/[svn]/linuxsampler/trunk/src/engines/gig/Voice.cpp
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revision 669 by schoenebeck, Tue Jun 21 13:33:19 2005 UTC revision 3561 by schoenebeck, Fri Aug 23 11:44:00 2019 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 Christian Schoenebeck and Grigor Iliev             *
8     *   Copyright (C) 2010 - 2017 Christian Schoenebeck and Andreas Persson   *
9   *                                                                         *   *                                                                         *
10   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
11   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 21  Line 23 
23   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
24   ***************************************************************************/   ***************************************************************************/
25    
 #include "EGADSR.h"  
 #include "Manipulator.h"  
26  #include "../../common/Features.h"  #include "../../common/Features.h"
27  #include "Synthesizer.h"  #include "Synthesizer.h"
28    #include "Profiler.h"
29    #include "Engine.h"
30    #include "EngineChannel.h"
31    
32  #include "Voice.h"  #include "Voice.h"
33    
34  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
35    
36      const float Voice::FILTER_CUTOFF_COEFF(CalculateFilterCutoffCoeff());      Voice::Voice() {
37            pEngine = NULL;
38      const int Voice::FILTER_UPDATE_MASK(CalculateFilterUpdateMask());          pEG1 = &EG1;
39            pEG2 = &EG2;
     float Voice::CalculateFilterCutoffCoeff() {  
         return log(CONFIG_FILTER_CUTOFF_MIN / CONFIG_FILTER_CUTOFF_MAX);  
40      }      }
41    
42      int Voice::CalculateFilterUpdateMask() {      Voice::~Voice() {
         if (CONFIG_FILTER_UPDATE_STEPS <= 0) return 0;  
         int power_of_two;  
         for (power_of_two = 0; 1<<power_of_two < CONFIG_FILTER_UPDATE_STEPS; power_of_two++);  
         return (1 << power_of_two) - 1;  
43      }      }
44    
45      Voice::Voice() {      EngineChannel* Voice::GetGigEngineChannel() {
46          pEngine     = NULL;          return static_cast<EngineChannel*>(pEngineChannel);
         pDiskThread = NULL;  
         PlaybackState = playback_state_end;  
         pEG1   = NULL;  
         pEG2   = NULL;  
         pEG3   = NULL;  
         pVCAManipulator  = NULL;  
         pVCFCManipulator = NULL;  
         pVCOManipulator  = NULL;  
         pLFO1  = NULL;  
         pLFO2  = NULL;  
         pLFO3  = NULL;  
         KeyGroup = 0;  
         SynthesisMode = 0; // set all mode bits to 0 first  
         // select synthesis implementation (currently either pure C++ or MMX+SSE(1))  
         #if CONFIG_ASM && ARCH_X86  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         #else  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, false);  
         #endif  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, true);  
   
         FilterLeft.Reset();  
         FilterRight.Reset();  
47      }      }
48    
49      Voice::~Voice() {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
50          if (pEG1)  delete pEG1;          Engine* engine = static_cast<Engine*>(pEngine);
51          if (pEG2)  delete pEG2;          this->pEngine     = engine;
52          if (pEG3)  delete pEG3;          this->pDiskThread = engine->pDiskThread;
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
     }  
   
     void Voice::SetEngine(Engine* pEngine) {  
         this->pEngine = pEngine;  
   
         // delete old objects  
         if (pEG1) delete pEG1;  
         if (pEG2) delete pEG2;  
         if (pEG3) delete pEG3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
   
         // create new ones  
         pEG1   = new EGADSR(pEngine, Event::destination_vca);  
         pEG2   = new EGADSR(pEngine, Event::destination_vcfc);  
         pEG3   = new EGDecay(pEngine, Event::destination_vco);  
         pVCAManipulator  = new VCAManipulator(pEngine);  
         pVCFCManipulator = new VCFCManipulator(pEngine);  
         pVCOManipulator  = new VCOManipulator(pEngine);  
         pLFO1  = new LFO<gig::VCAManipulator>(0.0f, 1.0f, LFO<VCAManipulator>::propagation_top_down, pVCAManipulator, pEngine->pEventPool);  
         pLFO2  = new LFO<gig::VCFCManipulator>(0.0f, 1.0f, LFO<VCFCManipulator>::propagation_top_down, pVCFCManipulator, pEngine->pEventPool);  
         pLFO3  = new LFO<gig::VCOManipulator>(-1200.0f, 1200.0f, LFO<VCOManipulator>::propagation_middle_balanced, pVCOManipulator, pEngine->pEventPool); // +-1 octave (+-1200 cents) max.  
   
         this->pDiskThread = pEngine->pDiskThread;  
53          dmsg(6,("Voice::SetEngine()\n"));          dmsg(6,("Voice::SetEngine()\n"));
54      }      }
55    
56      /**      Voice::SampleInfo Voice::GetSampleInfo() {
57       *  Initializes and triggers the voice, a disk stream will be launched if          SampleInfo si;
58       *  needed.          si.SampleRate       = pSample->SamplesPerSecond;
59       *          si.ChannelCount     = pSample->Channels;
60       *  @param pEngineChannel - engine channel on which this voice was ordered          si.FrameSize        = pSample->FrameSize;
61       *  @param itNoteOnEvent  - event that caused triggering of this voice          si.BitDepth         = pSample->BitDepth;
62       *  @param PitchBend      - MIDI detune factor (-8192 ... +8191)          si.TotalFrameCount  = (uint)pSample->SamplesTotal;
      *  @param pDimRgn        - points to the dimension region which provides sample wave(s) and articulation data  
      *  @param VoiceType      - type of this voice  
      *  @param iKeyGroup      - a value > 0 defines a key group in which this voice is member of  
      *  @returns 0 on success, a value < 0 if the voice wasn't triggered  
      *           (either due to an error or e.g. because no region is  
      *           defined for the given key)  
      */  
     int Voice::Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::DimensionRegion* pDimRgn, type_t VoiceType, int iKeyGroup) {  
         this->pEngineChannel = pEngineChannel;  
         this->pDimRgn        = pDimRgn;  
   
         #if CONFIG_DEVMODE  
         if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // just a sanity check for debugging  
             dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));  
         }  
         #endif // CONFIG_DEVMODE  
   
