/[svn]/linuxsampler/trunk/src/engines/gig/Voice.cpp
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Diff of /linuxsampler/trunk/src/engines/gig/Voice.cpp

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revision 368 by schoenebeck, Fri Feb 11 13:13:54 2005 UTC revision 3017 by schoenebeck, Wed Oct 19 12:28:40 2016 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6     *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 - 2015 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 20  Line 22 
22   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
23   ***************************************************************************/   ***************************************************************************/
24    
 #include "EGADSR.h"  
 #include "Manipulator.h"  
25  #include "../../common/Features.h"  #include "../../common/Features.h"
26  #include "Synthesizer.h"  #include "Synthesizer.h"
27    #include "Profiler.h"
28    #include "Engine.h"
29    #include "EngineChannel.h"
30    
31  #include "Voice.h"  #include "Voice.h"
32    
33  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
34    
35      const float Voice::FILTER_CUTOFF_COEFF(CalculateFilterCutoffCoeff());      Voice::Voice() {
36            pEngine = NULL;
37      const int Voice::FILTER_UPDATE_MASK(CalculateFilterUpdateMask());          pEG1 = &EG1;
38            pEG2 = &EG2;
     float Voice::CalculateFilterCutoffCoeff() {  
         return log(FILTER_CUTOFF_MIN / FILTER_CUTOFF_MAX);  
39      }      }
40    
41      int Voice::CalculateFilterUpdateMask() {      Voice::~Voice() {
         if (FILTER_UPDATE_PERIOD <= 0) return 0;  
         int power_of_two;  
         for (power_of_two = 0; 1<<power_of_two < FILTER_UPDATE_PERIOD; power_of_two++);  
         return (1 << power_of_two) - 1;  
42      }      }
43    
44      Voice::Voice() {      EngineChannel* Voice::GetGigEngineChannel() {
45          pEngine     = NULL;          return static_cast<EngineChannel*>(pEngineChannel);
         pDiskThread = NULL;  
         PlaybackState = playback_state_end;  
         pEG1   = NULL;  
         pEG2   = NULL;  
         pEG3   = NULL;  
         pVCAManipulator  = NULL;  
         pVCFCManipulator = NULL;  
         pVCOManipulator  = NULL;  
         pLFO1  = NULL;  
         pLFO2  = NULL;  
         pLFO3  = NULL;  
         KeyGroup = 0;  
         SynthesisMode = 0; // set all mode bits to 0 first  
         // select synthesis implementation (currently either pure C++ or MMX+SSE(1))  
         #if ARCH_X86  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         #else  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, false);  
         #endif  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, true);  
   
         FilterLeft.Reset();  
         FilterRight.Reset();  
46      }      }
47    
48      Voice::~Voice() {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
49          if (pEG1)  delete pEG1;          Engine* engine = static_cast<Engine*>(pEngine);
50          if (pEG2)  delete pEG2;          this->pEngine     = engine;
51          if (pEG3)  delete pEG3;          this->pDiskThread = engine->pDiskThread;
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
     }  
   
     void Voice::SetEngine(Engine* pEngine) {  
         this->pEngine = pEngine;  
   
         // delete old objects  
         if (pEG1) delete pEG1;  
         if (pEG2) delete pEG2;  
         if (pEG3) delete pEG3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
   
         // create new ones  
         pEG1   = new EGADSR(pEngine, Event::destination_vca);  
         pEG2   = new EGADSR(pEngine, Event::destination_vcfc);  
         pEG3   = new EGDecay(pEngine, Event::destination_vco);  
         pVCAManipulator  = new VCAManipulator(pEngine);  
         pVCFCManipulator = new VCFCManipulator(pEngine);  
         pVCOManipulator  = new VCOManipulator(pEngine);  
         pLFO1  = new LFO<gig::VCAManipulator>(0.0f, 1.0f, LFO<VCAManipulator>::propagation_top_down, pVCAManipulator, pEngine->pEventPool);  
         pLFO2  = new LFO<gig::VCFCManipulator>(0.0f, 1.0f, LFO<VCFCManipulator>::propagation_top_down, pVCFCManipulator, pEngine->pEventPool);  
         pLFO3  = new LFO<gig::VCOManipulator>(-1200.0f, 1200.0f, LFO<VCOManipulator>::propagation_middle_balanced, pVCOManipulator, pEngine->pEventPool); // +-1 octave (+-1200 cents) max.  
   
         this->pDiskThread = pEngine->pDiskThread;  
52          dmsg(6,("Voice::SetEngine()\n"));          dmsg(6,("Voice::SetEngine()\n"));
53      }      }
54    
55      /**      Voice::SampleInfo Voice::GetSampleInfo() {
56       *  Initializes and triggers the voice, a disk stream will be launched if          SampleInfo si;
57       *  needed.          si.SampleRate       = pSample->SamplesPerSecond;
58       *          si.ChannelCount     = pSample->Channels;
59       *  @param itNoteOnEvent       - event that caused triggering of this voice          si.FrameSize        = pSample->FrameSize;
60       *  @param PitchBend           - MIDI detune factor (-8192 ... +8191)          si.BitDepth         = pSample->BitDepth;
61       *  @param pInstrument         - points to the loaded instrument which provides sample wave(s) and articulation data          si.TotalFrameCount  = pSample->SamplesTotal;
      *  @param iLayer              - layer number this voice refers to (only if this is a layered sound of course)  
      *  @param ReleaseTriggerVoice - if this new voice is a release trigger voice (optional, default = false)  
      *  @param VoiceStealing       - wether the voice is allowed to steal voices for further subvoices  
      *  @returns 0 on success, a value < 0 if the voice wasn't triggered  
      *           (either due to an error or e.g. because no region is  
      *           defined for the given key)  
      */  
     int Voice::Trigger(Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::Instrument* pInstrument, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing) {  
         if (!pInstrument) {  
            dmsg(1,("voice::trigger: !pInstrument\n"));  
            exit(EXIT_FAILURE);  
         }  
         if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // FIXME: should be removed before the final release (purpose: just a sanity check for debugging)  
             dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));  
         }  
62    
63          Type            = type_normal;          si.HasLoops       = pRegion->SampleLoops;
64          MIDIKey         = itNoteOnEvent->Param.Note.Key;          si.LoopStart      = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopStart  : 0;
65          pRegion         = pInstrument->GetRegion(MIDIKey);          si.LoopLength     = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopLength : 0;
66          PlaybackState   = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed          si.LoopPlayCount  = pSample->LoopPlayCount;
67          Delay           = itNoteOnEvent->FragmentPos();          si.Unpitched      = !pRegion->PitchTrack;
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         itChildVoice    = Pool<Voice>::Iterator();  
   
         if (!pRegion) {  
             dmsg(4, ("gig::Voice: No Region defined for MIDI key %d\n", MIDIKey));  
             return -1;  
         }  
   
