/[svn]/linuxsampler/trunk/src/engines/gig/Voice.cpp
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Diff of /linuxsampler/trunk/src/engines/gig/Voice.cpp

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revision 669 by schoenebeck, Tue Jun 21 13:33:19 2005 UTC revision 2175 by persson, Mon Apr 25 08:12:36 2011 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 21  Line 22 
22   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
23   ***************************************************************************/   ***************************************************************************/
24    
 #include "EGADSR.h"  
 #include "Manipulator.h"  
25  #include "../../common/Features.h"  #include "../../common/Features.h"
26  #include "Synthesizer.h"  #include "Synthesizer.h"
27    #include "Profiler.h"
28    #include "Engine.h"
29    #include "EngineChannel.h"
30    
31  #include "Voice.h"  #include "Voice.h"
32    
33  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
34    
35      const float Voice::FILTER_CUTOFF_COEFF(CalculateFilterCutoffCoeff());      Voice::Voice() {
36            pEngine = NULL;
37      const int Voice::FILTER_UPDATE_MASK(CalculateFilterUpdateMask());          pEG1 = &EG1;
38            pEG2 = &EG2;
     float Voice::CalculateFilterCutoffCoeff() {  
         return log(CONFIG_FILTER_CUTOFF_MIN / CONFIG_FILTER_CUTOFF_MAX);  
39      }      }
40    
41      int Voice::CalculateFilterUpdateMask() {      Voice::~Voice() {
         if (CONFIG_FILTER_UPDATE_STEPS <= 0) return 0;  
         int power_of_two;  
         for (power_of_two = 0; 1<<power_of_two < CONFIG_FILTER_UPDATE_STEPS; power_of_two++);  
         return (1 << power_of_two) - 1;  
42      }      }
43    
44      Voice::Voice() {      EngineChannel* Voice::GetGigEngineChannel() {
45          pEngine     = NULL;          return static_cast<EngineChannel*>(pEngineChannel);
         pDiskThread = NULL;  
         PlaybackState = playback_state_end;  
         pEG1   = NULL;  
         pEG2   = NULL;  
         pEG3   = NULL;  
         pVCAManipulator  = NULL;  
         pVCFCManipulator = NULL;  
         pVCOManipulator  = NULL;  
         pLFO1  = NULL;  
         pLFO2  = NULL;  
         pLFO3  = NULL;  
         KeyGroup = 0;  
         SynthesisMode = 0; // set all mode bits to 0 first  
         // select synthesis implementation (currently either pure C++ or MMX+SSE(1))  
         #if CONFIG_ASM && ARCH_X86  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         #else  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, false);  
         #endif  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, true);  
   
         FilterLeft.Reset();  
         FilterRight.Reset();  
46      }      }
47    
48      Voice::~Voice() {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
49          if (pEG1)  delete pEG1;          Engine* engine = static_cast<Engine*>(pEngine);
50          if (pEG2)  delete pEG2;          this->pEngine     = engine;
51          if (pEG3)  delete pEG3;          this->pDiskThread = engine->pDiskThread;
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
     }  
   
     void Voice::SetEngine(Engine* pEngine) {  
         this->pEngine = pEngine;  
   
         // delete old objects  
         if (pEG1) delete pEG1;  
         if (pEG2) delete pEG2;  
         if (pEG3) delete pEG3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
   
         // create new ones  
         pEG1   = new EGADSR(pEngine, Event::destination_vca);  
         pEG2   = new EGADSR(pEngine, Event::destination_vcfc);  
         pEG3   = new EGDecay(pEngine, Event::destination_vco);  
         pVCAManipulator  = new VCAManipulator(pEngine);  
         pVCFCManipulator = new VCFCManipulator(pEngine);  
         pVCOManipulator  = new VCOManipulator(pEngine);  
         pLFO1  = new LFO<gig::VCAManipulator>(0.0f, 1.0f, LFO<VCAManipulator>::propagation_top_down, pVCAManipulator, pEngine->pEventPool);  
         pLFO2  = new LFO<gig::VCFCManipulator>(0.0f, 1.0f, LFO<VCFCManipulator>::propagation_top_down, pVCFCManipulator, pEngine->pEventPool);  
         pLFO3  = new LFO<gig::VCOManipulator>(-1200.0f, 1200.0f, LFO<VCOManipulator>::propagation_middle_balanced, pVCOManipulator, pEngine->pEventPool); // +-1 octave (+-1200 cents) max.  
   
         this->pDiskThread = pEngine->pDiskThread;  
52          dmsg(6,("Voice::SetEngine()\n"));          dmsg(6,("Voice::SetEngine()\n"));
53      }      }
54    
55      /**      Voice::SampleInfo Voice::GetSampleInfo() {
56       *  Initializes and triggers the voice, a disk stream will be launched if          SampleInfo si;
57       *  needed.          si.SampleRate       = pSample->SamplesPerSecond;
58       *          si.ChannelCount     = pSample->Channels;
59       *  @param pEngineChannel - engine channel on which this voice was ordered          si.FrameSize        = pSample->FrameSize;
60       *  @param itNoteOnEvent  - event that caused triggering of this voice          si.BitDepth         = pSample->BitDepth;
61       *  @param PitchBend      - MIDI detune factor (-8192 ... +8191)          si.TotalFrameCount  = pSample->SamplesTotal;
      *  @param pDimRgn        - points to the dimension region which provides sample wave(s) and articulation data  
      *  @param VoiceType      - type of this voice  
      *  @param iKeyGroup      - a value > 0 defines a key group in which this voice is member of  
      *  @returns 0 on success, a value < 0 if the voice wasn't triggered  
      *           (either due to an error or e.g. because no region is  
      *           defined for the given key)  
      */  
     int Voice::Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::DimensionRegion* pDimRgn, type_t VoiceType, int iKeyGroup) {  
         this->pEngineChannel = pEngineChannel;  
         this->pDimRgn        = pDimRgn;  
   
