/[svn]/linuxsampler/trunk/src/engines/gig/Voice.h
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Annotation of /linuxsampler/trunk/src/engines/gig/Voice.h

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Revision 738 - (hide annotations) (download) (as text)
Tue Aug 16 17:14:25 2005 UTC (18 years, 8 months ago) by schoenebeck
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* extensive synthesis optimization: reimplementation of EGs and LFO(s),
  removed synthesis parameter prerendering and the synthesis parameter
  matrix in general, splitting each audio fragment into subfragments now
  where each subfragment uses constant synthesis parameters
  (everything's still very buggy ATM)

1 schoenebeck 53 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5 schoenebeck 56 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 schoenebeck 411 * Copyright (C) 2005 Christian Schoenebeck *
7 schoenebeck 53 * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef __LS_GIG_VOICE_H__
25     #define __LS_GIG_VOICE_H__
26    
27     #include "../../common/global.h"
28    
29 schoenebeck 505 #include <gig.h>
30    
31 schoenebeck 53 #include "../../common/RTMath.h"
32     #include "../../common/RingBuffer.h"
33 schoenebeck 273 #include "../../common/Pool.h"
34 schoenebeck 203 #include "../../drivers/audio/AudioOutputDevice.h"
35 schoenebeck 80 #include "../common/BiquadFilter.h"
36 schoenebeck 53 #include "Engine.h"
37 schoenebeck 411 #include "EngineChannel.h"
38 schoenebeck 53 #include "Stream.h"
39     #include "DiskThread.h"
40 schoenebeck 738 #include "EGADSR.h"
41 schoenebeck 53 #include "EGDecay.h"
42     #include "Filter.h"
43 schoenebeck 738 #include "../common/LFOBase.h"
44 schoenebeck 53
45 schoenebeck 738 // include the appropriate (unsigned) triangle LFO implementation
46     #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
47     # include "../common/LFOTriangleIntMath.h"
48     #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
49     # include "../common/LFOTriangleIntAbsMath.h"
50     #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
51     # include "../common/LFOTriangleDiHarmonic.h"
52     #else
53     # error "Unknown or no (unsigned) triangle LFO implementation selected!"
54     #endif
55    
56     // include the appropriate (signed) triangle LFO implementation
57     #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
58     # include "../common/LFOTriangleIntMath.h"
59     #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
60     # include "../common/LFOTriangleIntAbsMath.h"
61     #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
62     # include "../common/LFOTriangleDiHarmonic.h"
63     #else
64     # error "Unknown or no (signed) triangle LFO implementation selected!"
65     #endif
66    
67 schoenebeck 53 namespace LinuxSampler { namespace gig {
68    
69     class Engine;
70    
71     /// Reflects a MIDI controller
72     struct midi_ctrl {
73     uint8_t controller; ///< MIDI control change controller number
74     uint8_t value; ///< Current MIDI controller value
75     float fvalue; ///< Transformed / effective value (e.g. volume level or filter cutoff frequency)
76     };
77    
78 schoenebeck 738 #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
79     typedef LFOTriangleIntMath<range_unsigned> LFOUnsigned;
80     #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
81     typedef LFOTriangleIntAbsMath<range_unsigned> LFOUnsigned;
82     #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
83     typedef LFOTriangleDiHarmonic<range_unsigned> LFOUnsigned;
84     #endif
85    
86     #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
87     typedef LFOTriangleIntMath<range_signed> LFOSigned;
88     #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
89     typedef LFOTriangleIntAbsMath<range_signed> LFOSigned;
90     #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
91     typedef LFOTriangleDiHarmonic<range_signed> LFOSigned;
92     #endif
93    
94 schoenebeck 53 /** Gig Voice
95     *
96     * Renders a voice for the Gigasampler format.
97     */
98     class Voice {
99     public:
100 schoenebeck 242 // Types
101     enum type_t {
102     type_normal,
103     type_release_trigger_required, ///< If the key of this voice will be released, it causes a release triggered voice to be spawned
104     type_release_trigger ///< Release triggered voice which cannot be killed by releasing its key
105     };
106 schoenebeck 738
107 schoenebeck 53 // Attributes
108 schoenebeck 242 type_t Type; ///< Voice Type
109 schoenebeck 53 int MIDIKey; ///< MIDI key number of the key that triggered the voice
110 schoenebeck 239 uint KeyGroup;
111 schoenebeck 53 DiskThread* pDiskThread; ///< Pointer to the disk thread, to be able to order a disk stream and later to delete the stream again
112    
113     // Methods
114     Voice();
115 letz 502 virtual ~Voice();
116 schoenebeck 271 void Kill(Pool<Event>::Iterator& itKillEvent);
117 schoenebeck 53 void Render(uint Samples);
118     void Reset();
119     void SetOutput(AudioOutputDevice* pAudioOutputDevice);
120     void SetEngine(Engine* pEngine);
121 schoenebeck 669 int Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::DimensionRegion* pDimRgn, type_t VoiceType, int iKeyGroup);