         KeyGroup = pRegion->KeyGroup;  
   
         // get current dimension values to select the right dimension region  
         //FIXME: controller values for selecting the dimension region here are currently not sample accurate  
         uint DimValues[8] = { 0 };  
         for (int i = pRegion->Dimensions - 1; i >= 0; i--) {  
             switch (pRegion->pDimensionDefinitions[i].dimension) {  
                 case ::gig::dimension_samplechannel:  
                     DimValues[i] = 0; //TODO: we currently ignore this dimension  
                     break;  
                 case ::gig::dimension_layer:  
                     DimValues[i] = iLayer;  
                     // if this is the 1st layer then spawn further voices for all the other layers  
                     if (iLayer == 0)  
                         for (int iNewLayer = 1; iNewLayer < pRegion->pDimensionDefinitions[i].zones; iNewLayer++)  
                             itChildVoice = pEngine->LaunchVoice(itNoteOnEvent, iNewLayer, ReleaseTriggerVoice, VoiceStealing);  
                     break;  
                 case ::gig::dimension_velocity:  
                     DimValues[i] = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::dimension_channelaftertouch:  
                     DimValues[i] = 0; //TODO: we currently ignore this dimension  
                     break;  
                 case ::gig::dimension_releasetrigger:  
                     Type = (ReleaseTriggerVoice) ? type_release_trigger : (!iLayer) ? type_release_trigger_required : type_normal;  
                     DimValues[i] = (uint) ReleaseTriggerVoice;  
                     break;  
                 case ::gig::dimension_keyboard:  
                     DimValues[i] = (uint) pEngine->CurrentKeyDimension;  
                     break;  
                 case ::gig::dimension_modwheel:  
                     DimValues[i] = pEngine->ControllerTable[1];  
                     break;  
                 case ::gig::dimension_breath:  
                     DimValues[i] = pEngine->ControllerTable[2];  
                     break;  
                 case ::gig::dimension_foot:  
                     DimValues[i] = pEngine->ControllerTable[4];  
                     break;  
                 case ::gig::dimension_portamentotime:  
                     DimValues[i] = pEngine->ControllerTable[5];  
                     break;  
                 case ::gig::dimension_effect1:  
                     DimValues[i] = pEngine->ControllerTable[12];  
                     break;  
                 case ::gig::dimension_effect2:  
                     DimValues[i] = pEngine->ControllerTable[13];  
                     break;  
                 case ::gig::dimension_genpurpose1:  
                     DimValues[i] = pEngine->ControllerTable[16];  
                     break;  
                 case ::gig::dimension_genpurpose2:  
                     DimValues[i] = pEngine->ControllerTable[17];  
                     break;  
                 case ::gig::dimension_genpurpose3:  
                     DimValues[i] = pEngine->ControllerTable[18];  
                     break;  
                 case ::gig::dimension_genpurpose4:  
                     DimValues[i] = pEngine->ControllerTable[19];  
                     break;  
                 case ::gig::dimension_sustainpedal:  
                     DimValues[i] = pEngine->ControllerTable[64];  
                     break;  
                 case ::gig::dimension_portamento:  
                     DimValues[i] = pEngine->ControllerTable[65];  
                     break;  
                 case ::gig::dimension_sostenutopedal:  
                     DimValues[i] = pEngine->ControllerTable[66];  
                     break;  
                 case ::gig::dimension_softpedal:  
                     DimValues[i] = pEngine->ControllerTable[67];  
                     break;  
                 case ::gig::dimension_genpurpose5:  
                     DimValues[i] = pEngine->ControllerTable[80];  
                     break;  
                 case ::gig::dimension_genpurpose6:  
                     DimValues[i] = pEngine->ControllerTable[81];  
                     break;  
                 case ::gig::dimension_genpurpose7:  
                     DimValues[i] = pEngine->ControllerTable[82];  
                     break;  
                 case ::gig::dimension_genpurpose8:  
                     DimValues[i] = pEngine->ControllerTable[83];  
                     break;  
                 case ::gig::dimension_effect1depth:  
                     DimValues[i] = pEngine->ControllerTable[91];  
                     break;  
                 case ::gig::dimension_effect2depth:  
                     DimValues[i] = pEngine->ControllerTable[92];  
                     break;  
                 case ::gig::dimension_effect3depth:  
                     DimValues[i] = pEngine->ControllerTable[93];  
                     break;  
                 case ::gig::dimension_effect4depth:  
                     DimValues[i] = pEngine->ControllerTable[94];  
                     break;  
                 case ::gig::dimension_effect5depth:  
                     DimValues[i] = pEngine->ControllerTable[95];  
                     break;  
                 case ::gig::dimension_none:  
                     std::cerr << "gig::Voice::Trigger() Error: dimension=none\n" << std::flush;  
                     break;  
                 default:  
                     std::cerr << "gig::Voice::Trigger() Error: Unknown dimension\n" << std::flush;  
             }  
         }  
         pDimRgn = pRegion->GetDimensionRegionByValue(DimValues);  
68    
69          pSample = pDimRgn->pSample; // sample won't change until the voice is finished          return si;
70          if (!pSample || !pSample->SamplesTotal) return -1; // no need to continue if sample is silent      }
   
         // select channel mode (mono or stereo)  
         SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->Channels == 2);  
   