         #if CONFIG_DEVMODE  
         if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // just a sanity check for debugging  
             dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));  
         }  
         #endif // CONFIG_DEVMODE  
   
         Type            = VoiceType;  
         MIDIKey         = itNoteOnEvent->Param.Note.Key;  
         PlaybackState   = playback_state_init; // mark voice as triggered, but no audio rendered yet  
         Delay           = itNoteOnEvent->FragmentPos();  
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         KeyGroup        = iKeyGroup;  
         pSample         = pDimRgn->pSample; // sample won't change until the voice is finished  
   
         // calculate volume  
         const double velocityAttenuation = pDimRgn->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity);  
   
         Volume = velocityAttenuation / 32768.0f; // we downscale by 32768 to convert from int16 value range to DSP value range (which is -1.0..1.0)  
   
         Volume *= pDimRgn->SampleAttenuation;  
   
         // the volume of release triggered samples depends on note length  
         if (Type == type_release_trigger) {  
             float noteLength = float(pEngine->FrameTime + Delay -  
                                      pEngineChannel->pMIDIKeyInfo[MIDIKey].NoteOnTime) / pEngine->SampleRate;  
             float attenuation = 1 - 0.01053 * (256 >> pDimRgn->ReleaseTriggerDecay) * noteLength;  
             if (attenuation <= 0) return -1;  
             Volume *= attenuation;  
         }  
62    
63          // select channel mode (mono or stereo)          si.HasLoops       = pRegion->SampleLoops;
64          SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->Channels == 2);          si.LoopStart      = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopStart  : 0;
65            si.LoopLength     = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopLength : 0;
66            si.LoopPlayCount  = pSample->LoopPlayCount;
67            si.Unpitched      = !pRegion->PitchTrack;
68    
69          // get starting crossfade volume level          return si;
70          switch (pDimRgn->AttenuationController.type) {      }
             case ::gig::attenuation_ctrl_t::type_channelaftertouch:  
                 CrossfadeVolume = 1.0f; //TODO: aftertouch not supported yet  
                 break;  
             case ::gig::attenuation_ctrl_t::type_velocity:  
                 CrossfadeVolume = CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate  
                 CrossfadeVolume = CrossfadeAttenuation(pEngineChannel->ControllerTable[pDimRgn->AttenuationController.controller_number]);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined  
             default:  
                 CrossfadeVolume = 1.0f;  
         }  
71    
72          PanLeft  = 1.0f - float(RTMath::Max(pDimRgn->Pan, 0)) /  63.0f;      Voice::RegionInfo Voice::GetRegionInfo() {
73          PanRight = 1.0f - float(RTMath::Min(pDimRgn->Pan, 0)) / -64.0f;          RegionInfo ri;
74            ri.UnityNote = pRegion->UnityNote;
75            ri.FineTune  = pRegion->FineTune;
76            ri.Pan       = pRegion->Pan;
77            ri.SampleStartOffset = pRegion->SampleStartOffset;
78    
79          Pos = pDimRgn->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)          ri.EG1PreAttack        = pRegion->EG1PreAttack;
80            ri.EG1Attack           = pRegion->EG1Attack;
81            ri.EG1Hold             = pRegion->EG1Hold;
82            ri.EG1Decay1           = pRegion->EG1Decay1;
83            ri.EG1Decay2           = pRegion->EG1Decay2;
84            ri.EG1Sustain          = pRegion->EG1Sustain;
85            ri.EG1InfiniteSustain  = pRegion->EG1InfiniteSustain;
86            ri.EG1Release          = pRegion->EG1Release;
87    
88          // Check if the sample needs disk streaming or is too short for that          ri.EG2PreAttack        = pRegion->EG2PreAttack;
89          long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;          ri.EG2Attack           = pRegion->EG2Attack;
90          DiskVoice          = cachedsamples < pSample->SamplesTotal;          ri.EG2Decay1           = pRegion->EG2Decay1;
91            ri.EG2Decay2           = pRegion->EG2Decay2;
92            ri.EG2Sustain          = pRegion->EG2Sustain;
93            ri.EG2InfiniteSustain  = pRegion->EG2InfiniteSustain;
94            ri.EG2Release          = pRegion->EG2Release;
95    
96          if (DiskVoice) { // voice to be streamed from disk          ri.EG3Attack     = pRegion->EG3Attack;
97              MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) / pSample->Channels; //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)          ri.EG3Depth      = pRegion->EG3Depth;
98            ri.VCFEnabled    = pRegion->VCFEnabled;
99            ri.VCFType       = Filter::vcf_type_t(pRegion->VCFType);
100            ri.VCFResonance  = pRegion->VCFResonance;
101    
102              // check if there's a loop defined which completely fits into the cached (RAM) part of the sample          ri.ReleaseTriggerDecay = 0.01053 * (256 >> pRegion->ReleaseTriggerDecay);
             if (pSample->Loops && pSample->LoopEnd <= MaxRAMPos) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
103    
104              if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos, !RAMLoop) < 0) {          return ri;
105                  dmsg(1,("Disk stream order failed!\n"));      }
                 KillImmediately();  
                 return -1;  
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             if (pSample->Loops) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no"));  
         }  
106    
107        Voice::InstrumentInfo Voice::GetInstrumentInfo() {
108            InstrumentInfo ii;
109            ii.FineTune = GetGigEngineChannel()->pInstrument->FineTune;
110            ii.PitchbendRange = GetGigEngineChannel()->pInstrument->PitchbendRange;
111    
112          // calculate initial pitch value          return ii;
113          {      }
             double pitchbasecents = pDimRgn->FineTune + (int) pEngine->ScaleTuning[MIDIKey % 12];  
             if (pDimRgn->PitchTrack) pitchbasecents += (MIDIKey - (int) pDimRgn->UnityNote) * 100;  
             this->PitchBase = RTMath::CentsToFreqRatio(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->pAudioOutputDevice->SampleRate()));  
             this->PitchBend = RTMath::CentsToFreqRatio(((double) PitchBend / 8192.0) * 200.0); // pitchbend wheel +-2 semitones = 200 cents  
         }  
   
