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* All engines: Active voices are now internally grouped to "Note" objects, instead of being directly assigned to a keyboard key. This allows more fine graded processing of voices, which is i.e. required for certain instrument script features. * Built-in script function "play_note()": Added support for passing special value -1 for "duration-us" argument, which will cause the triggered note to be released once the original note was released. * Bumped version (2.0.0.svn3).
* Aftertouch: extended API to explicitly handle channel pressure and polyphonic key pressure events (so far polyphonic pressure was not supported at all, and channel pressure was rerouted as CC128 but not used so far). * Gig Engine: Fixed support for 'aftertouch' attenuation controller. * Bumped version (1.0.0.svn39).
* Enabled automatic svn "Revision" macro expansion on certain files. * Bumped version to 1.0.0.svn24.
* sfz engine: improved support for exclusive groups (group, off_by and off_mode) * minor valgrind fixes
* sfz/sf2 engines: RT-safeness: avoid malloc in audio thread * sfz/sf2 engines: fixed a bug that could cause voice stealing to fail
* sfz engine: support for exclusive groups * sf2 engine: support for exclusive groups * sf2 engine: manage presets only * sf2 engine: preset regions are now taken into account
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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