         // get starting crossfade volume level  
         switch (pDimRgn->AttenuationController.type) {  
             case ::gig::attenuation_ctrl_t::type_channelaftertouch:  
                 CrossfadeVolume = 1.0f; //TODO: aftertouch not supported yet  
                 break;  
             case ::gig::attenuation_ctrl_t::type_velocity:  
                 CrossfadeVolume = CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate  
                 CrossfadeVolume = CrossfadeAttenuation(pEngine->ControllerTable[pDimRgn->AttenuationController.controller_number]);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined  
             default:  
                 CrossfadeVolume = 1.0f;  
         }  
71    
72          PanLeft  = 1.0f - float(RTMath::Max(pDimRgn->Pan, 0)) /  63.0f;      Voice::RegionInfo Voice::GetRegionInfo() {
73          PanRight = 1.0f - float(RTMath::Min(pDimRgn->Pan, 0)) / -64.0f;          RegionInfo ri;
74            ri.UnityNote = pRegion->UnityNote;
75            ri.FineTune  = pRegion->FineTune;
76            ri.Pan       = pRegion->Pan;
77            ri.SampleStartOffset = pRegion->SampleStartOffset;
78    
79          Pos = pDimRgn->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)          ri.EG2PreAttack        = pRegion->EG2PreAttack;
80            ri.EG2Attack           = pRegion->EG2Attack;
81            ri.EG2Decay1           = pRegion->EG2Decay1;
82            ri.EG2Decay2           = pRegion->EG2Decay2;
83            ri.EG2Sustain          = pRegion->EG2Sustain;
84            ri.EG2InfiniteSustain  = pRegion->EG2InfiniteSustain;
85            ri.EG2Release          = pRegion->EG2Release;
86    
87          // Check if the sample needs disk streaming or is too short for that          ri.EG3Attack     = pRegion->EG3Attack;
88          long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;          ri.EG3Depth      = pRegion->EG3Depth;
89          DiskVoice          = cachedsamples < pSample->SamplesTotal;          ri.VCFEnabled    = pRegion->VCFEnabled;
90            ri.VCFType       = Filter::vcf_type_t(pRegion->VCFType);
91          if (DiskVoice) { // voice to be streamed from disk          ri.VCFResonance  = pRegion->VCFResonance;
             MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << MAX_PITCH) / pSample->Channels; //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)  
   
             // check if there's a loop defined which completely fits into the cached (RAM) part of the sample  
             if (pSample->Loops && pSample->LoopEnd <= MaxRAMPos) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
92    
93              if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos, !RAMLoop) < 0) {          ri.ReleaseTriggerDecay = 0.01053 * (256 >> pRegion->ReleaseTriggerDecay);
                 dmsg(1,("Disk stream order failed!\n"));  
                 KillImmediately();  
                 return -1;  
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             if (pSample->Loops) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no"));  
         }  
94    
95            return ri;
96        }
97    
98          // calculate initial pitch value      Voice::InstrumentInfo Voice::GetInstrumentInfo() {
99          {          InstrumentInfo ii;
100              double pitchbasecents = pDimRgn->FineTune + (int) pEngine->ScaleTuning[MIDIKey % 12];          ii.FineTune = GetGigEngineChannel()->pInstrument->FineTune;
101              if (pDimRgn->PitchTrack) pitchbasecents += (MIDIKey - (int) pDimRgn->UnityNote) * 100;          ii.PitchbendRange = GetGigEngineChannel()->pInstrument->PitchbendRange;
             this->PitchBase = RTMath::CentsToFreqRatio(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->pAudioOutputDevice->SampleRate()));  
             this->PitchBend = RTMath::CentsToFreqRatio(((double) PitchBend / 8192.0) * 200.0); // pitchbend wheel +-2 semitones = 200 cents  
         }  
102    
103          Volume = pDimRgn->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity) / 32768.0f; // we downscale by 32768 to convert from int16 value range to DSP value range (which is -1.0..1.0)          return ii;
104        }
105    
106          // setup EG 1 (VCA EG)      double Voice::GetSampleAttenuation() {
107          {          return pRegion->SampleAttenuation;
108              // get current value of EG1 controller      }
             double eg1controllervalue;  
             switch (pDimRgn->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngine->ControllerTable[pDimRgn->EG1Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
109    
110              // calculate influence of EG1 controller on EG1's parameters (TODO: needs to be fine tuned)      double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
111              double eg1attack  = (pDimRgn->EG1ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerAttackInfluence)  * eg1controllervalue : 0.0;          return pRegion->GetVelocityAttenuation(MIDIKeyVelocity);
112              double eg1decay   = (pDimRgn->EG1ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerDecayInfluence)   * eg1controllervalue : 0.0;      }
             double eg1release = (pDimRgn->EG1ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerReleaseInfluence) * eg1controllervalue : 0.0;  
   
             pEG1->Trigger(pDimRgn->EG1PreAttack,  
                           pDimRgn->EG1Attack + eg1attack,  
                           pDimRgn->EG1Hold,  
                           pSample->LoopStart,  
                           pDimRgn->EG1Decay1 + eg1decay,  
                           pDimRgn->EG1Decay2 + eg1decay,  
                           pDimRgn->EG1InfiniteSustain,  
                           pDimRgn->EG1Sustain,  
                           pDimRgn->EG1Release + eg1release,  
                           Delay);  
         }  
113    
114        double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
115            return pRegion->GetVelocityRelease(MIDIKeyVelocity);
116        }
117    
118          // setup EG 2 (VCF Cutoff EG)      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
119          {          if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
120              // get current value of EG2 controller              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
121              double eg2controllervalue;                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
122              switch (pDimRgn->EG2Controller.type) {                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngine->ControllerTable[pDimRgn->EG2Controller.controller_number];  
                     break;  
123              }              }
             if (pDimRgn->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
   
             // calculate influence of EG2 controller on EG2's parameters (TODO: needs to be fine tuned)  
             double eg2attack  = (pDimRgn->EG2ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerAttackInfluence)  * eg2controllervalue : 0.0;  
             double eg2decay   = (pDimRgn->EG2ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerDecayInfluence)   * eg2controllervalue : 0.0;  
             double eg2release = (pDimRgn->EG2ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerReleaseInfluence) * eg2controllervalue : 0.0;  
   
             pEG2->Trigger(pDimRgn->EG2PreAttack,  
                           pDimRgn->EG2Attack + eg2attack,  
                           false,  
                           pSample->LoopStart,  
                           pDimRgn->EG2Decay1 + eg2decay,  
                           pDimRgn->EG2Decay2 + eg2decay,  
                           pDimRgn->EG2InfiniteSustain,  
                           pDimRgn->EG2Sustain,  
                           pDimRgn->EG2Release + eg2release,  
                           Delay);  
         }  
   