         Type            = VoiceType;  
         MIDIKey         = itNoteOnEvent->Param.Note.Key;  
         PlaybackState   = playback_state_init; // mark voice as triggered, but no audio rendered yet  
         Delay           = itNoteOnEvent->FragmentPos();  
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         KeyGroup        = iKeyGroup;  
         pSample         = pDimRgn->pSample; // sample won't change until the voice is finished  
   
         // calculate volume  
         const double velocityAttenuation = pDimRgn->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity);  
   
         Volume = velocityAttenuation / 32768.0f; // we downscale by 32768 to convert from int16 value range to DSP value range (which is -1.0..1.0)  
   
         Volume *= pDimRgn->SampleAttenuation;  
   
         // the volume of release triggered samples depends on note length  
         if (Type == type_release_trigger) {  
             float noteLength = float(pEngine->FrameTime + Delay -  
                                      pEngineChannel->pMIDIKeyInfo[MIDIKey].NoteOnTime) / pEngine->SampleRate;  
             float attenuation = 1 - 0.01053 * (256 >> pDimRgn->ReleaseTriggerDecay) * noteLength;  
             if (attenuation <= 0) return -1;  
             Volume *= attenuation;  
         }  
63    
64          // select channel mode (mono or stereo)          si.HasLoops       = pRegion->SampleLoops;
65          SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->Channels == 2);          si.LoopStart      = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopStart  : 0;
66            si.LoopLength     = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopLength : 0;
67            si.LoopPlayCount  = pSample->LoopPlayCount;
68            si.Unpitched      = !pRegion->PitchTrack;
69    
70          // get starting crossfade volume level          return si;
71          switch (pDimRgn->AttenuationController.type) {      }
             case ::gig::attenuation_ctrl_t::type_channelaftertouch:  
                 CrossfadeVolume = 1.0f; //TODO: aftertouch not supported yet  
                 break;  
             case ::gig::attenuation_ctrl_t::type_velocity:  
                 CrossfadeVolume = CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate  
                 CrossfadeVolume = CrossfadeAttenuation(pEngineChannel->ControllerTable[pDimRgn->AttenuationController.controller_number]);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined  
             default:  
                 CrossfadeVolume = 1.0f;  
         }  
72    
73          PanLeft  = 1.0f - float(RTMath::Max(pDimRgn->Pan, 0)) /  63.0f;      Voice::RegionInfo Voice::GetRegionInfo() {
74          PanRight = 1.0f - float(RTMath::Min(pDimRgn->Pan, 0)) / -64.0f;          RegionInfo ri;
75            ri.UnityNote = pRegion->UnityNote;
76            ri.FineTune  = pRegion->FineTune;
77            ri.Pan       = pRegion->Pan;
78            ri.SampleStartOffset = pRegion->SampleStartOffset;
79    
80          Pos = pDimRgn->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)          ri.EG2PreAttack        = pRegion->EG2PreAttack;
81            ri.EG2Attack           = pRegion->EG2Attack;
82            ri.EG2Decay1           = pRegion->EG2Decay1;
83            ri.EG2Decay2           = pRegion->EG2Decay2;
84            ri.EG2Sustain          = pRegion->EG2Sustain;
85            ri.EG2InfiniteSustain  = pRegion->EG2InfiniteSustain;
86            ri.EG2Release          = pRegion->EG2Release;
87    
88          // Check if the sample needs disk streaming or is too short for that          ri.EG3Attack     = pRegion->EG3Attack;
89          long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;          ri.EG3Depth      = pRegion->EG3Depth;
90          DiskVoice          = cachedsamples < pSample->SamplesTotal;          ri.VCFEnabled    = pRegion->VCFEnabled;
91            ri.VCFType       = Filter::vcf_type_t(pRegion->VCFType);
92            ri.VCFResonance  = pRegion->VCFResonance;
93    
94          if (DiskVoice) { // voice to be streamed from disk          ri.ReleaseTriggerDecay = 0.01053 * (256 >> pRegion->ReleaseTriggerDecay);
             MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) / pSample->Channels; //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)  
95    
96              // check if there's a loop defined which completely fits into the cached (RAM) part of the sample          return ri;
97              if (pSample->Loops && pSample->LoopEnd <= MaxRAMPos) {      }
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
98    
99              if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos, !RAMLoop) < 0) {      Voice::InstrumentInfo Voice::GetInstrumentInfo() {
100                  dmsg(1,("Disk stream order failed!\n"));          InstrumentInfo ii;
101                  KillImmediately();          ii.FineTune = GetGigEngineChannel()->pInstrument->FineTune;
102                  return -1;          ii.PitchbendRange = GetGigEngineChannel()->pInstrument->PitchbendRange;
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             if (pSample->Loops) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no"));  
         }  
103    
104            return ii;
105        }
106    
107          // calculate initial pitch value      double Voice::GetSampleAttenuation() {
108          {          return pRegion->SampleAttenuation;
109              double pitchbasecents = pDimRgn->FineTune + (int) pEngine->ScaleTuning[MIDIKey % 12];      }
             if (pDimRgn->PitchTrack) pitchbasecents += (MIDIKey - (int) pDimRgn->UnityNote) * 100;  
             this->PitchBase = RTMath::CentsToFreqRatio(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->pAudioOutputDevice->SampleRate()));  
             this->PitchBend = RTMath::CentsToFreqRatio(((double) PitchBend / 8192.0) * 200.0); // pitchbend wheel +-2 semitones = 200 cents  
         }  
   
         // the length of the decay and release curves are dependent on the velocity  
         const double velrelease = 1 / pDimRgn->GetVelocityRelease(itNoteOnEvent->Param.Note.Velocity);  
   
