/[svn]/linuxsampler/trunk/src/engines/gig/Voice.cpp
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revision 669 by schoenebeck, Tue Jun 21 13:33:19 2005 UTC revision 2327 by persson, Sat Mar 10 16:16:14 2012 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 - 2012 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 21  Line 22 
22   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
23   ***************************************************************************/   ***************************************************************************/
24    
 #include "EGADSR.h"  
 #include "Manipulator.h"  
25  #include "../../common/Features.h"  #include "../../common/Features.h"
26  #include "Synthesizer.h"  #include "Synthesizer.h"
27    #include "Profiler.h"
28    #include "Engine.h"
29    #include "EngineChannel.h"
30    
31  #include "Voice.h"  #include "Voice.h"
32    
33  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
34    
35      const float Voice::FILTER_CUTOFF_COEFF(CalculateFilterCutoffCoeff());      Voice::Voice() {
36            pEngine = NULL;
37      const int Voice::FILTER_UPDATE_MASK(CalculateFilterUpdateMask());          pEG1 = &EG1;
38            pEG2 = &EG2;
     float Voice::CalculateFilterCutoffCoeff() {  
         return log(CONFIG_FILTER_CUTOFF_MIN / CONFIG_FILTER_CUTOFF_MAX);  
39      }      }
40    
41      int Voice::CalculateFilterUpdateMask() {      Voice::~Voice() {
         if (CONFIG_FILTER_UPDATE_STEPS <= 0) return 0;  
         int power_of_two;  
         for (power_of_two = 0; 1<<power_of_two < CONFIG_FILTER_UPDATE_STEPS; power_of_two++);  
         return (1 << power_of_two) - 1;  
42      }      }
43    
44      Voice::Voice() {      EngineChannel* Voice::GetGigEngineChannel() {
45          pEngine     = NULL;          return static_cast<EngineChannel*>(pEngineChannel);
         pDiskThread = NULL;  
         PlaybackState = playback_state_end;  
         pEG1   = NULL;  
         pEG2   = NULL;  
         pEG3   = NULL;  
         pVCAManipulator  = NULL;  
         pVCFCManipulator = NULL;  
         pVCOManipulator  = NULL;  
         pLFO1  = NULL;  
         pLFO2  = NULL;  
         pLFO3  = NULL;  
         KeyGroup = 0;  
         SynthesisMode = 0; // set all mode bits to 0 first  
         // select synthesis implementation (currently either pure C++ or MMX+SSE(1))  
         #if CONFIG_ASM && ARCH_X86  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         #else  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, false);  
         #endif  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, true);  
   
         FilterLeft.Reset();  
         FilterRight.Reset();  
46      }      }
47    
48      Voice::~Voice() {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
49          if (pEG1)  delete pEG1;          Engine* engine = static_cast<Engine*>(pEngine);
50          if (pEG2)  delete pEG2;          this->pEngine     = engine;
51          if (pEG3)  delete pEG3;          this->pDiskThread = engine->pDiskThread;
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
     }  
   
     void Voice::SetEngine(Engine* pEngine) {  
         this->pEngine = pEngine;  
   
         // delete old objects  
         if (pEG1) delete pEG1;  
         if (pEG2) delete pEG2;  
         if (pEG3) delete pEG3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
   
         // create new ones  
         pEG1   = new EGADSR(pEngine, Event::destination_vca);  
         pEG2   = new EGADSR(pEngine, Event::destination_vcfc);  
         pEG3   = new EGDecay(pEngine, Event::destination_vco);  
         pVCAManipulator  = new VCAManipulator(pEngine);  
         pVCFCManipulator = new VCFCManipulator(pEngine);  
         pVCOManipulator  = new VCOManipulator(pEngine);  
         pLFO1  = new LFO<gig::VCAManipulator>(0.0f, 1.0f, LFO<VCAManipulator>::propagation_top_down, pVCAManipulator, pEngine->pEventPool);  
         pLFO2  = new LFO<gig::VCFCManipulator>(0.0f, 1.0f, LFO<VCFCManipulator>::propagation_top_down, pVCFCManipulator, pEngine->pEventPool);  
         pLFO3  = new LFO<gig::VCOManipulator>(-1200.0f, 1200.0f, LFO<VCOManipulator>::propagation_middle_balanced, pVCOManipulator, pEngine->pEventPool); // +-1 octave (+-1200 cents) max.  
   
         this->pDiskThread = pEngine->pDiskThread;  
52          dmsg(6,("Voice::SetEngine()\n"));          dmsg(6,("Voice::SetEngine()\n"));
53      }      }
54    
55      /**      Voice::SampleInfo Voice::GetSampleInfo() {
56       *  Initializes and triggers the voice, a disk stream will be launched if          SampleInfo si;
57       *  needed.          si.SampleRate       = pSample->SamplesPerSecond;
58       *          si.ChannelCount     = pSample->Channels;
59       *  @param pEngineChannel - engine channel on which this voice was ordered          si.FrameSize        = pSample->FrameSize;
60       *  @param itNoteOnEvent  - event that caused triggering of this voice          si.BitDepth         = pSample->BitDepth;
61       *  @param PitchBend      - MIDI detune factor (-8192 ... +8191)          si.TotalFrameCount  = pSample->SamplesTotal;
      *  @param pDimRgn        - points to the dimension region which provides sample wave(s) and articulation data  
      *  @param VoiceType      - type of this voice  
      *  @param iKeyGroup      - a value > 0 defines a key group in which this voice is member of  
      *  @returns 0 on success, a value < 0 if the voice wasn't triggered  
      *           (either due to an error or e.g. because no region is  
      *           defined for the given key)  
      */  
     int Voice::Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::DimensionRegion* pDimRgn, type_t VoiceType, int iKeyGroup) {  
         this->pEngineChannel = pEngineChannel;  
         this->pDimRgn        = pDimRgn;  
   