   
         // setup EG 3 (VCO EG)  
         {  
           double eg3depth = RTMath::CentsToFreqRatio(pDimRgn->EG3Depth);  
           pEG3->Trigger(eg3depth, pDimRgn->EG3Attack, Delay);  
124          }          }
125        }
126    
127        void Voice::ProcessChannelPressureEvent(RTList<Event>::Iterator& itEvent) {
128          // setup LFO 1 (VCA LFO)          if (itEvent->Type == Event::type_channel_pressure) { // if (valid) MIDI channel pressure (aftertouch) event
129          {              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_channelaftertouch) {
130              uint16_t lfo1_internal_depth;                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.ChannelPressure.Value)]);
             switch (pDimRgn->LFO1Controller) {  
                 case ::gig::lfo1_ctrl_internal:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 0; // no external controller  
                     break;  
                 case ::gig::lfo1_ctrl_modwheel:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_breath:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 case ::gig::lfo1_ctrl_internal_modwheel:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_internal_breath:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 default:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 0; // no external controller  
131              }              }
             pLFO1->Trigger(pDimRgn->LFO1Frequency,  
                           lfo1_internal_depth,  
                           pDimRgn->LFO1ControlDepth,  
                           pEngine->ControllerTable[pLFO1->ExtController],  
                           pDimRgn->LFO1FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
132          }          }
133        }
134    
135        void Voice::ProcessPolyphonicKeyPressureEvent(RTList<Event>::Iterator& itEvent) {
136            // Not used so far
137        }
138    
139          // setup LFO 2 (VCF Cutoff LFO)      void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
140          {          int ccvalue = itEvent->Param.CC.Value;
141              uint16_t lfo2_internal_depth;          if (VCFCutoffCtrl.value == ccvalue) return;
142              switch (pDimRgn->LFO2Controller) {          VCFCutoffCtrl.value = ccvalue;
143                  case ::gig::lfo2_ctrl_internal:          if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
144                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;          if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
145                      pLFO2->ExtController = 0; // no external controller          float cutoff = CutoffBase * float(ccvalue);
146                      break;          if (cutoff > 127.0f) cutoff = 127.0f;
                 case ::gig::lfo2_ctrl_modwheel:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo2_ctrl_foot:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     break;  
                 case ::gig::lfo2_ctrl_internal_modwheel:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo2_ctrl_internal_foot:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     break;  
                 default:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 0; // no external controller  
             }  
             pLFO2->Trigger(pDimRgn->LFO2Frequency,  
                           lfo2_internal_depth,  
                           pDimRgn->LFO2ControlDepth,  
                           pEngine->ControllerTable[pLFO2->ExtController],  
                           pDimRgn->LFO2FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
         }  
147    
148            VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
149            fFinalCutoff = cutoff;
150        }
151    
152          // setup LFO 3 (VCO LFO)      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
153          {          float crossfadeVolume;
154              uint16_t lfo3_internal_depth;          switch (pRegion->AttenuationController.type) {
155              switch (pDimRgn->LFO3Controller) {              case ::gig::attenuation_ctrl_t::type_channelaftertouch:
156                  case ::gig::lfo3_ctrl_internal:                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[128])];
157                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                  break;
158                      pLFO3->ExtController = 0; // no external controller              case ::gig::attenuation_ctrl_t::type_velocity:
159                      break;                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
160                  case ::gig::lfo3_ctrl_modwheel:                  break;
161                      lfo3_internal_depth  = 0;              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
162                      pLFO3->ExtController = 1; // MIDI controller 1                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
163                      break;                  break;
164                  case ::gig::lfo3_ctrl_aftertouch:              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
165                      lfo3_internal_depth  = 0;              default:
166                      pLFO3->ExtController = 0; // TODO: aftertouch not implemented yet                  crossfadeVolume = 1.0f;
                     break;  
                 case ::gig::lfo3_ctrl_internal_modwheel:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_internal_aftertouch:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO1->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 default:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // no external controller  
             }  
             pLFO3->Trigger(pDimRgn->LFO3Frequency,  
                           lfo3_internal_depth,  
                           pDimRgn->LFO3ControlDepth,  
                           pEngine->ControllerTable[pLFO3->ExtController],  
                           false,  
                           pEngine->SampleRate,  
                           Delay);  
167          }          }
168    
169            return crossfadeVolume;
170        }
171    
172          #if FORCE_FILTER_USAGE      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
173          const bool bUseFilter = true;          double eg1controllervalue = 0;
174          #else // use filter only if instrument file told so          switch (pRegion->EG1Controller.type) {
175          const bool bUseFilter = pDimRgn->VCFEnabled;              case ::gig::eg1_ctrl_t::type_none: // no controller defined
176          #endif // FORCE_FILTER_USAGE                  eg1controllervalue = 0;
177          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, bUseFilter);                  break;
178          if (bUseFilter) {              case ::gig::eg1_ctrl_t::type_channelaftertouch:
179              #ifdef OVERRIDE_FILTER_CUTOFF_CTRL                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[128];
180              VCFCutoffCtrl.controller = OVERRIDE_FILTER_CUTOFF_CTRL;                  break;
181              #else // use the one defined in the instrument file              case ::gig::eg1_ctrl_t::type_velocity:
182              switch (pDimRgn->VCFCutoffController) {                  eg1controllervalue = MIDIKeyVelocity;
183                  case ::gig::vcf_cutoff_ctrl_modwheel:                  break;
184                      VCFCutoffCtrl.controller = 1;              case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
185                      break;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
186                  case ::gig::vcf_cutoff_ctrl_effect1:                  break;
                     VCFCutoffCtrl.controller = 12;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_effect2:  
                     VCFCutoffCtrl.controller = 13;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_breath:  
                     VCFCutoffCtrl.controller = 2;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_foot:  
                     VCFCutoffCtrl.controller = 4;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_sustainpedal:  
                     VCFCutoffCtrl.controller = 64;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_softpedal:  
                     VCFCutoffCtrl.controller = 67;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose7:  
                     VCFCutoffCtrl.controller = 82;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch: //TODO: not implemented yet  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // OVERRIDE_FILTER_CUTOFF_CTRL  
   
             #ifdef OVERRIDE_FILTER_RES_CTRL  
             VCFResonanceCtrl.controller = OVERRIDE_FILTER_RES_CTRL;  
             #else // use the one defined in the instrument file  
             switch (pDimRgn->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // OVERRIDE_FILTER_RES_CTRL  
   
             #ifndef OVERRIDE_FILTER_TYPE  
             FilterLeft.SetType(pDimRgn->VCFType);  
             FilterRight.SetType(pDimRgn->VCFType);  
             #else // override filter type  
             FilterLeft.SetType(OVERRIDE_FILTER_TYPE);  
             FilterRight.SetType(OVERRIDE_FILTER_TYPE);  
             #endif // OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngine->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngine->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = (!VCFCutoffCtrl.controller)  
                 ? exp((float) (127 - itNoteOnEvent->Param.Note.Velocity) * (float) pDimRgn->VCFVelocityScale * 6.2E-5f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX  
                 : exp((float) VCFCutoffCtrl.value * 0.00787402f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX;  
   
