Size) std::cerr << "Unable to cache sample - maybe memory full!" << std::endl << std::flush; } void InstrumentResourceManager::UncacheInitialSamples(::gig::Sample* pSample) { dmsg(1,("Uncaching sample %x\n",pSample)); if (pSample->GetCache().Size) pSample->ReleaseSampleData(); } /** * Returns a list with all instruments currently in use, that are part of * the given file. * * @param pFile - search criteria * @param bLock - whether we should lock (mutex) the instrument manager * during this call and unlock at the end of this call */ std::vector< ::gig::Instrument*> InstrumentResourceManager::GetInstrumentsCurrentlyUsedOf(::gig::File* pFile, bool bLock) { if (bLock) Lock(); std::vector< ::gig::Instrument*> result; std::vector< ::gig::Instrument*> allInstruments = Resources(false/*don't lock again*/); for (int i = 0; i < allInstruments.size(); i++) if ( (::gig::File*) allInstruments[i]->GetParent() == pFile ) result.push_back(allInstruments[i]); if (bLock) Unlock(); return result; } /** * Returns a list with all gig engine channels that are currently using * the given instrument. * * @param pInstrument - search criteria * @param bLock - whether we should lock (mutex) the instrument manager * during this call and unlock at the end of this call */ std::set InstrumentResourceManager::GetEngineChannelsUsing(::gig::Instrument* pInstrument, bool bLock) { if (bLock) Lock(); std::set result; std::set*> consumers = ConsumersOf(pInstrument); std::set*>::iterator iter = consumers.begin(); std::set*>::iterator end = consumers.end(); for (; iter != end; ++iter) { EngineChannel* pEngineChannel = dynamic_cast(*iter); if (!pEngineChannel) continue; result.insert(pEngineChannel); } if (bLock) Unlock(); return result; } /** * Returns a list with all gig Engines that are currently using the given * instrument. * * @param pInstrument - search criteria * @param bLock - whether we should lock (mutex) the instrument manager * during this call and unlock at the end of this call */ std::set InstrumentResourceManager::GetEnginesUsing(::gig::Instrument* pInstrument, bool bLock) { if (bLock) Lock(); std::set result; std::set*> consumers = ConsumersOf(pInstrument); std::set*>::iterator iter = consumers.begin(); std::set*>::iterator end = consumers.end(); for (; iter != end; ++iter) { EngineChannel* pEngineChannel = dynamic_cast(*iter); if (!pEngineChannel) continue; Engine* pEngine = dynamic_cast(pEngineChannel->GetEngine()); if (!pEngine) continue; result.insert(pEngine); } if (bLock) Unlock(); return result; } /** * Returns a list with all gig Engines that are currently using an * instrument that is part of the given instrument file. * * @param pFile - search criteria * @param bLock - whether we should lock (mutex) the instrument manager * during this call and unlock at the end of this call */ std::set InstrumentResourceManager::GetEnginesUsing(::gig::File* pFile, bool bLock) { if (bLock) Lock(); // get all instruments (currently in usage) that use that same gig::File std::vector< ::gig::Instrument*> instrumentsOfInterest = GetInstrumentsCurrentlyUsedOf(pFile, false/*don't lock again*/); // get all engines that use that same gig::File std::set result; { for (int i = 0; i < instrumentsOfInterest.size(); i++) { std::set*> consumers = ConsumersOf(instrumentsOfInterest[i]); std::set*>::iterator iter = consumers.begin(); std::set*>::iterator end = consumers.end(); for (; iter != end; ++iter) { EngineChannel* pEngineChannel = dynamic_cast(*iter); if (!pEngineChannel) continue; Engine* pEngine = dynamic_cast(pEngineChannel->GetEngine()); if (!pEngine) continue; // the unique, sorted container std::set makes // sure we won't have duplicates result.insert(pEngine); } } } if (bLock) Unlock(); return result; } /** * Returns @c true in case the given sample is referenced somewhere by the * given instrument, @c false otherwise. * * @param pSample - sample reference * @param pInstrument - instrument that might use that sample */ bool InstrumentResourceManager::SampleReferencedByInstrument(::gig::Sample* pSample, ::gig::Instrument* pInstrument) { for ( ::gig::Region* pRegion = pInstrument->GetFirstRegion(); pRegion; pRegion = pInstrument->GetNextRegion() ) { for ( int i = 0; i < pRegion->DimensionRegions && pRegion->pDimensionRegions[i]; i++ ) { if (pRegion->pDimensionRegions[i]->pSample == pSample) return true; } } return false; } /** * Suspend all gig engines that use the given instrument. This means * completely stopping playback on those engines and killing all their * voices and disk streams. This method will block until all voices AND * their disk streams are finally