         // setup EG 1 (VCA EG)  
         {  
             // get current value of EG1 controller  
             double eg1controllervalue;  
             switch (pDimRgn->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG1Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
110    
111              // calculate influence of EG1 controller on EG1's parameters (TODO: needs to be fine tuned)      double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
112              double eg1attack  = (pDimRgn->EG1ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerAttackInfluence)  * eg1controllervalue : 0.0;          return pRegion->GetVelocityAttenuation(MIDIKeyVelocity);
113              double eg1decay   = (pDimRgn->EG1ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerDecayInfluence)   * eg1controllervalue : 0.0;      }
             double eg1release = (pDimRgn->EG1ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerReleaseInfluence) * eg1controllervalue : 0.0;  
   
             pEG1->Trigger(pDimRgn->EG1PreAttack,  
                           pDimRgn->EG1Attack + eg1attack,  
                           pDimRgn->EG1Hold,  
                           pSample->LoopStart,  
                           (pDimRgn->EG1Decay1 + eg1decay) * velrelease,  
                           (pDimRgn->EG1Decay2 + eg1decay) * velrelease,  
                           pDimRgn->EG1InfiniteSustain,  
                           pDimRgn->EG1Sustain,  
                           (pDimRgn->EG1Release + eg1release) * velrelease,  
                           // the SSE synthesis implementation requires  
                           // the vca start to be 16 byte aligned  
                           SYNTHESIS_MODE_GET_IMPLEMENTATION(SynthesisMode) ?  
                           Delay & 0xfffffffc : Delay,  
                           velocityAttenuation);  
         }  
114    
115        double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
116            return pRegion->GetVelocityRelease(MIDIKeyVelocity);
117        }
118    
119          // setup EG 2 (VCF Cutoff EG)      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
120          {          if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
121              // get current value of EG2 controller              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
122              double eg2controllervalue;                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
123              switch (pDimRgn->EG2Controller.type) {                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG2Controller.controller_number];  
                     break;  
124              }              }
             if (pDimRgn->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
   
             // calculate influence of EG2 controller on EG2's parameters (TODO: needs to be fine tuned)  
             double eg2attack  = (pDimRgn->EG2ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerAttackInfluence)  * eg2controllervalue : 0.0;  
             double eg2decay   = (pDimRgn->EG2ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerDecayInfluence)   * eg2controllervalue : 0.0;  
             double eg2release = (pDimRgn->EG2ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerReleaseInfluence) * eg2controllervalue : 0.0;  
   
             pEG2->Trigger(pDimRgn->EG2PreAttack,  
                           pDimRgn->EG2Attack + eg2attack,  
                           false,  
                           pSample->LoopStart,  
                           (pDimRgn->EG2Decay1 + eg2decay) * velrelease,  
                           (pDimRgn->EG2Decay2 + eg2decay) * velrelease,  
                           pDimRgn->EG2InfiniteSustain,  
                           pDimRgn->EG2Sustain,  
                           (pDimRgn->EG2Release + eg2release) * velrelease,  
                           Delay,  
                           velocityAttenuation);  
125          }          }
126        }
127    
128        void Voice::ProcessChannelPressureEvent(RTList<Event>::Iterator& itEvent) {
129          // setup EG 3 (VCO EG)          if (itEvent->Type == Event::type_channel_pressure) { // if (valid) MIDI channel pressure (aftertouch) event
130          {              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_channelaftertouch) {
131            double eg3depth = RTMath::CentsToFreqRatio(pDimRgn->EG3Depth);                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.ChannelPressure.Value)]);
132            pEG3->Trigger(eg3depth, pDimRgn->EG3Attack, Delay);              }
133          }          }
134        }
135    
136        void Voice::ProcessPolyphonicKeyPressureEvent(RTList<Event>::Iterator& itEvent) {
137            // Not used so far
138        }
139    
140          // setup LFO 1 (VCA LFO)      void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
141          {          int ccvalue = itEvent->Param.CC.Value;
142              uint16_t lfo1_internal_depth;          if (VCFCutoffCtrl.value == ccvalue) return;
143              switch (pDimRgn->LFO1Controller) {          VCFCutoffCtrl.value = ccvalue;
144                  case ::gig::lfo1_ctrl_internal:          if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
145                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;          if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
146                      pLFO1->ExtController = 0; // no external controller          float cutoff = CutoffBase * float(ccvalue);
147                      break;          if (cutoff > 127.0f) cutoff = 127.0f;
                 case ::gig::lfo1_ctrl_modwheel:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_breath:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 case ::gig::lfo1_ctrl_internal_modwheel:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_internal_breath:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 default:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 0; // no external controller  
             }  
             pLFO1->Trigger(pDimRgn->LFO1Frequency,  
                           lfo1_internal_depth,  
                           pDimRgn->LFO1ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO1->ExtController],  
                           pDimRgn->LFO1FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
         }  
148    
149            VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
150            fFinalCutoff = cutoff;
151        }
152    
153          // setup LFO 2 (VCF Cutoff LFO)      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
154          {          float crossfadeVolume;
155              uint16_t lfo2_internal_depth;          switch (pRegion->AttenuationController.type) {
156              switch (pDimRgn->LFO2Controller) {              case ::gig::attenuation_ctrl_t::type_channelaftertouch:
157                  case ::gig::lfo2_ctrl_internal:                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[128])];
158                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;                  break;
159                      pLFO2->ExtController = 0; // no external controller              case ::gig::attenuation_ctrl_t::type_velocity:
160                      break;                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
161                  case ::gig::lfo2_ctrl_modwheel:                  break;
162                      lfo2_internal_depth  = 0;              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
163                      pLFO2->ExtController = 1; // MIDI controller 1                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
164                      break;                  break;
165                  case ::gig::lfo2_ctrl_foot:              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
166                      lfo2_internal_depth  = 0;              default:
167                      pLFO2->ExtController = 4; // MIDI controller 4                  crossfadeVolume = 1.0f;
                     break;  
                 case ::gig::lfo2_ctrl_internal_modwheel:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo2_ctrl_internal_foot:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     break;  
                 default:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 0; // no external controller  
             }  
             pLFO2->Trigger(pDimRgn->LFO2Frequency,  
                           lfo2_internal_depth,  
                           pDimRgn->LFO2ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO2->ExtController],  
                           pDimRgn->LFO2FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
168          }          }
169    
170            return crossfadeVolume;
171        }
172    
173          // setup LFO 3 (VCO LFO)      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
174          {          double eg1controllervalue = 0;
175              uint16_t lfo3_internal_depth;          switch (pRegion->EG1Controller.type) {
176              switch (pDimRgn->LFO3Controller) {              case ::gig::eg1_ctrl_t::type_none: // no controller defined
177                  case ::gig::lfo3_ctrl_internal:                  eg1controllervalue = 0;
178                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                  break;
179                      pLFO3->ExtController = 0; // no external controller              case ::gig::eg1_ctrl_t::type_channelaftertouch:
180                      break;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[128];
181                  case ::gig::lfo3_ctrl_modwheel:                  break;
182                      lfo3_internal_depth  = 0;              case ::gig::eg1_ctrl_t::type_velocity:
183                      pLFO3->ExtController = 1; // MIDI controller 1                  eg1controllervalue = MIDIKeyVelocity;
184                      break;                  break;
185                  case ::gig::lfo3_ctrl_aftertouch:              case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
186                      lfo3_internal_depth  = 0;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
187                      pLFO3->ExtController = 0; // TODO: aftertouch not implemented yet                  break;
                     break;  
                 case ::gig::lfo3_ctrl_internal_modwheel:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_internal_aftertouch:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO1->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 default:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // no external controller  
             }  
             pLFO3->Trigger(pDimRgn->LFO3Frequency,  
                           lfo3_internal_depth,  
                           pDimRgn->LFO3ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO3->ExtController],  
                           false,  
                           pEngine->SampleRate,  
                           Delay);  
188          }          }
189            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
190    
191            return eg1controllervalue;
192        }
193    
194          #if CONFIG_FORCE_FILTER      Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
195          const bool bUseFilter = true;          EGInfo eg;
196          #else // use filter only if instrument file told so          // (eg1attack is different from the others)
197          const bool bUseFilter = pDimRgn->VCFEnabled;          if (pRegion->EG1Attack < 1e-8 && // attack in gig == 0
198          #endif // CONFIG_FORCE_FILTER              (pRegion->EG1ControllerAttackInfluence == 0 ||
199          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, bUseFilter);               eg1ControllerValue <= 10)) { // strange GSt special case
200          if (bUseFilter) {              eg.Attack = 0; // this will force the attack to be 0 in the call to EG1.trigger
201              #ifdef CONFIG_OVERRIDE_CUTOFF_CTRL          } else {
202              VCFCutoffCtrl.controller = CONFIG_OVERRIDE_CUTOFF_CTRL;              eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
203              #else // use the one defined in the instrument file                  1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
204              switch (pDimRgn->VCFCutoffController) {                                        1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
205                  case ::gig::vcf_cutoff_ctrl_modwheel:          }
206                      VCFCutoffCtrl.controller = 1;          eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
207                      break;          eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
208                  case ::gig::vcf_cutoff_ctrl_effect1:  
209                      VCFCutoffCtrl.controller = 12;          return eg;
210                      break;      }
211                  case ::gig::vcf_cutoff_ctrl_effect2:  
212                      VCFCutoffCtrl.controller = 13;      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
213                      break;          double eg2controllervalue = 0;
214                  case ::gig::vcf_cutoff_ctrl_breath:          switch (pRegion->EG2Controller.type) {
215                      VCFCutoffCtrl.controller = 2;              case ::gig::eg2_ctrl_t::type_none: // no controller defined
216                      break;                  eg2controllervalue = 0;
217                  case ::gig::vcf_cutoff_ctrl_foot:                  break;
218                      VCFCutoffCtrl.controller = 4;              case ::gig::eg2_ctrl_t::type_channelaftertouch:
219                      break;                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[128];
220                  case ::gig::vcf_cutoff_ctrl_sustainpedal:                  break;
221                      VCFCutoffCtrl.controller = 64;              case ::gig::eg2_ctrl_t::type_velocity:
222                      break;                  eg2controllervalue = MIDIKeyVelocity;
223                  case ::gig::vcf_cutoff_ctrl_softpedal:                  break;
224                      VCFCutoffCtrl.controller = 67;              case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
225                      break;                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
226                  case ::gig::vcf_cutoff_ctrl_genpurpose7:                  break;
227                      VCFCutoffCtrl.controller = 82;          }
228                      break;          if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch: //TODO: not implemented yet  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // CONFIG_OVERRIDE_CUTOFF_CTRL  
229    
230              #ifdef CONFIG_OVERRIDE_RESONANCE_CTRL          return eg2controllervalue;
231              VCFResonanceCtrl.controller = CONFIG_OVERRIDE_RESONANCE_CTRL;      }
             #else // use the one defined in the instrument file  
             switch (pDimRgn->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // CONFIG_OVERRIDE_RESONANCE_CTRL  
232    
233              #ifndef CONFIG_OVERRIDE_FILTER_TYPE      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
234              FilterLeft.SetType(pDimRgn->VCFType);          EGInfo eg;
235              FilterRight.SetType(pDimRgn->VCFType);          eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
236              #else // override filter type          eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
237              FilterLeft.SetType(CONFIG_OVERRIDE_FILTER_TYPE);          eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
             FilterRight.SetType(CONFIG_OVERRIDE_FILTER_TYPE);  
             #endif // CONFIG_OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngineChannel->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngineChannel->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = (!VCFCutoffCtrl.controller)  
                 ? exp((float) (127 - itNoteOnEvent->Param.Note.Velocity) * (float) pDimRgn->VCFVelocityScale * 6.2E-5f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX  
                 : exp((float) VCFCutoffCtrl.value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX;  
   