             // calculate resonance  
             float resonance = (float) VCFResonanceCtrl.value * 0.00787f;   // 0.0..1.0  
             if (pDimRgn->VCFKeyboardTracking) {  
                 resonance += (float) (itNoteOnEvent->Param.Note.Key - pDimRgn->VCFKeyboardTrackingBreakpoint) * 0.00787f;  
             }  
             Constrain(resonance, 0.0, 1.0); // correct resonance if outside allowed value range (0.0..1.0)  
   
             VCFCutoffCtrl.fvalue    = cutoff - FILTER_CUTOFF_MIN;  
             VCFResonanceCtrl.fvalue = resonance;  
   
             FilterUpdateCounter = -1;  
         }  
         else {  
             VCFCutoffCtrl.controller    = 0;  
             VCFResonanceCtrl.controller = 0;  
187          }          }
188            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
189    
190          return 0; // success          return eg1controllervalue;
191      }      }
192    
193      /**      Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
194       *  Renders the audio data for this voice for the current audio fragment.          EGInfo eg;
195       *  The sample input data can either come from RAM (cached sample or sample          // (eg1attack is different from the others)
196       *  part) or directly from disk. The output signal will be rendered by          if (pRegion->EG1Attack < 1e-8 && // attack in gig == 0
197       *  resampling / interpolation. If this voice is a disk streaming voice and              (pRegion->EG1ControllerAttackInfluence == 0 ||
198       *  the voice completely played back the cached RAM part of the sample, it               eg1ControllerValue <= 10)) { // strange GSt special case
199       *  will automatically switch to disk playback for the next RenderAudio()              eg.Attack = 0; // this will force the attack to be 0 in the call to EG1.trigger
200       *  call.          } else {
201       *              eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
202       *  @param Samples - number of samples to be rendered in this audio fragment cycle                  1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
203       */                                        1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
204      void Voice::Render(uint Samples) {          }
205            eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
206          // select default values for synthesis mode bits          eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
207          SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, (PitchBase * PitchBend) != 1.0f);  
208          SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, true);          return eg;
209          SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);      }
210    
211          // Reset the synthesis parameter matrix      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
212            double eg2controllervalue = 0;
213          pEngine->ResetSynthesisParameters(Event::destination_vca, this->Volume * this->CrossfadeVolume * pEngine->GlobalVolume);          switch (pRegion->EG2Controller.type) {
214          pEngine->ResetSynthesisParameters(Event::destination_vco, this->PitchBase);              case ::gig::eg2_ctrl_t::type_none: // no controller defined
215          pEngine->ResetSynthesisParameters(Event::destination_vcfc, VCFCutoffCtrl.fvalue);                  eg2controllervalue = 0;
216          pEngine->ResetSynthesisParameters(Event::destination_vcfr, VCFResonanceCtrl.fvalue);                  break;
217                case ::gig::eg2_ctrl_t::type_channelaftertouch:
218          // Apply events to the synthesis parameter matrix                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[128];
219          ProcessEvents(Samples);                  break;
220                case ::gig::eg2_ctrl_t::type_velocity:
221          // Let all modulators write their parameter changes to the synthesis parameter matrix for the current audio fragment                  eg2controllervalue = MIDIKeyVelocity;
222          pEG1->Process(Samples, pEngine->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend, itKillEvent);                  break;
223          pEG2->Process(Samples, pEngine->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend);              case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
224          if (pEG3->Process(Samples)) { // if pitch EG is active                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
225              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);                  break;
             SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
         }  
         pLFO1->Process(Samples);  
         pLFO2->Process(Samples);  
         if (pLFO3->Process(Samples)) { // if pitch LFO modulation is active  
             SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);  
             SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
226          }          }
227            if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
228    
229          if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode))          return eg2controllervalue;
230                  CalculateBiquadParameters(Samples); // calculate the final biquad filter parameters      }
231    
232          switch (this->PlaybackState) {      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
233            EGInfo eg;
234            eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
235            eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
236            eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
237    
238              case playback_state_ram: {          return eg;
239                      if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping      }
240    
241                      // render current fragment      void Voice::InitLFO1() {
242                      Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);          uint16_t lfo1_internal_depth;
243            switch (pRegion->LFO1Controller) {
244                      if (DiskVoice) {              case ::gig::lfo1_ctrl_internal:
245                          // check if we reached the allowed limit of the sample RAM cache                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
246                          if (Pos > MaxRAMPos) {                  pLFO1->ExtController = 0; // no external controller
247                              dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));                  bLFO1Enabled         = (lfo1_internal_depth > 0);
                             this->PlaybackState = playback_state_disk;  
                         }  
                     }  
                     else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (int(Pos) - MaxRAMPos));  
                         Pos -= int(Pos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << MAX_PITCH) * pSample->Channels + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) Pos;  
                     const int readSampleWords = iPos * pSample->Channels; // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     Pos -= iPos; // just keep fractional part of Pos  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
248                  break;                  break;
249                case ::gig::lfo1_ctrl_modwheel:
250              case playback_state_end:                  lfo1_internal_depth  = 0;
251                  std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;                  pLFO1->ExtController = 1; // MIDI controller 1
252                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
253                    break;
254                case ::gig::lfo1_ctrl_breath:
255                    lfo1_internal_depth  = 0;
256                    pLFO1->ExtController = 2; // MIDI controller 2
257                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
258                    break;
259                case ::gig::lfo1_ctrl_internal_modwheel:
260                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
261                    pLFO1->ExtController = 1; // MIDI controller 1
262                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
263                    break;
264                case ::gig::lfo1_ctrl_internal_breath:
265                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
266                    pLFO1->ExtController = 2; // MIDI controller 2
267                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
268                  break;                  break;
269                default:
270                    lfo1_internal_depth  = 0;
271                    pLFO1->ExtController = 0; // no external controller
272                    bLFO1Enabled         = false;
273            }
274            if (bLFO1Enabled) {
275                pLFO1->trigger(pRegion->LFO1Frequency,
276                               start_level_min,
277                               lfo1_internal_depth,
278                               pRegion->LFO1ControlDepth,
279                               pRegion->LFO1FlipPhase,
280                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
281                pLFO1->update(pLFO1->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
282          }          }
283        }
284    
285          // Reset synthesis event lists (except VCO, as VCO events apply channel wide currently)      void Voice::InitLFO2() {
286          pEngine->pSynthesisEvents[Event::destination_vca]->clear();          uint16_t lfo2_internal_depth;
287          pEngine->pSynthesisEvents[Event::destination_vcfc]->clear();          switch (pRegion->LFO2Controller) {
288          pEngine->pSynthesisEvents[Event::destination_vcfr]->clear();              case ::gig::lfo2_ctrl_internal:
289                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
290          // Reset delay                  pLFO2->ExtController = 0; // no external controller
291          Delay = 0;                  bLFO2Enabled         = (lfo2_internal_depth > 0);
292                    break;
293          itTriggerEvent = Pool<Event>::Iterator();              case ::gig::lfo2_ctrl_modwheel:
294                    lfo2_internal_depth  = 0;
295          // If sample stream or release stage finished, kill the voice                  pLFO2->ExtController = 1; // MIDI controller 1
296          if (PlaybackState == playback_state_end || pEG1->GetStage() == EGADSR::stage_end) KillImmediately();                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
297      }                  break;
298                case ::gig::lfo2_ctrl_foot:
299      /**                  lfo2_internal_depth  = 0;
300       *  Resets voice variables. Should only be called if rendering process is                  pLFO2->ExtController = 4; // MIDI controller 4
301       *  suspended / not running.                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
302       */                  break;
303      void Voice::Reset() {              case ::gig::lfo2_ctrl_internal_modwheel:
304          pLFO1->Reset();                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
305          pLFO2->Reset();                  pLFO2->ExtController = 1; // MIDI controller 1
306          pLFO3->Reset();                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
307          FilterLeft.Reset();                  break;
308          FilterRight.Reset();              case ::gig::lfo2_ctrl_internal_foot:
309          DiskStreamRef.pStream = NULL;                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
310          DiskStreamRef.hStream = 0;                  pLFO2->ExtController = 4; // MIDI controller 4
311          DiskStreamRef.State   = Stream::state_unused;                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
312          DiskStreamRef.OrderID = 0;                  break;
313          PlaybackState = playback_state_end;              default:
314          itTriggerEvent = Pool<Event>::Iterator();                  lfo2_internal_depth  = 0;
315          itKillEvent    = Pool<Event>::Iterator();                  pLFO2->ExtController = 0; // no external controller
316      }                  bLFO2Enabled         = false;
317            }
318      /**          if (bLFO2Enabled) {
319       *  Process the control change event lists of the engine for the current              pLFO2->trigger(pRegion->LFO2Frequency,
320       *  audio fragment. Event values will be applied to the synthesis parameter                             start_level_max,
321       *  matrix.                             lfo2_internal_depth,
322       *                             pRegion->LFO2ControlDepth,
323       *  @param Samples - number of samples to be rendered in this audio fragment cycle                             pRegion->LFO2FlipPhase,
324       */                             pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
325      void Voice::ProcessEvents(uint Samples) {              pLFO2->update(pLFO2->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
   