         #if CONFIG_DEVMODE  
         if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // just a sanity check for debugging  
             dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));  
         }  
         #endif // CONFIG_DEVMODE  
   
         Type            = VoiceType;  
         MIDIKey         = itNoteOnEvent->Param.Note.Key;  
         PlaybackState   = playback_state_init; // mark voice as triggered, but no audio rendered yet  
         Delay           = itNoteOnEvent->FragmentPos();  
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         KeyGroup        = iKeyGroup;  
         pSample         = pDimRgn->pSample; // sample won't change until the voice is finished  
   
         // calculate volume  
         const double velocityAttenuation = pDimRgn->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity);  
   
         Volume = velocityAttenuation / 32768.0f; // we downscale by 32768 to convert from int16 value range to DSP value range (which is -1.0..1.0)  
   
         Volume *= pDimRgn->SampleAttenuation;  
   
         // the volume of release triggered samples depends on note length  
         if (Type == type_release_trigger) {  
             float noteLength = float(pEngine->FrameTime + Delay -  
                                      pEngineChannel->pMIDIKeyInfo[MIDIKey].NoteOnTime) / pEngine->SampleRate;  
             float attenuation = 1 - 0.01053 * (256 >> pDimRgn->ReleaseTriggerDecay) * noteLength;  
             if (attenuation <= 0) return -1;  
             Volume *= attenuation;  
         }  
62    
63          // select channel mode (mono or stereo)          si.HasLoops       = pRegion->SampleLoops;
64          SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->Channels == 2);          si.LoopStart      = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopStart  : 0;
65            si.LoopLength     = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopLength : 0;
66            si.LoopPlayCount  = pSample->LoopPlayCount;
67            si.Unpitched      = !pRegion->PitchTrack;
68    
69          // get starting crossfade volume level          return si;
70          switch (pDimRgn->AttenuationController.type) {      }
             case ::gig::attenuation_ctrl_t::type_channelaftertouch:  
                 CrossfadeVolume = 1.0f; //TODO: aftertouch not supported yet  
                 break;  
             case ::gig::attenuation_ctrl_t::type_velocity:  
                 CrossfadeVolume = CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate  
                 CrossfadeVolume = CrossfadeAttenuation(pEngineChannel->ControllerTable[pDimRgn->AttenuationController.controller_number]);  
                 break;  
             case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined  
             default:  
                 CrossfadeVolume = 1.0f;  
         }  
71    
72          PanLeft  = 1.0f - float(RTMath::Max(pDimRgn->Pan, 0)) /  63.0f;      Voice::RegionInfo Voice::GetRegionInfo() {
73          PanRight = 1.0f - float(RTMath::Min(pDimRgn->Pan, 0)) / -64.0f;          RegionInfo ri;
74            ri.UnityNote = pRegion->UnityNote;
75            ri.FineTune  = pRegion->FineTune;
76            ri.Pan       = pRegion->Pan;
77            ri.SampleStartOffset = pRegion->SampleStartOffset;
78    
79          Pos = pDimRgn->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)          ri.EG2PreAttack        = pRegion->EG2PreAttack;
80            ri.EG2Attack           = pRegion->EG2Attack;
81            ri.EG2Decay1           = pRegion->EG2Decay1;
82            ri.EG2Decay2           = pRegion->EG2Decay2;
83            ri.EG2Sustain          = pRegion->EG2Sustain;
84            ri.EG2InfiniteSustain  = pRegion->EG2InfiniteSustain;
85            ri.EG2Release          = pRegion->EG2Release;
86    
87          // Check if the sample needs disk streaming or is too short for that          ri.EG3Attack     = pRegion->EG3Attack;
88          long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;          ri.EG3Depth      = pRegion->EG3Depth;
89          DiskVoice          = cachedsamples < pSample->SamplesTotal;          ri.VCFEnabled    = pRegion->VCFEnabled;
90            ri.VCFType       = Filter::vcf_type_t(pRegion->VCFType);
91            ri.VCFResonance  = pRegion->VCFResonance;
92    
93          if (DiskVoice) { // voice to be streamed from disk          ri.ReleaseTriggerDecay = 0.01053 * (256 >> pRegion->ReleaseTriggerDecay);
             MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) / pSample->Channels; //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)  
94    
95              // check if there's a loop defined which completely fits into the cached (RAM) part of the sample          return ri;
96              if (pSample->Loops && pSample->LoopEnd <= MaxRAMPos) {      }
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
97    
98              if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos, !RAMLoop) < 0) {      Voice::InstrumentInfo Voice::GetInstrumentInfo() {
99                  dmsg(1,("Disk stream order failed!\n"));          InstrumentInfo ii;
100                  KillImmediately();          ii.FineTune = GetGigEngineChannel()->pInstrument->FineTune;
101                  return -1;          ii.PitchbendRange = GetGigEngineChannel()->pInstrument->PitchbendRange;
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             if (pSample->Loops) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no"));  
         }  
102    
103            return ii;
104        }
105    
106          // calculate initial pitch value      double Voice::GetSampleAttenuation() {
107          {          return pRegion->SampleAttenuation;
108              double pitchbasecents = pDimRgn->FineTune + (int) pEngine->ScaleTuning[MIDIKey % 12];      }
             if (pDimRgn->PitchTrack) pitchbasecents += (MIDIKey - (int) pDimRgn->UnityNote) * 100;  
             this->PitchBase = RTMath::CentsToFreqRatio(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->pAudioOutputDevice->SampleRate()));  
             this->PitchBend = RTMath::CentsToFreqRatio(((double) PitchBend / 8192.0) * 200.0); // pitchbend wheel +-2 semitones = 200 cents  
         }  
   
         // the length of the decay and release curves are dependent on the velocity  
         const double velrelease = 1 / pDimRgn->GetVelocityRelease(itNoteOnEvent->Param.Note.Velocity);  
   