         // the length of the decay and release curves are dependent on the velocity  
         const double velrelease = 1 / pDimRgn->GetVelocityRelease(itNoteOnEvent->Param.Note.Velocity);  
   
         // setup EG 1 (VCA EG)  
         {  
             // get current value of EG1 controller  
             double eg1controllervalue;  
             switch (pDimRgn->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG1Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
114    
115              // calculate influence of EG1 controller on EG1's parameters (TODO: needs to be fine tuned)      double Voice::GetSampleAttenuation() {
116              double eg1attack  = (pDimRgn->EG1ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerAttackInfluence)  * eg1controllervalue : 0.0;          return pRegion->SampleAttenuation;
117              double eg1decay   = (pDimRgn->EG1ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerDecayInfluence)   * eg1controllervalue : 0.0;      }
             double eg1release = (pDimRgn->EG1ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerReleaseInfluence) * eg1controllervalue : 0.0;  
   
             pEG1->Trigger(pDimRgn->EG1PreAttack,  
                           pDimRgn->EG1Attack + eg1attack,  
                           pDimRgn->EG1Hold,  
                           pSample->LoopStart,  
                           (pDimRgn->EG1Decay1 + eg1decay) * velrelease,  
                           (pDimRgn->EG1Decay2 + eg1decay) * velrelease,  
                           pDimRgn->EG1InfiniteSustain,  
                           pDimRgn->EG1Sustain,  
                           (pDimRgn->EG1Release + eg1release) * velrelease,  
                           // the SSE synthesis implementation requires  
                           // the vca start to be 16 byte aligned  
                           SYNTHESIS_MODE_GET_IMPLEMENTATION(SynthesisMode) ?  
                           Delay & 0xfffffffc : Delay,  
                           velocityAttenuation);  
         }  
118    
119        double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
120            return pRegion->GetVelocityAttenuation(MIDIKeyVelocity);
121        }
122    
123          // setup EG 2 (VCF Cutoff EG)      double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
124          {          return pRegion->GetVelocityRelease(MIDIKeyVelocity);
125              // get current value of EG2 controller      }
             double eg2controllervalue;  
             switch (pDimRgn->EG2Controller.type) {  
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG2Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
126    
127              // calculate influence of EG2 controller on EG2's parameters (TODO: needs to be fine tuned)      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
128              double eg2attack  = (pDimRgn->EG2ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerAttackInfluence)  * eg2controllervalue : 0.0;          if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
129              double eg2decay   = (pDimRgn->EG2ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerDecayInfluence)   * eg2controllervalue : 0.0;              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
130              double eg2release = (pDimRgn->EG2ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerReleaseInfluence) * eg2controllervalue : 0.0;                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
131                    CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
132              pEG2->Trigger(pDimRgn->EG2PreAttack,              }
                           pDimRgn->EG2Attack + eg2attack,  
                           false,  
                           pSample->LoopStart,  
                           (pDimRgn->EG2Decay1 + eg2decay) * velrelease,  
                           (pDimRgn->EG2Decay2 + eg2decay) * velrelease,  
                           pDimRgn->EG2InfiniteSustain,  
                           pDimRgn->EG2Sustain,  
                           (pDimRgn->EG2Release + eg2release) * velrelease,  
                           Delay,  
                           velocityAttenuation);  
133          }          }
134        }
135    
136        void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
137            int ccvalue = itEvent->Param.CC.Value;
138            if (VCFCutoffCtrl.value == ccvalue) return;
139            VCFCutoffCtrl.value = ccvalue;
140            if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
141            if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
142            float cutoff = CutoffBase * float(ccvalue);
143            if (cutoff > 127.0f) cutoff = 127.0f;
144    
145          // setup EG 3 (VCO EG)          VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
146          {          fFinalCutoff = cutoff;
147            double eg3depth = RTMath::CentsToFreqRatio(pDimRgn->EG3Depth);      }
           pEG3->Trigger(eg3depth, pDimRgn->EG3Attack, Delay);  
         }  
   