         // dispatch control change events  
         RTList<Event>::Iterator itCCEvent = pEngine->pCCEvents->first();  
         if (Delay) { // skip events that happened before this voice was triggered  
             while (itCCEvent && itCCEvent->FragmentPos() <= Delay) ++itCCEvent;  
326          }          }
327          while (itCCEvent) {      }
             if (itCCEvent->Param.CC.Controller) { // if valid MIDI controller  
                 if (itCCEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     *pEngine->pSynthesisEvents[Event::destination_vcfc]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     *pEngine->pSynthesisEvents[Event::destination_vcfr]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->SendEvent(itCCEvent);  
                 }  
                 if (pDimRgn->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itCCEvent->Param.CC.Controller == pDimRgn->AttenuationController.controller_number) { // if crossfade event  
                     *pEngine->pSynthesisEvents[Event::destination_vca]->allocAppend() = *itCCEvent;  
                 }  
             }  
328    
329              ++itCCEvent;      void Voice::InitLFO3() {
330            uint16_t lfo3_internal_depth;
331            switch (pRegion->LFO3Controller) {
332                case ::gig::lfo3_ctrl_internal:
333                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
334                    pLFO3->ExtController = 0; // no external controller
335                    bLFO3Enabled         = (lfo3_internal_depth > 0);
336                    break;
337                case ::gig::lfo3_ctrl_modwheel:
338                    lfo3_internal_depth  = 0;
339                    pLFO3->ExtController = 1; // MIDI controller 1
340                    bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
341                    break;
342                case ::gig::lfo3_ctrl_aftertouch:
343                    lfo3_internal_depth  = 0;
344                    pLFO3->ExtController = CTRL_TABLE_IDX_AFTERTOUCH;
345                    bLFO3Enabled         = true;
346                    break;
347                case ::gig::lfo3_ctrl_internal_modwheel:
348                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
349                    pLFO3->ExtController = 1; // MIDI controller 1
350                    bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
351                    break;
352                case ::gig::lfo3_ctrl_internal_aftertouch:
353                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
354                    pLFO3->ExtController = CTRL_TABLE_IDX_AFTERTOUCH;
355                    bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
356                    break;
357                default:
358                    lfo3_internal_depth  = 0;
359                    pLFO3->ExtController = 0; // no external controller
360                    bLFO3Enabled         = false;
361            }
362            if (bLFO3Enabled) {
363                pLFO3->trigger(pRegion->LFO3Frequency,
364                               start_level_mid,
365                               lfo3_internal_depth,
366                               pRegion->LFO3ControlDepth,
367                               false,
368                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
369                pLFO3->update(pLFO3->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
370          }          }
371        }
372    
373        float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
374          // process pitch events          float cutoff = pRegion->GetVelocityCutoff(MIDIKeyVelocity);
375          {          if (pRegion->VCFKeyboardTracking) {
376              RTList<Event>* pVCOEventList = pEngine->pSynthesisEvents[Event::destination_vco];              cutoff *= RTMath::CentsToFreqRatioUnlimited((MIDIKey() - pRegion->VCFKeyboardTrackingBreakpoint) * 100);
377              RTList<Event>::Iterator itVCOEvent = pVCOEventList->first();          }
378              if (Delay) { // skip events that happened before this voice was triggered          return cutoff;
379                  while (itVCOEvent && itVCOEvent->FragmentPos() <= Delay) ++itVCOEvent;      }
380              }  
381              // apply old pitchbend value until first pitch event occurs      float Voice::CalculateFinalCutoff(float cutoffBase) {
382              if (this->PitchBend != 1.0) {          int cvalue;
383                  uint end = (itVCOEvent) ? itVCOEvent->FragmentPos() : Samples;          if (VCFCutoffCtrl.controller) {
384                  for (uint i = Delay; i < end; i++) {              cvalue = GetGigEngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
385                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= this->PitchBend;              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
386                  }              // VCFVelocityScale in this case means Minimum cutoff
387              }              if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
             float pitch;  
             while (itVCOEvent) {  
                 RTList<Event>::Iterator itNextVCOEvent = itVCOEvent;  
                 ++itNextVCOEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextVCOEvent) ? itNextVCOEvent->FragmentPos() : Samples;  
   