             // calculate resonance  
             float resonance = (float) VCFResonanceCtrl.value * 0.00787f;   // 0.0..1.0  
             if (pDimRgn->VCFKeyboardTracking) {  
                 resonance += (float) (itNoteOnEvent->Param.Note.Key - pDimRgn->VCFKeyboardTrackingBreakpoint) * 0.00787f;  
             }  
             Constrain(resonance, 0.0, 1.0); // correct resonance if outside allowed value range (0.0..1.0)  
238    
239              VCFCutoffCtrl.fvalue    = cutoff - CONFIG_FILTER_CUTOFF_MIN;          return eg;
240              VCFResonanceCtrl.fvalue = resonance;      }
241    
242              FilterUpdateCounter = -1;      void Voice::InitLFO1() {
243          }          uint16_t lfo1_internal_depth;
244          else {          switch (pRegion->LFO1Controller) {
245              VCFCutoffCtrl.controller    = 0;              case ::gig::lfo1_ctrl_internal:
246              VCFResonanceCtrl.controller = 0;                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
247                    pLFO1->ExtController = 0; // no external controller
248                    bLFO1Enabled         = (lfo1_internal_depth > 0);
249                    break;
250                case ::gig::lfo1_ctrl_modwheel:
251                    lfo1_internal_depth  = 0;
252                    pLFO1->ExtController = 1; // MIDI controller 1
253                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
254                    break;
255                case ::gig::lfo1_ctrl_breath:
256                    lfo1_internal_depth  = 0;
257                    pLFO1->ExtController = 2; // MIDI controller 2
258                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
259                    break;
260                case ::gig::lfo1_ctrl_internal_modwheel:
261                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
262                    pLFO1->ExtController = 1; // MIDI controller 1
263                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
264                    break;
265                case ::gig::lfo1_ctrl_internal_breath:
266                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
267                    pLFO1->ExtController = 2; // MIDI controller 2
268                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
269                    break;
270                default:
271                    lfo1_internal_depth  = 0;
272                    pLFO1->ExtController = 0; // no external controller
273                    bLFO1Enabled         = false;
274            }
275            if (bLFO1Enabled) {
276                pLFO1->trigger(pRegion->LFO1Frequency,
277                               start_level_min,
278                               lfo1_internal_depth,
279                               pRegion->LFO1ControlDepth,
280                               pRegion->LFO1FlipPhase,
281                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
282                pLFO1->updateByMIDICtrlValue(pLFO1->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
283                pLFO1->setScriptDepthFactor(
284                    pNote->Override.AmpLFODepth.Value,
285                    pNote->Override.AmpLFODepth.Final
286                );
287                if (pNote->Override.AmpLFOFreq.isFinal())
288                    pLFO1->setScriptFrequencyFinal(
289                        pNote->Override.AmpLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE
290                    );
291                else
292                    pLFO1->setScriptFrequencyFactor(
293                        pNote->Override.AmpLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE
294                    );
295          }          }
   