122 schoenebeck 285 inline bool IsActive() { return PlaybackState; }
123 schoenebeck 663 inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
124 schoenebeck 319 //private:
125 schoenebeck 53 // Types
126     enum playback_state_t {
127 schoenebeck 285 playback_state_end = 0,
128 schoenebeck 563 playback_state_init = 1,
129     playback_state_ram = 2,
130     playback_state_disk = 3
131 schoenebeck 53 };
132    
133     // Attributes
134 schoenebeck 411 EngineChannel* pEngineChannel;
135     Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
136 schoenebeck 53 float Volume; ///< Volume level of the voice
137 schoenebeck 245 float PanLeft;
138     float PanRight;
139 schoenebeck 236 float CrossfadeVolume; ///< Current attenuation level caused by a crossfade (only if a crossfade is defined of course)
140 schoenebeck 53 double Pos; ///< Current playback position in sample
141 schoenebeck 319 float PitchBase; ///< Basic pitch depth, stays the same for the whole life time of the voice
142     float PitchBend; ///< Current pitch value of the pitchbend wheel
143 persson 729 float CutoffBase; ///< Cutoff frequency before control change, EG and LFO are applied
144 schoenebeck 53 ::gig::Sample* pSample; ///< Pointer to the sample to be played back
145 schoenebeck 236 ::gig::DimensionRegion* pDimRgn; ///< Pointer to the articulation information of current dimension region of this voice
146 schoenebeck 53 playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
147     bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
148     Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
149 schoenebeck 330 int RealSampleWordsLeftToRead; ///< Number of samples left to read, not including the silence added for the interpolator
150 schoenebeck 53 unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
151     bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
152 schoenebeck 319 uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
153 schoenebeck 53 uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
154 schoenebeck 738 EGADSR EG1; ///< Envelope Generator 1 (Amplification)
155     EGADSR EG2; ///< Envelope Generator 2 (Filter cutoff frequency)
156     EGDecay EG3; ///< Envelope Generator 3 (Pitch)
157 schoenebeck 53 Filter FilterLeft;
158     Filter FilterRight;
159     midi_ctrl VCFCutoffCtrl;
160     midi_ctrl VCFResonanceCtrl;
161     static const float FILTER_CUTOFF_COEFF;
162 schoenebeck 738 LFOUnsigned* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
163     LFOUnsigned* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
164     LFOSigned* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
165 schoenebeck 687 bool bLFO1Enabled; ///< Should we use the Amplitude LFO for this voice?
166     bool bLFO2Enabled; ///< Should we use the Filter Cutoff LFO for this voice?
167     bool bLFO3Enabled; ///< Should we use the Pitch LFO for this voice?
168 schoenebeck 271 Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
169 schoenebeck 319 //public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
170 schoenebeck 271 Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
171 schoenebeck 319 //private:
172     int SynthesisMode;
173 schoenebeck 53
174 schoenebeck 738
175     float fFinalPitch;
176     float fFinalVolume;
177     float fFinalCutoff;
178     float fFinalResonance;
179    
180 schoenebeck 53 // Static Methods
181     static float CalculateFilterCutoffCoeff();
182    
183     // Methods
184 schoenebeck 319 void KillImmediately();
185     void ProcessEvents(uint Samples);
186 senkov 325 void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
187 schoenebeck 738 void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
188     void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
189     void processPitchEvent(RTList<Event>::Iterator& itEvent);
190     void processCrossFadeEvent(RTList<Event>::Iterator& itEvent);
191     void processCutoffEvent(RTList<Event>::Iterator& itEvent);
192     void processResonanceEvent(RTList<Event>::Iterator& itEvent);
193 schoenebeck 245
194 schoenebeck 236 inline float CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
195 schoenebeck 348 float att = (!pDimRgn->Crossfade.out_end) ? CrossfadeControllerValue / 127.0f /* 0,0,0,0 means no crossfade defined */
196     : (CrossfadeControllerValue < pDimRgn->Crossfade.in_end) ?
197     ((CrossfadeControllerValue <= pDimRgn->Crossfade.in_start) ? 0.0f
198     : float(CrossfadeControllerValue - pDimRgn->Crossfade.in_start) / float(pDimRgn->Crossfade.in_end - pDimRgn->Crossfade.in_start))
199     : (CrossfadeControllerValue <= pDimRgn->Crossfade.out_start) ? 1.0f
200     : (CrossfadeControllerValue < pDimRgn->Crossfade.out_end) ? float(pDimRgn->Crossfade.out_end - CrossfadeControllerValue) / float(pDimRgn->Crossfade.out_end - pDimRgn->Crossfade.out_start)
201     : 0.0f;
202     return pDimRgn->InvertAttenuationController ? 1 - att : att;
203 schoenebeck 236 }
204    
205 schoenebeck 53 inline float Constrain(float ValueToCheck, float Min, float Max) {
206     if (ValueToCheck > Max) ValueToCheck = Max;
207     else if (ValueToCheck < Min) ValueToCheck = Min;
208     return ValueToCheck;
209     }
210     };
211    
212     }} // namespace LinuxSampler::gig
213    
214     #endif // __LS_GIG_VOICE_H__

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