148    
149          // setup LFO 1 (VCA LFO)      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
150          {          float crossfadeVolume;
151              uint16_t lfo1_internal_depth;          switch (pRegion->AttenuationController.type) {
152              switch (pDimRgn->LFO1Controller) {              case ::gig::attenuation_ctrl_t::type_channelaftertouch:
153                  case ::gig::lfo1_ctrl_internal:                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[128])];
154                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;                  break;
155                      pLFO1->ExtController = 0; // no external controller              case ::gig::attenuation_ctrl_t::type_velocity:
156                      break;                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
157                  case ::gig::lfo1_ctrl_modwheel:                  break;
158                      lfo1_internal_depth  = 0;              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
159                      pLFO1->ExtController = 1; // MIDI controller 1                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
160                      break;                  break;
161                  case ::gig::lfo1_ctrl_breath:              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
162                      lfo1_internal_depth  = 0;              default:
163                      pLFO1->ExtController = 2; // MIDI controller 2                  crossfadeVolume = 1.0f;
                     break;  
                 case ::gig::lfo1_ctrl_internal_modwheel:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_internal_breath:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 default:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 0; // no external controller  
             }  
             pLFO1->Trigger(pDimRgn->LFO1Frequency,  
                           lfo1_internal_depth,  
                           pDimRgn->LFO1ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO1->ExtController],  
                           pDimRgn->LFO1FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
164          }          }
165    
166            return crossfadeVolume;
167        }
168    
169          // setup LFO 2 (VCF Cutoff LFO)      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
170          {          double eg1controllervalue = 0;
171              uint16_t lfo2_internal_depth;          switch (pRegion->EG1Controller.type) {
172              switch (pDimRgn->LFO2Controller) {              case ::gig::eg1_ctrl_t::type_none: // no controller defined
173                  case ::gig::lfo2_ctrl_internal:                  eg1controllervalue = 0;
174                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;                  break;
175                      pLFO2->ExtController = 0; // no external controller              case ::gig::eg1_ctrl_t::type_channelaftertouch:
176                      break;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[128];
177                  case ::gig::lfo2_ctrl_modwheel:                  break;
178                      lfo2_internal_depth  = 0;              case ::gig::eg1_ctrl_t::type_velocity:
179                      pLFO2->ExtController = 1; // MIDI controller 1                  eg1controllervalue = MIDIKeyVelocity;
180                      break;                  break;
181                  case ::gig::lfo2_ctrl_foot:              case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
182                      lfo2_internal_depth  = 0;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
183                      pLFO2->ExtController = 4; // MIDI controller 4                  break;
                     break;  
                 case ::gig::lfo2_ctrl_internal_modwheel:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo2_ctrl_internal_foot:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     break;  
                 default:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 0; // no external controller  
             }  
             pLFO2->Trigger(pDimRgn->LFO2Frequency,  
                           lfo2_internal_depth,  
                           pDimRgn->LFO2ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO2->ExtController],  
                           pDimRgn->LFO2FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
184          }          }
185            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
186    
187            return eg1controllervalue;
188        }
189    
190          // setup LFO 3 (VCO LFO)      Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
191          {          EGInfo eg;
192              uint16_t lfo3_internal_depth;          // (eg1attack is different from the others)
193              switch (pDimRgn->LFO3Controller) {          eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
194                  case ::gig::lfo3_ctrl_internal:              1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
195                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                                    1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
196                      pLFO3->ExtController = 0; // no external controller          eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
197                      break;          eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
                 case ::gig::lfo3_ctrl_modwheel:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_aftertouch:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 case ::gig::lfo3_ctrl_internal_modwheel:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_internal_aftertouch:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO1->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 default:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // no external controller  
             }  
             pLFO3->Trigger(pDimRgn->LFO3Frequency,  
                           lfo3_internal_depth,  
                           pDimRgn->LFO3ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO3->ExtController],  
                           false,  
                           pEngine->SampleRate,  
                           Delay);  
         }  
198    
199            return eg;
200        }
201    
202          #if CONFIG_FORCE_FILTER      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
203          const bool bUseFilter = true;          double eg2controllervalue = 0;
204          #else // use filter only if instrument file told so          switch (pRegion->EG2Controller.type) {
205          const bool bUseFilter = pDimRgn->VCFEnabled;              case ::gig::eg2_ctrl_t::type_none: // no controller defined
206          #endif // CONFIG_FORCE_FILTER                  eg2controllervalue = 0;
207          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, bUseFilter);                  break;
208          if (bUseFilter) {              case ::gig::eg2_ctrl_t::type_channelaftertouch:
209              #ifdef CONFIG_OVERRIDE_CUTOFF_CTRL                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[128];
210              VCFCutoffCtrl.controller = CONFIG_OVERRIDE_CUTOFF_CTRL;                  break;
211              #else // use the one defined in the instrument file              case ::gig::eg2_ctrl_t::type_velocity:
212              switch (pDimRgn->VCFCutoffController) {                  eg2controllervalue = MIDIKeyVelocity;
213                  case ::gig::vcf_cutoff_ctrl_modwheel:                  break;
214                      VCFCutoffCtrl.controller = 1;              case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
215                      break;                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
216                  case ::gig::vcf_cutoff_ctrl_effect1:                  break;
217                      VCFCutoffCtrl.controller = 12;          }
218                      break;          if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
                 case ::gig::vcf_cutoff_ctrl_effect2:  
                     VCFCutoffCtrl.controller = 13;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_breath:  
                     VCFCutoffCtrl.controller = 2;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_foot:  
                     VCFCutoffCtrl.controller = 4;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_sustainpedal:  
                     VCFCutoffCtrl.controller = 64;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_softpedal:  
                     VCFCutoffCtrl.controller = 67;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose7:  
                     VCFCutoffCtrl.controller = 82;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch: //TODO: not implemented yet  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // CONFIG_OVERRIDE_CUTOFF_CTRL  
219    
220              #ifdef CONFIG_OVERRIDE_RESONANCE_CTRL          return eg2controllervalue;
221              VCFResonanceCtrl.controller = CONFIG_OVERRIDE_RESONANCE_CTRL;      }
             #else // use the one defined in the instrument file  
             switch (pDimRgn->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // CONFIG_OVERRIDE_RESONANCE_CTRL  
222    
223              #ifndef CONFIG_OVERRIDE_FILTER_TYPE      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
224              FilterLeft.SetType(pDimRgn->VCFType);          EGInfo eg;
225              FilterRight.SetType(pDimRgn->VCFType);          eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
226              #else // override filter type          eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
227              FilterLeft.SetType(CONFIG_OVERRIDE_FILTER_TYPE);          eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
             FilterRight.SetType(CONFIG_OVERRIDE_FILTER_TYPE);  
             #endif // CONFIG_OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngineChannel->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngineChannel->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = (!VCFCutoffCtrl.controller)  
                 ? exp((float) (127 - itNoteOnEvent->Param.Note.Velocity) * (float) pDimRgn->VCFVelocityScale * 6.2E-5f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX  
                 : exp((float) VCFCutoffCtrl.value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX;  
   