         return 0; // success  
296      }      }
297    
298      /**      void Voice::InitLFO2() {
299       *  Renders the audio data for this voice for the current audio fragment.          uint16_t lfo2_internal_depth;
300       *  The sample input data can either come from RAM (cached sample or sample          switch (pRegion->LFO2Controller) {
301       *  part) or directly from disk. The output signal will be rendered by              case ::gig::lfo2_ctrl_internal:
302       *  resampling / interpolation. If this voice is a disk streaming voice and                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
303       *  the voice completely played back the cached RAM part of the sample, it                  pLFO2->ExtController = 0; // no external controller
304       *  will automatically switch to disk playback for the next RenderAudio()                  bLFO2Enabled         = (lfo2_internal_depth > 0);
305       *  call.                  break;
306       *              case ::gig::lfo2_ctrl_modwheel:
307       *  @param Samples - number of samples to be rendered in this audio fragment cycle                  lfo2_internal_depth  = 0;
308       */                  pLFO2->ExtController = 1; // MIDI controller 1
309      void Voice::Render(uint Samples) {                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
310                    break;
311          // select default values for synthesis mode bits              case ::gig::lfo2_ctrl_foot:
312          SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, (PitchBase * PitchBend) != 1.0f);                  lfo2_internal_depth  = 0;
313          SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, true);                  pLFO2->ExtController = 4; // MIDI controller 4
314          SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
315                    break;
316          // Reset the synthesis parameter matrix              case ::gig::lfo2_ctrl_internal_modwheel:
317                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
318          pEngine->ResetSynthesisParameters(Event::destination_vca, this->Volume * this->CrossfadeVolume * pEngineChannel->GlobalVolume);                  pLFO2->ExtController = 1; // MIDI controller 1
319          pEngine->ResetSynthesisParameters(Event::destination_vco, this->PitchBase);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
320          pEngine->ResetSynthesisParameters(Event::destination_vcfc, VCFCutoffCtrl.fvalue);                  break;
321          pEngine->ResetSynthesisParameters(Event::destination_vcfr, VCFResonanceCtrl.fvalue);              case ::gig::lfo2_ctrl_internal_foot:
322                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
323          // Apply events to the synthesis parameter matrix                  pLFO2->ExtController = 4; // MIDI controller 4
324          ProcessEvents(Samples);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
325                    break;
326          // Let all modulators write their parameter changes to the synthesis parameter matrix for the current audio fragment              default:
327          pEG1->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend, itKillEvent);                  lfo2_internal_depth  = 0;
328          pEG2->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend);                  pLFO2->ExtController = 0; // no external controller
329          if (pEG3->Process(Samples)) { // if pitch EG is active                  bLFO2Enabled         = false;
330              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);          }
331              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);          if (bLFO2Enabled) {
332          }              pLFO2->trigger(pRegion->LFO2Frequency,
333          pLFO1->Process(Samples);                             start_level_max,
334          pLFO2->Process(Samples);                             lfo2_internal_depth,
335          if (pLFO3->Process(Samples)) { // if pitch LFO modulation is active                             pRegion->LFO2ControlDepth,
336              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);                             pRegion->LFO2FlipPhase,
337              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
338          }              pLFO2->updateByMIDICtrlValue(pLFO2->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
339                pLFO2->setScriptDepthFactor(
340          if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode))                  pNote->Override.CutoffLFODepth.Value,
341              CalculateBiquadParameters(Samples); // calculate the final biquad filter parameters                  pNote->Override.CutoffLFODepth.Final
342                );
343          switch (this->PlaybackState) {              if (pNote->Override.CutoffLFOFreq.isFinal())
344                    pLFO2->setScriptFrequencyFinal(pNote->Override.CutoffLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
345              case playback_state_init:              else
346                  this->PlaybackState = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed                  pLFO2->setScriptFrequencyFactor(pNote->Override.CutoffLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
                 // no break - continue with playback_state_ram  
   
             case playback_state_ram: {  
                     if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping  
   
                     // render current fragment  
                     Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);  
   
                     if (DiskVoice) {  
                         // check if we reached the allowed limit of the sample RAM cache  
                         if (Pos > MaxRAMPos) {  
                             dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));  
                             this->PlaybackState = playback_state_disk;  
                         }  
                     }  
                     else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (int(Pos) - MaxRAMPos));  
                         Pos -= int(Pos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) * pSample->Channels + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) Pos;  
                     const int readSampleWords = iPos * pSample->Channels; // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     Pos -= iPos; // just keep fractional part of Pos  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_end:  
                 std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;  
                 break;  
         }  
   
         // Reset synthesis event lists (except VCO, as VCO events apply channel wide currently)  
         pEngineChannel->pSynthesisEvents[Event::destination_vca]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->clear();  
   
         // Reset delay  
         Delay = 0;  
   
         itTriggerEvent = Pool<Event>::Iterator();  
   
         // If sample stream or release stage finished, kill the voice  
         if (PlaybackState == playback_state_end || pEG1->GetStage() == EGADSR::stage_end) KillImmediately();  
     }  
   
