/[svn]/linuxsampler/trunk/src/engines/gig/Voice.h
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Annotation of /linuxsampler/trunk/src/engines/gig/Voice.h

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Revision 687 - (hide annotations) (download) (as text)
Tue Jul 12 22:37:21 2005 UTC (18 years, 9 months ago) by schoenebeck
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* minor efficiency fix (LFO preprocessing was performed even though the
  respective LFO was disabled by the instrument patch)

1 schoenebeck 53 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5 schoenebeck 56 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 schoenebeck 411 * Copyright (C) 2005 Christian Schoenebeck *
7 schoenebeck 53 * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef __LS_GIG_VOICE_H__
25     #define __LS_GIG_VOICE_H__
26    
27     #include "../../common/global.h"
28    
29 schoenebeck 505 #include <gig.h>
30    
31 schoenebeck 53 #include "../../common/RTMath.h"
32     #include "../../common/RingBuffer.h"
33 schoenebeck 273 #include "../../common/Pool.h"
34 schoenebeck 203 #include "../../drivers/audio/AudioOutputDevice.h"
35 schoenebeck 80 #include "../common/BiquadFilter.h"
36 schoenebeck 411 //#include "EngineGlobals.h"
37 schoenebeck 53 #include "Engine.h"
38 schoenebeck 411 #include "EngineChannel.h"
39 schoenebeck 53 #include "Stream.h"
40     #include "DiskThread.h"
41    
42     #include "EGDecay.h"
43     #include "Filter.h"
44     #include "../common/LFO.h"
45    
46     namespace LinuxSampler { namespace gig {
47    
48     class Engine;
49     class EGADSR;
50 schoenebeck 411 class EGDecay;
51 schoenebeck 53 class VCAManipulator;
52     class VCFCManipulator;
53     class VCOManipulator;
54    
55     /// Reflects a MIDI controller
56     struct midi_ctrl {
57     uint8_t controller; ///< MIDI control change controller number
58     uint8_t value; ///< Current MIDI controller value
59     float fvalue; ///< Transformed / effective value (e.g. volume level or filter cutoff frequency)
60     };
61    
62     /** Gig Voice
63     *
64     * Renders a voice for the Gigasampler format.
65     */
66     class Voice {
67     public:
68 schoenebeck 242 // Types
69     enum type_t {
70     type_normal,
71     type_release_trigger_required, ///< If the key of this voice will be released, it causes a release triggered voice to be spawned
72     type_release_trigger ///< Release triggered voice which cannot be killed by releasing its key
73     };
74    
75 schoenebeck 53 // Attributes
76 schoenebeck 242 type_t Type; ///< Voice Type
77 schoenebeck 53 int MIDIKey; ///< MIDI key number of the key that triggered the voice
78 schoenebeck 239 uint KeyGroup;
79 schoenebeck 53 DiskThread* pDiskThread; ///< Pointer to the disk thread, to be able to order a disk stream and later to delete the stream again
80    
81     // Methods
82     Voice();
83 letz 502 virtual ~Voice();
84 schoenebeck 271 void Kill(Pool<Event>::Iterator& itKillEvent);
85 schoenebeck 53 void Render(uint Samples);
86     void Reset();
87     void SetOutput(AudioOutputDevice* pAudioOutputDevice);
88     void SetEngine(Engine* pEngine);
89 schoenebeck 669 int Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::DimensionRegion* pDimRgn, type_t VoiceType, int iKeyGroup);
90 schoenebeck 285 inline bool IsActive() { return PlaybackState; }
91 schoenebeck 663 inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
92 schoenebeck 319 //private:
93 schoenebeck 53 // Types
94     enum playback_state_t {
95 schoenebeck 285 playback_state_end = 0,
96 schoenebeck 563 playback_state_init = 1,
97     playback_state_ram = 2,
98     playback_state_disk = 3
99 schoenebeck 53 };
100    
101     // Attributes
102 schoenebeck 411 EngineChannel* pEngineChannel;
103     Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
104 schoenebeck 53 float Volume; ///< Volume level of the voice
105 schoenebeck 245 float PanLeft;
106     float PanRight;
107 schoenebeck 236 float CrossfadeVolume; ///< Current attenuation level caused by a crossfade (only if a crossfade is defined of course)
108 schoenebeck 53 double Pos; ///< Current playback position in sample