         // setup EG 1 (VCA EG)  
         {  
             // get current value of EG1 controller  
             double eg1controllervalue;  
             switch (pDimRgn->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG1Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
109    
110              // calculate influence of EG1 controller on EG1's parameters (TODO: needs to be fine tuned)      double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
111              double eg1attack  = (pDimRgn->EG1ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerAttackInfluence)  * eg1controllervalue : 0.0;          return pRegion->GetVelocityAttenuation(MIDIKeyVelocity);
112              double eg1decay   = (pDimRgn->EG1ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerDecayInfluence)   * eg1controllervalue : 0.0;      }
             double eg1release = (pDimRgn->EG1ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerReleaseInfluence) * eg1controllervalue : 0.0;  
   
             pEG1->Trigger(pDimRgn->EG1PreAttack,  
                           pDimRgn->EG1Attack + eg1attack,  
                           pDimRgn->EG1Hold,  
                           pSample->LoopStart,  
                           (pDimRgn->EG1Decay1 + eg1decay) * velrelease,  
                           (pDimRgn->EG1Decay2 + eg1decay) * velrelease,  
                           pDimRgn->EG1InfiniteSustain,  
                           pDimRgn->EG1Sustain,  
                           (pDimRgn->EG1Release + eg1release) * velrelease,  
                           // the SSE synthesis implementation requires  
                           // the vca start to be 16 byte aligned  
                           SYNTHESIS_MODE_GET_IMPLEMENTATION(SynthesisMode) ?  
                           Delay & 0xfffffffc : Delay,  
                           velocityAttenuation);  
         }  
113    
114        double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
115            return pRegion->GetVelocityRelease(MIDIKeyVelocity);
116        }
117    
118          // setup EG 2 (VCF Cutoff EG)      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
119          {          if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
120              // get current value of EG2 controller              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
121              double eg2controllervalue;                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
122              switch (pDimRgn->EG2Controller.type) {                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngineChannel->ControllerTable[pDimRgn->EG2Controller.controller_number];  
                     break;  
123              }              }
             if (pDimRgn->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
   
             // calculate influence of EG2 controller on EG2's parameters (TODO: needs to be fine tuned)  
             double eg2attack  = (pDimRgn->EG2ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerAttackInfluence)  * eg2controllervalue : 0.0;  
             double eg2decay   = (pDimRgn->EG2ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerDecayInfluence)   * eg2controllervalue : 0.0;  
             double eg2release = (pDimRgn->EG2ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerReleaseInfluence) * eg2controllervalue : 0.0;  
   
             pEG2->Trigger(pDimRgn->EG2PreAttack,  
                           pDimRgn->EG2Attack + eg2attack,  
                           false,  
                           pSample->LoopStart,  
                           (pDimRgn->EG2Decay1 + eg2decay) * velrelease,  
                           (pDimRgn->EG2Decay2 + eg2decay) * velrelease,  
                           pDimRgn->EG2InfiniteSustain,  
                           pDimRgn->EG2Sustain,  
                           (pDimRgn->EG2Release + eg2release) * velrelease,  
                           Delay,  
                           velocityAttenuation);  
124          }          }
125        }
126    
127        void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
128            int ccvalue = itEvent->Param.CC.Value;
129            if (VCFCutoffCtrl.value == ccvalue) return;
130            VCFCutoffCtrl.value = ccvalue;
131            if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
132            if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
133            float cutoff = CutoffBase * float(ccvalue);
134            if (cutoff > 127.0f) cutoff = 127.0f;
135    
136          // setup EG 3 (VCO EG)          VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
137          {          fFinalCutoff = cutoff;
138            double eg3depth = RTMath::CentsToFreqRatio(pDimRgn->EG3Depth);      }
           pEG3->Trigger(eg3depth, pDimRgn->EG3Attack, Delay);  
         }  
   