     /**  
      *  Resets voice variables. Should only be called if rendering process is  
      *  suspended / not running.  
      */  
     void Voice::Reset() {  
         pLFO1->Reset();  
         pLFO2->Reset();  
         pLFO3->Reset();  
         FilterLeft.Reset();  
         FilterRight.Reset();  
         DiskStreamRef.pStream = NULL;  
         DiskStreamRef.hStream = 0;  
         DiskStreamRef.State   = Stream::state_unused;  
         DiskStreamRef.OrderID = 0;  
         PlaybackState = playback_state_end;  
         itTriggerEvent = Pool<Event>::Iterator();  
         itKillEvent    = Pool<Event>::Iterator();  
     }  
   
     /**  
      *  Process the control change event lists of the engine for the current  
      *  audio fragment. Event values will be applied to the synthesis parameter  
      *  matrix.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::ProcessEvents(uint Samples) {  
   
         // dispatch control change events  
         RTList<Event>::Iterator itCCEvent = pEngineChannel->pCCEvents->first();  
         if (Delay) { // skip events that happened before this voice was triggered  
             while (itCCEvent && itCCEvent->FragmentPos() <= Delay) ++itCCEvent;  
         }  
         while (itCCEvent) {  
             if (itCCEvent->Param.CC.Controller) { // if valid MIDI controller  
                 if (itCCEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->SendEvent(itCCEvent);  
                 }  
                 if (pDimRgn->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itCCEvent->Param.CC.Controller == pDimRgn->AttenuationController.controller_number) { // if crossfade event  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vca]->allocAppend() = *itCCEvent;  
                 }  
             }  
   
             ++itCCEvent;  
347          }          }
348        }
349    
350        void Voice::InitLFO3() {
351          // process pitch events          uint16_t lfo3_internal_depth;
352          {          switch (pRegion->LFO3Controller) {
353              RTList<Event>* pVCOEventList = pEngineChannel->pSynthesisEvents[Event::destination_vco];              case ::gig::lfo3_ctrl_internal:
354              RTList<Event>::Iterator itVCOEvent = pVCOEventList->first();                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
355              if (Delay) { // skip events that happened before this voice was triggered                  pLFO3->ExtController = 0; // no external controller
356                  while (itVCOEvent && itVCOEvent->FragmentPos() <= Delay) ++itVCOEvent;                  bLFO3Enabled         = (lfo3_internal_depth > 0);
357              }                  break;
358              // apply old pitchbend value until first pitch event occurs              case ::gig::lfo3_ctrl_modwheel:
359              if (this->PitchBend != 1.0) {                  lfo3_internal_depth  = 0;
360                  uint end = (itVCOEvent) ? itVCOEvent->FragmentPos() : Samples;                  pLFO3->ExtController = 1; // MIDI controller 1
361                  for (uint i = Delay; i < end; i++) {                  bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
362                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= this->PitchBend;                  break;
363                  }              case ::gig::lfo3_ctrl_aftertouch:
364              }                  lfo3_internal_depth  = 0;
365              float pitch;                  pLFO3->ExtController = CTRL_TABLE_IDX_AFTERTOUCH;
366              while (itVCOEvent) {                  bLFO3Enabled         = true;
367                  RTList<Event>::Iterator itNextVCOEvent = itVCOEvent;                  break;
368                  ++itNextVCOEvent;              case ::gig::lfo3_ctrl_internal_modwheel:
369                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
370                  // calculate the influence length of this event (in sample points)                  pLFO3->ExtController = 1; // MIDI controller 1
371                  uint end = (itNextVCOEvent) ? itNextVCOEvent->FragmentPos() : Samples;                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
372                    break;
373                  pitch = RTMath::CentsToFreqRatio(((double) itVCOEvent->Param.Pitch.Pitch / 8192.0) * 200.0); // +-two semitones = +-200 cents              case ::gig::lfo3_ctrl_internal_aftertouch:
374                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
375                  // apply pitch value to the pitch parameter sequence                  pLFO3->ExtController = CTRL_TABLE_IDX_AFTERTOUCH;
376                  for (uint i = itVCOEvent->FragmentPos(); i < end; i++) {                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
377                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= pitch;                  break;
378                  }              default:
379                    lfo3_internal_depth  = 0;
380                  itVCOEvent = itNextVCOEvent;                  pLFO3->ExtController = 0; // no external controller
381              }                  bLFO3Enabled         = false;
382              if (!pVCOEventList->isEmpty()) {          }
383                  this->PitchBend = pitch;          if (bLFO3Enabled) {
384                  SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);              pLFO3->trigger(pRegion->LFO3Frequency,
385                  SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             start_level_mid,
386              }                             lfo3_internal_depth,
387                               pRegion->LFO3ControlDepth,
388                               false,
389                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
390                pLFO3->updateByMIDICtrlValue(pLFO3->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
391                pLFO3->setScriptDepthFactor(
392                    pNote->Override.PitchLFODepth.Value,
393                    pNote->Override.PitchLFODepth.Final
394                );
395                if (pNote->Override.PitchLFOFreq.isFinal())
396                    pLFO3->setScriptFrequencyFinal(pNote->Override.PitchLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
397                else
398                    pLFO3->setScriptFrequencyFactor(pNote->Override.PitchLFOFreq.Value, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
399          }          }
400        }
401    
402          // process volume / attenuation events (TODO: we only handle and _expect_ crossfade events here ATM !)      float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
403          {          float cutoff = pRegion->GetVelocityCutoff(MIDIKeyVelocity);
404              RTList<Event>* pVCAEventList = pEngineChannel->pSynthesisEvents[Event::destination_vca];          if (pRegion->VCFKeyboardTracking) {
405              RTList<Event>::Iterator itVCAEvent = pVCAEventList->first();              cutoff *= RTMath::CentsToFreqRatioUnlimited((MIDIKey() - pRegion->VCFKeyboardTrackingBreakpoint) * 100);
406              if (Delay) { // skip events that happened before this voice was triggered          }
407                  while (itVCAEvent && itVCAEvent->FragmentPos() <= Delay) ++itVCAEvent;          return cutoff;
408              }      }
409              float crossfadevolume;  
410              while (itVCAEvent) {      float Voice::CalculateFinalCutoff(float cutoffBase) {
411                  RTList<Event>::Iterator itNextVCAEvent = itVCAEvent;          int cvalue;
412                  ++itNextVCAEvent;          if (VCFCutoffCtrl.controller) {
413                cvalue = GetGigEngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
414                  // calculate the influence length of this event (in sample points)              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
415                  uint end = (itNextVCAEvent) ? itNextVCAEvent->FragmentPos() : Samples;              // VCFVelocityScale in this case means Minimum cutoff
416                if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
                 crossfadevolume = CrossfadeAttenuation(itVCAEvent->Param.CC.Value);  
   
                 float effective_volume = crossfadevolume * this->Volume * pEngineChannel->GlobalVolume;  
   
