/[svn]/linuxsampler/trunk/src/engines/gig/Voice.h
ViewVC logotype

Diff of /linuxsampler/trunk/src/engines/gig/Voice.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 832 by persson, Sun Feb 5 10:24:05 2006 UTC revision 1038 by persson, Sat Feb 3 15:33:00 2007 UTC
# Line 29  Line 29 
29  #include <gig.h>  #include <gig.h>
30    
31  #include "../../common/RTMath.h"  #include "../../common/RTMath.h"
 #include "../../common/RingBuffer.h"  
32  #include "../../common/Pool.h"  #include "../../common/Pool.h"
33  #include "../../drivers/audio/AudioOutputDevice.h"  #include "../../drivers/audio/AudioOutputDevice.h"
 #include "../common/BiquadFilter.h"  
34  #include "Engine.h"  #include "Engine.h"
35  #include "EngineChannel.h"  #include "EngineChannel.h"
36  #include "Stream.h"  #include "Stream.h"
# Line 149  namespace LinuxSampler { namespace gig { Line 147  namespace LinuxSampler { namespace gig {
147              float                       CutoffBase;         ///< Cutoff frequency before control change, EG and LFO are applied              float                       CutoffBase;         ///< Cutoff frequency before control change, EG and LFO are applied
148              ::gig::Sample*              pSample;            ///< Pointer to the sample to be played back              ::gig::Sample*              pSample;            ///< Pointer to the sample to be played back
149              ::gig::DimensionRegion*     pDimRgn;            ///< Pointer to the articulation information of current dimension region of this voice              ::gig::DimensionRegion*     pDimRgn;            ///< Pointer to the articulation information of current dimension region of this voice
150                bool                        Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
151              playback_state_t            PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly              playback_state_t            PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
152              bool                        DiskVoice;          ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false              bool                        DiskVoice;          ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
153              Stream::reference_t         DiskStreamRef;      ///< Reference / link to the disk stream              Stream::reference_t         DiskStreamRef;      ///< Reference / link to the disk stream
# Line 162  namespace LinuxSampler { namespace gig { Line 161  namespace LinuxSampler { namespace gig {
161              EGDecay                     EG3;                ///< Envelope Generator 3 (Pitch)              EGDecay                     EG3;                ///< Envelope Generator 3 (Pitch)
162              midi_ctrl                   VCFCutoffCtrl;              midi_ctrl                   VCFCutoffCtrl;
163              midi_ctrl                   VCFResonanceCtrl;              midi_ctrl                   VCFResonanceCtrl;
             static const float          FILTER_CUTOFF_COEFF;  
164              LFOUnsigned*                pLFO1;               ///< Low Frequency Oscillator 1 (Amplification)              LFOUnsigned*                pLFO1;               ///< Low Frequency Oscillator 1 (Amplification)
165              LFOUnsigned*                pLFO2;               ///< Low Frequency Oscillator 2 (Filter cutoff frequency)              LFOUnsigned*                pLFO2;               ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
166              LFOSigned*                  pLFO3;               ///< Low Frequency Oscillator 3 (Pitch)              LFOSigned*                  pLFO3;               ///< Low Frequency Oscillator 3 (Pitch)

Legend:
Removed from v.832  
changed lines
  Added in v.1038

  ViewVC Help
Powered by ViewVC