139    
140          // setup LFO 1 (VCA LFO)      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
141          {          float crossfadeVolume;
142              uint16_t lfo1_internal_depth;          switch (pRegion->AttenuationController.type) {
143              switch (pDimRgn->LFO1Controller) {              case ::gig::attenuation_ctrl_t::type_channelaftertouch:
144                  case ::gig::lfo1_ctrl_internal:                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[128])];
145                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;                  break;
146                      pLFO1->ExtController = 0; // no external controller              case ::gig::attenuation_ctrl_t::type_velocity:
147                      break;                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
148                  case ::gig::lfo1_ctrl_modwheel:                  break;
149                      lfo1_internal_depth  = 0;              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
150                      pLFO1->ExtController = 1; // MIDI controller 1                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
151                      break;                  break;
152                  case ::gig::lfo1_ctrl_breath:              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
153                      lfo1_internal_depth  = 0;              default:
154                      pLFO1->ExtController = 2; // MIDI controller 2                  crossfadeVolume = 1.0f;
                     break;  
                 case ::gig::lfo1_ctrl_internal_modwheel:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo1_ctrl_internal_breath:  
                     lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     break;  
                 default:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 0; // no external controller  
             }  
             pLFO1->Trigger(pDimRgn->LFO1Frequency,  
                           lfo1_internal_depth,  
                           pDimRgn->LFO1ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO1->ExtController],  
                           pDimRgn->LFO1FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
155          }          }
156    
157            return crossfadeVolume;
158        }
159    
160          // setup LFO 2 (VCF Cutoff LFO)      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
161          {          double eg1controllervalue = 0;
162              uint16_t lfo2_internal_depth;          switch (pRegion->EG1Controller.type) {
163              switch (pDimRgn->LFO2Controller) {              case ::gig::eg1_ctrl_t::type_none: // no controller defined
164                  case ::gig::lfo2_ctrl_internal:                  eg1controllervalue = 0;
165                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;                  break;
166                      pLFO2->ExtController = 0; // no external controller              case ::gig::eg1_ctrl_t::type_channelaftertouch:
167                      break;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[128];
168                  case ::gig::lfo2_ctrl_modwheel:                  break;
169                      lfo2_internal_depth  = 0;              case ::gig::eg1_ctrl_t::type_velocity:
170                      pLFO2->ExtController = 1; // MIDI controller 1                  eg1controllervalue = MIDIKeyVelocity;
171                      break;                  break;
172                  case ::gig::lfo2_ctrl_foot:              case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
173                      lfo2_internal_depth  = 0;                  eg1controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
174                      pLFO2->ExtController = 4; // MIDI controller 4                  break;
                     break;  
                 case ::gig::lfo2_ctrl_internal_modwheel:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo2_ctrl_internal_foot:  
                     lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     break;  
                 default:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 0; // no external controller  
             }  
             pLFO2->Trigger(pDimRgn->LFO2Frequency,  
                           lfo2_internal_depth,  
                           pDimRgn->LFO2ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO2->ExtController],  
                           pDimRgn->LFO2FlipPhase,  
                           pEngine->SampleRate,  
                           Delay);  
175          }          }
176            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
177    
178            return eg1controllervalue;
179        }
180    
181          // setup LFO 3 (VCO LFO)      Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
182          {          EGInfo eg;
183              uint16_t lfo3_internal_depth;          // (eg1attack is different from the others)
184              switch (pDimRgn->LFO3Controller) {          eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
185                  case ::gig::lfo3_ctrl_internal:              1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
186                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                                    1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
187                      pLFO3->ExtController = 0; // no external controller          eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
188                      break;          eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
                 case ::gig::lfo3_ctrl_modwheel:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_aftertouch:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 case ::gig::lfo3_ctrl_internal_modwheel:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     break;  
                 case ::gig::lfo3_ctrl_internal_aftertouch:  
                     lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;  
                     pLFO1->ExtController = 0; // TODO: aftertouch not implemented yet  
                     break;  
                 default:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // no external controller  
             }  
             pLFO3->Trigger(pDimRgn->LFO3Frequency,  
                           lfo3_internal_depth,  
                           pDimRgn->LFO3ControlDepth,  
                           pEngineChannel->ControllerTable[pLFO3->ExtController],  
                           false,  
                           pEngine->SampleRate,  
                           Delay);  
         }  
189    
190            return eg;
191        }
192    
193          #if CONFIG_FORCE_FILTER      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
194          const bool bUseFilter = true;          double eg2controllervalue = 0;
195          #else // use filter only if instrument file told so          switch (pRegion->EG2Controller.type) {
196          const bool bUseFilter = pDimRgn->VCFEnabled;              case ::gig::eg2_ctrl_t::type_none: // no controller defined
197          #endif // CONFIG_FORCE_FILTER                  eg2controllervalue = 0;
198          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, bUseFilter);                  break;
199          if (bUseFilter) {              case ::gig::eg2_ctrl_t::type_channelaftertouch:
200              #ifdef CONFIG_OVERRIDE_CUTOFF_CTRL                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[128];
201              VCFCutoffCtrl.controller = CONFIG_OVERRIDE_CUTOFF_CTRL;                  break;
202              #else // use the one defined in the instrument file              case ::gig::eg2_ctrl_t::type_velocity:
203              switch (pDimRgn->VCFCutoffController) {                  eg2controllervalue = MIDIKeyVelocity;
204                  case ::gig::vcf_cutoff_ctrl_modwheel:                  break;
205                      VCFCutoffCtrl.controller = 1;              case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
206                      break;                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
207                  case ::gig::vcf_cutoff_ctrl_effect1:                  break;
208                      VCFCutoffCtrl.controller = 12;          }
209                      break;          if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
                 case ::gig::vcf_cutoff_ctrl_effect2:  
                     VCFCutoffCtrl.controller = 13;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_breath:  
                     VCFCutoffCtrl.controller = 2;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_foot:  
                     VCFCutoffCtrl.controller = 4;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_sustainpedal:  
                     VCFCutoffCtrl.controller = 64;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_softpedal:  
                     VCFCutoffCtrl.controller = 67;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose7:  
                     VCFCutoffCtrl.controller = 82;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch: //TODO: not implemented yet  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // CONFIG_OVERRIDE_CUTOFF_CTRL  
210    
211              #ifdef CONFIG_OVERRIDE_RESONANCE_CTRL          return eg2controllervalue;
212              VCFResonanceCtrl.controller = CONFIG_OVERRIDE_RESONANCE_CTRL;      }
             #else // use the one defined in the instrument file  
             switch (pDimRgn->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // CONFIG_OVERRIDE_RESONANCE_CTRL  
213    
214              #ifndef CONFIG_OVERRIDE_FILTER_TYPE      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
215              FilterLeft.SetType(pDimRgn->VCFType);          EGInfo eg;
216              FilterRight.SetType(pDimRgn->VCFType);          eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
217              #else // override filter type          eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
218              FilterLeft.SetType(CONFIG_OVERRIDE_FILTER_TYPE);          eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
             FilterRight.SetType(CONFIG_OVERRIDE_FILTER_TYPE);  
             #endif // CONFIG_OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngineChannel->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngineChannel->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = (!VCFCutoffCtrl.controller)  
                 ? exp((float) (127 - itNoteOnEvent->Param.Note.Velocity) * (float) pDimRgn->VCFVelocityScale * 6.2E-5f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX  
                 : exp((float) VCFCutoffCtrl.value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX;  
   