                 // apply volume value to the volume parameter sequence  
                 for (uint i = itVCAEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vca][i] = effective_volume;  
                 }  
   
                 itVCAEvent = itNextVCAEvent;  
             }  
             if (!pVCAEventList->isEmpty()) this->CrossfadeVolume = crossfadevolume;  
417          }          }
418            else {
419          // process filter cutoff events              cvalue = pRegion->VCFCutoff;
         {  
             RTList<Event>* pCutoffEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfc];  
             RTList<Event>::Iterator itCutoffEvent = pCutoffEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itCutoffEvent && itCutoffEvent->FragmentPos() <= Delay) ++itCutoffEvent;  
             }  
             float cutoff;  
             while (itCutoffEvent) {  
                 RTList<Event>::Iterator itNextCutoffEvent = itCutoffEvent;  
                 ++itNextCutoffEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextCutoffEvent) ? itNextCutoffEvent->FragmentPos() : Samples;  
   
                 cutoff = exp((float) itCutoffEvent->Param.CC.Value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX - CONFIG_FILTER_CUTOFF_MIN;  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itCutoffEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] = cutoff;  
                 }  
   
                 itCutoffEvent = itNextCutoffEvent;  
             }  
             if (!pCutoffEventList->isEmpty()) VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of parameter matrix next time  
420          }          }
421            float fco = cutoffBase * float(cvalue);
422            if (fco > 127.0f) fco = 127.0f;
423    
424          // process filter resonance events          return fco;
425          {      }
             RTList<Event>* pResonanceEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfr];  
             RTList<Event>::Iterator itResonanceEvent = pResonanceEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itResonanceEvent && itResonanceEvent->FragmentPos() <= Delay) ++itResonanceEvent;  
             }  
             while (itResonanceEvent) {  
                 RTList<Event>::Iterator itNextResonanceEvent = itResonanceEvent;  
                 ++itNextResonanceEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextResonanceEvent) ? itNextResonanceEvent->FragmentPos() : Samples;  
   
                 // convert absolute controller value to differential  
                 int ctrldelta = itResonanceEvent->Param.CC.Value - VCFResonanceCtrl.value;  
                 VCFResonanceCtrl.value = itResonanceEvent->Param.CC.Value;  
   
                 float resonancedelta = (float) ctrldelta * 0.00787f; // 0.0..1.0  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itResonanceEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfr][i] += resonancedelta;  
                 }  
426    
427                  itResonanceEvent = itNextResonanceEvent;      uint8_t Voice::GetVCFCutoffCtrl() {
428              }          uint8_t ctrl;
429              if (!pResonanceEventList->isEmpty()) VCFResonanceCtrl.fvalue = pResonanceEventList->last()->Param.CC.Value * 0.00787f; // needed for initialization of parameter matrix next time          switch (pRegion->VCFCutoffController) {
430                case ::gig::vcf_cutoff_ctrl_modwheel:
431                    ctrl = 1;
432                    break;
433                case ::gig::vcf_cutoff_ctrl_effect1:
434                    ctrl = 12;
435                    break;
436                case ::gig::vcf_cutoff_ctrl_effect2:
437                    ctrl = 13;
438                    break;
439                case ::gig::vcf_cutoff_ctrl_breath:
440                    ctrl = 2;
441                    break;
442                case ::gig::vcf_cutoff_ctrl_foot:
443                    ctrl = 4;
444                    break;
445                case ::gig::vcf_cutoff_ctrl_sustainpedal:
446                    ctrl = 64;
447                    break;
448                case ::gig::vcf_cutoff_ctrl_softpedal:
449                    ctrl = 67;
450                    break;
451                case ::gig::vcf_cutoff_ctrl_genpurpose7:
452                    ctrl = 82;
453                    break;
454                case ::gig::vcf_cutoff_ctrl_genpurpose8:
455                    ctrl = 83;
456                    break;
457                case ::gig::vcf_cutoff_ctrl_aftertouch:
458                    ctrl = CTRL_TABLE_IDX_AFTERTOUCH;
459                    break;
460                case ::gig::vcf_cutoff_ctrl_none:
461                default:
462                    ctrl = 0;
463                    break;
464          }          }
     }  
465    
466      /**          return ctrl;
467       * Calculate all necessary, final biquad filter parameters.      }
      *  
      * @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::CalculateBiquadParameters(uint Samples) {  
         biquad_param_t bqbase;  
         biquad_param_t bqmain;  
         float prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][0];  
         float prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][0];  
         FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         pEngine->pBasicFilterParameters[0] = bqbase;  
         pEngine->pMainFilterParameters[0]  = bqmain;  
   
         float* bq;  
         for (int i = 1; i < Samples; i++) {  
             // recalculate biquad parameters if cutoff or resonance differ from previous sample point  
             if (!(i & FILTER_UPDATE_MASK)) {  
                 if (pEngine->pSynthesisParameters[Event::destination_vcfr][i] != prev_res ||  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] != prev_cutoff)  
                 {  
                     prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][i];  
                     prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][i];  
                     FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                     FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                 }  
             }  
468    
469              //same as 'pEngine->pBasicFilterParameters[i] = bqbase;'      uint8_t Voice::GetVCFResonanceCtrl() {
470              bq    = (float*) &pEngine->pBasicFilterParameters[i];          uint8_t ctrl;
471              bq[0] = bqbase.b0;          switch (pRegion->VCFResonanceController) {
472              bq[1] = bqbase.b1;              case ::gig::vcf_res_ctrl_genpurpose3:
473              bq[2] = bqbase.b2;                  ctrl = 18;
474              bq[3] = bqbase.a1;                  break;
475              bq[4] = bqbase.a2;              case ::gig::vcf_res_ctrl_genpurpose4:
476                    ctrl = 19;
477              // same as 'pEngine->pMainFilterParameters[i] = bqmain;'                  break;
478              bq    = (float*) &pEngine->pMainFilterParameters[i];              case ::gig::vcf_res_ctrl_genpurpose5:
479              bq[0] = bqmain.b0;                  ctrl = 80;
480              bq[1] = bqmain.b1;                  break;
481              bq[2] = bqmain.b2;              case ::gig::vcf_res_ctrl_genpurpose6:
482              bq[3] = bqmain.a1;                  ctrl = 81;
483              bq[4] = bqmain.a2;                  break;
484                case ::gig::vcf_res_ctrl_none:
485                default:
486                    ctrl = 0;
487          }          }
     }  
488    
489      /**          return ctrl;
490       *  Synthesizes the current audio fragment for this voice.      }
      *  
      *  @param Samples - number of sample points to be rendered in this audio  
      *                   fragment cycle  
      *  @param pSrc    - pointer to input sample data  
      *  @param Skip    - number of sample points to skip in output buffer  
      */  
     void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {  
         RunSynthesisFunction(SynthesisMode, *this, Samples, pSrc, Skip);  
     }  
   