deleted and the engine turned into a * complete idle loop. * * All @c SuspendEnginesUsing() methods only serve one thread by one and * block all other threads until the current active thread called * @c ResumeAllEngines() . * * @param pInstrument - search criteria */ void InstrumentResourceManager::SuspendEnginesUsing(::gig::Instrument* pInstrument) { // make sure no other thread suspends whole engines at the same time suspendedEnginesMutex.Lock(); // get all engines that use that same gig::Instrument suspendedEngines = GetEnginesUsing(pInstrument, true/*lock*/); // finally, completely suspend all engines that use that same gig::Instrument std::set::iterator iter = suspendedEngines.begin(); std::set::iterator end = suspendedEngines.end(); for (; iter != end; ++iter) (*iter)->SuspendAll(); } /** * Suspend all gig engines that use the given instrument file. This means * completely stopping playback on those engines and killing all their * voices and disk streams. This method will block until all voices AND * their disk streams are finally deleted and the engine turned into a * complete idle loop. * * All @c SuspendEnginesUsing() methods only serve one thread by one and * block all other threads until the current active thread called * @c ResumeAllEngines() . * * @param pFile - search criteria */ void InstrumentResourceManager::SuspendEnginesUsing(::gig::File* pFile) { // make sure no other thread suspends whole engines at the same time suspendedEnginesMutex.Lock(); // get all engines that use that same gig::File suspendedEngines = GetEnginesUsing(pFile, true/*lock*/); // finally, completely suspend all engines that use that same gig::File std::set::iterator iter = suspendedEngines.begin(); std::set::iterator end = suspendedEngines.end(); for (; iter != end; ++iter) (*iter)->SuspendAll(); } /** * MUST be called after one called one of the @c SuspendEnginesUsing() * methods, to resume normal playback on all previously suspended engines. * As it's only possible for one thread to suspend whole engines at the * same time, this method doesn't take any arguments. */ void InstrumentResourceManager::ResumeAllEngines() { // resume all previously completely suspended engines std::set::iterator iter = suspendedEngines.begin(); std::set::iterator end = suspendedEngines.end(); for (; iter != end; ++iter) (*iter)->ResumeAll(); // no more suspended engines ... suspendedEngines.clear(); // allow another thread to suspend whole engines suspendedEnginesMutex.Unlock(); } // internal gig file manager ::gig::File* InstrumentResourceManager::GigResourceManager::Create(String Key, GigConsumer* pConsumer, void*& pArg) { dmsg(1,("Loading gig file \'%s\'...", Key.c_str())); ::RIFF::File* pRIFF = new ::RIFF::File(Key); ::gig::File* pGig = new ::gig::File(pRIFF); pArg = pRIFF; dmsg(1,("OK\n")); return pGig; } void InstrumentResourceManager::GigResourceManager::Destroy(::gig::File* pResource, void* pArg) { dmsg(1,("Freeing gig file '%s' from memory ...", pResource->GetFileName().c_str())); // Delete as much as possible of the gig file. Some of the // dimension regions and samples may still be in use - these // will be deleted later by the HandBackDimReg function. bool deleteFile = true; ::gig::Instrument* nextInstrument; for (::gig::Instrument* instrument = pResource->GetFirstInstrument() ; instrument ; instrument = nextInstrument) { nextInstrument = pResource->GetNextInstrument(); bool deleteInstrument = true; ::gig::Region* nextRegion; for (::gig::Region *region = instrument->GetFirstRegion() ; region ; region = nextRegion) { nextRegion = instrument->GetNextRegion(); bool deleteRegion = true; for (int i = 0 ; i < region->DimensionRegions ; i++) { ::gig::DimensionRegion *d = region->pDimensionRegions[i]; std::map< ::gig::DimensionRegion*, region_info_t>::iterator iter = parent->RegionInfo.find(d); if (iter != parent->RegionInfo.end()) { region_info_t& dimRegInfo = (*iter).second; dimRegInfo.file = pResource; dimRegInfo.pArg = (::RIFF::File*)pArg; deleteFile = deleteInstrument = deleteRegion = false; } } if (deleteRegion) instrument->DeleteRegion(region); } if (deleteInstrument) pResource->DeleteInstrument(instrument); } if (deleteFile) { delete pResource; delete (::RIFF::File*) pArg; } else { dmsg(2,("keeping some samples that are in use...")); ::gig::Sample* nextSample; for (::gig::Sample* sample = pResource->GetFirstSample() ; sample ; sample = nextSample) { nextSample = pResource->GetNextSample(); if (parent->SampleRefCount.find(sample) == parent->SampleRefCount.end()) { pResource->DeleteSample(sample); } } } dmsg(1,("OK\n")); } }} // namespace LinuxSampler::gig