/*************************************************************************** * * * Copyright (C) 2006 Andreas Persson * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, * * MA 02110-1301 USA * ***************************************************************************/ #include #include "SmoothVolume.h" #include namespace LinuxSampler { namespace gig { void SmoothVolume::trigger(float volume, float sampleRate) { float d = 1 / sampleRate; a1 = exp(-44 * d); b0 = 1 - a1; decay = exp(-11 * d); coeff = 0.33f * d; this->volume = volume; moving = false; } float SmoothVolume::process() { if (goal < volume) { // decreasing float newVolume = volume > 0.059f ? volume * decay : volume - coeff; if (newVolume > goal) volume = newVolume; else { volume = goal; moving = false; } } else { // increasing if (goal - volume > 0.013f) volume = b0 * goal + a1 * volume; // one-pole LP filter else { float newVolume = volume + coeff; if (newVolume < goal) volume = newVolume; else { volume = goal; moving = false; } } } return volume; } }};