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* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
* Stream.h: added a missing divide by BytesPerSample in GetWriteSpace() * since this function is currently only used in the stream's * qsort() compare function, it did trigger any bugs * Resampler.h, Synthesizer.h: * cubic interpolation now works in 24bit mode too * faster method to read 24bit words on little endian machines (x86): * replaced 3 byte reads + shifts with a 1 unaligned 32bit read and shift
* code cleanup: - global.h now only covers global definitions that are needed for the C++ API header files, all implementation internal global definitions are now in global_private.h - atomic.h is not exposed to the C++ API anymore (replaced the references in SynchronizedConfig.h for this with local definitions) - no need to include config.h anymore for using LS's API header files - DB instruments classes are not exposed to the C++ API - POSIX callback functions of Thread.h are hidden - the (optional) gig Engine benchmark compiles again - updated Doxyfile.in - fixed warnings in API doc generation * preparations for release 0.5.0
* added highly experimental code for synchronizing instrument editors hosted in the sampler's process to safely edit instruments while playing without a crash (hopefully) by either suspending single regions wherever possible or - if unavoidable - whole engine(s) * disk thread: queue sizes are now proportional to CONFIG_MAX_STREAMS instead of fix values * removed legacy Makefiles in meanwhile deleted src/lib directory and its subdirectories * bumped version to 0.4.0.7cvs
* fixed crash occuring in conjunction with the new 'MAP MIDI_INSTRUMENT' LSCP command (cause: RingBuffer was not able to do deep copies)
* real support for 24 bit samples - samples are not truncated to 16 bits anymore * support for aftertouch (channel pressure, not polyphonic aftertouch)
* sample loop parameters are now taken from the DimensionRegion instead of the wave chunk * fixed keyswitching for v3 gigs with a number of keyswitch splits not equal to a power of two
* (re)implemented voice stealing algorithm "oldestvoiceonkey" and made it the default voice stealing algorithm * added new LSCP command "GET SERVER INFO" which currently returns description and version about this sampler * added some API documentation comments * minor cleanup
fixed libgig include rules
Fix destructor
* lscpserver: we now only use one instrument loader thread; commands for loading instruments in the background wait in a queue to be processed one by one to avoid possible race conditions and to improve I/O efficiency * fixed possible race condition while streaming with multiple disk threads by using an own decompression buffer for each disk thread * libgig: fixed some memory leaks caused by non virtual base constructors
* Fix a basic diskthread multichannel issue.
* fixed bug which caused samples not to be played back to their actual end (patch by Andreas Persson, added a small extra fix)
updated copyright header for 2004
* completely restructured source tree * implemented multi channel support * implemented instrument manager, which controls sharing of instruments between multiple sampler engines / sampler channels * created abstract classes 'AudioOutputDevice' and 'MidiInputDevice' for convenient implementation of further audio output driver and MIDI input driver for LinuxSampler * implemented following LSCP commands: 'SET CHANNEL MIDI INPUT TYPE', 'LOAD ENGINE', 'GET CHANNELS', 'ADD CHANNEL', 'REMOVE CHANNEL', 'SET CHANNEL AUDIO OUTPUT TYPE' * temporarily removed all command line options * LSCP server is now launched by default
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