109 schoenebeck 319 float PitchBase; ///< Basic pitch depth, stays the same for the whole life time of the voice
110     float PitchBend; ///< Current pitch value of the pitchbend wheel
111 schoenebeck 53 ::gig::Sample* pSample; ///< Pointer to the sample to be played back
112 schoenebeck 236 ::gig::DimensionRegion* pDimRgn; ///< Pointer to the articulation information of current dimension region of this voice
113 schoenebeck 53 playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
114     bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
115     Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
116 schoenebeck 330 int RealSampleWordsLeftToRead; ///< Number of samples left to read, not including the silence added for the interpolator
117 schoenebeck 53 unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
118     bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
119 schoenebeck 319 uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
120 schoenebeck 53 uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
121     EGADSR* pEG1; ///< Envelope Generator 1 (Amplification)
122     EGADSR* pEG2; ///< Envelope Generator 2 (Filter cutoff frequency)
123     EGDecay* pEG3; ///< Envelope Generator 3 (Pitch)
124     Filter FilterLeft;
125     Filter FilterRight;
126     midi_ctrl VCFCutoffCtrl;
127     midi_ctrl VCFResonanceCtrl;
128     int FilterUpdateCounter; ///< Used to update filter parameters all FILTER_UPDATE_PERIOD samples
129     static const float FILTER_CUTOFF_COEFF;
130 schoenebeck 80 static const int FILTER_UPDATE_MASK;
131 schoenebeck 53 VCAManipulator* pVCAManipulator;
132     VCFCManipulator* pVCFCManipulator;
133     VCOManipulator* pVCOManipulator;
134     LFO<gig::VCAManipulator>* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
135     LFO<gig::VCFCManipulator>* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
136     LFO<gig::VCOManipulator>* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
137 schoenebeck 687 bool bLFO1Enabled; ///< Should we use the Amplitude LFO for this voice?
138     bool bLFO2Enabled; ///< Should we use the Filter Cutoff LFO for this voice?
139     bool bLFO3Enabled; ///< Should we use the Pitch LFO for this voice?
140 schoenebeck 271 Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
141 schoenebeck 319 //public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
142 schoenebeck 271 Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
143 schoenebeck 319 //private:
144     int SynthesisMode;
145 schoenebeck 53
146     // Static Methods
147     static float CalculateFilterCutoffCoeff();
148 schoenebeck 80 static int CalculateFilterUpdateMask();
149 schoenebeck 53
150     // Methods
151 schoenebeck 319 void KillImmediately();
152     void ProcessEvents(uint Samples);
153     void CalculateBiquadParameters(uint Samples);
154 senkov 325 void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
155 schoenebeck 245
156 schoenebeck 236 inline float CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
157 schoenebeck 348 float att = (!pDimRgn->Crossfade.out_end) ? CrossfadeControllerValue / 127.0f /* 0,0,0,0 means no crossfade defined */
158     : (CrossfadeControllerValue < pDimRgn->Crossfade.in_end) ?
159     ((CrossfadeControllerValue <= pDimRgn->Crossfade.in_start) ? 0.0f
160     : float(CrossfadeControllerValue - pDimRgn->Crossfade.in_start) / float(pDimRgn->Crossfade.in_end - pDimRgn->Crossfade.in_start))
161     : (CrossfadeControllerValue <= pDimRgn->Crossfade.out_start) ? 1.0f
162     : (CrossfadeControllerValue < pDimRgn->Crossfade.out_end) ? float(pDimRgn->Crossfade.out_end - CrossfadeControllerValue) / float(pDimRgn->Crossfade.out_end - pDimRgn->Crossfade.out_start)
163     : 0.0f;
164     return pDimRgn->InvertAttenuationController ? 1 - att : att;
165 schoenebeck 236 }
166    
167 schoenebeck 53 inline float Constrain(float ValueToCheck, float Min, float Max) {
168     if (ValueToCheck > Max) ValueToCheck = Max;
169     else if (ValueToCheck < Min) ValueToCheck = Min;
170     return ValueToCheck;
171     }
172     };
173    
174     }} // namespace LinuxSampler::gig
175    
176     #endif // __LS_GIG_VOICE_H__

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