             // calculate resonance  
             float resonance = (float) VCFResonanceCtrl.value * 0.00787f;   // 0.0..1.0  
             if (pDimRgn->VCFKeyboardTracking) {  
                 resonance += (float) (itNoteOnEvent->Param.Note.Key - pDimRgn->VCFKeyboardTrackingBreakpoint) * 0.00787f;  
             }  
             Constrain(resonance, 0.0, 1.0); // correct resonance if outside allowed value range (0.0..1.0)  
219    
220              VCFCutoffCtrl.fvalue    = cutoff - CONFIG_FILTER_CUTOFF_MIN;          return eg;
221              VCFResonanceCtrl.fvalue = resonance;      }
222    
223              FilterUpdateCounter = -1;      void Voice::InitLFO1() {
224          }          uint16_t lfo1_internal_depth;
225          else {          switch (pRegion->LFO1Controller) {
226              VCFCutoffCtrl.controller    = 0;              case ::gig::lfo1_ctrl_internal:
227              VCFResonanceCtrl.controller = 0;                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
228                    pLFO1->ExtController = 0; // no external controller
229                    bLFO1Enabled         = (lfo1_internal_depth > 0);
230                    break;
231                case ::gig::lfo1_ctrl_modwheel:
232                    lfo1_internal_depth  = 0;
233                    pLFO1->ExtController = 1; // MIDI controller 1
234                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
235                    break;
236                case ::gig::lfo1_ctrl_breath:
237                    lfo1_internal_depth  = 0;
238                    pLFO1->ExtController = 2; // MIDI controller 2
239                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
240                    break;
241                case ::gig::lfo1_ctrl_internal_modwheel:
242                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
243                    pLFO1->ExtController = 1; // MIDI controller 1
244                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
245                    break;
246                case ::gig::lfo1_ctrl_internal_breath:
247                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
248                    pLFO1->ExtController = 2; // MIDI controller 2
249                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
250                    break;
251                default:
252                    lfo1_internal_depth  = 0;
253                    pLFO1->ExtController = 0; // no external controller
254                    bLFO1Enabled         = false;
255            }
256            if (bLFO1Enabled) {
257                pLFO1->trigger(pRegion->LFO1Frequency,
258                               start_level_min,
259                               lfo1_internal_depth,
260                               pRegion->LFO1ControlDepth,
261                               pRegion->LFO1FlipPhase,
262                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
263                pLFO1->update(pLFO1->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
264          }          }
   
         return 0; // success  
265      }      }
266    
267      /**      void Voice::InitLFO2() {
268       *  Renders the audio data for this voice for the current audio fragment.          uint16_t lfo2_internal_depth;
269       *  The sample input data can either come from RAM (cached sample or sample          switch (pRegion->LFO2Controller) {
270       *  part) or directly from disk. The output signal will be rendered by              case ::gig::lfo2_ctrl_internal:
271       *  resampling / interpolation. If this voice is a disk streaming voice and                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
272       *  the voice completely played back the cached RAM part of the sample, it                  pLFO2->ExtController = 0; // no external controller
273       *  will automatically switch to disk playback for the next RenderAudio()                  bLFO2Enabled         = (lfo2_internal_depth > 0);
274       *  call.                  break;
275       *              case ::gig::lfo2_ctrl_modwheel:
276       *  @param Samples - number of samples to be rendered in this audio fragment cycle                  lfo2_internal_depth  = 0;
277       */                  pLFO2->ExtController = 1; // MIDI controller 1
278      void Voice::Render(uint Samples) {                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
279                    break;
280          // select default values for synthesis mode bits              case ::gig::lfo2_ctrl_foot:
281          SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, (PitchBase * PitchBend) != 1.0f);                  lfo2_internal_depth  = 0;
282          SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, true);                  pLFO2->ExtController = 4; // MIDI controller 4
283          SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
284                    break;
285          // Reset the synthesis parameter matrix              case ::gig::lfo2_ctrl_internal_modwheel:
286                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
287          pEngine->ResetSynthesisParameters(Event::destination_vca, this->Volume * this->CrossfadeVolume * pEngineChannel->GlobalVolume);                  pLFO2->ExtController = 1; // MIDI controller 1
288          pEngine->ResetSynthesisParameters(Event::destination_vco, this->PitchBase);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
289          pEngine->ResetSynthesisParameters(Event::destination_vcfc, VCFCutoffCtrl.fvalue);                  break;
290          pEngine->ResetSynthesisParameters(Event::destination_vcfr, VCFResonanceCtrl.fvalue);              case ::gig::lfo2_ctrl_internal_foot:
291                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
292          // Apply events to the synthesis parameter matrix                  pLFO2->ExtController = 4; // MIDI controller 4
293          ProcessEvents(Samples);                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
294                    break;
295          // Let all modulators write their parameter changes to the synthesis parameter matrix for the current audio fragment              default:
296          pEG1->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend, itKillEvent);                  lfo2_internal_depth  = 0;
297          pEG2->Process(Samples, pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend);                  pLFO2->ExtController = 0; // no external controller
298          if (pEG3->Process(Samples)) { // if pitch EG is active                  bLFO2Enabled         = false;
299              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);          }
300              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);          if (bLFO2Enabled) {
301          }              pLFO2->trigger(pRegion->LFO2Frequency,
302          pLFO1->Process(Samples);                             start_level_max,
303          pLFO2->Process(Samples);                             lfo2_internal_depth,
304          if (pLFO3->Process(Samples)) { // if pitch LFO modulation is active                             pRegion->LFO2ControlDepth,
305              SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);                             pRegion->LFO2FlipPhase,
306              SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
307          }              pLFO2->update(pLFO2->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
   
         if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode))  
             CalculateBiquadParameters(Samples); // calculate the final biquad filter parameters  
   
         switch (this->PlaybackState) {  
   
             case playback_state_init:  
                 this->PlaybackState = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed  
                 // no break - continue with playback_state_ram  
   
             case playback_state_ram: {  
                     if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping  
   