             // calculate resonance  
             float resonance = (float) VCFResonanceCtrl.value * 0.00787f;   // 0.0..1.0  
             if (pDimRgn->VCFKeyboardTracking) {  
                 resonance += (float) (itNoteOnEvent->Param.Note.Key - pDimRgn->VCFKeyboardTrackingBreakpoint) * 0.00787f;  
             }  
             Constrain(resonance, 0.0, 1.0); // correct resonance if outside allowed value range (0.0..1.0)  
228    
229              VCFCutoffCtrl.fvalue    = cutoff - CONFIG_FILTER_CUTOFF_MIN;          return eg;
230              VCFResonanceCtrl.fvalue = resonance;      }
231    
232              FilterUpdateCounter = -1;      void Voice::InitLFO1() {
233          }          uint16_t lfo1_internal_depth;
234          else {          switch (pRegion->LFO1Controller) {
235              VCFCutoffCtrl.controller    = 0;              case ::gig::lfo1_ctrl_internal:
236              VCFResonanceCtrl.controller = 0;                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
237                    pLFO1->ExtController = 0; // no external controller
238                    bLFO1Enabled         = (lfo1_internal_depth > 0);
239                    break;
240                case ::gig::lfo1_ctrl_modwheel:
241                    lfo1_internal_depth  = 0;
242                    pLFO1->ExtController = 1; // MIDI controller 1
243                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
244                    break;
245                case ::gig::lfo1_ctrl_breath:
246                    lfo1_internal_depth  = 0;
247                    pLFO1->ExtController = 2; // MIDI controller 2
248                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
249                    break;
250                case ::gig::lfo1_ctrl_internal_modwheel:
251                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
252                    pLFO1->ExtController = 1; // MIDI controller 1
253                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
254                    break;
255                case ::gig::lfo1_ctrl_internal_breath:
256                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
257                    pLFO1->ExtController = 2; // MIDI controller 2
258                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
259                    break;
260                default:
261                    lfo1_internal_depth  = 0;
262                    pLFO1->ExtController = 0; // no external controller
263                    bLFO1Enabled         = false;
264            }
265            if (bLFO1Enabled) {
266                pLFO1->trigger(pRegion->LFO1Frequency,
267                               start_level_min,
268                               lfo1_internal_depth,
269                               pRegion->LFO1ControlDepth,
270                               pRegion->LFO1FlipPhase,
271                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
272                pLFO1->update(pLFO1->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
273          }          }
   
         return 0; // success  
274      }      }
275    
276      /**      void Voice::InitLFO2() {
277       *  Renders the audio data for this voice for the current audio fragment.          uint16_t lfo2_internal_depth;
278       *  The sample input data can either come from RAM (cached sample or sample          switch (pRegion->LFO2Controller) {
279       *  part) or directly from disk. The output signal will be rendered by              case ::gig::lfo2_ctrl_internal:
280       *  resampling / interpolation. If this voice is a disk streaming voice and                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
281       *  the voice completely played back the cached RAM part of the sample, it                  pLFO2->ExtController = 0; // no external controller
282       *  will automatically switch to disk playback for the next RenderAudio()                  bLFO2Enabled         = (lfo2_internal_depth > 0);
283       *  call.                  break;
284       *              case ::gig::lfo2_ctrl_modwheel:
285       *  @param Samples - number of samples to be rendered in this audio fragment cycle                  lfo2_internal_depth  = 0;
286       */                  pLFO2->ExtController = 1; // MIDI controller 1
287      void Voice::Render(uint Samples) {                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
288                    break;
289          // select default values for synthesis mode bits              case ::gig::lfo2_ctrl_foot:
290          SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, (PitchBase * PitchBend) != 1.0f);                  lfo2_internal_depth  = 0;
291          SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, true);                  pLFO2->ExtController = 4; // MIDI controller 4
292          SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
293                    break;
294          // Reset the synthesis parameter matrix              case ::gig::lfo2_ctrl_internal_modwheel:
295                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
296          pEngine->ResetSynthesisParameters(Event::destination_vca, this->Volume * this->CrossfadeVolume * pEngineChannel->GlobalVolume);                  pLFO2->ExtController = 1; // MIDI controller 1
297          pEngine->ResetSynthesisParameters(Event::destination_vco, this->PitchBase);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
298          pEngine->ResetSynthesisParameters(Event::destination_vcfc, VCFCutoffCtrl.fvalue);                  break;
299          pEngine->ResetSynthesisParameters(Event::destination_vcfr, VCFResonanceCtrl.fvalue);              case ::gig::lfo2_ctrl_internal_foot:
300                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
301          // Apply events to the synthesis parameter matrix                  pLFO2->ExtController = 4; // MIDI controller 4
302          ProcessEvents(Samples);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
303                    break;
304          // Let all modulators write their parameter changes to the synthesis parameter matrix for the current audio fragment              default:
305          pEG1->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend, itKillEvent);                  lfo2_internal_depth  = 0;
306          pEG2->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend);                  pLFO2->ExtController = 0; // no external controller
307          if (pEG3->Process(Samples)) { // if pitch EG is active                  bLFO2Enabled         = false;
308              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);          }
309              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);          if (bLFO2Enabled) {
310          }              pLFO2->trigger(pRegion->LFO2Frequency,
311          pLFO1->Process(Samples);                             start_level_max,
312          pLFO2->Process(Samples);                             lfo2_internal_depth,
313          if (pLFO3->Process(Samples)) { // if pitch LFO modulation is active                             pRegion->LFO2ControlDepth,
314              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);                             pRegion->LFO2FlipPhase,
315              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
316          }              pLFO2->update(pLFO2->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
   
         if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode))  
             CalculateBiquadParameters(Samples); // calculate the final biquad filter parameters  
   
         switch (this->PlaybackState) {  
   
             case playback_state_init:  
                 this->PlaybackState = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed  
                 // no break - continue with playback_state_ram  
   
             case playback_state_ram: {  
                     if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping  
   
