/[svn]/linuxsampler/trunk/src/engines/gig/Voice.h
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Annotation of /linuxsampler/trunk/src/engines/gig/Voice.h

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Sat Feb 26 02:01:14 2005 UTC (19 years, 1 month ago) by schoenebeck
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* design change: using now one sampler engine instance and one disk thread
  instance for all sampler channels that are connected to the same audio
  output device (and are using the same engine type of course)
* added EngineFactory / EngineChannelFactory to remove the annoying build
  dependencies e.g. of the lscpserver to the actual sampler engine
  implementations
* bumped version to 0.3.0 (current CVS state is still quite broken,
  previous, stable CVS version was tagged as "v0_2_0" and is also available
  as source tarball)

1 schoenebeck 53 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5 schoenebeck 56 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 schoenebeck 411 * Copyright (C) 2005 Christian Schoenebeck *
7 schoenebeck 53 * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef __LS_GIG_VOICE_H__
25     #define __LS_GIG_VOICE_H__
26    
27     #include "../../common/global.h"
28    
29     #if DEBUG_HEADERS
30     # warning Voice.h included
31     #endif // DEBUG_HEADERS
32    
33     #include "../../common/RTMath.h"
34     #include "../../common/RingBuffer.h"
35 schoenebeck 273 #include "../../common/Pool.h"
36 schoenebeck 203 #include "../../drivers/audio/AudioOutputDevice.h"
37 schoenebeck 53 #include "../../lib/fileloader/libgig/gig.h"
38 schoenebeck 80 #include "../common/BiquadFilter.h"
39 schoenebeck 411 //#include "EngineGlobals.h"
40 schoenebeck 53 #include "Engine.h"
41 schoenebeck 411 #include "EngineChannel.h"
42 schoenebeck 53 #include "Stream.h"
43     #include "DiskThread.h"
44    
45     #include "EGDecay.h"
46     #include "Filter.h"
47     #include "../common/LFO.h"
48    
49     namespace LinuxSampler { namespace gig {
50    
51     class Engine;
52     class EGADSR;
53 schoenebeck 411 class EGDecay;
54 schoenebeck 53 class VCAManipulator;
55     class VCFCManipulator;
56     class VCOManipulator;
57    
58     /// Reflects a MIDI controller
59     struct midi_ctrl {
60     uint8_t controller; ///< MIDI control change controller number
61     uint8_t value; ///< Current MIDI controller value
62     float fvalue; ///< Transformed / effective value (e.g. volume level or filter cutoff frequency)
63     };
64    
65     /** Gig Voice
66     *
67     * Renders a voice for the Gigasampler format.
68     */
69     class Voice {
70     public:
71 schoenebeck 242 // Types
72     enum type_t {
73     type_normal,
74     type_release_trigger_required, ///< If the key of this voice will be released, it causes a release triggered voice to be spawned
75     type_release_trigger ///< Release triggered voice which cannot be killed by releasing its key
76     };
77    
78 schoenebeck 53 // Attributes
79 schoenebeck 242 type_t Type; ///< Voice Type
80 schoenebeck 53 int MIDIKey; ///< MIDI key number of the key that triggered the voice
81 schoenebeck 239 uint KeyGroup;
82 schoenebeck 53 DiskThread* pDiskThread; ///< Pointer to the disk thread, to be able to order a disk stream and later to delete the stream again
83 schoenebeck 285 RTList<Voice>::Iterator itChildVoice; ///< Points to the next layer voice (if any). This field is currently only used by the voice stealing algorithm.
84 schoenebeck 53
85     // Methods
86     Voice();
87     ~Voice();
88 schoenebeck 271 void Kill(Pool<Event>::Iterator& itKillEvent);
89 schoenebeck 53 void Render(uint Samples);
90     void Reset();
91     void SetOutput(AudioOutputDevice* pAudioOutputDevice);
92     void SetEngine(Engine* pEngine);
93 schoenebeck 411 int Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::Instrument* pInstrument, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing);
94 schoenebeck 285 inline bool IsActive() { return PlaybackState; }
95 schoenebeck 319 //private:
96 schoenebeck 53 // Types
97     enum playback_state_t {
98 schoenebeck 285 playback_state_end = 0,
99     playback_state_ram = 1,
100     playback_state_disk = 2
101 schoenebeck 53 };
102    
103     // Attributes
104 schoenebeck 411 EngineChannel* pEngineChannel;
105     Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