                     // render current fragment  
                     Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);  
   
                     if (DiskVoice) {  
                         // check if we reached the allowed limit of the sample RAM cache  
                         if (Pos > MaxRAMPos) {  
                             dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));  
                             this->PlaybackState = playback_state_disk;  
                         }  
                     }  
                     else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (int(Pos) - MaxRAMPos));  
                         Pos -= int(Pos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) * pSample->Channels + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) Pos;  
                     const int readSampleWords = iPos * pSample->Channels; // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     Pos -= iPos; // just keep fractional part of Pos  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_end:  
                 std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;  
                 break;  
         }  
   
         // Reset synthesis event lists (except VCO, as VCO events apply channel wide currently)  
         pEngineChannel->pSynthesisEvents[Event::destination_vca]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->clear();  
         pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->clear();  
   
         // Reset delay  
         Delay = 0;  
   
         itTriggerEvent = Pool<Event>::Iterator();  
   
         // If sample stream or release stage finished, kill the voice  
         if (PlaybackState == playback_state_end || pEG1->GetStage() == EGADSR::stage_end) KillImmediately();  
     }  
   
     /**  
      *  Resets voice variables. Should only be called if rendering process is  
      *  suspended / not running.  
      */  
     void Voice::Reset() {  
         pLFO1->Reset();  
         pLFO2->Reset();  
         pLFO3->Reset();  
         FilterLeft.Reset();  
         FilterRight.Reset();  
         DiskStreamRef.pStream = NULL;  
         DiskStreamRef.hStream = 0;  
         DiskStreamRef.State   = Stream::state_unused;  
         DiskStreamRef.OrderID = 0;  
         PlaybackState = playback_state_end;  
         itTriggerEvent = Pool<Event>::Iterator();  
         itKillEvent    = Pool<Event>::Iterator();  
     }  
   
     /**  
      *  Process the control change event lists of the engine for the current  
      *  audio fragment. Event values will be applied to the synthesis parameter  
      *  matrix.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::ProcessEvents(uint Samples) {  
   
         // dispatch control change events  
         RTList<Event>::Iterator itCCEvent = pEngineChannel->pCCEvents->first();  
         if (Delay) { // skip events that happened before this voice was triggered  
             while (itCCEvent && itCCEvent->FragmentPos() <= Delay) ++itCCEvent;  
         }  
         while (itCCEvent) {  
             if (itCCEvent->Param.CC.Controller) { // if valid MIDI controller  
                 if (itCCEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfc]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vcfr]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->SendEvent(itCCEvent);  
                 }  
                 if (pDimRgn->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itCCEvent->Param.CC.Controller == pDimRgn->AttenuationController.controller_number) { // if crossfade event  
                     *pEngineChannel->pSynthesisEvents[Event::destination_vca]->allocAppend() = *itCCEvent;  
                 }  
             }  
   
             ++itCCEvent;  
308          }          }
309        }
310    
311        void Voice::InitLFO3() {
312          // process pitch events          uint16_t lfo3_internal_depth;
313          {          switch (pRegion->LFO3Controller) {
314              RTList<Event>* pVCOEventList = pEngineChannel->pSynthesisEvents[Event::destination_vco];              case ::gig::lfo3_ctrl_internal:
315              RTList<Event>::Iterator itVCOEvent = pVCOEventList->first();                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
316              if (Delay) { // skip events that happened before this voice was triggered                  pLFO3->ExtController = 0; // no external controller
317                  while (itVCOEvent && itVCOEvent->FragmentPos() <= Delay) ++itVCOEvent;                  bLFO3Enabled         = (lfo3_internal_depth > 0);
318              }                  break;
319              // apply old pitchbend value until first pitch event occurs              case ::gig::lfo3_ctrl_modwheel:
320              if (this->PitchBend != 1.0) {                  lfo3_internal_depth  = 0;
321                  uint end = (itVCOEvent) ? itVCOEvent->FragmentPos() : Samples;                  pLFO3->ExtController = 1; // MIDI controller 1
322                  for (uint i = Delay; i < end; i++) {                  bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
323                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= this->PitchBend;                  break;
324                  }              case ::gig::lfo3_ctrl_aftertouch:
325              }                  lfo3_internal_depth  = 0;
326              float pitch;                  pLFO3->ExtController = 128;
327              while (itVCOEvent) {                  bLFO3Enabled         = true;
328                  RTList<Event>::Iterator itNextVCOEvent = itVCOEvent;                  break;
329                  ++itNextVCOEvent;              case ::gig::lfo3_ctrl_internal_modwheel:
330                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
331                  // calculate the influence length of this event (in sample points)                  pLFO3->ExtController = 1; // MIDI controller 1
332                  uint end = (itNextVCOEvent) ? itNextVCOEvent->FragmentPos() : Samples;                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
333                    break;
334                  pitch = RTMath::CentsToFreqRatio(((double) itVCOEvent->Param.Pitch.Pitch / 8192.0) * 200.0); // +-two semitones = +-200 cents              case ::gig::lfo3_ctrl_internal_aftertouch:
335                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
336                  // apply pitch value to the pitch parameter sequence                  pLFO3->ExtController = 128;
337                  for (uint i = itVCOEvent->FragmentPos(); i < end; i++) {                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
338                      pEngine->pSynthesisParameters[Event::destination_vco][i] *= pitch;                  break;
339                  }              default:
340                    lfo3_internal_depth  = 0;
341                  itVCOEvent = itNextVCOEvent;                  pLFO3->ExtController = 0; // no external controller
342              }                  bLFO3Enabled         = false;
343              if (!pVCOEventList->isEmpty()) {          }
344                  this->PitchBend = pitch;          if (bLFO3Enabled) {
345                  SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);              pLFO3->trigger(pRegion->LFO3Frequency,
346                  SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);                             start_level_mid,
347              }                             lfo3_internal_depth,
348                               pRegion->LFO3ControlDepth,
349                               false,
350                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
351                pLFO3->update(pLFO3->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
352          }          }
353        }
354    
355          // process volume / attenuation events (TODO: we only handle and _expect_ crossfade events here ATM !)      float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
356          {          float cutoff = pRegion->GetVelocityCutoff(MIDIKeyVelocity);
357              RTList<Event>* pVCAEventList = pEngineChannel->pSynthesisEvents[Event::destination_vca];          if (pRegion->VCFKeyboardTracking) {
358              RTList<Event>::Iterator itVCAEvent = pVCAEventList->first();              cutoff *= RTMath::CentsToFreqRatioUnlimited((MIDIKey - pRegion->VCFKeyboardTrackingBreakpoint) * 100);
359              if (Delay) { // skip events that happened before this voice was triggered          }
360                  while (itVCAEvent && itVCAEvent->FragmentPos() <= Delay) ++itVCAEvent;          return cutoff;
361              }      }
362              float crossfadevolume;  
363              while (itVCAEvent) {      float Voice::CalculateFinalCutoff(float cutoffBase) {
364                  RTList<Event>::Iterator itNextVCAEvent = itVCAEvent;          int cvalue;
365                  ++itNextVCAEvent;          if (VCFCutoffCtrl.controller) {
366                cvalue = GetGigEngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
367                  // calculate the influence length of this event (in sample points)              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
368                  uint end = (itNextVCAEvent) ? itNextVCAEvent->FragmentPos() : Samples;              // VCFVelocityScale in this case means Minimum cutoff
369                if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
370                  crossfadevolume = CrossfadeAttenuation(itVCAEvent->Param.CC.Value);          }
371            else {
372                  float effective_volume = crossfadevolume * this->Volume * pEngineChannel->GlobalVolume;              cvalue = pRegion->VCFCutoff;
   