                     // render current fragment  
                     Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);  
   
                     if (DiskVoice) {  
                         // check if we reached the allowed limit of the sample RAM cache  
                         if (Pos > MaxRAMPos) {  
                             dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));  
                             this->PlaybackState = playback_state_disk;  
                         }  
                     }  
                     else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (int(Pos) - MaxRAMPos));  
                         Pos -= int(Pos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) * pSample->Channels + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) Pos;  
                     const int readSampleWords = iPos * pSample->Channels; // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     Pos -= iPos; // just keep fractional part of Pos  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_end:  
                 std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;  
                 break;  
         }  
   
         // Reset synthesis event lists (except VCO, as VCO events apply channel wide currently)  
         pEngineChannel->pSynthesisEvents[Event::destination_vca]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->clear();  
   
         // Reset delay  
         Delay = 0;  
   
         itTriggerEvent = Pool<Event>::Iterator();  
   
         // If sample stream or release stage finished, kill the voice  
         if (PlaybackState == playback_state_end || pEG1->GetStage() == EGADSR::stage_end) KillImmediately();  
     }  
   
     /**  
      *  Resets voice variables. Should only be called if rendering process is  
      *  suspended / not running.  
      */  
     void Voice::Reset() {  
         pLFO1->Reset();  
         pLFO2->Reset();  
         pLFO3->Reset();  
         FilterLeft.Reset();  
         FilterRight.Reset();  
         DiskStreamRef.pStream = NULL;  
         DiskStreamRef.hStream = 0;  
         DiskStreamRef.State   = Stream::state_unused;  
         DiskStreamRef.OrderID = 0;  
         PlaybackState = playback_state_end;  
         itTriggerEvent = Pool<Event>::Iterator();  
         itKillEvent    = Pool<Event>::Iterator();  
     }  
   
     /**  
      *  Process the control change event lists of the engine for the current  
      *  audio fragment. Event values will be applied to the synthesis parameter  
      *  matrix.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::ProcessEvents(uint Samples) {  
   
         // dispatch control change events  
         RTList<Event>::Iterator itCCEvent = pEngineChannel->pCCEvents->first();  
         if (Delay) { // skip events that happened before this voice was triggered  
             while (itCCEvent && itCCEvent->FragmentPos() <= Delay) ++itCCEvent;  
         }  
         while (itCCEvent) {  
             if (itCCEvent->Param.CC.Controller) { // if valid MIDI controller  
                 if (itCCEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->SendEvent(itCCEvent);  
                 }  
                 if (pDimRgn->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itCCEvent->Param.CC.Controller == pDimRgn->AttenuationController.controller_number) { // if crossfade event  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vca]->allocAppend() = *itCCEvent;  
                 }  
             }  
   
             ++itCCEvent;  
317          }          }
318        }
319    
320        void Voice::InitLFO3() {
321          // process pitch events          uint16_t lfo3_internal_depth;
322          {          switch (pRegion->LFO3Controller) {
323              RTList<Event>* pVCOEventList = pEngineChannel->pSynthesisEvents[Event::destination_vco];              case ::gig::lfo3_ctrl_internal:
324              RTList<Event>::Iterator itVCOEvent = pVCOEventList->first();                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
325              if (Delay) { // skip events that happened before this voice was triggered                  pLFO3->ExtController = 0; // no external controller
326                  while (itVCOEvent && itVCOEvent->FragmentPos() <= Delay) ++itVCOEvent;                  bLFO3Enabled         = (lfo3_internal_depth > 0);
327              }                  break;
328              // apply old pitchbend value until first pitch event occurs              case ::gig::lfo3_ctrl_modwheel:
329              if (this->PitchBend != 1.0) {                  lfo3_internal_depth  = 0;
330                  uint end = (itVCOEvent) ? itVCOEvent->FragmentPos() : Samples;                  pLFO3->ExtController = 1; // MIDI controller 1
331                  for (uint i = Delay; i < end; i++) {                  bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
332                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= this->PitchBend;                  break;
333                  }              case ::gig::lfo3_ctrl_aftertouch:
334              }                  lfo3_internal_depth  = 0;
335              float pitch;                  pLFO3->ExtController = 128;
336              while (itVCOEvent) {                  bLFO3Enabled         = true;
337                  RTList<Event>::Iterator itNextVCOEvent = itVCOEvent;                  break;
338                  ++itNextVCOEvent;              case ::gig::lfo3_ctrl_internal_modwheel:
339                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
340                  // calculate the influence length of this event (in sample points)                  pLFO3->ExtController = 1; // MIDI controller 1
341                  uint end = (itNextVCOEvent) ? itNextVCOEvent->FragmentPos() : Samples;                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
342                    break;
343                  pitch = RTMath::CentsToFreqRatio(((double) itVCOEvent->Param.Pitch.Pitch / 8192.0) * 200.0); // +-two semitones = +-200 cents              case ::gig::lfo3_ctrl_internal_aftertouch:
344                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
345                  // apply pitch value to the pitch parameter sequence                  pLFO3->ExtController = 128;
346                  for (uint i = itVCOEvent->FragmentPos(); i < end; i++) {                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
347                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= pitch;                  break;
348                  }              default:
349                    lfo3_internal_depth  = 0;
350                  itVCOEvent = itNextVCOEvent;                  pLFO3->ExtController = 0; // no external controller
351              }                  bLFO3Enabled         = false;
352              if (!pVCOEventList->isEmpty()) {          }
353                  this->PitchBend = pitch;          if (bLFO3Enabled) {
354                  SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);              pLFO3->trigger(pRegion->LFO3Frequency,
355                  SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             start_level_mid,
356              }                             lfo3_internal_depth,
357                               pRegion->LFO3ControlDepth,
358                               false,
359                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
360                pLFO3->update(pLFO3->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
361          }          }
362        }
363    
364          // process volume / attenuation events (TODO: we only handle and _expect_ crossfade events here ATM !)      float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
365          {          float cutoff = pRegion->GetVelocityCutoff(MIDIKeyVelocity);
366              RTList<Event>* pVCAEventList = pEngineChannel->pSynthesisEvents[Event::destination_vca];          if (pRegion->VCFKeyboardTracking) {
367              RTList<Event>::Iterator itVCAEvent = pVCAEventList->first();              cutoff *= RTMath::CentsToFreqRatioUnlimited((MIDIKey - pRegion->VCFKeyboardTrackingBreakpoint) * 100);
368              if (Delay) { // skip events that happened before this voice was triggered          }
369                  while (itVCAEvent && itVCAEvent->FragmentPos() <= Delay) ++itVCAEvent;          return cutoff;
370              }      }
371              float crossfadevolume;  
372              while (itVCAEvent) {      float Voice::CalculateFinalCutoff(float cutoffBase) {
373                  RTList<Event>::Iterator itNextVCAEvent = itVCAEvent;          int cvalue;
374                  ++itNextVCAEvent;          if (VCFCutoffCtrl.controller) {
375                cvalue = GetGigEngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
376                  // calculate the influence length of this event (in sample points)              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
377                  uint end = (itNextVCAEvent) ? itNextVCAEvent->FragmentPos() : Samples;              // VCFVelocityScale in this case means Minimum cutoff
378                if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
                 crossfadevolume = CrossfadeAttenuation(itVCAEvent->Param.CC.Value);  
   