     /**  
      *  Immediately kill the voice. This method should not be used to kill  
      *  a normal, active voice, because it doesn't take care of things like  
      *  fading down the volume level to avoid clicks and regular processing  
      *  until the kill event actually occured!  
      *  
      *  @see Kill()  
      */  
     void Voice::KillImmediately() {  
         if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {  
             pDiskThread->OrderDeletionOfStream(&DiskStreamRef);  
         }  
         Reset();  
     }  
   
     /**  
      *  Kill the voice in regular sense. Let the voice render audio until  
      *  the kill event actually occured and then fade down the volume level  
      *  very quickly and let the voice die finally. Unlike a normal release  
      *  of a voice, a kill process cannot be cancalled and is therefore  
      *  usually used for voice stealing and key group conflicts.  
      *  
      *  @param itKillEvent - event which caused the voice to be killed  
      */  
     void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {  
         #if CONFIG_DEVMODE  
         if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));  
         if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
         #endif // CONFIG_DEVMODE  
491    
492          if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
493          this->itKillEvent = itKillEvent;          EG1.setStateOptions(
494                pRegion->EG1Options.AttackCancel,
495                pRegion->EG1Options.AttackHoldCancel,
496                pRegion->EG1Options.Decay1Cancel,
497                pRegion->EG1Options.Decay2Cancel,
498                pRegion->EG1Options.ReleaseCancel
499            );
500            EG1.trigger(pRegion->EG1PreAttack,
501                        RTMath::Max(pRegion->EG1Attack, 0.0316) * egInfo.Attack,
502                        pRegion->EG1Hold,
503                        pRegion->EG1Decay1 * egInfo.Decay * velrelease,
504                        pRegion->EG1Decay2 * egInfo.Decay * velrelease,
505                        pRegion->EG1InfiniteSustain,
506                        (pNote && pNote->Override.Sustain.Final) ?
507                            pNote->Override.Sustain.Value :
508                            pRegion->EG1Sustain * (pNote ? pNote->Override.Sustain.Value : 1.f),
509                        RTMath::Max(pRegion->EG1Release * velrelease, 0.014) * egInfo.Release,
510                        velocityAttenuation,
511                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
512        }
513    
514        void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
515            EG2.setStateOptions(
516                pRegion->EG2Options.AttackCancel,
517                pRegion->EG2Options.AttackHoldCancel,
518                pRegion->EG2Options.Decay1Cancel,
519                pRegion->EG2Options.Decay2Cancel,
520                pRegion->EG2Options.ReleaseCancel
521            );
522            EG2.trigger(uint(RgnInfo.EG2PreAttack),
523                        RgnInfo.EG2Attack * egInfo.Attack,
524                        false,
525                        RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
526                        RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
527                        RgnInfo.EG2InfiniteSustain,
528                        uint(RgnInfo.EG2Sustain),
529                        RgnInfo.EG2Release * egInfo.Release * velrelease,
530                        velocityAttenuation,
531                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
532        }
533    
534        void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
535            dmsg(4,("Voice %p processGroupEvents event type=%d", (void*)this, itEvent->Type));
536    
537            // TODO: The SustainPedal condition could be wrong, maybe the
538            // check should be if this Voice is in release stage or is a
539            // release sample instead. Need to test this in GSt.
540            // -- Andreas
541            //
542            // Commented sustain pedal check out. I don't think voices of the same
543            // note should be stopped at all, because it doesn't sound naturally
544            // with a drumkit.
545            // -- Christian, 2013-01-08
546            if (itEvent->Param.Note.Key != HostKey() /*||
547                !GetGigEngineChannel()->SustainPedal*/) {
548                dmsg(4,("Voice %p - kill", (void*)this));
549    
550                // kill the voice fast
551                pEG1->enterFadeOutStage();
552            }
553        }
554    
555        void Voice::CalculateFadeOutCoeff(float FadeOutTime, float SampleRate) {
556            EG1.CalculateFadeOutCoeff(FadeOutTime, SampleRate);
557        }
558    
559        int Voice::CalculatePan(uint8_t pan) {
560            int p;
561            // Gst behaviour: -64 and 63 are special cases
562            if (RgnInfo.Pan == -64)     p = pan * 2 - 127;
563            else if (RgnInfo.Pan == 63) p = pan * 2;
564            else                        p = pan + RgnInfo.Pan;
565    
566            if (p < 0) return 0;
567            if (p > 127) return 127;
568            return p;
569        }
570    
571        release_trigger_t Voice::GetReleaseTriggerFlags() {
572            release_trigger_t flags =
573                (pRegion->NoNoteOffReleaseTrigger) ?
574                    release_trigger_none : release_trigger_noteoff; //HACK: currently this method is actually only called by EngineBase if it already knows that this voice requires release trigger, so I took the short way instead of checking (again) the existence of a ::gig::dimension_releasetrigger
575            switch (pRegion->SustainReleaseTrigger) {
576                case ::gig::sust_rel_trg_none:
577                    break;
578                case ::gig::sust_rel_trg_maxvelocity:
579                    flags |= release_trigger_sustain_maxvelocity;
580                    break;
581                case ::gig::sust_rel_trg_keyvelocity:
582                    flags |= release_trigger_sustain_keyvelocity;
583                    break;
584            }
585            return flags;
586      }      }
587    
588  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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