                 // apply volume value to the volume parameter sequence  
                 for (uint i = itVCAEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vca][i] = effective_volume;  
                 }  
   
                 itVCAEvent = itNextVCAEvent;  
             }  
             if (!pVCAEventList->isEmpty()) this->CrossfadeVolume = crossfadevolume;  
373          }          }
374            float fco = cutoffBase * float(cvalue);
375            if (fco > 127.0f) fco = 127.0f;
376    
377          // process filter cutoff events          return fco;
378          {      }
             RTList<Event>* pCutoffEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfc];  
             RTList<Event>::Iterator itCutoffEvent = pCutoffEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itCutoffEvent && itCutoffEvent->FragmentPos() <= Delay) ++itCutoffEvent;  
             }  
             float cutoff;  
             while (itCutoffEvent) {  
                 RTList<Event>::Iterator itNextCutoffEvent = itCutoffEvent;  
                 ++itNextCutoffEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextCutoffEvent) ? itNextCutoffEvent->FragmentPos() : Samples;  
   
                 cutoff = exp((float) itCutoffEvent->Param.CC.Value * 0.00787402f * FILTER_CUTOFF_COEFF) * CONFIG_FILTER_CUTOFF_MAX - CONFIG_FILTER_CUTOFF_MIN;  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itCutoffEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] = cutoff;  
                 }  
379    
380                  itCutoffEvent = itNextCutoffEvent;      uint8_t Voice::GetVCFCutoffCtrl() {
381              }          uint8_t ctrl;
382              if (!pCutoffEventList->isEmpty()) VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of parameter matrix next time          switch (pRegion->VCFCutoffController) {
383                case ::gig::vcf_cutoff_ctrl_modwheel:
384                    ctrl = 1;
385                    break;
386                case ::gig::vcf_cutoff_ctrl_effect1:
387                    ctrl = 12;
388                    break;
389                case ::gig::vcf_cutoff_ctrl_effect2:
390                    ctrl = 13;
391                    break;
392                case ::gig::vcf_cutoff_ctrl_breath:
393                    ctrl = 2;
394                    break;
395                case ::gig::vcf_cutoff_ctrl_foot:
396                    ctrl = 4;
397                    break;
398                case ::gig::vcf_cutoff_ctrl_sustainpedal:
399                    ctrl = 64;
400                    break;
401                case ::gig::vcf_cutoff_ctrl_softpedal:
402                    ctrl = 67;
403                    break;
404                case ::gig::vcf_cutoff_ctrl_genpurpose7:
405                    ctrl = 82;
406                    break;
407                case ::gig::vcf_cutoff_ctrl_genpurpose8:
408                    ctrl = 83;
409                    break;
410                case ::gig::vcf_cutoff_ctrl_aftertouch:
411                    ctrl = 128;
412                    break;
413                case ::gig::vcf_cutoff_ctrl_none:
414                default:
415                    ctrl = 0;
416                    break;
417          }          }
418    
419          // process filter resonance events          return ctrl;
420          {      }
             RTList<Event>* pResonanceEventList = pEngineChannel->pSynthesisEvents[Event::destination_vcfr];  
             RTList<Event>::Iterator itResonanceEvent = pResonanceEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itResonanceEvent && itResonanceEvent->FragmentPos() <= Delay) ++itResonanceEvent;  
             }  
             while (itResonanceEvent) {  
                 RTList<Event>::Iterator itNextResonanceEvent = itResonanceEvent;  
                 ++itNextResonanceEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextResonanceEvent) ? itNextResonanceEvent->FragmentPos() : Samples;  
421    
422                  // convert absolute controller value to differential      uint8_t Voice::GetVCFResonanceCtrl() {
423                  int ctrldelta = itResonanceEvent->Param.CC.Value - VCFResonanceCtrl.value;          uint8_t ctrl;
424                  VCFResonanceCtrl.value = itResonanceEvent->Param.CC.Value;          switch (pRegion->VCFResonanceController) {
425                case ::gig::vcf_res_ctrl_genpurpose3:
426                    ctrl = 18;
427                    break;
428                case ::gig::vcf_res_ctrl_genpurpose4:
429                    ctrl = 19;
430                    break;
431                case ::gig::vcf_res_ctrl_genpurpose5:
432                    ctrl = 80;
433                    break;
434                case ::gig::vcf_res_ctrl_genpurpose6:
435                    ctrl = 81;
436                    break;
437                case ::gig::vcf_res_ctrl_none:
438                default:
439                    ctrl = 0;
440            }
441    
442                  float resonancedelta = (float) ctrldelta * 0.00787f; // 0.0..1.0          return ctrl;
443        }
444    
445                  // apply cutoff frequency to the cutoff parameter sequence      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
446                  for (uint i = itResonanceEvent->FragmentPos(); i < end; i++) {          EG1.trigger(pRegion->EG1PreAttack,
447                      pEngine->pSynthesisParameters[Event::destination_vcfr][i] += resonancedelta;                      pRegion->EG1Attack * egInfo.Attack,
448                  }                      pRegion->EG1Hold,
449                        pRegion->EG1Decay1 * egInfo.Decay * velrelease,
450                        pRegion->EG1Decay2 * egInfo.Decay * velrelease,
451                        pRegion->EG1InfiniteSustain,
452                        pRegion->EG1Sustain,
453                        pRegion->EG1Release * egInfo.Release * velrelease,
454                        velocityAttenuation,
455                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
456        }
457    
458                  itResonanceEvent = itNextResonanceEvent;      void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
459              }          EG2.trigger(uint(RgnInfo.EG2PreAttack),
460              if (!pResonanceEventList->isEmpty()) VCFResonanceCtrl.fvalue = pResonanceEventList->last()->Param.CC.Value * 0.00787f; // needed for initialization of parameter matrix next time                      RgnInfo.EG2Attack * egInfo.Attack,
461          }                      false,
462                        RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
463                        RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
464                        RgnInfo.EG2InfiniteSustain,
465                        uint(RgnInfo.EG2Sustain),
466                        RgnInfo.EG2Release * egInfo.Release * velrelease,
467                        velocityAttenuation,
468                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
469      }      }
470    
471      /**      void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
472       * Calculate all necessary, final biquad filter parameters.          dmsg(4,("Voice %x processGroupEvents event type=%d", this, itEvent->Type));
      *  
      * @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::CalculateBiquadParameters(uint Samples) {  
         biquad_param_t bqbase;  
         biquad_param_t bqmain;  
         float prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][0];  
         float prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][0];  
         FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
         pEngine->pBasicFilterParameters[0] = bqbase;  
         pEngine->pMainFilterParameters[0]  = bqmain;  
   