                 float effective_volume = crossfadevolume * this->Volume * pEngineChannel->GlobalVolume;  
   
                 // apply volume value to the volume parameter sequence  
                 for (uint i = itVCAEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vca][i] = effective_volume;  
                 }  
   
                 itVCAEvent = itNextVCAEvent;  
             }  
             if (!pVCAEventList->isEmpty()) this->CrossfadeVolume = crossfadevolume;  
379          }          }
380            else {
381          // process filter cutoff events              cvalue = pRegion->VCFCutoff;
         {  
             RTList<Event>* pCutoffEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfc];  
             RTList<Event>::Iterator itCutoffEvent = pCutoffEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itCutoffEvent && itCutoffEvent->FragmentPos() <= Delay) ++itCutoffEvent;  
             }  
             float cutoff;  
             while (itCutoffEvent) {  
                 RTList<Event>::Iterator itNextCutoffEvent = itCutoffEvent;  
                 ++itNextCutoffEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextCutoffEvent) ? itNextCutoffEvent->FragmentPos() : Samples;  
   
                 cutoff = exp((float) itCutoffEvent->Param.CC.Value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX - CONFIG_FILTER_CUTOFF_MIN;  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itCutoffEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] = cutoff;  
                 }  
   
                 itCutoffEvent = itNextCutoffEvent;  
             }  
             if (!pCutoffEventList->isEmpty()) VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of parameter matrix next time  
382          }          }
383            float fco = cutoffBase * float(cvalue);
384            if (fco > 127.0f) fco = 127.0f;
385    
386          // process filter resonance events          return fco;
387          {      }
             RTList<Event>* pResonanceEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfr];  
             RTList<Event>::Iterator itResonanceEvent = pResonanceEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itResonanceEvent && itResonanceEvent->FragmentPos() <= Delay) ++itResonanceEvent;  
             }  
             while (itResonanceEvent) {  
                 RTList<Event>::Iterator itNextResonanceEvent = itResonanceEvent;  
                 ++itNextResonanceEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextResonanceEvent) ? itNextResonanceEvent->FragmentPos() : Samples;  
   
                 // convert absolute controller value to differential  
                 int ctrldelta = itResonanceEvent->Param.CC.Value - VCFResonanceCtrl.value;  
                 VCFResonanceCtrl.value = itResonanceEvent->Param.CC.Value;  
   
                 float resonancedelta = (float) ctrldelta * 0.00787f; // 0.0..1.0  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itResonanceEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfr][i] += resonancedelta;  
                 }  
388    
389                  itResonanceEvent = itNextResonanceEvent;      uint8_t Voice::GetVCFCutoffCtrl() {
390              }          uint8_t ctrl;
391              if (!pResonanceEventList->isEmpty()) VCFResonanceCtrl.fvalue = pResonanceEventList->last()->Param.CC.Value * 0.00787f; // needed for initialization of parameter matrix next time          switch (pRegion->VCFCutoffController) {
392                case ::gig::vcf_cutoff_ctrl_modwheel:
393                    ctrl = 1;
394                    break;
395                case ::gig::vcf_cutoff_ctrl_effect1:
396                    ctrl = 12;
397                    break;
398                case ::gig::vcf_cutoff_ctrl_effect2:
399                    ctrl = 13;
400                    break;
401                case ::gig::vcf_cutoff_ctrl_breath:
402                    ctrl = 2;
403                    break;
404                case ::gig::vcf_cutoff_ctrl_foot:
405                    ctrl = 4;
406                    break;
407                case ::gig::vcf_cutoff_ctrl_sustainpedal:
408                    ctrl = 64;
409                    break;
410                case ::gig::vcf_cutoff_ctrl_softpedal:
411                    ctrl = 67;
412                    break;
413                case ::gig::vcf_cutoff_ctrl_genpurpose7:
414                    ctrl = 82;
415                    break;
416                case ::gig::vcf_cutoff_ctrl_genpurpose8:
417                    ctrl = 83;
418                    break;
419                case ::gig::vcf_cutoff_ctrl_aftertouch:
420                    ctrl = 128;
421                    break;
422                case ::gig::vcf_cutoff_ctrl_none:
423                default:
424                    ctrl = 0;
425                    break;
426          }          }
     }  
427    
428      /**          return ctrl;
429       * Calculate all necessary, final biquad filter parameters.      }
      *  
      * @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::CalculateBiquadParameters(uint Samples) {  
         biquad_param_t bqbase;  
         biquad_param_t bqmain;  
         float prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][0];  
         float prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][0];  
         FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         pEngine->pBasicFilterParameters[0] = bqbase;  
         pEngine->pMainFilterParameters[0]  = bqmain;  
   