106 schoenebeck 53 float Volume; ///< Volume level of the voice
107 schoenebeck 245 float PanLeft;
108     float PanRight;
109 schoenebeck 236 float CrossfadeVolume; ///< Current attenuation level caused by a crossfade (only if a crossfade is defined of course)
110 schoenebeck 53 double Pos; ///< Current playback position in sample
111 schoenebeck 319 float PitchBase; ///< Basic pitch depth, stays the same for the whole life time of the voice
112     float PitchBend; ///< Current pitch value of the pitchbend wheel
113 schoenebeck 53 ::gig::Sample* pSample; ///< Pointer to the sample to be played back
114     ::gig::Region* pRegion; ///< Pointer to the articulation information of the respective keyboard region of this voice
115 schoenebeck 236 ::gig::DimensionRegion* pDimRgn; ///< Pointer to the articulation information of current dimension region of this voice
116 schoenebeck 53 playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
117     bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
118     Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
119 schoenebeck 330 int RealSampleWordsLeftToRead; ///< Number of samples left to read, not including the silence added for the interpolator
120 schoenebeck 53 unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
121     bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
122 schoenebeck 319 uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
123 schoenebeck 53 uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
124     EGADSR* pEG1; ///< Envelope Generator 1 (Amplification)
125     EGADSR* pEG2; ///< Envelope Generator 2 (Filter cutoff frequency)
126     EGDecay* pEG3; ///< Envelope Generator 3 (Pitch)
127     Filter FilterLeft;
128     Filter FilterRight;
129     midi_ctrl VCFCutoffCtrl;
130     midi_ctrl VCFResonanceCtrl;
131     int FilterUpdateCounter; ///< Used to update filter parameters all FILTER_UPDATE_PERIOD samples
132     static const float FILTER_CUTOFF_COEFF;
133 schoenebeck 80 static const int FILTER_UPDATE_MASK;
134 schoenebeck 53 VCAManipulator* pVCAManipulator;
135     VCFCManipulator* pVCFCManipulator;
136     VCOManipulator* pVCOManipulator;
137     LFO<gig::VCAManipulator>* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
138     LFO<gig::VCFCManipulator>* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
139     LFO<gig::VCOManipulator>* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
140 schoenebeck 271 Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
141 schoenebeck 319 //public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
142 schoenebeck 271 Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
143 schoenebeck 319 //private:
144     int SynthesisMode;
145 schoenebeck 53
146     // Static Methods
147     static float CalculateFilterCutoffCoeff();
148 schoenebeck 80 static int CalculateFilterUpdateMask();
149 schoenebeck 53
150     // Methods
151 schoenebeck 319 void KillImmediately();
152     void ProcessEvents(uint Samples);
153     void CalculateBiquadParameters(uint Samples);
154 senkov 325 void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
155 schoenebeck 245
156 schoenebeck 236 inline float CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
157 schoenebeck 348 float att = (!pDimRgn->Crossfade.out_end) ? CrossfadeControllerValue / 127.0f /* 0,0,0,0 means no crossfade defined */
158     : (CrossfadeControllerValue < pDimRgn->Crossfade.in_end) ?
159     ((CrossfadeControllerValue <= pDimRgn->Crossfade.in_start) ? 0.0f
160     : float(CrossfadeControllerValue - pDimRgn->Crossfade.in_start) / float(pDimRgn->Crossfade.in_end - pDimRgn->Crossfade.in_start))
161     : (CrossfadeControllerValue <= pDimRgn->Crossfade.out_start) ? 1.0f
162     : (CrossfadeControllerValue < pDimRgn->Crossfade.out_end) ? float(pDimRgn->Crossfade.out_end - CrossfadeControllerValue) / float(pDimRgn->Crossfade.out_end - pDimRgn->Crossfade.out_start)
163     : 0.0f;
164     return pDimRgn->InvertAttenuationController ? 1 - att : att;
165 schoenebeck 236 }
166    
167 schoenebeck 53 inline float Constrain(float ValueToCheck, float Min, float Max) {
168     if (ValueToCheck > Max) ValueToCheck = Max;
169     else if (ValueToCheck < Min) ValueToCheck = Min;
170     return ValueToCheck;
171     }
172     };
173    
174     }} // namespace LinuxSampler::gig
175    
176     #endif // __LS_GIG_VOICE_H__

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