         float* bq;  
         for (int i = 1; i < Samples; i++) {  
             // recalculate biquad parameters if cutoff or resonance differ from previous sample point  
             if (!(i & FILTER_UPDATE_MASK)) {  
                 if (pEngine->pSynthesisParameters[Event::destination_vcfr][i] != prev_res ||  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] != prev_cutoff)  
                 {  
                     prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][i];  
                     prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][i];  
                     FilterLeft.SetParameters( &bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                     FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff + CONFIG_FILTER_CUTOFF_MIN, prev_res, pEngine->SampleRate);  
                 }  
             }  
473    
474              //same as 'pEngine->pBasicFilterParameters[i] = bqbase;'          // TODO: The SustainPedal condition could be wrong, maybe the
475              bq    = (float*) &pEngine->pBasicFilterParameters[i];          // check should be if this Voice is in release stage or is a
476              bq[0] = bqbase.b0;          // release sample instead. Need to test this in GSt.
477              bq[1] = bqbase.b1;          if (itEvent->Param.Note.Key != MIDIKey ||
478              bq[2] = bqbase.b2;              !GetGigEngineChannel()->SustainPedal) {
479              bq[3] = bqbase.a1;              dmsg(4,("Voice %x - kill", this));
480              bq[4] = bqbase.a2;  
481                // kill the voice fast
482              // same as 'pEngine->pMainFilterParameters[i] = bqmain;'              pEG1->enterFadeOutStage();
             bq    = (float*) &pEngine->pMainFilterParameters[i];  
             bq[0] = bqmain.b0;  
             bq[1] = bqmain.b1;  
             bq[2] = bqmain.b2;  
             bq[3] = bqmain.a1;  
             bq[4] = bqmain.a2;  
483          }          }
484      }      }
485    
486      /**      void Voice::CalculateFadeOutCoeff(float FadeOutTime, float SampleRate) {
487       *  Synthesizes the current audio fragment for this voice.          EG1.CalculateFadeOutCoeff(FadeOutTime, SampleRate);
      *  
      *  @param Samples - number of sample points to be rendered in this audio  
      *                   fragment cycle  
      *  @param pSrc    - pointer to input sample data  
      *  @param Skip    - number of sample points to skip in output buffer  
      */  
     void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {  
         RunSynthesisFunction(SynthesisMode, *this, Samples, pSrc, Skip);  
     }  
   
     /**  
      *  Immediately kill the voice. This method should not be used to kill  
      *  a normal, active voice, because it doesn't take care of things like  
      *  fading down the volume level to avoid clicks and regular processing  
      *  until the kill event actually occured!  
      *  
      *  @see Kill()  
      */  
     void Voice::KillImmediately() {  
         if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {  
             pDiskThread->OrderDeletionOfStream(&DiskStreamRef);  
         }  
         Reset();  
     }  
   
     /**  
      *  Kill the voice in regular sense. Let the voice render audio until  
      *  the kill event actually occured and then fade down the volume level  
      *  very quickly and let the voice die finally. Unlike a normal release  
      *  of a voice, a kill process cannot be cancalled and is therefore  
      *  usually used for voice stealing and key group conflicts.  
      *  
      *  @param itKillEvent - event which caused the voice to be killed  
      */  
     void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {  
         #if CONFIG_DEVMODE  
         if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));  
         if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
         #endif // CONFIG_DEVMODE  
   
         if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;  
         this->itKillEvent = itKillEvent;  
488      }      }
489    
490  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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