         float* bq;  
         for (int i = 1; i < Samples; i++) {  
             // recalculate biquad parameters if cutoff or resonance differ from previous sample point  
             if (!(i & FILTER_UPDATE_MASK)) {  
                 if (pEngine->pSynthesisParameters[Event::destination_vcfr][i] != prev_res ||  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] != prev_cutoff)  
                 {  
                     prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][i];  
                     prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][i];  
                     FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                     FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                 }  
             }  
430    
431              //same as 'pEngine->pBasicFilterParameters[i] = bqbase;'      uint8_t Voice::GetVCFResonanceCtrl() {
432              bq    = (float*) &pEngine->pBasicFilterParameters[i];          uint8_t ctrl;
433              bq[0] = bqbase.b0;          switch (pRegion->VCFResonanceController) {
434              bq[1] = bqbase.b1;              case ::gig::vcf_res_ctrl_genpurpose3:
435              bq[2] = bqbase.b2;                  ctrl = 18;
436              bq[3] = bqbase.a1;                  break;
437              bq[4] = bqbase.a2;              case ::gig::vcf_res_ctrl_genpurpose4:
438                    ctrl = 19;
439              // same as 'pEngine->pMainFilterParameters[i] = bqmain;'                  break;
440              bq    = (float*) &pEngine->pMainFilterParameters[i];              case ::gig::vcf_res_ctrl_genpurpose5:
441              bq[0] = bqmain.b0;                  ctrl = 80;
442              bq[1] = bqmain.b1;                  break;
443              bq[2] = bqmain.b2;              case ::gig::vcf_res_ctrl_genpurpose6:
444              bq[3] = bqmain.a1;                  ctrl = 81;
445              bq[4] = bqmain.a2;                  break;
446                case ::gig::vcf_res_ctrl_none:
447                default:
448                    ctrl = 0;
449          }          }
450    
451            return ctrl;
452      }      }
453    
454      /**      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
455       *  Synthesizes the current audio fragment for this voice.          EG1.trigger(uint(RgnInfo.EG1PreAttack),
456       *                      RgnInfo.EG1Attack * egInfo.Attack,
457       *  @param Samples - number of sample points to be rendered in this audio                      RgnInfo.EG1Hold,
458       *                   fragment cycle                      RgnInfo.EG1Decay1 * egInfo.Decay * velrelease,
459       *  @param pSrc    - pointer to input sample data                      RgnInfo.EG1Decay2 * egInfo.Decay * velrelease,
460       *  @param Skip    - number of sample points to skip in output buffer                      RgnInfo.EG1InfiniteSustain,
461       */                      uint(RgnInfo.EG1Sustain),
462      void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {                      RgnInfo.EG1Release * egInfo.Release * velrelease,
463          RunSynthesisFunction(SynthesisMode, *this, Samples, pSrc, Skip);                      velocityAttenuation,
464      }                      sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
465        }
466      /**  
467       *  Immediately kill the voice. This method should not be used to kill      void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
468       *  a normal, active voice, because it doesn't take care of things like          EG2.trigger(uint(RgnInfo.EG2PreAttack),
469       *  fading down the volume level to avoid clicks and regular processing                      RgnInfo.EG2Attack * egInfo.Attack,
470       *  until the kill event actually occured!                      false,
471       *                      RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
472       *  @see Kill()                      RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
473       */                      RgnInfo.EG2InfiniteSustain,
474      void Voice::KillImmediately() {                      uint(RgnInfo.EG2Sustain),
475          if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {                      RgnInfo.EG2Release * egInfo.Release * velrelease,
476              pDiskThread->OrderDeletionOfStream(&DiskStreamRef);                      velocityAttenuation,
477          }                      sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
478          Reset();      }
479      }  
480        void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
481      /**          dmsg(4,("Voice %x processGroupEvents event type=%d", this, itEvent->Type));
482       *  Kill the voice in regular sense. Let the voice render audio until  
483       *  the kill event actually occured and then fade down the volume level          // TODO: The SustainPedal condition could be wrong, maybe the
484       *  very quickly and let the voice die finally. Unlike a normal release          // check should be if this Voice is in release stage or is a
485       *  of a voice, a kill process cannot be cancalled and is therefore          // release sample instead. Need to test this in GSt.
486       *  usually used for voice stealing and key group conflicts.          if (itEvent->Param.Note.Key != MIDIKey ||
487       *              !GetGigEngineChannel()->SustainPedal) {
488       *  @param itKillEvent - event which caused the voice to be killed              dmsg(4,("Voice %x - kill", this));
      */  
     void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {  
         #if CONFIG_DEVMODE  
         if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));  
         if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
         #endif // CONFIG_DEVMODE  
489    
490          if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;              // kill the voice fast
491          this->itKillEvent = itKillEvent;              pEG1->enterFadeOutStage();
492            }
493      }      }
494    
495  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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