                 pitch = RTMath::CentsToFreqRatio(((double) itVCOEvent->Param.Pitch.Pitch / 8192.0) * 200.0); // +-two semitones = +-200 cents  
   
                 // apply pitch value to the pitch parameter sequence  
                 for (uint i = itVCOEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vco][i] *= pitch;  
                 }  
   
                 itVCOEvent = itNextVCOEvent;  
             }  
             if (!pVCOEventList->isEmpty()) {  
                 this->PitchBend = pitch;  
                 SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);  
                 SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
             }  
388          }          }
389            else {
390          // process volume / attenuation events (TODO: we only handle and _expect_ crossfade events here ATM !)              cvalue = pRegion->VCFCutoff;
         {  
             RTList<Event>* pVCAEventList = pEngine->pSynthesisEvents[Event::destination_vca];  
             RTList<Event>::Iterator itVCAEvent = pVCAEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itVCAEvent && itVCAEvent->FragmentPos() <= Delay) ++itVCAEvent;  
             }  
             float crossfadevolume;  
             while (itVCAEvent) {  
                 RTList<Event>::Iterator itNextVCAEvent = itVCAEvent;  
                 ++itNextVCAEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextVCAEvent) ? itNextVCAEvent->FragmentPos() : Samples;  
   
                 crossfadevolume = CrossfadeAttenuation(itVCAEvent->Param.CC.Value);  
   
                 float effective_volume = crossfadevolume * this->Volume * pEngine->GlobalVolume;  
   
                 // apply volume value to the volume parameter sequence  
                 for (uint i = itVCAEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vca][i] = effective_volume;  
                 }  
   
                 itVCAEvent = itNextVCAEvent;  
             }  
             if (!pVCAEventList->isEmpty()) this->CrossfadeVolume = crossfadevolume;  
391          }          }
392            float fco = cutoffBase * float(cvalue);
393            if (fco > 127.0f) fco = 127.0f;
394    
395          // process filter cutoff events          return fco;
396          {      }
             RTList<Event>* pCutoffEventList = pEngine->pSynthesisEvents[Event::destination_vcfc];  
             RTList<Event>::Iterator itCutoffEvent = pCutoffEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itCutoffEvent && itCutoffEvent->FragmentPos() <= Delay) ++itCutoffEvent;  
             }  
             float cutoff;  
             while (itCutoffEvent) {  
                 RTList<Event>::Iterator itNextCutoffEvent = itCutoffEvent;  
                 ++itNextCutoffEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextCutoffEvent) ? itNextCutoffEvent->FragmentPos() : Samples;  
   
                 cutoff = exp((float) itCutoffEvent->Param.CC.Value * 0.00787402f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX - FILTER_CUTOFF_MIN;  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itCutoffEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] = cutoff;  
                 }  
397    
398                  itCutoffEvent = itNextCutoffEvent;      uint8_t Voice::GetVCFCutoffCtrl() {
399              }          uint8_t ctrl;
400              if (!pCutoffEventList->isEmpty()) VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of parameter matrix next time          switch (pRegion->VCFCutoffController) {
401                case ::gig::vcf_cutoff_ctrl_modwheel:
402                    ctrl = 1;
403                    break;
404                case ::gig::vcf_cutoff_ctrl_effect1:
405                    ctrl = 12;
406                    break;
407                case ::gig::vcf_cutoff_ctrl_effect2:
408                    ctrl = 13;
409                    break;
410                case ::gig::vcf_cutoff_ctrl_breath:
411                    ctrl = 2;
412                    break;
413                case ::gig::vcf_cutoff_ctrl_foot:
414                    ctrl = 4;
415                    break;
416                case ::gig::vcf_cutoff_ctrl_sustainpedal:
417                    ctrl = 64;
418                    break;
419                case ::gig::vcf_cutoff_ctrl_softpedal:
420                    ctrl = 67;
421                    break;
422                case ::gig::vcf_cutoff_ctrl_genpurpose7:
423                    ctrl = 82;
424                    break;
425                case ::gig::vcf_cutoff_ctrl_genpurpose8:
426                    ctrl = 83;
427                    break;
428                case ::gig::vcf_cutoff_ctrl_aftertouch:
429                    ctrl = CTRL_TABLE_IDX_AFTERTOUCH;
430                    break;
431                case ::gig::vcf_cutoff_ctrl_none:
432                default:
433                    ctrl = 0;
434                    break;
435          }          }
436    
437          // process filter resonance events          return ctrl;
         {  
             RTList<Event>* pResonanceEventList = pEngine->pSynthesisEvents[Event::destination_vcfr];  
             RTList<Event>::Iterator itResonanceEvent = pResonanceEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itResonanceEvent && itResonanceEvent->FragmentPos() <= Delay) ++itResonanceEvent;  
             }  
             while (itResonanceEvent) {  
                 RTList<Event>::Iterator itNextResonanceEvent = itResonanceEvent;  
                 ++itNextResonanceEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextResonanceEvent) ? itNextResonanceEvent->FragmentPos() : Samples;  
   
                 // convert absolute controller value to differential  
                 int ctrldelta = itResonanceEvent->Param.CC.Value - VCFResonanceCtrl.value;  
                 VCFResonanceCtrl.value = itResonanceEvent->Param.CC.Value;  
   
                 float resonancedelta = (float) ctrldelta * 0.00787f; // 0.0..1.0  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itResonanceEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfr][i] += resonancedelta;  
                 }  
   
                 itResonanceEvent = itNextResonanceEvent;  
             }  
             if (!pResonanceEventList->isEmpty()) VCFResonanceCtrl.fvalue = pResonanceEventList->last()->Param.CC.Value * 0.00787f; // needed for initialization of parameter matrix next time  
         }  
438      }      }
439    
440      /**      uint8_t Voice::GetVCFResonanceCtrl() {
441       * Calculate all necessary, final biquad filter parameters.          uint8_t ctrl;
442       *          switch (pRegion->VCFResonanceController) {
443       * @param Samples - number of samples to be rendered in this audio fragment cycle              case ::gig::vcf_res_ctrl_genpurpose3:
444       */                  ctrl = 18;
445      void Voice::CalculateBiquadParameters(uint Samples) {                  break;
446          biquad_param_t bqbase;              case ::gig::vcf_res_ctrl_genpurpose4:
447          biquad_param_t bqmain;                  ctrl = 19;
448          float prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][0];                  break;
449          float prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][0];              case ::gig::vcf_res_ctrl_genpurpose5:
450          FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);                  ctrl = 80;
451          FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);                  break;
452          pEngine->pBasicFilterParameters[0] = bqbase;              case ::gig::vcf_res_ctrl_genpurpose6:
453          pEngine->pMainFilterParameters[0]  = bqmain;                  ctrl = 81;
454                    break;
455          float* bq;              case ::gig::vcf_res_ctrl_none:
456          for (int i = 1; i < Samples; i++) {              default:
457              // recalculate biquad parameters if cutoff or resonance differ from previous sample point                  ctrl = 0;
             if (!(i & FILTER_UPDATE_MASK)) {  
                 if (pEngine->pSynthesisParameters[Event::destination_vcfr][i] != prev_res ||  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] != prev_cutoff)  
                 {  
                     prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][i];  
                     prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][i];  
                     FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                     FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                 }  
             }  
   
             //same as 'pEngine->pBasicFilterParameters[i] = bqbase;'  
             bq    = (float*) &pEngine->pBasicFilterParameters[i];  
             bq[0] = bqbase.b0;  
             bq[1] = bqbase.b1;  
             bq[2] = bqbase.b2;  
             bq[3] = bqbase.a1;  
             bq[4] = bqbase.a2;  
   
             // same as 'pEngine->pMainFilterParameters[i] = bqmain;'  
             bq    = (float*) &pEngine->pMainFilterParameters[i];  
             bq[0] = bqmain.b0;  
             bq[1] = bqmain.b1;  
             bq[2] = bqmain.b2;  
             bq[3] = bqmain.a1;  
             bq[4] = bqmain.a2;  
458          }          }
     }  
459    
460      /**          return ctrl;
      *  Synthesizes the current audio fragment for this voice.  
      *  
      *  @param Samples - number of sample points to be rendered in this audio  
      *                   fragment cycle  
      *  @param pSrc    - pointer to input sample data  
      *  @param Skip    - number of sample points to skip in output buffer  
      */  
     void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {  
         RunSynthesisFunction(SynthesisMode, *this, Samples, pSrc, Skip);  
     }  
   
     /**  
      *  Immediately kill the voice. This method should not be used to kill  
      *  a normal, active voice, because it doesn't take care of things like  
      *  fading down the volume level to avoid clicks and regular processing  
      *  until the kill event actually occured!  
      *  
      *  @see Kill()  
      */  
     void Voice::KillImmediately() {  
         if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {  
             pDiskThread->OrderDeletionOfStream(&DiskStreamRef);  
         }  
         Reset();  
461      }      }
462    
463      /**      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
464       *  Kill the voice in regular sense. Let the voice render audio until          EG1.trigger(pRegion->EG1PreAttack,
465       *  the kill event actually occured and then fade down the volume level                      RTMath::Max(pRegion->EG1Attack, 0.0316) * egInfo.Attack,
466       *  very quickly and let the voice die finally. Unlike a normal release                      pRegion->EG1Hold,
467       *  of a voice, a kill process cannot be cancalled and is therefore                      pRegion->EG1Decay1 * egInfo.Decay * velrelease,
468       *  usually used for voice stealing and key group conflicts.                      pRegion->EG1Decay2 * egInfo.Decay * velrelease,
469       *                      pRegion->EG1InfiniteSustain,
470       *  @param itKillEvent - event which caused the voice to be killed                      pRegion->EG1Sustain,
471       */                      RTMath::Max(pRegion->EG1Release * velrelease, 0.014) * egInfo.Release,
472      void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {                      velocityAttenuation,
473          //FIXME: just two sanity checks for debugging, can be removed                      sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
474          if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));      }
475          if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
476        void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
477          if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;          EG2.trigger(uint(RgnInfo.EG2PreAttack),
478          this->itKillEvent = itKillEvent;                      RgnInfo.EG2Attack * egInfo.Attack,
479                        false,
480                        RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
481                        RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
482                        RgnInfo.EG2InfiniteSustain,
483                        uint(RgnInfo.EG2Sustain),
484                        RgnInfo.EG2Release * egInfo.Release * velrelease,
485                        velocityAttenuation,
486                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
487        }
488    
489        void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
490            dmsg(4,("Voice %p processGroupEvents event type=%d", (void*)this, itEvent->Type));
491    
492            // TODO: The SustainPedal condition could be wrong, maybe the
493            // check should be if this Voice is in release stage or is a
494            // release sample instead. Need to test this in GSt.
495            // -- Andreas
496            //
497            // Commented sustain pedal check out. I don't think voices of the same
498            // note should be stopped at all, because it doesn't sound naturally
499            // with a drumkit.
500            // -- Christian, 2013-01-08
501            if (itEvent->Param.Note.Key != HostKey() /*||
502                !GetGigEngineChannel()->SustainPedal*/) {
503                dmsg(4,("Voice %p - kill", (void*)this));
504    
505                // kill the voice fast
506                pEG1->enterFadeOutStage();
507            }
508        }
509    
510        void Voice::CalculateFadeOutCoeff(float FadeOutTime, float SampleRate) {
511            EG1.CalculateFadeOutCoeff(FadeOutTime, SampleRate);
512        }
513    
514        int Voice::CalculatePan(uint8_t pan) {
515            int p;
516            // Gst behaviour: -64 and 63 are special cases
517            if (RgnInfo.Pan == -64)     p = pan * 2 - 127;
518            else if (RgnInfo.Pan == 63) p = pan * 2;
519            else                        p = pan + RgnInfo.Pan;
520    
521            if (p < 0) return 0;
522            if (p > 127) return 127;
523            return p;
524      }      }
525    
526  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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